• @hbg-gw-enthusiast said in The FAQ Thread:

    Sea Zone 25 and Coastal Artillery at Narrow Crossings

    Also if there is coastal artillery on the two crossings in the English channel, can its port (which sits between them) be blockaded?

    If a submarine …

    IMO 0.5 states that when a submarine submerges during a combat movement, it can not participate in a combat until the next combat movement phase. This means it can not block or unsurface in the non-combat phase.

    My questions that have been floating about my mind:

    • Chinese VPS: Since KMT and CCP share home country territories, does either faction holding on to territory subtract VPs from the other? Does this effectively mean that China VPs for either faction if all or nothing and is that intentional.
    • “An Attack on China” in order for the warlords to align, China (Warlord or KMT or CCP) need to be attacked. Does this mean that if the KMT goes to war with Japan, Japan cant counterattack without causing the warlords to align?
    • Can either Chinese faction Lend Lease? When they are a major power?
    • Can a Fighter participate in intercepting a bomber and a battle defending a territory in a single turn
    • When do aircraft count as being “On a carrier” when it comes to auto MAP and the optional Carrier planes retreat rule.
    • Can a fighter scramble to defend: the strategic bombing of a facility with AA, the strategic bombing of a facility without AA (railway), an unescorted convoy line, an escorted convoy line, an AWS convoy line?
    • Can you lend lease to nation yours is at war with (if all other conditions are met)?
    • Can Russia game its income by declaring war on Germany as soon as possible, and then declaring war on every single neutral around its home country to force them to become German owned and get like 8d12 income in July 1939

  • Chinese VPS: Since KMT and CCP share home country territories, does either faction holding on to territory subtract VPs from the other? Does this effectively mean that China VPs for either faction if all or nothing and is that intentional.

    Yes, they are part of different alliances.

    “An Attack on China” in order for the warlords to align, China (Warlord or KMT or CCP) need to be attacked. Does this mean that if the KMT goes to war with Japan, Japan cant counterattack without causing the warlords to align?

    Any Japanese attack against KMT, CCP or Warlords will cause the Warlords to Align (Rule 4.9).

    Can either Chinese faction Lend Lease? When they are a major power?

    Only Major Powers may lend-lease (0.9 Glossary). KMT or CCP becomes a Major Power once its land zone IPP values add up to 13 IPP.

    Can a Fighter participate in intercepting a bomber and a battle defending a territory in a single turn

    No, you have to decide what it does and declare your interceptors (Table 9-9).

    When do aircraft count as being “On a carrier” when it comes to auto MAP and the optional Carrier planes retreat rule.

    Planes in a sea zone with a carrier are on the carrier and may also be considered to be on MAP. Planes in a sea zone with no carrier can only remain there on MAP

    Can a fighter scramble to defend: the strategic bombing of a facility with AA, the strategic bombing of a facility without AA (railway), an unescorted convoy line, an escorted convoy line, an AWS convoy line?

    Scramble to defend all facilites, yes (see Errata). Convoy lines no, only aircraft on MAP may participate (Table 9-7).

    Can you lend lease to nation yours is at war with (if all other conditions are met)?

    Why would you want to do that?

    Can Russia game its income by declaring war on Germany as soon as possible, and then declaring war on every single neutral around its home country to force them to become German owned and get like 8d12 income in July 1939

    No, as the increase you are referring to is peacetime income (USSR NRS v. 3.3). At war before full wartime income, it will only get the Sleeping Bear roll.


  • Good answers all around. However can you provide further detail on:

    @noneshallpass said in The FAQ Thread:

    Only Major Powers may lend-lease (0.9 Glossary). KMT or CCP becomes a Major Power once its land zone IPP values add up to 13 IPP.

    Just because they may lend lease, doesn’t mean they can. Since the CCP and KMT lack an explicit permission to do so (like all other nations) on their sheet, one could say they might not be able to.

    No, you have to decide what it does and declare your interceptors (Table 9-9).

    I see no where in Table 9-9 where it says scrambling to intercept and defending a territory are mutually exclusive.

    Planes in a sea zone with a carrier are on the carrier and may also be considered to be on MAP. Planes in a sea zone with no carrier can only remain there on MAP

    I don’t think this is a sufficient answer. This interpretation means you can combat move a carrier 3 spaces away to a submarine (despite the carrier not being able to attack the sub, combat could occur and thus its combat movement), bring a plane, is that plane now “on a carrier” and thus on maritime air patrol? I don’t think its the intention to have carrier based aircraft be able to move 3-4 spaces on a carrier and attack submarines.

    Why would you want to do that?

