scramble in holland ? factor in that i could also include the bombardment
L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Central America to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 4 fighters moved from 11 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 11 Sea Zone to 13 Sea Zone Americans take 11 Sea Zone from Japanese 1 submarine moved from 91 Sea Zone to 12 Sea Zone 2 fighters moved from 91 Sea Zone to 13 Sea Zone 2 fighters moved from Western United States to 13 Sea Zone 1 destroyer moved from 11 Sea Zone to 13 Sea Zone 1 carrier moved from 104 Sea Zone to 12 Sea Zone 1 fighter moved from 91 Sea Zone to 13 Sea Zone 1 fighter moved from 91 Sea Zone to 12 Sea Zone 1 destroyer moved from 11 Sea Zone to 12 Sea Zone Combat - Americans Battle in 12 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 13 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 5 fighters in 13 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 13 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in Hawaiian Islands Americans attack with 4 fighters, 1 marine and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 1 marine Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 marine in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 3 carriers moved from 91 Sea Zone to 28 Sea Zone 1 destroyer moved from 66 Sea Zone to 28 Sea Zone 2 artilleries and 4 infantry moved from Western United States to 11 Sea Zone 2 artilleries, 2 carriers, 4 infantry and 3 transports moved from 11 Sea Zone to 28 Sea Zone 2 artilleries and 4 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour and 1 mech_infantry moved from Central America to Central United States 1 aaGun moved from Southeast Mexico to Central United States 4 infantry moved from Southeast Mexico to Central United States 1 fighter moved from 12 Sea Zone to 28 Sea Zone 4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 28 Sea Zone 3 fighters moved from 13 Sea Zone to 28 Sea Zone 2 fighters moved from 13 Sea Zone to Western United States 7 fighters moved from Poland to Slovakia Hungary 1 transport moved from 104 Sea Zone to 66 Sea Zone 2 infantry moved from Central America to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 12 Sea Zone 1 transport moved from 104 Sea Zone to 66 Sea Zone 1 infantry moved from Central America to Southeast Mexico 1 artillery and 2 infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 destroyer and 5 submarines placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,3,6,3,2,5,1,1,6,1,2 Americans collect 53 PUs (1 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : -0,50
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Shantung to Anhwe 13 artilleries, 1 fighter and 26 infantry moved from Hunan to Kiangsi Place Units - Chinese 8 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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Yes, would’ve been worth a carrier to block the entrance to Hawaii.
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Exactly, what is a CV compared to a sure victory and restful sleep.
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Central America to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 4 fighters moved from 11 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 11 Sea Zone to 13 Sea Zone Americans take 11 Sea Zone from Japanese 1 submarine moved from 91 Sea Zone to 12 Sea Zone 2 fighters moved from 91 Sea Zone to 13 Sea Zone 2 fighters moved from Western United States to 13 Sea Zone 1 destroyer moved from 11 Sea Zone to 13 Sea Zone 1 carrier moved from 104 Sea Zone to 12 Sea Zone 1 fighter moved from 91 Sea Zone to 13 Sea Zone 1 fighter moved from 91 Sea Zone to 12 Sea Zone 1 destroyer moved from 11 Sea Zone to 12 Sea Zone Combat - Americans Battle in 12 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 13 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 5 fighters in 13 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 13 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in Hawaiian Islands Americans attack with 4 fighters, 1 marine and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 1 marine Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 marine in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 3 carriers moved from 91 Sea Zone to 28 Sea Zone 1 destroyer moved from 66 Sea Zone to 28 Sea Zone 2 artilleries and 4 infantry moved from Western United States to 11 Sea Zone 2 artilleries, 2 carriers, 4 infantry and 3 transports moved from 11 Sea Zone to 28 Sea Zone 2 artilleries and 4 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour and 1 mech_infantry moved from Central America to Central United States 1 aaGun moved from Southeast Mexico to Central United States 4 infantry moved from Southeast Mexico to Central United States 1 fighter moved from 12 Sea Zone to 28 Sea Zone 4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 28 Sea Zone 3 fighters moved from 13 Sea Zone to 28 Sea Zone 2 fighters moved from 13 Sea Zone to Western United States 7 fighters moved from Poland to Slovakia Hungary 1 transport moved from 104 Sea Zone to 66 Sea Zone 2 infantry moved from Central America to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 12 Sea Zone 1 transport moved from 104 Sea Zone to 66 Sea Zone 1 infantry moved from Central America to Southeast Mexico 1 artillery and 2 infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 destroyer and 5 submarines placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,3,6,3,2,5,1,1,6,1,2 Americans collect 53 PUs (1 