L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)


  • Ok, this big move is behind me. I can play Italy much faster since no big battle dices needed, and i ll have more time over weekend.


  • @Pejon_88

    So U say its not usual U see empty Pacific in ur games, either with allies or axis?

    @trulpen what,are ur exp on that, matter?


  • Not common at all, but it happens.


  • since u havent started the move yet,

    i ll make a small placement change

    fig to manchuria instead of japan

    cheers

    the mapsada.tsvg


  • 2023 '22

    @amon-sul Looking at this now. Have had a busy weekend. Will play tomorrow :)


  • @pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):

    @amon-sul Looking at this now. Have had a busy weekend. Will play tomorrow :)

    Np. :)

  • 2023 '22

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
            EDIT: Turning off Edit Mode
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
            7 fighters and 1 tactical_bomber moved from Norway to Finland
            1 bomber moved from Norway to Spain
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Caroline Islands to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 1 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Spain
                    Italians roll AA dice in Spain : 0/1 hits, 0,17 expected hits
                Bombing raid in Spain rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Spain causes 6 damage total. 
            Battle in 1 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 2 submarines and 2 transports
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 26
                Casualties for Japanese: 2 submarines and 2 transports
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Finland
                Americans attack with 7 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Americans roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/9 hits, 4,33 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from Finland to Norway
            1 bomber moved from Spain to United Kingdom
            1 tactical_bomber moved from Morocco to 112 Sea Zone
            1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
            1 artillery and 5 infantry moved from 125 Sea Zone to Norway
            1 carrier and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            1 bomber moved from 42 Sea Zone to India
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Wake Island
    
        Place Units - Americans
            1 fighter placed in 112 Sea Zone
            2 fighters placed in Norway
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,1,4
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,5
            Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : 0,17
    Germans regular : -0,33
    Italians AA : -0,17
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
            4 infantry moved from Sikang to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Japanese regular : 1,33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
            EDIT: Turning off Edit Mode
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
            7 fighters and 1 tactical_bomber moved from Norway to Finland
            1 bomber moved from Norway to Spain
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Caroline Islands to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 1 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Spain
                    Italians roll AA dice in Spain : 0/1 hits, 0,17 expected hits
                Bombing raid in Spain rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Spain causes 6 damage total. 
            Battle in 1 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 2 submarines and 2 transports
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 26
                Casualties for Japanese: 2 submarines and 2 transports
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Finland
                Americans attack with 7 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Americans roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/9 hits, 4,33 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from Finland to Norway
            1 bomber moved from Spain to United Kingdom
            1 tactical_bomber moved from Morocco to 112 Sea Zone
            1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
            1 artillery and 5 infantry moved from 125 Sea Zone to Norway
            1 carrier and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            1 bomber moved from 42 Sea Zone to India
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Wake Island
    
        Place Units - Americans
            1 fighter placed in 112 Sea Zone
            2 fighters placed in Norway
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,1,4
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,5
            Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
            4 infantry moved from Sikang to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 artilleries and 18 infantry moved from India to Burma
            1 mech_infantry moved from Eastern Persia to Iraq
                  British take Iraq from Italians
            1 bomber moved from Caucasus to Turkey
            3 infantry moved from Egypt to Trans-Jordan
            2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
    
        Combat - British
            Strategic bombing raid in Turkey
                    Italians roll AA dice in Turkey : 0/1 hits, 0,17 expected hits
                Bombing raid in Turkey rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Turkey causes 6 damage total. 
            Battle in Trans-Jordan
                British attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/7 hits, 2,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Burma
                British attack with 5 artilleries and 18 infantry
                Japanese defend with 1 infantry
                    British roll dice for 5 artilleries and 18 infantry in Burma, round 2 : 3/23 hits, 5,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            3 fighters moved from Russia to Norway
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Alexandria to Egypt
            2 fighters moved from Caucasus to Russia
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Caucasus
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 aaGun moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Shensi
            1 fighter moved from Sikang to Russia
            1 bomber moved from Turkey to Caucasus
    
        Place Units - British
            1 fighter and 4 infantry placed in United Kingdom
            3 infantry placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Americans regular : 0,00
    Japanese regular : 1,17
    Germans regular : 0,00
    British regular : -1,33
    Italians AA : -0,33
    

    Savegame

  • 2023 '22

    O, Italy can go! Feels like we have played all over the map in this game. All the way from south Atlantic, to Alaska and Australia to Canada :D


  • i thought i ll have better odds in norway

    it seems i ve miscalculated.

    that changes things, i cant play italy right away.

    it seems this norway incursion is the new version of the shan state one.

    i could of have much better situation if it werent for that . hm.

  • 2023 '22

    @amon-sul had to sacrifice three transports, but thought it worth it. Really hard for the Germans if allies manage to stick around in Norway.

    Yes I understand. Take your time there.


  • Hey, I m sorry i M so busy during the working week days that i cant find the time to play.

    I think its better when we finish this game, that we dont start the rematch before i can play with normal pace.

    Ok with allies i am more on home ground, plus anzac move is easy russian isnt hard too, but still to play on top level u need minimum time to do the move and to have a decent pace.

    I ll try to play the move ASAP, saturday would be sure, but i hope before.

    Thanks for understanding.

    Cheers

  • 2023 '22

    @amon-sul hey! I totally understand. Ironically I am usually busy during weekends so I think things even out in the end 😊
    Looking forward to your move whenever you are ready.


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 22 PUs; 
            Italians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Turkey to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Rostov
            1 artillery, 1 infantry and 1 mech_infantry moved from Turkey to Iraq
    
        Combat - Italians
            Battle in Rostov
            Battle in Iraq
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Italians win, taking Rostov from Russians, taking Iraq from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northern Italy to Turkey
            1 mech_infantry moved from Southern France to Spain
            2 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from France to Western Germany
            1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 fighter placed in Spain
            3 artilleries placed in Turkey
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,6,1,5,4
            Italians collect 18 PUs (5 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : -0.33
    

    Savegame


  • i ve finally found the time to look at the map in peace

    anzac may go

    cheers

  • 2023 '22

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from India to Burma
            2 fighters moved from Sikang to Russia
            1 fighter moved from Russia to Norway
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from India to Burma
            2 fighters moved from Sikang to Russia
            1 fighter moved from Russia to Norway
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    @amon-sul Was a very easy turn for me.

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