    The normal Enemy of my Enemy routine. There are situations where it might be beneficial to give your enemies units to attack the other nation. For example, Germany and the USSR could find themselves at war and stalemated on the eastern front. The USSR could come to an agreement with the Germans to give them a transport so that they might go sealion the UK.


  • @insanehoshi said in The FAQ Thread:

    Planes in a sea zone with a carrier are on the carrier and may also be considered to be on MAP. Planes in a sea zone with no carrier can only remain there on MAP

    I don’t think this is a sufficient answer. This interpretation means you can combat move a carrier 3 spaces away to a submarine (despite the carrier not being able to attack the sub, combat could occur and thus its combat movement), bring a plane, is that plane now “on a carrier” and thus on maritime air patrol? I don’t think its the intention to have carrier based aircraft be able to move 3-4 spaces on a carrier and attack submarines.

    General Hand Grenade did a video and discussed this situation. He said that if you moved your carrier, then the planes cannot be on MAP. Look at 19:15: https://www.youtube.com/watch?v=0AaJxeTalbs
    Your planes can fly off your carrier one space and go onto MAP. Your carrier cannot carry the planes multiple spaces and then launch the planes off the carriers to fly MAP.


  • @insanehoshi said in The FAQ Thread:

    • Can you lend lease to nation yours is at war with (if all other conditions are met)?

    In my opinion, yes, you could do it. It is something allowed in the rules and there is nothing I have seen that forbids it.


  • @insanehoshi said in The FAQ Thread:

    Good answers all around. However can you provide further detail on:

    @noneshallpass said in The FAQ Thread:

    Only Major Powers may lend-lease (0.9 Glossary). KMT or CCP becomes a Major Power once its land zone IPP values add up to 13 IPP.

    Just because they may lend lease, doesn’t mean they can. Since the CCP and KMT lack an explicit permission to do so (like all other nations) on their sheet, one could say they might not be able to.

    Interestingly, the Chinese KMT National Reference Sheet lists Lend-Lease in the Production Turn Phase. That might be evidence it is allowed. On Page 26, Order of a Turn, What Players May Do, Production Phase, you can see “Declare lend-lease.” Noneshallpass is correct that in the glossary under lend-lease (Page 6), it says that only major powers may lend-lease. Further, on Page 32, 7.9 Lend-Lease says that major powers may send lend-lease, but InsaneHoshi is correct that it also says, “Each Major Power has its own set of conditions for lend-lease.” Basically, InsaneHoshi wants to see those conditions added to CCP and KMT. I think that’s a reasonable clarification. But until that clarification is issued, I’d side with Noneshallpass’ interpretation that they would be allowed to do it once they became a major power.

    No, you have to decide what it does and declare your interceptors (Table 9-9).

    I see no where in Table 9-9 where it says scrambling to intercept and defending a territory are mutually exclusive.

    Well, I think that’s stretching things beyond reason. : )


  • @insanehoshi said in The FAQ Thread:

    Just because they may lend lease, doesn’t mean they can. Since the CCP and KMT lack an explicit permission to do so (like all other nations) on their sheet, one could say they might not be able to.

    1. The basic rule is that Major Powers may send lend-lease (Rule 7.9 and Glossary).

    2. The Glossary adds that “Lend-lease specific notes and restrictions are described on each player’s National Reference Sheet”, not that only Major Power with these with these notes may lend-lease.

    3. As @HBG-GW-Enthusiast correctly pointed out Lend-lease in at least mentioned in the KMT NRS under Turn Phases.

    In the end, the odds of either Chinese factions reaching Major Power status AND having spare ressources to lend-lease are pretty low, so this debate is mostly theorical.


  • @insanehoshi said in The FAQ Thread:

    I see no where in Table 9-9 where it says scrambling to intercept and defending a territory are mutually exclusive.

    You can’t have your planes pulling double duty. The Strategic bombing run and combat in a zone all take place at the same Turn Phase. The Defender has to choose where to send his fighters.

    Furthermore, I think that it has been well established that in this game, just because the rules do not explicitely say that you can’t do something, it does not mean that you can do it.

