BM3 Giallo +18 vs Majikforce

  • '21 '20 '19 '18 '17 '16

    @giallo do you want to use a token?

  • '22 '16

    @giallo said in BM3 Giallo +18 vs Majikforce:

    @giallo do you want to use a token?

    use 2 please

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 1 artillery and 2 fighters moved from United Kingdom to Scotland
            2 fighters and 4 tactical_bombers moved from Gibraltar to Scotland
            2 armour moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            1 fighter moved from Gibraltar to Scotland
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            8 fighters moved from 36 Sea Zone to Kwangtung
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,3
            Battle in Kwangtung
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Kwangtung, round 2 : 6/10 hits, 4,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 6 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 9 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 9/16 hits, 8,83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Scotland
                Americans attack with 1 armour, 1 artillery, 5 fighters and 4 tactical_bombers
                Germans defend with 3 aaGuns, 1 airfield and 6 infantry
                    Germans roll AA dice in Scotland : 2/9 hits, 1,50 expected hits
                    2 fighters owned by the Americans lost in Scotland
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 4 tactical_bombers in Scotland, round 2 : 3/9 hits, 5,00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Japanese regular : 0,17
    Germans AA : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo ouch ouch, only 3 hits in Scotland

  • '22 '16

    @giallo said in BM3 Giallo +18 vs Majikforce:

