Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Karl7 (X) vs. Argothair (L), World at War 1939 Game 11
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar Chinese take Chahar from Yamamoto 2 Artillerys and 3 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Shensi to Shansi 1 Fighter moved from Shensi to Shansi 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Shensi to Szechwan 5 ArmoredCars, 4 Artillerys, 11 Infantrys and 2 Mech.Infs moved from Shensi to Suiyuan 1 Infantry and 1 Mech.Inf moved from Ningsia to Suiyuan 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 3 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Urumqi to E.Sinkiang 2 ArmoredCars and 1 Mech.Inf moved from Urumqi to Gobi Altai 1 Mech.Inf moved from Gobi Altai to Ningsia Purchase Units - Chinese Chinese buy 2 Artillerys, 6 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Fighters and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Szechwan Chinese attack with 2 Artillerys and 4 Infantrys Thai defend with 2 Infantrys Chinese roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 2/6 hits, 1.67 expected hits Thai roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Thai with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Thai: 2 Infantrys Non Combat Move - Chinese 2 Fighters moved from Shansi to Suiyuan Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 2 Infantrys and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Thai regular : 0.33 Hisaichi regular : -0.33
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Hisaichi 1 Artillery, 14 Infantrys, 3 Mech.Infs and 6 Tanks moved from Hupeh to Anhwei 3 Infantrys moved from Shantung to Anhwei 1 Infantry moved from Shanghai to Anhwei 2 ArmoredCars, 1 Artillery, 7 Infantrys and 3 Tanks moved from Liaoning to Kirin 2 Artillerys moved from Changchun to Kirin 4 Infantrys moved from Changchun to Kirin 1 Fighter moved from Changchun to Anhwei 2 Fighters moved from 75 Sea Zone to Anhwei 1 Infantry moved from Hong Kong to Kwangtung Hisaichi take Kwangtung from Chinese 1 Infantry moved from Hong Kong to Kiangsi Hisaichi take Kiangsi from Chinese 2 Tanks moved from Kamchatka to 75 Sea Zone 2 Tanks and 2 Transports moved from 75 Sea Zone to 84 Sea Zone 2 Tanks moved from 84 Sea Zone to Kirin 1 ArmoredCar moved from Koryakia to 75 Sea Zone 1 ArmoredCar and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from 84 Sea Zone to Kirin Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Bunker, 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kirin Hisaichi attack with 3 ArmoredCars, 3 Artillerys, 11 Infantrys and 5 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 3 ArmoredCars, 3 Artillerys, 11 Infantrys and 5 Tanks in Kirin, round 2 : 7/22 hits, 6.83 expected hits Russians roll dice for 1 Infantry in Kirin, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kirin Hisaichi win, taking Kirin from Russians with 3 ArmoredCars, 3 Artillerys, 10 Infantrys and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery, 3 Fighters, 18 Infantrys, 3 Mech.Infs and 6 Tanks British defend with 2 ArmoredCars, 5 Artillerys, 11 Infantrys, 1 Mech.Inf and 1 Tank Hisaichi roll dice for 1 Artillery, 3 Fighters, 18 Infantrys, 3 Mech.Infs and 6 Tanks in Anhwei, round 2 : 9/31 hits, 9.00 expected hits Chinese roll dice for 2 ArmoredCars, 5 Artillerys, 11 Infantrys, 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 7/20 hits, 6.50 expected hits 2 ArmoredCars owned by the British, 7 Infantrys owned by the British and 7 Infantrys owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 1 Artillery, 3 Fighters, 11 Infantrys, 3 Mech.Infs and 6 Tanks in Anhwei, round 3 : 8/24 hits, 7.83 expected hits Chinese roll dice for 5 Artillerys, 4 Infantrys, 1 Mech.Inf and 1 Tank in Anhwei, round 3 : 4/11 hits, 3.83 expected hits 4 Artillerys owned by the British, 4 Infantrys owned by the British and 4 Infantrys owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 1 Artillery, 3 Fighters, 7 Infantrys, 3 Mech.Infs and 6 Tanks in Anhwei, round 4 : 7/20 hits, 7.17 expected hits Chinese roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Anhwei, round 4 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Mech.Inf owned by the British and 1 Infantry owned by the Hisaichi lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 3 Fighters, 6 Infantrys, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 37 Casualties for Hisaichi: 12 Infantrys Casualties for British: 2 ArmoredCars, 5 Artillerys, 11 Infantrys, 1 Mech.Inf and 1 Tank Non Combat Move - Hisaichi 3 Fighters moved from Anhwei to Hupeh 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Hong Kong to Kiangsi 2 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kiangsi 1 Infantry moved from Hong Kong to Kwangtung 2 Infantrys moved from Hong Kong to Kiangsi Place Units - Hisaichi 2 ArmoredCars and 4 Tanks placed in Changchun 1 Bunker and 3 Infantrys placed in Hupeh 3 Infantrys placed in Shantung Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Russians regular : 0.67 Hisaichi regular : 0.17
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - British 1 Submarine moved from 4 Sea Zone to 9 Sea Zone 1 Artillery and 4 Infantrys moved from Madrid to La Mancha 1 Infantry moved from La Mancha to Navarre 2 Artillerys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 5 Transports moved from 48 Sea Zone to 47 Sea Zone 5 Artillerys moved from S.Tunisia to 47 Sea Zone 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Mersa Matruh to 51 Sea Zone 1 ArmoredCar moved from Mersa Matruh to 51 Sea Zone 1 Artillery moved from Mersa Matruh to 51 Sea Zone 1 ArmoredCar moved from Mersa Matruh to 51 Sea Zone 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Transports moved from 51 Sea Zone to 48 Sea Zone 5 Artillerys and 5 Transports moved from 47 Sea Zone to 48 Sea Zone 2 Infantrys moved from El Agheila to 48 Sea Zone 2 ArmoredCars moved from El Agheila to 48 Sea Zone 3 ArmoredCars moved from Tripoli to 48 Sea Zone 3 Infantrys moved from Hun to El Agheila 1 ArmoredCar moved from Mersa Matruh to El Agheila 5 Artillerys moved from S.Tunisia to Tripoli 4 Tanks moved from Tripoli to El Agheila 3 Infantrys moved from 48 Sea Zone to Campania 6 Artillerys moved from 48 Sea Zone to Campania 7 ArmoredCars moved from 48 Sea Zone to Campania 2 Artillerys, 2 Infantrys and 2 Transports moved from 56 Sea Zone to 48 Sea Zone 2 Artillerys moved from 48 Sea Zone to Campania 2 Infantrys moved from 48 Sea Zone to Campania 2 Infantrys moved from Nubia to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Tobruk 2 Infantrys moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from Nubia to Lower Egypt 1 Infantry moved from Alma Ata to Semipalatinsk 1 Mot.Inf moved from Semipalatinsk to Alma Ata 7 Infantrys moved from E.Iran to Uzbekistan 2 ArmoredCars moved from W.Iran to Uzbekistan 7 Infantrys moved from W.Iran to E.Iran 1 Infantry moved from Astrakhan to Kuybyshev 1 Infantry moved from Azerbaijan to Astrakhan 1 Artillery and 1 Infantry moved from Iraq to W.Iran 1 Adv.Fighter moved from 48 Sea Zone to Campania 1 Infantry moved from Assam to Burma 1 Infantry moved from Assam to Burma 5 Fighters moved from Assam to Burma 3 ArmoredCars, 6 Artillerys, 20 Infantrys and 3 Tanks moved from Assam to Yunnan 2 Artillerys and 9 Infantrys moved from Bihar to Assam 1 Artillery and 4 Infantrys moved from Delhi to Bihar 2 ArmoredCars, 1 Artillery and 5 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars moved from Bihar to Assam 1 Artillery moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad Purchase Units - British British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Factory, 3 Fighters and 19 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 5 Fighters and 2 Infantrys Thai defend with 1 Artillery British roll dice for 5 Fighters and 2 Infantrys in Burma, round 2 : 3/7 hits, 2.00 expected hits Thai roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Battle in Yunnan British attack with 3 ArmoredCars, 6 Artillerys, 20 Infantrys and 3 Tanks Thai defend with 1 Infantry British roll dice for 3 ArmoredCars, 6 Artillerys, 20 Infantrys and 3 Tanks in Yunnan, round 2 : 4/32 hits, 8.83 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 3 ArmoredCars, 6 Artillerys, 20 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 5 Fighters moved from Burma to Assam 1 Fighter moved from Manchester to Wales 1 Infantry moved from Wales to Manchester 1 Infantry moved from Wales to Manchester Place Units - British 2 Adv.Fighters and 1 Fighter placed in Wales 2 Fighters placed in Manchester 1 Bunker and 1 Factory placed in Campania 3 Infantrys placed in Hun 1 Bunker and 2 Infantrys placed in Montreal 1 Artillery and 4 Infantrys placed in Delhi 1 Artillery and 4 Infantrys placed in Madras 2 ArmoredCars placed in Bombay 1 Artillery and 4 Infantrys placed in Madrid 1 Artillery and 2 Infantrys placed in Cairo Turn Complete - British British collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 British regular : -3.83
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TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Anzac 1 Infantry moved from Tasmania to 122 Sea Zone 1 Cruiser and 1 Infantry moved from 122 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 1 Adv.Fighter moved from Townsville to 67 Sea Zone Purchase Units - Anzac Anzac buy 1 Carrier, 1 Destroyer and 1 Marine; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Java Anzac win, taking Java from Thai with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Carrier and 1 Destroyer placed in 67 Sea Zone 1 Marine placed in Broome Turn Complete - Anzac Anzac collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Anzac regular : 0.50
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Dutch 2 Infantrys and 1 Tank moved from Suriname to 26 Sea Zone 1 Marine moved from Hispaniola to 26 Sea Zone 2 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from 26 Sea Zone to 7 Sea Zone 2 Infantrys, 1 Marine and 1 Tank moved from 7 Sea Zone to Quebec Purchase Units - Dutch Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Dutch 2 Infantrys and 1 Tank moved from Suriname to 26 Sea Zone 1 Marine moved from Hispaniola to 26 Sea Zone 2 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from 26 Sea Zone to 7 Sea Zone 2 Infantrys, 1 Marine and 1 Tank moved from 7 Sea Zone to Quebec Purchase Units - Dutch Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 12 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by British from Wales: 1 Adv.Fighter and 4 Fighters EDIT: Adding units owned by British to Iceland: 1 Adv.Fighter and 4 Fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Finns 1 Infantry moved from Lapland to Finnmark 1 Infantry moved from Lapland to Murmansk 1 Tank moved from Lapland to Finnmark 1 Tank moved from Oulu to Murmansk 1 Artillery moved from Lapland to Murmansk 1 Artillery and 2 Infantrys moved from Oulu to N.Karelia 3 ArmoredCars moved from Vyborg to Vologda 1 Infantry moved from S.Karelia to Vologda 1 Fighter moved from Leningrad to Vologda 2 Tanks moved from Oulu to N.Karelia 1 Tank moved from Vyborg to Vologda Purchase Units - Finns Finns buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Murmansk Finns attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Murmansk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Murmansk Finns win, taking Murmansk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 1 Artillery, 2 Infantrys and 2 Tanks Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Karelia, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Finnmark Finns attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Infantry and 1 Tank in Finnmark, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Infantry and 1 Tank in Finnmark, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Finnmark Finns win, taking Finnmark from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vologda Finns attack with 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Finns roll dice for 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Vologda, round 2 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Vologda, round 2 : 0/4 hits, 1.17 expected hits Finns roll dice for 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Vologda, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Vologda, round 3 : 1/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vologda Finns roll dice for 3 ArmoredCars, 1 Fighter and 1 Tank in Vologda, round 4 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 ArmoredCar owned by the Finns and 1 Artillery owned by the Russians lost in Vologda Finns win, taking Vologda from Russians with 2 ArmoredCars, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6 Casualties for Finns: 1 ArmoredCar and 1 Infantry Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Vologda to Leningrad 1 Infantry moved from Vyborg to S.Karelia 2 Infantrys moved from Oulu to Vyborg 1 Mech.Inf moved from Helsinki to Vyborg 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Infantry moved from Helsinki to Tampere Place Units - Finns 4 Infantrys and 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : -0.17 Russians regular : -1.33
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Romanians Turning on Edit Mode EDIT: Turning off Edit Mode 1 Elite and 3 Infantrys moved from Bucharest to W.Romania 2 Artillerys moved from E.Romania to W.Romania 1 Tank moved from E.Romania to W.Romania 2 Fighters moved from E.Romania to W.Romania 1 Elite moved from E.Romania to W.Romania 1 Artillery and 1 Infantry moved from Crimea to Donetsk 1 Elite moved from Kiev to Kursk 1 Artillery moved from Kiev to Kursk 2 Infantrys moved from Kiev to Kursk 2 Infantrys moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in W.Romania Romanians attack with 2 Artillerys, 2 Elites, 2 Fighters, 3 Infantrys and 1 Tank French defend with 4 ArmoredCars, 2 Mech.Infs and 2 Tanks Romanians roll dice for 2 Artillerys, 2 Elites, 2 Fighters, 3 Infantrys and 1 Tank in W.Romania, round 2 : 7/10 hits, 3.33 expected hits French roll dice for 4 ArmoredCars, 2 Mech.Infs and 2 Tanks in W.Romania, round 2 : 3/8 hits, 2.33 expected hits 4 ArmoredCars owned by the French, 1 Tank owned by the French, 2 Mech.Infs owned by the French and 3 Infantrys owned by the Romanians lost in W.Romania Romanians roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Tank in W.Romania, round 3 : 4/7 hits, 2.83 expected hits French roll dice for 1 Tank in W.Romania, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the French and 1 Artillery owned by the Romanians lost in W.Romania Romanians win, taking W.Romania from French with 1 Artillery, 2 Elites, 2 Fighters and 1 Tank remaining. Battle score for attacker is 28 Casualties for Romanians: 1 Artillery and 3 Infantrys Casualties for French: 4 ArmoredCars, 2 Mech.Infs and 2 Tanks Battle in Kursk Romanians attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kursk Romanians win, taking Kursk from Russians with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 2 Fighters moved from W.Romania to Bucharest Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest 1 Infantry and 2 Tanks placed in Kiev Turn Complete - Romanians Romanians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 1.17 Romanians regular : 5.67 Russians regular : 0.33