  • '18 '17 '16

    Sea Zone 25 and Coastal Artillery at Narrow Crossings.
    The seems to be a lot of confusion about Sea Zone 25 and the narrow crossings/coastal artillery adjacent to it.
    Page 56, 12.9 Coastal Artillery
    A) Defends against Amphibious Assaults across the land/sea border it is placed.
    B) May shoot at any enemy surface ship passing through (up to a maximum of 3 shots per turn.
    It has nothing to do with naval battles or blockades taking place in Sea Zone 25. It is all one sea zone.
    Example - Germany is at war with both UK (ships entered in the south but didn’t pass through the narrow crossing) and US (ships entered in the north but didn’t pass through the narrow crossing). Germany enters Sea Zone 25 and conducts combat with both UK and US ships. Again, it is all one sea zone.
    The only time the Coastal Artillery gets shots is if enemy ships pass through the sea zone (enters one side and exits other side of the sea zone, even if that is on a subsequent turn).

    Can you lend lease to nation yours is at war with (if all other conditions are met)?
    The Reference Sheets are very clear on who a nation can lend lease to and under what conditions. There are no restrictions as to whether or not you can lend lease to a nation you are at war with given the other conditions are met. If you are lend leasing to your enemy then you are probably playing the game wrong. Rarely would that be in your best interests.

    The question on submarines blocking movement.
    8.10 Screening Forces on page 37 lays out exactly how this is to be handled on the Combat Movement Phase.
    9.8 Amphibious Assaults on page 40 states that submarines do not hinder amphibious assaults.
    10.1 Non-Combat Movement on page 45. We omitted to state what happens on NCM. Submarines DO NOT block movement on NCM. Whether a sub has submerged or not is irrelevant.

    Chinese Victory Points
    Only territories that are worth IPP’s would prevent the opposite Chinese faction from counting VP’s. The same rule applies as with the other nations with subtracting points for those territories lost. Note-The 2 factions don’t count as foreign countries.

    Attack on China
    This has been added to the Errata. Some words were missing.

    China Lend Lease
    7.9 Lend Lease on page 32 states that Major Powers may lend lease to other Major Powers and Minor Powers. Although it has been omitted from the Chinese Reference Sheets, they do have the ability to lend lease when they evolve to a Major Power. Since it hasn’t been listed, I would say that there is no restriction on who and when they can lend lease. Things like this will be clarified further in V4.

    Can a Fighter participate in 2 different combats in one turn?
    Obviously not. The only way any unit can participate in 2 different battles is when they are blitzing.

    When do aircraft count as being “On a carrier” when it comes to auto MAP and the optional Carrier planes retreat rule.
    **I’ve already done a video to answer this question and it was answered at great length and in the simplest of terms so it can be easily understood.
    When someone asks a question online because they don’t understand a phrase or the wording in the rulebook, it doesn’t do much good to simply quote what it says in the rulebook. A simple explanation and a demonstration is a great way to show someone the correct way to interpret a rule. At times when I do that I get a response like “but that’s not what it says in the rulebook”. No, it isn’t. You asked what it meant and I gave you the correct answer. In this case, quoting the rulebook wouldn’t answer the question.

    1. There is no such thing as auto MAP.
    2. The designers of the game don’t care about the optional rules as they are just suggestions given years ago. We should have deleted them and I can assure you most of them will not be in the next version of the rulebook. The ones only listed at near the end of the book are for all intents and purposes “house rules”. The ones you find in the sections of the book that pertain to the rules are legit and we will continue to interpret them.**

    Here is the video that explains carriers;
    https://www.youtube.com/watch?v=0AaJxeTalbs&t=799s

    Can a fighter scramble to defend: the strategic bombing of a facility with AA, the strategic bombing of a facility without AA (railway), an unescorted convoy line, an escorted convoy line, an AWS convoy line?
    A Fighter can scramble to defend a facility from strategic bombing. A convoy line is not a facility. Scrambling has nothing to do with convoy raiding.

    Can Russia game its income by declaring war on Germany as soon as possible, and then declaring war on every single neutral around its home country to force them to become German owned and get like 8d12 income in July 1939?
    Noneshallpass answered this question correctly.
    The D12’s you refer to are Peacetime increases.There is no possible way they could be aligned to Germany, Italy, or Japan if you were not also at war with one of those nations. They would only be Controlled by if you were at peace.

    I don’t think this is a sufficient answer. This interpretation means you can combat move a carrier 3 spaces away to a submarine (despite the carrier not being able to attack the sub, combat could occur and thus its combat movement), bring a plane, is that plane now “on a carrier” and thus on maritime air patrol? I don’t think its the intention to have carrier based aircraft be able to move 3-4 spaces on a carrier and attack submarines.
    Please just watch the video. You are referring to regular naval combat. A plane and a carrier can only move 1 total space combined to be considered on MAP.


  • Anyone else think this should be stickied?