    @giallo ouch ouch, only 3 hits in Scotland

    Yikes! Take the AA.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 1 artillery and 2 fighters moved from United Kingdom to Scotland
            2 fighters and 4 tactical_bombers moved from Gibraltar to Scotland
            2 armour moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            1 fighter moved from Gibraltar to Scotland
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            8 fighters moved from 36 Sea Zone to Kwangtung
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,3
            Battle in Kwangtung
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Kwangtung, round 2 : 6/10 hits, 4,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 6 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 9 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 9/16 hits, 8,83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Scotland
                Americans attack with 1 armour, 1 artillery, 5 fighters and 4 tactical_bombers
                Germans defend with 3 aaGuns, 1 airfield and 6 infantry
                    Germans roll AA dice in Scotland : 2/9 hits, 1,50 expected hits
                    2 fighters owned by the Americans lost in Scotland
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 4 tactical_bombers in Scotland, round 2 : 3/9 hits, 5,00 expected hits
                    Germans roll dice for 3 aaGuns and 6 infantry in Scotland, round 2 : 2/6 hits, 2,00 expected hits
                    3 aaGuns owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Scotland
                4 tactical_bombers owned by the Americans and 3 fighters owned by the Americans retreated
                Germans win with 6 infantry remaining. Battle score for attacker is -15
                Casualties for Americans: 1 armour, 1 artillery and 2 fighters
                Casualties for Germans: 3 aaGuns
            Battle in Iraq
                Americans attack with 2 armour and 1 bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 2 armour and 1 bomber in Iraq, round 2 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Iraq
                    Americans roll dice for 2 armour and 1 bomber in Iraq, round 3 : 0/3 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Americans lost in Iraq
                    Americans roll dice for 1 armour and 1 bomber in Iraq, round 4 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour
            Battle in 36 Sea Zone
                British loiter and taunt; Americans attack with 3 battleships, 13 carriers, 4 cruisers, 3 destroyers, 1 submarine and 1 transport; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 battleships, 13 carriers, 4 cruisers, 3 destroyers and 1 transport in 36 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win with 3 battleships, 13 carriers, 4 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            9 fighters and 6 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            8 fighters moved from Kwangtung to 36 Sea Zone
            1 transport moved from 31 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone
            1 carrier and 2 submarines moved from 31 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            3 fighters and 4 tactical_bombers moved from Scotland to United Kingdom
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
            7 fighters moved from Eastern United States to Gibraltar
            4 fighters moved from Gibraltar to Egypt
            1 bomber moved from Iraq to Egypt
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            3 artilleries, 2 fighters and 2 infantry placed in Western United States
            Americans undo move 2.
            3 artilleries and 2 infantry placed in Western United States
            2 carriers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4,33
    Japanese regular : -0,17
    Germans AA : 0,50
    Germans regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 1 artillery and 2 fighters moved from United Kingdom to Scotland
            2 fighters and 4 tactical_bombers moved from Gibraltar to Scotland
            2 armour moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            1 fighter moved from Gibraltar to Scotland
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            8 fighters moved from 36 Sea Zone to Kwangtung
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,3
            Battle in Kwangtung
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Kwangtung, round 2 : 6/10 hits, 4,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 6 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 9 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 9/16 hits, 8,83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Scotland
                Americans attack with 1 armour, 1 artillery, 5 fighters and 4 tactical_bombers
                Germans defend with 3 aaGuns, 1 airfield and 6 infantry
                    Germans roll AA dice in Scotland : 2/9 hits, 1,50 expected hits
                    2 fighters owned by the Americans lost in Scotland
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 4 tactical_bombers in Scotland, round 2 : 3/9 hits, 5,00 expected hits
                    Germans roll dice for 3 aaGuns and 6 infantry in Scotland, round 2 : 2/6 hits, 2,00 expected hits
                    3 aaGuns owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Scotland
                4 tactical_bombers owned by the Americans and 3 fighters owned by the Americans retreated
                Germans win with 6 infantry remaining. Battle score for attacker is -15
                Casualties for Americans: 1 armour, 1 artillery and 2 fighters
                Casualties for Germans: 3 aaGuns
            Battle in Iraq
                Americans attack with 2 armour and 1 bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 2 armour and 1 bomber in Iraq, round 2 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Iraq
                    Americans roll dice for 2 armour and 1 bomber in Iraq, round 3 : 0/3 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Americans lost in Iraq
                    Americans roll dice for 1 armour and 1 bomber in Iraq, round 4 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour
            Battle in 36 Sea Zone
                British loiter and taunt; Americans attack with 3 battleships, 13 carriers, 4 cruisers, 3 destroyers, 1 submarine and 1 transport; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 battleships, 13 carriers, 4 cruisers, 3 destroyers and 1 transport in 36 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win with 3 battleships, 13 carriers, 4 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            9 fighters and 6 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            8 fighters moved from Kwangtung to 36 Sea Zone
            1 transport moved from 31 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone
            1 carrier and 2 submarines moved from 31 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            3 fighters and 4 tactical_bombers moved from Scotland to United Kingdom
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
            7 fighters moved from Eastern United States to Gibraltar
            4 fighters moved from Gibraltar to Egypt
            1 bomber moved from Iraq to Egypt
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            3 artilleries, 2 fighters and 2 infantry placed in Western United States
            Americans undo move 2.
            3 artilleries and 2 infantry placed in Western United States
            2 carriers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            19 artilleries and 30 infantry moved from Eastern Persia to Persia
            3 fighters moved from Egypt to Persia
            4 fighters moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            2 tactical_bombers moved from Gibraltar to Scotland
            1 infantry moved from United Kingdom to Scotland
            2 fighters moved from Gibraltar to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in Scotland
                British attack with 4 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 airfield and 6 infantry
                    British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Scotland, round 2 : 3/9 hits, 3,83 expected hits
                    Germans roll dice for 6 infantry in Scotland, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                2 tactical_bombers owned by the British and 4 fighters owned by the British retreated
                Germans win with 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Persia
                British attack with 19 artilleries, 3 fighters and 30 infantry
                Germans defend with 6 armour, 1 factory_minor, 5 fighters, 4 infantry, 29 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour and 2 mech_infantrys
                    British roll dice for 19 artilleries, 3 fighters and 30 infantry in Persia, round 2 : 23/52 hits, 16,00 expected hits
                    Germans roll dice for 7 armour, 5 fighters, 4 infantry, 31 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 17/48 hits, 19,00 expected hits
                    2 mech_infantrys owned by the Italians, 4 infantry owned by the Germans, 17 mech_infantrys owned by the Germans and 17 infantry owned by the British lost in Persia
                    British roll dice for 19 artilleries, 3 fighters and 13 infantry in Persia, round 3 : 12/35 hits, 12,17 expected hits
                    Germans roll dice for 7 armour, 5 fighters, 12 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 11/25 hits, 11,33 expected hits
                    12 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Persia
                    British roll dice for 19 artilleries, 3 fighters and 2 infantry in Persia, round 4 : 5/24 hits, 8,50 expected hits
                    Germans roll dice for 7 armour, 5 fighters and 1 tactical_bomber in Persia, round 4 : 9/13 hits, 7,33 expected hits
                    4 armour owned by the Germans, 7 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Persia
                    British roll dice for 12 artilleries and 3 fighters in Persia, round 5 : 5/15 hits, 5,50 expected hits
                    Germans roll dice for 2 armour, 5 fighters and 1 tactical_bomber in Persia, round 5 : 5/8 hits, 4,83 expected hits
                    2 fighters owned by the Germans, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 5 artilleries owned by the British lost in Persia
                    British roll dice for 7 artilleries and 3 fighters in Persia, round 6 : 1/10 hits, 3,83 expected hits
                    Germans roll dice for 3 fighters in Persia, round 6 : 2/3 hits, 2,00 expected hits
                    1 fighter owned by the Germans and 2 artilleries owned by the British lost in Persia
                    British roll dice for 5 artilleries and 3 fighters in Persia, round 7 : 2/8 hits, 3,17 expected hits
                    Germans roll dice for 2 fighters in Persia, round 7 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Germans and 2 artilleries owned by the British lost in Persia
                British win, taking Persia from Germans with 3 artilleries and 3 fighters remaining. Battle score for attacker is 85
                Casualties for British: 16 artilleries and 30 infantry
                Casualties for Germans: 6 armour, 5 fighters, 4 infantry, 29 mech_infantrys and 1 tactical_bomber
                Casualties for Italians: 1 armour and 2 mech_infantrys
    