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TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Thai 1 Infantry moved from Kwangsi to Hunan 1 Fighter moved from Hupeh to Burma 1 Artillery and 1 Elite moved from N.Thailand to Burma 1 Mech.Inf moved from Hupeh to N.Thailand 1 ArmoredCar and 1 Tank moved from Hupeh to Hunan 1 Artillery, 1 Elite and 1 Infantry moved from Kweichow to Szechwan 1 Infantry moved from Kweichow to Szechwan 1 Artillery moved from Kweichow to Szechwan 1 Marine moved from Kweichow to Szechwan 1 Tank moved from Hupeh to Hunan 1 ArmoredCar and 3 Tanks moved from Hupeh to Shansi Purchase Units - Thai Thai buy 2 ArmoredCars, 1 Bunker, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Shansi Thai attack with 1 ArmoredCar and 3 Tanks Chinese defend with 2 Infantrys Thai roll dice for 1 ArmoredCar and 3 Tanks in Shansi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Thai and 2 Infantrys owned by the Chinese lost in Shansi Thai win, taking Shansi from Chinese with 3 Tanks remaining. Battle score for attacker is 0 Casualties for Thai: 1 ArmoredCar Casualties for Chinese: 2 Infantrys Battle in Hunan Thai attack with 1 ArmoredCar, 1 Infantry and 2 Tanks British defend with 1 ArmoredCar and 1 Infantry Thai roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Hunan, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Hunan Thai win, taking Hunan from Chinese with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 1 ArmoredCar and 1 Infantry Battle in Szechwan Thai attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine Chinese defend with 2 Artillerys and 3 Infantrys Thai roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine in Szechwan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 Artillerys and 3 Infantrys in Szechwan, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Thai and 2 Infantrys owned by the Chinese lost in Szechwan Thai roll dice for 2 Artillerys, 1 Elite and 1 Marine in Szechwan, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Szechwan Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Szechwan, round 4 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 Artillerys in Szechwan, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Chinese lost in Szechwan Thai win, taking Szechwan from Chinese with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 2 Infantrys Casualties for Chinese: 2 Artillerys and 3 Infantrys Battle in Burma Thai attack with 1 Artillery, 1 Elite and 1 Fighter British defend with 2 Infantrys Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Burma, round 2 : 3/3 hits, 1.17 expected hits British roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the British and 1 Fighter owned by the Thai lost in Burma Thai win, taking Burma from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is -4 Casualties for Thai: 1 Fighter Casualties for British: 2 Infantrys Non Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand 2 Tanks moved from Bangkok to N.Thailand 1 Adv.Fighter moved from Bangkok to N.Thailand 1 Destroyer and 2 Transports moved from 105 Sea Zone to 110 Sea Zone Place Units - Thai 1 Bunker and 2 Infantrys placed in N.Thailand 2 ArmoredCars and 3 Tanks placed in Bangkok Turn Complete - Thai Thai collect 29 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Thai from Burma: 1 Elite EDIT: Adding units owned by Thai to N.Thailand: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50 Thai regular : 3.17 British regular : 0.33
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Americans 2 Infantrys and 1 Tank moved from Galapagos to 119 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 119 Sea Zone to 99 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 99 Sea Zone to 83 Sea Zone 2 Infantrys and 1 Tank moved from 83 Sea Zone to San Francisco 2 Infantrys moved from E.Mexico to Southwest USA 1 Destroyer, 1 Submarine and 1 T.Boat moved from 80 Sea Zone to 83 Sea Zone 1 Adv.Fighter moved from San Francisco to 83 Sea Zone 1 Fighter moved from San Francisco to 83 Sea Zone 1 Tank moved from Peru to Santiago 1 Transport moved from 25 Sea Zone to 99 Sea Zone 1 B.Transport moved from 31 Sea Zone to 17 Sea Zone 2 ArmoredCars, 4 Artillerys, 1 Elite, 1 Infantry, 12 Marines, 2 Mech.Infs and 5 Tanks moved from Lombardy to Venetia 1 Infantry moved from Serbia to Croatia 1 ArmoredCar moved from Albania to Croatia 2 Infantrys moved from Serbia to W.Romania 1 ArmoredCar moved from Albania to W.Romania 1 Transport moved from 44 Sea Zone to 43 Sea Zone 2 Infantrys moved from Catalonia to 43 Sea Zone 2 Infantrys and 1 Transport moved from 43 Sea Zone to 44 Sea Zone 2 Infantrys moved from 44 Sea Zone to Tuscany 1 Transport moved from 43 Sea Zone to 44 Sea Zone 1 Marine moved from Sardinia to 44 Sea Zone 1 Infantry moved from Sardinia to 44 Sea Zone 1 Infantry moved from 44 Sea Zone to Tuscany 1 Marine moved from 44 Sea Zone to Tuscany 2 Infantrys moved from Rio de Oro to 31 Sea Zone 1 Fighter moved from Rio de Oro to Portugal 1 B.Transport and 2 Infantrys moved from 31 Sea Zone to 41 Sea Zone 2 Infantrys moved from 41 Sea Zone to Valencia 1 S.Bomber moved from Catalonia to W.Romania 2 L.Fighters moved from Serbia to W.Romania 1 Bomber moved from Sardinia to Croatia 2 L.Fighters moved from 46 Sea Zone to W.Romania 1 Transport moved from 44 Sea Zone to 46 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 1 B.Carrier, 1 Battleship, 2 Destroyers, 2 Fighters, 18 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in W.Romania Americans attack with 1 ArmoredCar, 2 Infantrys, 4 L.Fighters and 1 S.Bomber Romanians defend with 1 Artillery, 2 Elites and 1 Tank Americans roll dice for 1 ArmoredCar, 2 Infantrys, 4 L.Fighters and 1 S.Bomber in W.Romania, round 2 : 6/8 hits, 3.67 expected hits Romanians roll dice for 1 Artillery, 2 Elites and 1 Tank in W.Romania, round 2 : 1/4 hits, 1.50 expected hits 2 Elites owned by the Romanians, 1 Artillery owned by the Romanians, 1 Tank owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania Americans win, taking W.Romania from Romanians with 2 Infantrys, 4 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 ArmoredCar Casualties for Romanians: 1 Artillery, 2 Elites and 1 Tank Battle in Croatia Americans attack with 1 ArmoredCar, 1 Bomber and 1 Infantry Germans defend with 1 Artillery and 1 Factory Americans roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Croatia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Artillery in Croatia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 ArmoredCar owned by the Americans lost in Croatia Americans win, taking Croatia from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 ArmoredCar Casualties for Germans: 1 Artillery Battle in Venetia Americans attack with 2 ArmoredCars, 4 Artillerys, 1 Elite, 1 Infantry, 12 Marines, 2 Mech.Infs and 5 Tanks Germans defend with 1 Infantry Americans roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 1 Infantry, 12 Marines, 2 Mech.Infs and 5 Tanks in Venetia, round 2 : 9/27 hits, 12.67 expected hits Italians roll dice for 1 Infantry in Venetia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Venetia Americans win, taking Venetia from Italians with 2 ArmoredCars, 4 Artillerys, 1 Elite, 1 Infantry, 12 Marines, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Tuscany Americans attack with 3 Infantrys and 1 Marine Italians defend with 2 Infantrys Americans roll dice for 2 Battleships and 1 Cruiser in Tuscany, round 2 : 3/3 hits, 1.83 expected hits 2 Infantrys owned by the Italians lost in Tuscany Americans win, taking Tuscany from Italians with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Non Combat Move - Americans 1 S.Bomber moved from W.Romania to Serbia 1 Bomber moved from Croatia to Serbia 1 L.Fighter moved from W.Romania to Serbia 1 L.Fighter moved from W.Romania to Serbia 2 L.Fighters moved from W.Romania to 46 Sea Zone Place Units - Americans 1 B.Carrier, 1 Battleship, 2 Destroyers and 3 Submarines placed in 83 Sea Zone 1 Fighter placed in 83 Sea Zone 1 Fighter and 2 Infantrys placed in Santiago 3 Infantrys placed in Serbia 2 ArmoredCars placed in Albania 5 Infantrys placed in Lombardy 2 Infantrys placed in Sardinia 2 Infantrys placed in Catalonia 2 Infantrys placed in Portugal 2 Infantrys placed in South Central USA Americans undo move 10. 