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Shantung to Anhwe 13 artilleries, 1 fighter and 26 infantry moved from Hunan to Kiangsi Place Units - Chinese 8 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 2 armour and 3 mech_infantrys moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 79 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Eastern India 1 infantry moved from Eastern India to Burma 2 fighters and 2 tactical_bombers moved from Hunan to Eastern India 1 fighter moved from Eastern India to 40 Sea Zone 1 destroyer moved from 39 Sea Zone to 40 Sea Zone 1 fighter moved from Egypt to 40 Sea Zone 8 fighters moved from Poland to Slovakia Hungary 1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 109 Sea Zone 2 fighters moved from Egypt to Slovakia Hungary 1 fighter moved from United Kingdom to Scotland 2 aaGuns and 4 infantry moved from United Kingdom to Scotland 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Southern Persia 1 fighter and 1 infantry placed in Egypt 1 artillery placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,5,5,4,5,4 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : -0,50
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@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
Exactly, what is a CV compared to a sure victory and restful sleep.
My plan was that if you attacked both Shan and Malaya I would be able to crush Kwangtung, but looking at it now I think it would’ve been very difficult, despite a triple-attack from Ch/UK/R, and likely a game loss.
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Kiangsu would also be an alternative, but probably even less likely.
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 5 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Syria to Iraq Italians take Iraq from British Combat - Italians Non Combat Move - Italians 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 marine moved from Crete to 101 Sea Zone 1 marine moved from Cyprus to 101 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 marines moved from 101 Sea Zone to 97 Sea Zone 2 marines moved from 97 Sea Zone to Southern Italy 1 aaGun and 2 armour moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Austria 1 fighter moved from Gibraltar to Malta 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy 2 infantry moved from Southern France to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to 97 Sea Zone Place Units - Italians 5 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17 Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Western United States to 11 Sea Zone Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of Syria from Italians to French EDIT: Turning off Edit Mode 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 infantry moved from Trans-Jordan to Syria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Poland 4 fighters and 6 tactical_bombers moved from Germany to Poland 1 infantry moved from Northern Italy to 97 Sea Zone Combat - Germans Battle in Poland Germans attack with 4 fighters, 1 infantry and 6 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 6 tactical_bombers in Poland, round 2 : 4/11 hits, 5.83 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Northern Italy to Southern France 1 artillery, 3 fighters and 8 infantry moved from Western Germany to Germany 4 fighters moved from Poland to Germany 3 tactical_bombers moved from Poland to France 3 tactical_bombers moved from Poland to Western Germany 2 aaGuns moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 submarine moved from 94 Sea Zone to 85 Sea Zone 1 submarine moved from 108 Sea Zone to 116 Sea Zone 1 submarine moved from 128 Sea Zone to 116 Sea Zone Place Units - Germans 10 artilleries placed in Germany 1 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.83
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Poland 4 fighters and 6 tactical_bombers moved from Germany to Poland 1 infantry moved from Northern Italy to 97 Sea Zone Combat - Germans Battle in Poland Germans attack with 4 fighters, 1 infantry and 6 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 6 tactical_bombers in Poland, round 2 : 4/11 hits, 5.83 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Northern Italy to Southern France 1 artillery, 3 fighters and 8 infantry moved from Western Germany to Germany 4 fighters moved from Poland to Germany 3 tactical_bombers moved from Poland to France 3 tactical_bombers moved from Poland to Western Germany 2 aaGuns moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 submarine moved from 94 Sea Zone to 85 Sea Zone 1 submarine moved from 108 Sea Zone to 116 Sea Zone 1 submarine moved from 128 Sea Zone to 116 Sea Zone Place Units - Germans 10 artilleries placed in Germany 1 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 fighter EDIT: Adding units owned by Germans to Northern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.83
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Purchase Units - Russians Russians buy 1 airfield, 1 armour, 2 factory_minors, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Chahar 2 infantry moved from Baltic States to Poland 2 infantry moved from Slovakia Hungary to Austria 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 2 infantry moved from Slovakia Hungary to Yugoslavia 2 fighters and 2 tactical_bombers moved from Northern Belarus to Yugoslavia 1 fighter and 1 tactical_bomber moved from Northern Belarus to Austria 2 fighters and 2 tactical_bombers moved from Leningrad to Austria 2 bombers moved from Leningrad to Western Germany 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 1 bomber moved from Russia to Poland 2 fighters moved from Russia to Poland 1 fighter moved from Leningrad to Austria Combat - Russians Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Battle in Austria Russians attack with 4 fighters, 2 infantry and 3 tactical_bombers Italians defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Austria, round 2 : 3/9 hits, 4,33 expected hits Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Austria Russians win, taking Austria from Germans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yugoslavia Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/6 hits, 2,67 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Chahar Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/7 hits, 3,00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Poland to Slovakia Hungary 4 fighters and 3 tactical_bombers moved from Austria to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Yugoslavia to Slovakia Hungary 1 bomber moved from Poland to Slovakia Hungary 2 bombers moved from Western Germany to Slovakia Hungary 2 infantry moved from Leningrad to Baltic States 1 infantry moved from Leningrad to Baltic States 1 armour moved from Northern Belarus to Slovakia Hungary 3 infantry moved from Bessarabia to Romania 3 infantry moved from Ukraine to Bessarabia 1 armour and 2 mech_infantrys moved from Russia to Northern Belarus 1 armour, 3 infantry and 1 mech_infantry moved from Hunan to Kiangsi 1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai 2 artilleries and 5 infantry moved from Southern Manchuria to Jehol 1 aaGun, 2 artilleries and 7 infantry moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Amur to Northern Manchuria Place Units - Russians 1 airfield and 1 factory_minor placed in Slovakia Hungary 1 factory_minor placed in Romania 1 armour placed in Russia 1 fighter placed in Russia 3 infantry placed in Leningrad 3 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Russians collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 68 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 70 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 72 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Italians regular : -0,33 Germans AA : -0,33 Germans regular : 0,33 Russians regular : -1,67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Purchase Units - Russians Russians buy 1 airfield, 1 armour, 2 factory_minors, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Chahar 2 infantry moved from Baltic States to Poland 2 infantry moved from Slovakia Hungary to Austria 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 2 infantry moved from Slovakia Hungary to Yugoslavia 2 fighters and 2 tactical_bombers moved from Northern Belarus to Yugoslavia 1 fighter and 1 tactical_bomber moved from Northern Belarus to Austria 2 fighters and 2 tactical_bombers moved from Leningrad to Austria 2 bombers moved from Leningrad to Western Germany 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 1 bomber moved from Russia to Poland 2 fighters moved from Russia to Poland 1 fighter moved from Leningrad to Austria Combat - Russians Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Battle in Austria Russians attack with 4 fighters, 2 infantry and 3 tactical_bombers Italians defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Austria, round 2 : 3/9 hits, 4,33 expected hits Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Austria Russians win, taking Austria from Germans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yugoslavia Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/6 hits, 2,67 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Chahar Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/7 hits, 3,00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Poland to Slovakia Hungary 4 fighters and 3 tactical_bombers moved from Austria to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Yugoslavia to Slovakia Hungary 1 bomber moved from Poland to Slovakia Hungary 2 bombers moved from Western Germany to Slovakia Hungary 2 infantry moved from Leningrad to Baltic States 1 infantry moved from Leningrad to Baltic States 1 armour moved from Northern Belarus to Slovakia Hungary 3 infantry moved from Bessarabia to Romania 3 infantry moved from Ukraine to Bessarabia 1 armour and 2 mech_infantrys moved from Russia to Northern Belarus 1 armour, 3 infantry and 1 mech_infantry moved from Hunan to Kiangsi 1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai 2 artilleries and 5 infantry moved from Southern Manchuria to Jehol 1 aaGun, 2 artilleries and 7 infantry moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Amur to Northern Manchuria Place Units - Russians 1 airfield and 1 factory_minor placed in Slovakia Hungary 1 factory_minor placed in Romania 1 armour placed in Russia 1 fighter placed in Russia 3 infantry placed in Leningrad 3 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Russians collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 68 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 70 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 72 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Vyborg: 3 artilleries and 6 infantry EDIT: Adding units owned by Russians to Finland: 3 artilleries and 6 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33 Italians regular : -0,33 Germans AA : -0,33 Germans regular : 0,33 Russians regular : -1,67
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Offensive in Finland.