        Non Combat Move - British
            3 fighters moved from Persia to Trans-Jordan
            4 infantry moved from Egypt to Trans-Jordan
            2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            4 fighters and 2 tactical_bombers moved from Scotland to United Kingdom
    
        Place Units - British
            3 armour placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,6,2,1,2,5,3,1,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            British collect 27 PUs (6 lost to blockades); end with 27 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -4,33
    Japanese regular : -0,17
    Germans AA : 0,50
    Germans regular : 0,83
    British regular : -2,00
    

    Savegame

  • '22 '16

    @giallo Wow I got totally and utterly diced in Persia. That is so sad the dice would do that to swing the game like that. Up until now it has been pretty fair. It wasn’t even close for me. You finished with 6 units! You’d better be thanking MARTI until the end of time.


  • @majikforce said in BM3 Giallo +18 vs Majikforce:

    @giallo Wow I got totally and utterly diced in Persia. That is so sad the dice would do that to swing the game like that. Up until now it has been pretty fair. It wasn’t even close for me. You finished with 6 units! You’d better be thanking MARTI until the end of time.

    I think it was a mistake that gave me that option, my intention was ofcourse to take out as many units as possible to take the threat away for Egypt. A few more in a first round can totaly change the odds. At the end I got lucky

  • '22 '16

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 airfield and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            2 infantry moved from 95 Sea Zone to Sardinia
            2 fighters moved from 97 Sea Zone to Sicily
            2 fighters moved from 97 Sea Zone to Sardinia
            1 bomber moved from Southern Italy to Sicily
            1 bomber moved from Southern Italy to Sardinia
            1 fighter moved from Southern Italy to Sardinia
            1 fighter moved from Albania to Sicily
            1 fighter moved from Albania to Sicily
            1 fighter moved from Albania to Sardinia
    
