• Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 9:29:03 p.m.
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Artillery moved from Lapland to N.Karelia
            1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Helsinki to Vyborg
            1 Infantry moved from Kotka to Vyborg
    
        Purchase Units - Finns
            Finns buy 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
            1 Fighter moved from Vyborg to Oulu
            1 Tank moved from Helsinki to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 T.Boat placed in 24 Sea Zone
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.83
    Russians regular : -2.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 4 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 4 Infantrys in E.Romania, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 0/7 hits, 2.33 expected hits
                    Russians roll dice for 2 Infantrys in E.Romania, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 4 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 2 Infantrys in E.Romania, round 4 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 4 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -3.00
    Russians regular : -0.67
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Fighter moved from Bangkok to 111 Sea Zone
            1 Submarine moved from 105 Sea Zone to 111 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
                  Thai take Java from Dutch
            1 Infantry moved from S.Thailand to Bangkok
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 111 Sea Zone
                Thai attack with 1 Fighter and 1 Submarine
                Dutch defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Thai lost in 111 Sea Zone
                 retreated to 111 Sea Zone
                Dutch win with 1 Submarine remaining. Battle score for attacker is -7
                Casualties for Thai: 1 Submarine
    
        Non Combat Move - Thai
            1 Fighter moved from 111 Sea Zone to Mindanao
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    Dutch regular : 0.67
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Bomber moved from South Central USA to 25 Sea Zone
            1 Fighter moved from Washington to 13 Sea Zone
            1 Bomber moved from North Central USA to 13 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Artillery, 1 Fighter and 1 Infantry moved from Manila to Mindoro
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Infantry moved from South Central USA to E.Mexico
            1 Tank moved from Northwest USA to E.Mexico
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
            1 Tank moved from San Francisco to E.Mexico
            1 Tank moved from San Francisco to W.Mexico
            1 Tank moved from South Central USA to W.Mexico
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            3 Infantrys moved from Colombia to Central America
            1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
            1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Submarine; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Battle in Central America
                Americans attack with 1 Artillery and 4 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Central America
                    Americans roll dice for 1 Artillery and 3 Infantrys in Central America, round 3 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Infantry and 3 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Mindoro
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindoro, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindoro
                Americans win, taking Mindoro from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 3 Destroyers, 5 Fighters, 2 Submarines and 1 Transport
                Yamamoto defend with 5 Submarines
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    2 Submarines owned by the Yamamoto lost in 91 Sea Zone
                    Americans roll dice for 1 Bomber, 3 Destroyers, 5 Fighters and 1 Transport in 91 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits
                    3 Submarines owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 3 Destroyers, 5 Fighters, 2 Submarines and 1 Transport remaining. Battle score for attacker is 35
                Casualties for Yamamoto: 5 Submarines
            Battle in 13 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Neutral: 1 Infantry and 1 Tank
    
        Non Combat Move - Americans
            1 Bomber moved from 25 Sea Zone to Pearl Harbor
            1 Artillery moved from Oahu to Pearl Harbor
            1 Infantry moved from Kauai to Oahu
            2 Transports moved from 99 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 74 Sea Zone to 81 Sea Zone
            1 Submarine moved from 71 Sea Zone to 79 Sea Zone
            1 Artillery and 1 Infantry moved from Northwest USA to Southwest USA
            1 Infantry moved from San Francisco to W.Mexico
            3 Infantrys moved from Washington to Northeast USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Infantry moved from North Central USA to South Central USA
            1 Bomber moved from 13 Sea Zone to Suriname
            1 Fighter moved from 13 Sea Zone to Southwest USA
            2 Carriers moved from 118 Sea Zone to 91 Sea Zone
            1 Fighter moved from Mindoro to Banjarmasin
            1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 B.Transport placed in 13 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Adv.Fighter and 1 Carrier placed in 91 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter
            EDIT: Removing units owned by Americans from Pearl Harbor: 1 Fighter
            EDIT: Turning off Edit Mode
            1 Destroyer placed in 91 Sea Zone
            1 Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.00
    Americans regular : 2.50
    Neutral regular : -0.83
    

    Savegame

  • '20

    If the Axis and UK do not object, I’d like to edit NCM UK west Canadian ships like US did last game, beginning round 2

  • '20 '19 '18 '17 '16

    @colt45554 Fine with the UK


  • @colt45554 Ok with Yamamoto


  • @captainwalker

    Italy defers to its senior partners

  • '21 '19 '18 '17 '16

    ok by me


  • @degrasse good with me also

  • TripleA

    @Gargantua You’re up! Unless you’re surrendering already ;)


  • @redrum Apologies for delay, been a tough few days. Returned to work a few weeks after the SON OF GARGANTUA was born…

    hoping to post today or tomorrow!


  • @gargantua Congratulations are in order then, Grats!