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@trulpen said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
Offensive in Finland.
Looking at it now after sleeping. Crazy idea. Skip it. Go with the first post instead with only 1 inf in Finland.
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Maybe not crazy, but likely bad and unnecessary.
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shan State to French Indo China Japanese take French Indo China from UK_Pacific 1 armour moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 marine moved from Shan State to Siam Japanese take Siam from UK_Pacific 1 infantry moved from Kwangtung to Kwangsi 5 fighters moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Shantung Japanese take Shantung from Chinese 1 infantry moved from Kiangsu to Anhwe 5 fighters moved from Kiangsu to Anhwe Combat - Japanese Battle in Kwangsi Japanese attack with 5 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 5 fighters and 1 infantry in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 5 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 5 fighters and 1 infantry in Anhwe, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Japan to 7 Sea Zone 1 cruiser moved from 14 Sea Zone to 32 Sea Zone 1 battleship, 3 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 3 fighters moved from Kwangtung to Wake Island 1 fighter moved from 7 Sea Zone to 32 Sea Zone 1 fighter moved from Japan to 32 Sea Zone 1 armour and 2 mech_infantrys moved from Shan State to Malaya 5 fighters moved from 38 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 3 fighters moved from Kwangsi to Malaya 4 carriers, 2 destroyers, 1 submarine and 3 tactical_bombers moved from 38 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Sumatra to 35 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 132 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Malaya 1 transport moved from 132 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Okinawa 1 infantry moved from 20 Sea Zone to Okinawa 4 fighters moved from Kiangsu to Kwangtung 5 fighters moved from Anhwe to Kwangtung 12 transports moved from 132 Sea Zone to 21 Sea Zone Place Units - Japanese 2 submarines placed in 7 Sea Zone 1 carrier placed in 21 Sea Zone 1 destroyer placed in 20 Sea Zone 1 destroyer placed in 64 Sea Zone 1 armour and 1 mech_infantry placed in New South Wales Japanese undo move 5. 1 artillery and 1 infantry placed in New South Wales 2 armour and 1 mech_infantry placed in Malaya 1 armour and 1 mech_infantry placed in Kwangtung 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 submarine moved from 13 Sea Zone to 32 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 2 fighters moved from Western United States to 32 Sea Zone 8 fighters and 2 tactical_bombers moved from 28 Sea Zone to 32 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 28 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 battleship, 1 carrier and 1 marine moved from 31 Sea Zone to 32 Sea Zone 4 carriers and 1 destroyer moved from 28 Sea Zone to 32 Sea Zone 1 destroyer moved from 13 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 12 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 2 infantry moved from 30 Sea Zone to Line Islands 1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island Combat - Americans
Combat Hit Differential Summary :
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Scramble to z32 or Marshall?
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Scramble 3 fighters of SZ32.
Scramble to Marshall Islands from CVs not allowed as there are no Japanese land units of them. If wrong, will reconsider.