1 Infantry placed in South Central USA 1 Infantry placed in Rio de Oro Turn Complete - Americans Americans collect 132 PUs; end with 132 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 Romanians regular : -0.50 Germans regular : 0.67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Germans 1 unit repaired. 4 HeavyTanks moved from Sverdlovsk to Yeniseysk 5 Tanks moved from Sverdlovsk to Yeniseysk 2 Tanks moved from Sverdlovsk to Yeniseysk 1 Tank moved from Sverdlovsk to Yeniseysk 17 Tanks moved from Yaroslavl to Rostov 4 Tanks moved from Vinnytsia to Rostov 2 Infantrys moved from Hungary to Croatia 1 Artillery and 1 Infantry moved from Hungary to W.Romania 2 Infantrys moved from Aquitaine to Languedoc 2 Infantrys moved from Burgundy to Orleanais 1 Stuka moved from Bavaria to Croatia 1 Fighter moved from Bavaria to Croatia 1 Bomber moved from Hungary to W.Romania 1 Mech.Inf moved from Danzig to Odessa 3 Stukas moved from Kiev to Odessa 3 Artillerys moved from Burgundy to Orleanais 7 Infantrys moved from Burgundy to Orleanais 2 Stukas moved from Paris to Languedoc 3 Adv.Fighters moved from 18 Sea Zone to 17 Sea Zone 1 Adv.Fighter moved from 18 Sea Zone to 17 Sea Zone 1 Tank moved from Novosibirsk to Sverdlovsk 8 Tanks moved from Novosibirsk to Yeniseysk Purchase Units - Germans Germans buy 6 ArmoredCars, 4 Artillerys, 4 Bunkers, 1 Factory, 2 Fighters, 36 Infantrys, 3 Mech.Infs, 6 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Rostov Germans attack with 21 Tanks Russians defend with 4 Infantrys Germans roll dice for 21 Tanks in Rostov, round 2 : 15/21 hits, 10.50 expected hits Russians roll dice for 4 Infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 20 Tanks remaining. Battle score for attacker is 3 Casualties for Germans: 1 Tank Casualties for Russians: 4 Infantrys Battle in W.Romania Germans attack with 1 Artillery, 1 Bomber and 1 Infantry Americans defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in W.Romania, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 Infantrys in W.Romania, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in W.Romania Germans win, taking W.Romania from Americans with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in 17 Sea Zone Germans attack with 4 Adv.Fighters Americans defend with 1 B.Transport Germans roll dice for 4 Adv.Fighters in 17 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 B.Transport in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 17 Sea Zone Germans win with 4 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Yeniseysk Germans attack with 4 HeavyTanks and 16 Tanks Russians defend with 1 Infantry Germans roll dice for 4 HeavyTanks and 16 Tanks in Yeniseysk, round 2 : 13/20 hits, 10.67 expected hits Russians roll dice for 1 Infantry in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yeniseysk Germans win, taking Yeniseysk from Russians with 4 HeavyTanks and 16 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Languedoc Germans attack with 2 Infantrys and 2 Stukas French defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Languedoc, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Germans win, taking Languedoc from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Orleanais Germans attack with 3 Artillerys and 9 Infantrys French defend with 1 Tank Germans roll dice for 3 Artillerys and 9 Infantrys in Orleanais, round 2 : 3/12 hits, 3.00 expected hits French roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Orleanais Germans win, taking Orleanais from French with 3 Artillerys and 9 Infantrys remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Battle in Odessa Germans attack with 1 Mech.Inf and 3 Stukas Russians defend with 1 Infantry Germans roll dice for 1 Mech.Inf and 3 Stukas in Odessa, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Germans win, taking Odessa from Russians with 1 Mech.Inf and 3 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Croatia Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka Americans defend with 1 Factory and 1 Infantry Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Croatia, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Croatia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Croatia Germans win, taking Croatia from Americans with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Germans 1 Infantry moved from Bohemia to Austria 3 Tanks moved from Burgundy to Bavaria 1 Infantry moved from Lorraine to Bavaria 4 Infantrys moved from Rhine to Bavaria 1 Fighter moved from Croatia to Bavaria 1 Stuka moved from Croatia to Bavaria 1 ArmoredCar moved from Burgundy to Bavaria 2 Infantrys moved from Burgundy to Orleanais 2 Stukas moved from Languedoc to Paris 3 Stukas moved from Paris to Bavaria 2 Infantrys moved from Brandenburg to Bavaria 4 Infantrys moved from Bohemia to Hungary 4 Mech.Infs moved from Warsaw to Donetsk 4 Tanks moved from Warsaw to Kiev 2 Infantrys moved from Kiev to Kursk 1 AAGun moved from Kiev to Kursk 1 AAGun moved from Smolensk to Novgorod 1 ArmoredCar moved from Minsk to Donetsk 3 Stukas moved from Odessa to Donetsk 1 Infantry moved from Brest to Kiev 1 Infantry moved from Brest to Kiev 4 Mech.Infs moved from Leningrad to Kursk 2 Mech.Infs moved from Danzig to Donetsk 1 Bomber moved from W.Romania to Kiev 2 Infantrys moved from Northern Ireland to 18 Sea Zone 1 Infantry moved from Dublin to 18 Sea Zone 1 Artillery and 6 Infantrys moved from Munster to 18 Sea Zone 1 Artillery, 1 Battleship, 3 Carriers, 2 Cruisers, 2 Destroyers, 9 Infantrys and 4 Transports moved from 18 Sea Zone to 20 Sea Zone 1 Artillery and 8 Infantrys moved from 20 Sea Zone to Picardy 1 Infantry moved from 20 Sea Zone to Picardy 4 Adv.Fighters moved from 17 Sea Zone to 20 Sea Zone 5 Infantrys moved from Berlin to Brandenburg Place Units - Germans 1 Artillery, 1 Bunker and 2 Infantrys placed in Bavaria 1 Artillery and 4 Infantrys placed in Bohemia 1 Bunker and 4 Infantrys placed in Leningrad 1 Bunker and 5 Infantrys placed in Sverdlovsk 2 Transports placed in 23 Sea Zone 4 Infantrys placed in Hamburg 1 Transport placed in 24 Sea Zone 4 Tanks placed in Warsaw Germans undo move 8. 4 Tanks placed in Vinnytsia 4 ArmoredCars placed in Warsaw 3 Mech.Infs placed in Danzig 1 Factory placed in Krakow 1 Bunker placed in Bohemia 2 Artillerys and 6 Infantrys placed in Paris 2 Fighters placed in Rhine 1 ArmoredCar and 2 Tanks placed in Normandy 1 ArmoredCar and 1 Infantry placed in Rhine 10 Infantrys placed in Berlin Turn Complete - Germans Germans collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 French regular : -0.83 Russians regular : -1.00 Germans regular : 9.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Russians 1 Infantry moved from Evenkia to Sibirsky 1 Mot.Inf moved from Krasnoyarsk to Evenkia 1 Mot.Inf moved from Evenkia to Sibirsky 1 Adv.Fighter moved from Zhigansk to Sibirsky 2 Fighters moved from Olyokminsk to Sibirsky 1 Infantry moved from Irkutsk to Bratsk 3 Artillerys and 3 Infantrys moved from Chita to Heilungchiang 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Artillery and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from Bulgaria to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania 2 Infantrys moved from Saratov to Stalingrad 1 ArmoredCar moved from Penza to Stalingrad 1 Infantry moved from Penza to Saratov 1 Infantry moved from Arkhangelsk to Vologda 1 Infantry moved from Arkhangelsk to Vologda 1 Artillery moved from Arkhangelsk to Vologda 1 Infantry moved from Arkhangelsk to Vologda 1 Infantry moved from Kirov to Vologda 1 Infantry moved from Gorky to Yaroslavl Russians take Yaroslavl from Germans 1 Adv.Fighter moved from Moscow to Vologda 2 Fighters moved from Moscow to Vologda 1 Artillery moved from Penza to Moscow 1 Infantry moved from Moscow to Penza 1 Infantry moved from Karaganda to Novosibirsk Russians take Novosibirsk from Germans 1 Infantry moved from Chimkent to Karaganda 1 Infantry moved from Sibirsky to Evenkia 1 Infantry moved from Sibirsky to Khatanga Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 28 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in E.Romania Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Cruiser in E.Romania, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 4 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in Vologda Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys Finns defend with 2 ArmoredCars and 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys in Vologda, round 2 : 3/8 hits, 2.33 expected hits Finns roll dice for 2 ArmoredCars and 1 Tank in Vologda, round 2 : 0/3 hits, 0.83 expected hits 2 ArmoredCars owned by the Finns and 1 Tank owned by the Finns lost in Vologda Russians win, taking Vologda from Finns with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 13 Casualties for Finns: 2 ArmoredCars and 1 Tank Non Combat Move - Russians 1 Adv.Fighter moved from Vologda to Moscow 2 Fighters moved from Vologda to Moscow Place Units - Russians 3 Infantrys placed in Chita 1 Bunker and 6 Infantrys placed in Sibirsky 1 Bunker and 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 3 Infantrys placed in Heilungchiang 4 Infantrys placed in Arkhangelsk 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 1 Mech.Inf placed in Moscow Turn Complete - Russians Russians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Finns regular : -0.83 Romanians regular : 0.00 Russians regular : -0.83
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Italians 2 Artillerys moved from Rome to Tuscany 1 Elite moved from Rome to Tuscany 1 Infantry moved from Rome to Tuscany Purchase Units - Italians Italians buy 8 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Tuscany Italians attack with 2 Artillerys, 1 Elite and 1 Infantry Americans defend with 3 Infantrys and 1 Marine Italians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Tuscany, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 3 Infantrys and 1 Marine in Tuscany, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Tuscany Italians roll dice for 2 Artillerys and 1 Elite in Tuscany, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 Infantrys and 1 Marine in Tuscany, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Italians lost in Tuscany Italians roll dice for 1 Artillery and 1 Elite in Tuscany, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry and 1 Marine in Tuscany, round 4 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Italians and 1 Infantry owned by the Americans lost in Tuscany Italians roll dice for 1 Artillery in Tuscany, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Marine in Tuscany, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Tuscany Americans win with 1 Marine remaining. Battle score for attacker is -7 Casualties for Italians: 2 Artillerys, 1 Elite and 1 Infantry Casualties for Americans: 3 Infantrys Non Combat Move - Italians 1 AAGun moved from Bavaria to Bohemia Place Units - Italians 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.83
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - French 1 Infantry moved from Provence to Burgundy 1 Infantry moved from Provence to Burgundy 1 Artillery moved from Provence to Burgundy 1 Adv.Fighter moved from Provence to Burgundy 5 Transports moved from 43 Sea Zone to 42 Sea Zone 1 Artillery and 4 Infantrys moved from N.Tunisia to 42 Sea Zone 1 Artillery and 3 Infantrys moved from N.Algeria to 42 Sea Zone 2 Artillerys, 7 Infantrys and 5 Transports moved from 42 Sea Zone to 43 Sea Zone 2 Artillerys and 7 Infantrys moved from 43 Sea Zone to Languedoc 3 ArmoredCars, 6 Artillerys, 11 Infantrys and 3 Tanks moved from Provence to Languedoc 1 Artillery and 3 Infantrys moved from Tunis to N.Tunisia 1 Artillery and 3 Infantrys moved from E.Morocco to N.Algeria 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys moved from Bulgaria to W.Romania 2 Infantrys moved from Istanbul to Bulgaria 1 Mech.Inf moved from Bursa to W.Romania 3 Infantrys moved from Bursa to Istanbul 3 Infantrys and 1 Tank moved from Ankara to Bursa 1 Tank moved from Bursa to Istanbul 2 Infantrys moved from Syria to Adana Purchase Units - French French buy 2 Artillerys, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Languedoc French attack with 3 ArmoredCars, 8 Artillerys, 18 Infantrys and 3 Tanks Germans defend with 2 Infantrys French roll dice for 3 ArmoredCars, 8 Artillerys, 18 Infantrys and 3 Tanks in Languedoc, round 2 : 6/32 hits, 9.50 expected hits Germans roll dice for 2 Infantrys in Languedoc, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Languedoc French win, taking Languedoc from Germans with 3 ArmoredCars, 8 Artillerys, 18 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Burgundy French attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Germans defend with 1 Infantry French roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Burgundy, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Burgundy French win, taking Burgundy from Germans with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in W.Romania French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf Germans defend with 1 Artillery and 1 Infantry French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in W.Romania, round 2 : 4/7 hits, 2.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in W.Romania, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in W.Romania French win, taking W.Romania from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for French: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from W.Romania to Serbia 1 Submarine moved from 46 Sea Zone to 48 Sea Zone 1 Adv.Fighter moved from Burgundy to Catalonia Place Units - French 1 Fighter and 3 Infantrys placed in Provence 1 Artillery and 3 Infantrys placed in Tunis 1 Artillery and 3 Infantrys placed in E.Morocco 2 Infantrys placed in Ankara 2 Tanks placed in Syria 2 Infantrys placed in Iceland Turn Complete - French French collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -1.17 Romanians regular : 0.33 Germans regular : -1.00
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TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Yamamoto 2 units repaired. 1 B.Carrier, 2 Battleships, 2 Carriers, 1 Destroyer and 4 L.Fighters moved from 90 Sea Zone to 83 Sea Zone 1 S.Bomber moved from Midway to 83 Sea Zone 2 L.Fighters moved from Wake to 83 Sea Zone 2 Transports moved from 91 Sea Zone to 83 Sea Zone 1 Infantry moved from Oahu to 90 Sea Zone 1 Tank moved from Pearl Harbor to 90 Sea Zone 1 Infantry moved from Pearl Harbor to 90 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 90 Sea Zone to 80 Sea Zone 2 Infantrys and 1 Tank moved from 80 Sea Zone to Vancouver Yamamoto take Vancouver from British 1 Artillery, 1 Elite and 3 Infantrys moved from Khabarovsk to Ayan Yamamoto take Ayan from Russians 1 Bomber moved from Tokyo to 67 Sea Zone 1 Bomber moved from Port Moresby to 67 Sea Zone 2 Adv.Fighters moved from Port Moresby to 67 Sea Zone 1 Submarine moved from 107 Sea Zone to 67 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Tank moved from Malaya to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Java 1 Artillery and 1 Infantry moved from Fukien to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 2 Infantrys moved from 75 Sea Zone to N.Sakhalin 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to N.Sakhalin 1 S.Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Infantry moved from Paramushir to 76 Sea Zone 1 Infantry and 1 S.Submarine moved from 76 Sea Zone to 72 Sea Zone 1 Infantry moved from 72 Sea Zone to Kiska Yamamoto take Kiska from Americans 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone 4 Infantrys moved from 75 Sea Zone to Ayan 1 Artillery and 1 Infantry moved from Peking to Chahar 1 Adv.Fighter moved from Hupeh to Chahar 2 Infantrys moved from West Papua to 109 Sea Zone 2 Infantrys and 2 T.Boats moved from 109 Sea Zone to 116 Sea Zone 2 Infantrys moved from 116 Sea Zone to Fiji 1 Artillery and 1 Infantry moved from Johnston to 98 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 116 Sea Zone 1 Artillery and 1 Infantry moved from 116 Sea Zone to Fiji 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys and 1 Transport moved from 98 Sea Zone to 119 Sea Zone 2 Infantrys moved from 119 Sea Zone to Peru Yamamoto take Peru from Americans Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 1 Bunker, 2 Destroyers, 2 Fighters, 4 Infantrys, 2 L.Fighters, 1 S.Submarine and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 67 Sea Zone Yamamoto attack with 2 Adv.Fighters, 2 Bombers and 1 Submarine Anzac defend with 1 Adv.Fighter, 1 Carrier, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Adv.Fighters and 2 Bombers in 67 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Carrier, 1 Cruiser and 1 Destroyer in 67 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 Adv.Fighter owned by the Yamamoto, 1 Cruiser owned by the Anzac, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Anzac lost in 67 Sea Zone Yamamoto roll dice for 1 Adv.Fighter and 2 Bombers in 67 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 67 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 Carrier owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone Yamamoto win with 1 Adv.Fighter and 2 Bombers remaining. Battle score for attacker is 27 Casualties for Yamamoto: 1 Adv.Fighter and 1 Submarine Casualties for Anzac: 1 Adv.Fighter, 1 Carrier, 1 Cruiser and 1 Destroyer Battle in Java Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank Anzac defend with 1 Infantry; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Java, round 2 : 2/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in Java, round 2 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 3 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Bunker in Java, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Infantry Casualties for Dutch: 1 Bunker Battle in 83 Sea Zone Yamamoto attack with 1 B.Carrier, 2 Battleships, 2 Carriers, 1 Destroyer, 6 L.Fighters, 1 S.Bomber and 2 Transports Americans defend with 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Destroyers, 2 Fighters, 4 Submarines and 1 T.Boat Americans roll dice for 4 Submarines in 83 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 B.Carrier, 2 Battleships, 2 Carriers, 1 Destroyer, 6 L.Fighters, 1 S.Bomber and 2 Transports in 83 Sea Zone, round 2 : 8/13 hits, 6.00 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Destroyers, 2 Fighters and 1 T.Boat in 83 Sea Zone, round 2 : 8/10 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto 4 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 2 Carriers owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 2 Transports owned by the Yamamoto and 1 T.Boat owned by the Americans lost in 83 Sea Zone Yamamoto roll dice for 2 Battleships, 6 L.Fighters and 1 S.Bomber in 83 Sea Zone, round 3 : 5/9 hits, 5.17 expected hits Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Destroyers and 2 Fighters in 83 Sea Zone, round 3 : 5/8 hits, 3.83 expected hits 2 Fighters owned by the Americans, 3 Destroyers owned by the Americans and 5 L.Fighters owned by the Yamamoto lost in 83 Sea Zone Yamamoto roll dice for 2 Battleships, 1 L.Fighter and 1 S.Bomber in 83 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits Americans roll dice for 1 Adv.Fighter, 1 B.Carrier and 1 Battleship in 83 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits 1 B.Carrier owned by the Americans, 1 L.Fighter owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 83 Sea Zone Yamamoto roll dice for 1 Battleship and 1 S.Bomber in 83 Sea Zone, round 5 : 2/2 hits, 1.50 expected hits Americans roll dice for 1 Battleship in 83 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto and 1 Battleship owned by the Americans lost in 83 Sea Zone Yamamoto win with 1 S.Bomber remaining. Battle score for attacker is -48 Casualties for Yamamoto: 1 B.Carrier, 2 Battleships, 2 Carriers, 1 Destroyer, 6 L.Fighters and 2 Transports Casualties for Americans: 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Destroyers, 2 Fighters, 4 Submarines and 1 T.Boat Battle in N.Sakhalin Yamamoto attack with 2 Artillerys and 3 Infantrys Russians defend with 1 Bunker Yamamoto roll dice for 1 Cruiser in N.Sakhalin, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Russians Yamamoto roll dice for 2 Artillerys and 3 Infantrys in N.Sakhalin, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in N.Sakhalin Yamamoto win, taking N.Sakhalin from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Fiji Yamamoto attack with 1 Artillery and 3 Infantrys British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 3 Infantrys in Fiji, round 2 : 3/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Fiji, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Fiji Yamamoto win, taking Fiji from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Chahar Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Yamamoto win, taking Chahar from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from Chahar to Hupeh 1 Infantry moved from Liaoning to Hulunbuir 1 Adv.Fighter moved from 67 Sea Zone to Lombok 2 Bombers moved from 67 Sea Zone to Lombok 1 S.Bomber moved from 83 Sea Zone to Pearl Harbor 1 Artillery moved from Oahu to Pearl Harbor 1 Artillery and 1 Infantry moved from Kauai to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 90 Sea Zone 1 Artillery and 1 Infantry moved from 90 Sea Zone to Pearl Harbor 1 Transport moved from 91 Sea Zone to 90 Sea Zone 1 Destroyer moved from 86 Sea Zone to 88 Sea Zone 1 S.Submarine moved from 85 Sea Zone to 88 Sea Zone 2 ArmoredCars and 3 Tanks moved from Malaya to N.Thailand Place Units - Yamamoto 1 B.Carrier and 1 Destroyer placed in 90 Sea Zone 1 Fighter placed in 90 Sea Zone 2 L.Fighters placed in Wake 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 86 Sea Zone 1 Bunker placed in Pearl Harbor 1 Submarine placed in 110 Sea Zone 1 Fighter placed in Tokyo 4 Infantrys placed in Tokyo 1 Submarine placed in 110 Sea Zone Yamamoto undo move 7. 1 Fighter placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 133 PUs; end with 133 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 90 Sea Zone: 1 Transport EDIT: Adding units owned by Yamamoto to 91 Sea Zone: 1 Transport EDIT: Removing units owned by Yamamoto from Midway: 1 Artillery and 1 Infantry EDIT: Adding units owned by Yamamoto to Pearl Harbor: 1 Artillery and 1 Infantry EDIT: Removing units owned by Yamamoto from Tokyo: 1 Infantry EDIT: Adding units owned by Yamamoto to Midway: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 3.33 Americans regular : 5.17 Anzac regular : -1.17 Russians regular : -0.50 British regular : -0.67 Dutch regular : 0.67