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 1:39:41 p.m.
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            1 Bomber moved from Lombardy to 20 Sea Zone
            2 Stukas moved from Hamburg to Netherlands
            2 Stukas moved from Netherlands to 20 Sea Zone
            2 Infantrys moved from Rhine to Belgium
            3 ArmoredCars and 1 Tank moved from Hamburg to Belgium
            3 ArmoredCars moved from Rhine to Picardy
            1 Artillery, 5 Infantrys and 6 Tanks moved from Lorraine to Picardy
            1 Artillery and 1 Infantry moved from Lorraine to Burgundy
            1 Infantry moved from Lorraine to Burgundy
            1 ArmoredCar moved from Bavaria to Burgundy
            3 Infantrys and 5 Tanks moved from Lorraine to Picardy
            2 ArmoredCars moved from Bavaria to Picardy
            1 ArmoredCar moved from Rhine to Belgium
            1 Tank moved from Rhine to Belgium
            1 Infantry moved from Denmark to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            3 Fighters moved from Lapland to 6 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Denmark to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from Stockholm to Middle Norrland
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Middle Norrland
            1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
            1 Tank moved from Krakow to Warsaw
            1 Tank moved from Danzig to Warsaw
            1 Artillery and 2 Infantrys moved from Krakow to Warsaw
            1 Tank moved from Hungary to Warsaw
            1 Artillery and 5 Infantrys moved from Hungary to Krakow
            2 Artillerys and 2 Infantrys moved from Croatia to W.Romania
            1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Tank moved from S.Tunisia to 47 Sea Zone
            1 Infantry moved from Tripoli to 47 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Infantry and 1 Tank moved from 46 Sea Zone to Corsica
            1 Tank moved from S.Tunisia to N.Tunisia
            1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tripoli to 47 Sea Zone
            1 Infantry and 1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
    
        Purchase Units - Germans
            Germans buy 1 Elite, 1 Factory, 5 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 5 ArmoredCars, 1 Artillery, 8 Infantrys and 11 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 5 ArmoredCars, 1 Artillery, 8 Infantrys and 11 Tanks in Picardy, round 2 : 10/25 hits, 9.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
                Germans win, taking Picardy from French with 5 ArmoredCars, 1 Artillery, 7 Infantrys and 11 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
            Battle in 6 Sea Zone
                Germans attack with 3 Fighters
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 3 Fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 3 Fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 3 : 2/3 hits, 0.67 expected hits
                    2 Fighters owned by the Germans and 2 Transports owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Fighter in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Germans lost in 6 Sea Zone
                Russians win with 1 Destroyer remaining. Battle score for attacker is -5
                Casualties for Russians: 1 Submarine and 2 Transports
                Casualties for Germans: 3 Fighters
            Battle in Latvia
                Germans attack with 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 7 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 8 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 8 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 2 Infantrys
            Battle in Warsaw
                Germans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Warsaw, round 2 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Warsaw
                    Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Warsaw, round 3 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Belgium
                Germans attack with 4 ArmoredCars, 2 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 4 ArmoredCars, 2 Infantrys and 2 Tanks in Belgium, round 2 : 6/8 hits, 2.67 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 4 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in 20 Sea Zone
                Germans attack with 1 Bomber and 2 Stukas
                British defend with 1 Destroyer, 1 Submarine and 1 T.Boat
                    Germans roll dice for 1 Bomber and 2 Stukas in 20 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer and 1 T.Boat in 20 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Bomber and 2 Stukas in 20 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer and 1 T.Boat in 20 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Bomber and 2 Stukas in 20 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer and 1 T.Boat in 20 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the British and 1 T.Boat owned by the British lost in 20 Sea Zone
                    Germans roll dice for 1 Bomber and 2 Stukas in 20 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 20 Sea Zone
                Germans win with 1 Bomber and 2 Stukas remaining. Battle score for attacker is 21
                Casualties for British: 1 Destroyer, 1 Submarine and 1 T.Boat
            Battle in Burgundy
                Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                French defend with 2 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Burgundy, round 2 : 3/4 hits, 1.17 expected hits
                    French roll dice for 2 Infantrys in Burgundy, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for French: 2 Infantrys
            Battle in Vinnytsia
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Middle Norrland
                Germans attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Middle Norrland, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 2 Artillerys and 1 Infantry in Middle Norrland, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Corsica
                Germans attack with 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Tank in Corsica, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Corsica
                Germans win, taking Corsica from French with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in N.Tunisia
                Germans attack with 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Tank in N.Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in N.Tunisia
                Germans win, taking N.Tunisia from French with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - Germans
            2 Stukas moved from 20 Sea Zone to Rhine
            1 Bomber moved from 20 Sea Zone to Rhine
            4 Infantrys moved from Pomerania to Danzig
            2 Artillerys and 3 Infantrys moved from Brandenburg to Pomerania
            1 Tank moved from Lithuania to Danzig
            1 AAGun moved from Lapland to Oulu
            1 AAGun moved from Rhine to Belgium
            1 AAGun moved from Saxony to Rhine
            1 AAGun moved from Krakow to Danzig
            1 Infantry moved from Brandenburg to Pomerania
    
        Place Units - Germans
            1 Factory placed in Danzig
            4 Mech.Infs placed in Rhine
            3 Mech.Infs placed in Bavaria
            5 Infantrys placed in Bohemia
            1 Elite placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.17
    Russians regular : 0.67
    Germans regular : 4.17
    British regular : -1.83
    Neutral regular : -0.67
    

    Savegame

  • TripleA

    @gargantua I think the UK probably wants to submerge its sub in sz20 after your 2 hits.


  • @redrum now that they know the dice sure.

    What about the Russians?

    Happy to reroll it if they want it a different way haha

    Sorry, my bad, I should have asked for OOLs but I didn’t want to delay posting the turn, and had a short window to do it,

  • TripleA

    @gargantua Yeah, I think subs are always tough as it kind of depends who gets the hits early. If the battles goes badly then usually best to submerge but if its going well better to take them as casualties.

  • '20

    personally, I would have submerged after round 1. There’s really no reason not to. 3 power vs 10, might as well save one ship

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