  • Good answers! Now for more pedantic questions I thought of:

    • If the U.S.S.R. is attacked by Major Power it goes to full income. Does this refer to originally owned USSR land zones, or any owned land zone with or without USSR Units. In the Operation Frostbite YouTube game, the USSR player took Romania and Slovakia. The Germans counter attacked Slovakia, does the USSR player now have full income? One could say that since the USSR is now at war, they don’t get their peacetime increases, but how is that functionally different from say Germany declaring war first, but not attacking?
    • On a similar note (and this is just me being dumb most likely) where does it say a nation goes to wartime income if attacked/DOW’d (Of course the USA goes to full income if japan declares war, I just cant see that anywhere).
    • USSR’s Ice Free VP is as follows “Score 1 Victory Objective if the U.S.S.R. possess one of the following (a) a Major Naval Base with a sea zone # of 8 or greater or (b) Crimea and Istanbul.” While it is obvious that the intention is that any Black Sea Major Naval Base doesn’t count unless Istanbul is soviet occupied, however rules as written don’t actually seem to restrict this, as the Black Sea has sea zones of 31 and 32 and any naval base there would count (rules as written). Also this means both Leningrad and Vladivostok count towards this VP (despite them not exactly being Ice Free Ports; which is a bit weird in my eyes.).
  • '18 '17 '16

    @insanehoshi said in The FAQ Thread:

    If the U.S.S.R. is attacked by Major Power it goes to full income. Does this refer to originally owned USSR land zones, or any owned land zone with or without USSR Units. In the Operation Frostbite YouTube game, the USSR player took Romania and Slovakia. The Germans counter attacked Slovakia, does the USSR player now have full income? One could say that since the USSR is now at war, they don’t get their peacetime increases, but how is that functionally different from say Germany declaring war first, but not attacking?
    Germany would have declared war on the USSR if they attacked any land zone owned by the USSR regardless of whether they had units there or not. There is no difference between a German attack on an enemy or Germany declaring war verbally on them.
    On a similar note (and this is just me being dumb most likely) where does it say a nation goes to wartime income if attacked/DOW’d (Of course the USA goes to full income if japan declares war, I just cant see that anywhere).
    You will find them on the National Reference Sheets under the Peacetime Income Increases section. Note that Russia and the Axis don’t have a wartime income. Russia goes to full income and the Axis start the game there at full income.
    USSR’s Ice Free VP is as follows “Score 1 Victory Objective if the U.S.S.R. possess one of the following (a) a Major Naval Base with a sea zone # of 8 or greater or (b) Crimea and Istanbul.” While it is obvious that the intention is that any Black Sea Major Naval Base doesn’t count unless Istanbul is soviet occupied, however rules as written don’t actually seem to restrict this, as the Black Sea has sea zones of 31 and 32 and any naval base there would count (rules as written). Also this means both Leningrad and Vladivostok count towards this VP (despite them not exactly being Ice Free Ports; which is a bit weird in my eyes.).
    The Victory Point is awarded as written. The name of the VP was never changed from V2. There will be a drastic change in the VP’s and how they are awarded in V4. It’s possible we might reveal them at the Spring Offensive this July in Prince George. If not then it will be in the fall on a YouTube game.


  • @insanehoshi in the scenario above Germany possessed both Hungary and Slovakia prior to the Soviet attack therefore the Soviets declared war on Germany first.


  • Some More:

    • Can Fighters/Tactical Bombers land on friendly/aligned aircraft carriers. For example an ANZAC plane landing on an American Carrier? In the US turn if the carrier combat or non-combat moves, does the ANZAC plane come with it? Does it participate in any attacks?
    • Assuming an evolved Chinese power, Does the USSR and CCP (or USA and KMT) share rail movement or no? Can the USSR rail 2 units in the USSR and then can CCP rail 2 units?
    • A German submarine is in a sea zone with a British destroyer and an escort carrier with a fighter on board. On the British turn the fighter goes on MAP and attacks pairing with a destroyer. The submarine is hit and decides to defend, and it rolls a 1 and gets target selection. Can it target select the escort carrier?
    • When are units subject to terrain rules that affect their movement. Lets assume three Land Zones: LZ1: Mountain, LZ2: no terrain, LZ3: no terrain. If a tank starts in LZ1 can it move to 2 and then 3? If a tank starts in LZ3 can it move to 2 and then 1?

  • @insanehoshi said in The FAQ Thread:

    • A German submarine is in a sea zone with a British destroyer and an escort carrier with a fighter on board. On the British turn the fighter goes on MAP and attacks pairing with a destroyer. The submarine is hit and decides to defend, and it rolls a 1 and gets target selection. Can it target select the escort carrier?
      Yes! And if there is no friendly island, adjacent aligned land zone, or adjacent friendly carrier with extra available capacity, then that plane will also be destroyed.
    • When are units subject to terrain rules that affect their movement. Lets assume three Land Zones: LZ1: Mountain, LZ2: no terrain, LZ3: no terrain. If a tank starts in LZ1 can it move to 2 and then 3? If a tank starts in LZ3 can it move to 2 and then 1?
      If a tank starts in LZ1, its movement is reduced to 1, so it can move to LZ2, and then it stops. If a tank starts in LZ3, it has a movement of 2. It spends 1 point of movement to enter LZ2. It spends a second point of movement to enter LZ3. Further, if a tank starts in LZ2 and then moves into LZ1, its movement is reduced to 1 and it has moved 1, so it can move no further.
      Some games have movement costs and you cannot enter if you do not have sufficient movement. Global War '36 reduces your movement after you have entered the terrain, like quicksand. You can go in, but it’s hard to get out. Starting in the desert? Hard to get out. Starting in clear terrain, moving through a clear terrain and then going into the jungle? Easy to get in.

  • @insanehoshi said in The FAQ Thread:

    • Can Fighters/Tactical Bombers land on friendly/aligned aircraft carriers. For example an ANZAC plane landing on an American Carrier? In the US turn if the carrier combat or non-combat moves, does the ANZAC plane come with it? Does it participate in any attacks?
      Great question! I am not absolutely sure about this, but I suspect the ANZAC planes can land on the American Carrier, move with the CV, and fight with the Americans.
    • Assuming an evolved Chinese power, Does the USSR and CCP (or USA and KMT) share rail movement or no? Can the USSR rail 2 units in the USSR and then can CCP rail 2 units?
      I imagine the answer will be that the USSR can rail the units on the CCP rail with the permission of the CCP (which is played by the USSR).

  • @hbg-gw-enthusiast said in The FAQ Thread:

    @insanehoshi said in The FAQ Thread:

    • When are units subject to terrain rules that affect their movement. Lets assume three Land Zones: LZ1: Mountain, LZ2: no terrain, LZ3: no terrain. If a tank starts in LZ1 can it move to 2 and then 3? If a tank starts in LZ3 can it move to 2 and then 1?
      If a tank starts in LZ1, its movement is reduced to 1, so it can move to LZ2, and then it stops. If a tank starts in LZ3, it has a movement of 2. It spends 1 point of movement to enter LZ2. It spends a second point of movement to enter LZ3. Further, if a tank starts in LZ2 and then moves into LZ1, its movement is reduced to 1 and it has moved 1, so it can move no further.
      Some games have movement costs and you cannot enter if you do not have sufficient movement. Global War '36 reduces your movement after you have entered the terrain, like quicksand. You can go in, but it’s hard to get out. Starting in the desert? Hard to get out. Starting in clear terrain, moving through a clear terrain and then going into the jungle? Easy to get in.

    I disagree. Units are subject to terrain rules when entering a territory, not leaving it. This would also make more sense logistically. It should be harder to attack into mountains and jungles, etc., that you don’t own, than it would be to leave them after you’ve conquered them.

    Thus, a tank could leave a mountain territory, and move through two non-terrain territories, but it would not be able to move through a non-terrain INTO terrain, because moving into terrain makes you subject to terrain rules, and limits the tanks movement to one.

    Unfortunately, the rules only talk about terrain rules during combat. I assume that is an oversight, but if it isn’t, I can see a reasonable argument that moving through terrain you already own would not restrict your movement.


  • @captainnapalm If a unit starts in the desert, it has its movement reduced to 1. Are you saying that when it moves into the clear terrain, you believe it gets its movement increased to 2? I’m trying to understand.


  • @hbg-gw-enthusiast said in The FAQ Thread:

    @captainnapalm If a unit starts in the desert, it has its movement reduced to 1. Are you saying that when it moves into the clear terrain, you believe it gets its movement increased to 2? I’m trying to understand.

    I’m saying that a unit that starts in the desert DOES NOT have its movement reduced to 1. It only has it’s movement reduced when moving INTO terrain. Just like an attack. You are not subject to mountain rules when attacking OUT of mountains. You are subject to mountain rules when attacking INTO a mountainous territory. You do not suffer a river penalty when the river is in your territory, only when you are attacking INTO a territory that has a river to cross.


  • @captainnapalm I get it! Bolstering your perspective, units cannot blitz across an enemy mountain, jungle, desert, marsh border or into mountain, jungle, desert, marsh terrain.

    We definitely need clarification on this one! You have persuaded me, CaptainNapalm.

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