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Chinese 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Artillery moved from Suiyuan to Shansi 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Artillery moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Shansi 1 ArmoredCar moved from Suiyuan to Chahar 1 ArmoredCar moved from Suiyuan to Shansi 1 Fighter moved from Suiyuan to Shansi 1 Fighter moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Shensi to Szechwan 1 Mech.Inf moved from Ningsia to Szechwan 1 ArmoredCar moved from Suiyuan to Szechwan 1 ArmoredCar moved from Suiyuan to Szechwan 1 ArmoredCar moved from Suiyuan to Szechwan 1 Infantry moved from Suiyuan to Shensi 2 Artillerys and 3 Infantrys moved from Ningsia to Suiyuan 2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow 2 ArmoredCars moved from Gobi Altai to Suiyuan 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 2 Infantrys and 1 Mech.Inf moved from Urumqi to E.Sinkiang 1 Mech.Inf moved from E.Sinkiang to Ningsia Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 3 ArmoredCars, 2 Infantrys and 1 Mech.Inf Thai defend with 1 Artillery, 1 Elite and 1 Marine Chinese roll dice for 3 ArmoredCars, 2 Infantrys and 1 Mech.Inf in Szechwan, round 2 : 1/6 hits, 1.83 expected hits Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Thai lost in Szechwan Chinese roll dice for 3 ArmoredCars, 2 Infantrys and 1 Mech.Inf in Szechwan, round 3 : 2/6 hits, 1.83 expected hits Thai roll dice for 1 Artillery and 1 Marine in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese, 1 Artillery owned by the Thai and 1 Marine owned by the Thai lost in Szechwan Chinese win, taking Szechwan from Thai with 2 ArmoredCars, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7 Casualties for Thai: 1 Artillery, 1 Elite and 1 Marine Casualties for Chinese: 1 ArmoredCar Battle in Chahar Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 3/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Chahar Chinese win, taking Chahar from Yamamoto with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Shansi Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 4 Infantrys Thai defend with 3 Tanks Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 4 Infantrys in Shansi, round 2 : 2/7 hits, 1.83 expected hits Thai roll dice for 3 Tanks in Shansi, round 2 : 1/3 hits, 1.50 expected hits 2 Tanks owned by the Thai and 1 Infantry owned by the Chinese lost in Shansi 1 Fighter owned by the Chinese retreated 1 ArmoredCar owned by the Chinese, 3 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese retreated to Suiyuan Thai win with 1 Tank remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Thai: 2 Tanks Non Combat Move - Chinese 1 Fighter moved from Shansi to Suiyuan 1 Fighter moved from Chahar to Suiyuan Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter and 2 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 1.00 Thai regular : -1.17
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TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Hisaichi 3 ArmoredCars, 3 Artillerys, 10 Infantrys and 5 Tanks moved from Kirin to Heilungchiang 2 ArmoredCars and 4 Tanks moved from Changchun to Heilungchiang 3 Infantrys moved from Shantung to Chahar 3 Fighters moved from Hupeh to Chahar 1 Mech.Inf moved from Anhwei to Chahar 1 Infantry moved from Kiangsi to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 3 Fighters, 3 Infantrys and 1 Mech.Inf Chinese defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Hisaichi roll dice for 3 Fighters, 3 Infantrys and 1 Mech.Inf in Chahar, round 2 : 2/7 hits, 2.00 expected hits Chinese roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar Hisaichi roll dice for 3 Fighters, 3 Infantrys and 1 Mech.Inf in Chahar, round 3 : 1/7 hits, 2.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi roll dice for 3 Fighters, 2 Infantrys and 1 Mech.Inf in Chahar, round 4 : 2/6 hits, 1.83 expected hits Chinese roll dice for 1 Artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 3 Fighters, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 8 Casualties for Chinese: 1 ArmoredCar, 1 Artillery and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Heilungchiang Hisaichi attack with 5 ArmoredCars, 3 Artillerys, 10 Infantrys and 9 Tanks British defend with 3 Infantrys; Russians defend with 1 AAGun, 7 Artillerys, 1 Bunker, 1 Factory and 13 Infantrys Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 10 Infantrys and 9 Tanks in Heilungchiang, round 2 : 12/27 hits, 9.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 7 Artillerys, 1 Bunker and 16 Infantrys in Heilungchiang, round 2 : 9/24 hits, 8.17 expected hits 11 Infantrys owned by the Russians and 9 Infantrys owned by the Hisaichi lost in Heilungchiang Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 1 Infantry and 9 Tanks in Heilungchiang, round 3 : 9/18 hits, 7.50 expected hits Russians roll dice for 7 Artillerys, 1 Bunker and 5 Infantrys in Heilungchiang, round 3 : 3/13 hits, 4.50 expected hits 2 Infantrys owned by the Russians, 4 Artillerys owned by the Russians, 3 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Heilungchiang Hisaichi roll dice for 5 ArmoredCars, 1 Artillery and 9 Tanks in Heilungchiang, round 4 : 7/15 hits, 6.50 expected hits Russians roll dice for 3 Artillerys and 1 Bunker in Heilungchiang, round 4 : 0/4 hits, 1.50 expected hits 3 Artillerys owned by the Russians and 1 Bunker owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 5 ArmoredCars, 1 Artillery and 9 Tanks remaining. Battle score for attacker is 38 Casualties for Hisaichi: 2 Artillerys and 10 Infantrys Casualties for Russians: 7 Artillerys, 1 Bunker and 13 Infantrys Casualties for British: 3 Infantrys Non Combat Move - Hisaichi 1 Battleship and 1 Carrier moved from 75 Sea Zone to 87 Sea Zone 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 90 Sea Zone 1 Destroyer moved from 104 Sea Zone to 91 Sea Zone 4 Infantrys moved from Kiangsi to Hunan 4 Infantrys moved from Kwangtung to Hunan 1 Artillery, 6 Infantrys, 2 Mech.Infs and 6 Tanks moved from Anhwei to Hupeh 3 Fighters moved from Chahar to Hupeh Place Units - Hisaichi 2 Artillerys, 1 Bunker and 1 Infantry placed in Hupeh 2 Artillerys and 4 Infantrys placed in Hong Kong 3 Infantrys placed in Shantung 2 ArmoredCars and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Russians regular : -2.17 Hisaichi regular : 3.83
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TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Hisaichi 3 ArmoredCars, 3 Artillerys, 10 Infantrys and 5 Tanks moved from Kirin to Heilungchiang 2 ArmoredCars and 4 Tanks moved from Changchun to Heilungchiang 3 Infantrys moved from Shantung to Chahar 3 Fighters moved from Hupeh to Chahar 1 Mech.Inf moved from Anhwei to Chahar 1 Infantry moved from Kiangsi to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 3 Fighters, 3 Infantrys and 1 Mech.Inf Chinese defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Hisaichi roll dice for 3 Fighters, 3 Infantrys and 1 Mech.Inf in Chahar, round 2 : 2/7 hits, 2.00 expected hits Chinese roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar Hisaichi roll dice for 3 Fighters, 3 Infantrys and 1 Mech.Inf in Chahar, round 3 : 1/7 hits, 2.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi roll dice for 3 Fighters, 2 Infantrys and 1 Mech.Inf in Chahar, round 4 : 2/6 hits, 1.83 expected hits Chinese roll dice for 1 Artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 3 Fighters, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 8 Casualties for Chinese: 1 ArmoredCar, 1 Artillery and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Heilungchiang Hisaichi attack with 5 ArmoredCars, 3 Artillerys, 10 Infantrys and 9 Tanks British defend with 3 Infantrys; Russians defend with 1 AAGun, 7 Artillerys, 1 Bunker, 1 Factory and 13 Infantrys Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 10 Infantrys and 9 Tanks in Heilungchiang, round 2 : 12/27 hits, 9.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 7 Artillerys, 1 Bunker and 16 Infantrys in Heilungchiang, round 2 : 9/24 hits, 8.17 expected hits 11 Infantrys owned by the Russians and 9 Infantrys owned by the Hisaichi lost in Heilungchiang Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 1 Infantry and 9 Tanks in Heilungchiang, round 3 : 9/18 hits, 7.50 expected hits Russians roll dice for 7 Artillerys, 1 Bunker and 5 Infantrys in Heilungchiang, round 3 : 3/13 hits, 4.50 expected hits 2 Infantrys owned by the Russians, 4 Artillerys owned by the Russians, 3 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Heilungchiang Hisaichi roll dice for 5 ArmoredCars, 1 Artillery and 9 Tanks in Heilungchiang, round 4 : 7/15 hits, 6.50 expected hits Russians roll dice for 3 Artillerys and 1 Bunker in Heilungchiang, round 4 : 0/4 hits, 1.50 expected hits 3 Artillerys owned by the Russians and 1 Bunker owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 5 ArmoredCars, 1 Artillery and 9 Tanks remaining. Battle score for attacker is 38 Casualties for Hisaichi: 2 Artillerys and 10 Infantrys Casualties for Russians: 7 Artillerys, 1 Bunker and 13 Infantrys Casualties for British: 3 Infantrys Non Combat Move - Hisaichi 1 Battleship and 1 Carrier moved from 75 Sea Zone to 87 Sea Zone 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 90 Sea Zone 1 Destroyer moved from 104 Sea Zone to 91 Sea Zone 4 Infantrys moved from Kiangsi to Hunan 4 Infantrys moved from Kwangtung to Hunan 1 Artillery, 6 Infantrys, 2 Mech.Infs and 6 Tanks moved from Anhwei to Hupeh 3 Fighters moved from Chahar to Hupeh Place Units - Hisaichi 2 Artillerys, 1 Bunker and 1 Infantry placed in Hupeh 2 Artillerys and 4 Infantrys placed in Hong Kong 3 Infantrys placed in Shantung 2 ArmoredCars and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 87 Sea Zone: 1 Battleship and 1 Carrier EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Battleship and 1 Carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17 Russians regular : -2.17 Hisaichi regular : 3.83
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - British 1 Submarine moved from 9 Sea Zone to 18 Sea Zone 1 Infantry moved from Navarre to Aquitaine French take Aquitaine from Germans 1 Infantry moved from La Mancha to Navarre 1 Artillery moved from La Mancha to Navarre 1 Artillery and 4 Infantrys moved from Madrid to La Mancha 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 2 Infantrys and 1 Transport moved from 51 Sea Zone to 48 Sea Zone 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Transport moved from 48 Sea Zone to 51 Sea Zone 4 Infantrys moved from Lower Egypt to Mersa Matruh 4 Tanks moved from El Agheila to 48 Sea Zone 2 Artillerys moved from Tripoli to 48 Sea Zone 1 ArmoredCar moved from El Agheila to 48 Sea Zone 3 Infantrys moved from El Agheila to 48 Sea Zone 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 4 Tanks moved from 48 Sea Zone to Campania 1 Infantry moved from 51 Sea Zone to Tobruk 1 Artillery moved from 51 Sea Zone to Tobruk 3 Infantrys moved from Hun to Tripoli 1 Infantry moved from Cairo to Lower Egypt 1 Infantry moved from British Guiana to Amazon 1 ArmoredCar moved from Yunnan to Kwangsi French take N.French Indochina from Thai Chinese take Kwangsi from Thai 1 ArmoredCar moved from Yunnan to S.French Indochina French take S.French Indochina from Yamamoto 1 Infantry moved from Yunnan to Kweichow Chinese take Kweichow from Thai 1 Infantry moved from Yunnan to N.French Indochina 1 Infantry moved from Assam to Burma 1 Infantry moved from Assam to Burma 5 Fighters moved from Assam to Burma 2 ArmoredCars, 2 Artillerys and 7 Infantrys moved from Assam to Yunnan 2 Artillerys and 9 Infantrys moved from Bihar to Assam 1 Artillery and 4 Infantrys moved from Delhi to Bihar 1 Artillery and 3 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars moved from Bombay to Hyderabad 1 Artillery moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 3 Infantrys moved from Madras to Hyderabad 7 Infantrys moved from E.Iran to Uzbekistan 1 Artillery and 1 Infantry moved from W.Iran to E.Iran 2 Fighters moved from Manchester to Wales 1 Adv.Fighter and 4 Fighters moved from Iceland to Wales 1 Infantry moved from Manchester to Scotland 1 Infantry moved from Manchester to Scotland 1 Artillery moved from Manchester to Scotland 1 Infantry moved from Wales to Manchester 1 Artillery moved from Wales to Manchester 1 Artillery moved from Wales to Manchester Purchase Units - British British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 14 Infantrys, 2 Mech.Infs and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 5 Fighters and 2 Infantrys Thai defend with 1 Artillery British roll dice for 5 Fighters and 2 Infantrys in Burma, round 2 : 1/7 hits, 2.00 expected hits Thai roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - British 5 Fighters moved from Burma to Yunnan 1 Infantry moved from Semipalatinsk to Krasnoyarsk 2 Infantrys moved from Montreal to Quebec Place Units - British 1 Artillery and 4 Infantrys placed in Delhi 1 Artillery and 4 Infantrys placed in Madras 2 ArmoredCars placed in Bombay 3 Elites placed in Campania 2 Mech.Infs placed in Montreal 2 Adv.Fighters and 2 Fighters placed in Wales 1 Bomber and 1 Mot.Inf placed in Manchester 3 Infantrys placed in E.Iran British undo move 8. 2 ArmoredCars placed in E.Iran 3 Infantrys placed in W.Iran 1 Infantry placed in E.Iran 1 Infantry placed in Italian East Africa 1 Infantry placed in Hun British undo move 12. 1 Infantry placed in Manchester Turn Complete - British British collect 121 PUs; end with 121 PUs Turning on Edit Mode EDIT: Removing units owned by British from Wales: 1 Bomber EDIT: Adding units owned by British to Manchester: 1 Bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : -0.33 British regular : -1.00
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TripleA Turn Summary: Anzac round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Purchase Units - Anzac Anzac buy 2 Adv.Fighters; Remaining resources: 5 PUs; Place Units - Anzac 2 Adv.Fighters placed in Broome Turn Complete - Anzac Anzac collect 24 PUs; end with 29 PUs
Combat Hit Differential Summary :