        Combat - Italians
            Battle in Sicily
                Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Sicily, round 2 : 3/7 hits, 3.33 expected hits
                    Americans roll dice for 1 artillery in Sicily, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Sicily
                Italians win, taking Sicily from Americans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Sardinia
                Italians attack with 1 bomber, 4 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Sardinia, round 2 : 4/7 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Sardinia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Sardinia
                Italians win, taking Sardinia from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 7 infantry moved from France to Northern Italy
            1 fighter moved from Sardinia to Western Germany
            3 fighters moved from Sardinia to 95 Sea Zone
            1 fighter moved from Sicily to 95 Sea Zone
            3 fighters moved from Sicily to Southern Italy
            1 bomber moved from Sicily to Southern Italy
            1 bomber moved from Sardinia to Southern Italy
            2 carriers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            3 submarines placed in 93 Sea Zone
            1 airfield placed in Normandy Bordeaux
            2 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 35 PUs; end with 35 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 7 infantry
            EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 aaGun and 7 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : 0.67
    

    Savegame

  • '22 '16

    @giallo said in BM3 Giallo +18 vs Majikforce:

    @majikforce said in BM3 Giallo +18 vs Majikforce:

    @giallo Wow I got totally and utterly diced in Persia. That is so sad the dice would do that to swing the game like that. Up until now it has been pretty fair. It wasn’t even close for me. You finished with 6 units! You’d better be thanking MARTI until the end of time.

    I think it was a mistake that gave me that option, my intention was ofcourse to take out as many units as possible to take the threat away for Egypt. A few more in a first round can totaly change the odds. At the end I got lucky

    Well I don’t think giving you a 30% chance was a mistake. You didn’t just get lucky you got super ridiculous lucky. At least India is safe now and I can still out produce you in the middle east. Its just gonna take a little longer now. Gotta love dice games!

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: ANZAC round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to New Guinea
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 fighter moved from 36 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo will your sub fight?

  • '22 '16

    @giallo said in BM3 Giallo +18 vs Majikforce:

    @giallo will your sub fight?

    Submerge please.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to New Guinea
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 fighter moved from 36 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 infantry moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to New Guinea
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 fighter moved from 36 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 infantry moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Burma to West India
                  Japanese take West India from UK_Pacific
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            14 fighters and 4 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 14 fighters, 1 submarine and 4 tactical_bombers
                ANZAC defend with 1 submarine; Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese roll dice for 1 destroyer, 14 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 8/19 hits, 10.00 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 14 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 submarine and 1 transport
                Casualties for ANZAC: 1 submarine
            Battle in 54 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            11 fighters moved from 20 Sea Zone to 37 Sea Zone
            3 fighters and 4 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from Anhwe to Kiangsi
            1 marine moved from French Indo China to Shan State
            3 artilleries moved from India to 39 Sea Zone
            3 artilleries, 1 carrier, 2 fighters and 3 transports moved from 39 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to Kwangsi
            3 artilleries and 2 infantry moved from French Indo China to Kwangsi
            3 artilleries moved from 37 Sea Zone to Shan State
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 destroyer and 2 submarines placed in 37 Sea Zone
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,6,1,6,6,5,6,4,2,6,1,4,5,3,4,5,4,6,4,6,2,4,3,2,6,6,6,5,3,3,2,1,5,4,2,3,2,5,5,2,4,6,3,1,2,6,1,2,3,3,2,4,2,4,3,4,6,6,3,4,3,3,4,4,4,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,6,6,1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,6,6,6,6,3
            Japanese collect 52 PUs (10 lost to blockades); end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -1.00
    ANZAC regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 6 bombers and 2 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            6 tactical_bombers moved from 36 Sea Zone to Kwangsi
            6 fighters moved from 36 Sea Zone to Kwangsi
            6 fighters moved from 36 Sea Zone to Kiangsi
            2 fighters moved from 36 Sea Zone to Kwangsi
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            3 battleships, 13 carriers, 4 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 bomber moved from Egypt to Persia
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 carrier, 1 fighter and 12 submarines moved from 22 Sea Zone to 20 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo do you want to use any token, scramble, will sub fight?

  • '22 '16

    @giallo No Kami’s, Scramble 3 to sz 6, sub submerges.

Suggested Topics

  • 23
  • 99
  • 50
  • 61
  • 50
  • 82
  • 280
  • 1.6k
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts