• TripleA Move Summary: Yamamoto round 1

    TripleA Move Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Carrier and 2 Fighters moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Bomber and 1 Fighter moved from Tokyo to 107 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Mindoro
            1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Tank moved from Shikoku to 85 Sea Zone
            2 Infantrys moved from Chubu to 85 Sea Zone
            1 Infantry moved from Shikoku to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Battleship, 4 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
            4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Fighter moved from Minamitori to Nauru
            1 Fighter moved from Rongelap to Nauru
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru
            1 Battleship moved from 88 Sea Zone to 103 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
    

    Savegame


  • @Colt45554 OOL for Pearl?


  • first round subs all missed…three hits with the others. I tipped all bbs.
    second round two sub hits…


  • I lost two fighters first round so I still have five subs, two fighters and a bomber left…

  • '20

    kill a CA and BB


  • @colt45554 air units got another hit…

  • '20

    Battleship


  • TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Carrier and 2 Fighters moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Bomber and 1 Fighter moved from Tokyo to 107 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Mindoro
            1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Tank moved from Shikoku to 85 Sea Zone
            2 Infantrys moved from Chubu to 85 Sea Zone
            1 Infantry moved from Shikoku to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Battleship, 4 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
            4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Fighter moved from Minamitori to Nauru
            1 Fighter moved from Rongelap to Nauru
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru
            1 Battleship moved from 88 Sea Zone to 103 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Cruiser, 2 Elites, 2 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 T.Boats
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Mindoro
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    2 Submarines owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                Yamamoto win, taking Mindoro from Americans with 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Fighter and 2 Submarines
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Kwangtung
                Yamamoto attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Nauru
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Nauru, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Nauru, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Nauru, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Nauru
                Yamamoto win, taking Nauru from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Hong Kong
                Yamamoto attack with 1 Artillery, 6 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/10 hits, 3.00 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 0/5 hits, 1.83 expected hits
                    3 Infantrys owned by the British lost in Hong Kong
                    Yamamoto roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hong Kong, round 3 : 0/10 hits, 3.00 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hong Kong, round 4 : 5/10 hits, 3.00 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Hong Kong
                Yamamoto win, taking Hong Kong from British with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Infantry
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    2 Fighters owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Bomber and 2 Fighters in 91 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 0/5 hits, 2.83 expected hits
                    2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 4 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    1 Destroyer owned by the Americans and 1 Battleship owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Bomber, 2 Fighters and 5 Submarines remaining. Battle score for attacker is 64
                Casualties for Yamamoto: 2 Fighters
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            2 Fighters moved from Nauru to 103 Sea Zone
            1 Carrier moved from 88 Sea Zone to 103 Sea Zone
            1 Carrier and 1 Destroyer moved from 88 Sea Zone to 96 Sea Zone
            2 Fighters moved from 91 Sea Zone to 96 Sea Zone
            1 Bomber moved from 107 Sea Zone to Tokyo
    
        Place Units - Yamamoto
            1 Cruiser and 1 Transport placed in 85 Sea Zone
            1 B.Transport placed in 84 Sea Zone
            2 Elites, 2 Infantrys and 1 Marine placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Yamamoto regular : -3.50
    Americans regular : -3.17
    British regular : -3.17
    

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 1 Artillery, 1 Bomber, 2 Elites, 1 Factory, 4 Infantrys and 1 Marine
    Kusaie : 1 Infantry
    Minamitori : 1 Infantry
    Kwajalein : 1 Bomber and 1 Infantry
    Kwangsi : 1 flag, 1 Infantry
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hainan : 1 flag, 2 Artillerys and 1 Infantry
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Yap : 1 Infantry
    Kyushu : 1 Infantry and 1 Tank
    Fukien : 1 flag
    Iturup : 1 Infantry
    Peleliu : 1 Infantry
    Kwangtung : 1 flag, 1 Infantry and 2 Tanks
    Kiangsi : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 3 Tanks
    Nauru : 1 flag, 1 Artillery and 1 Infantry
    Mindoro : 1 flag, 1 Infantry
    Woleai : 1 flag, 1 Artillery and 1 Infantry
    91 Sea Zone : 5 Submarines
    107 Sea Zone : 1 Carrier, 1 Destroyer and 2 Fighters
    106 Sea Zone : 1 Destroyer and 2 T.Boats
    85 Sea Zone : 1 Cruiser and 1 Transport
    84 Sea Zone : 1 B.Transport
    103 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport
    96 Sea Zone : 1 Carrier, 1 Destroyer and 2 Fighters
    92 Sea Zone : 1 Battleship and 5 Transports
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 115 / 115
    Italians : 52 / 55
    French : 54 / 54
    Yamamoto : 60 / 60
    Chinese : 36 / 12
    Hisaichi : 33 / 30
    British : 88 / 20
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 10 / 8
    Americans : 101 / 50
    

    Savegame

  • TripleA

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Hunan to Kwangsi
            1 Infantry and 1 Tank moved from Yunnan to N.Thailand
            1 Tank moved from Szechwan to N.Thailand
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Fighter moved from Hsining to Gobi Altai
            1 Tank moved from Hsining to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in N.Thailand
                Chinese attack with 1 Infantry and 2 Tanks
                Thai defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 0/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 3 : 2/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in N.Thailand
                Chinese win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Kwangsi
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 Artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kwangsi
                Yamamoto win with no units remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 3/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Infantry moved from Kweichow to Hunan
            1 Tank moved from Shanghai to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Suiyuan to Hupeh
            1 Artillery moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Shensi
            2 Infantrys moved from Lanchow to Shensi
            1 Tank moved from Ningsia to Hupeh
            1 Infantry moved from E.Qinghai to Ningsia
            1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
            1 Fighter moved from Gobi Altai to Shensi
            1 Infantry moved from Shansi to Hupeh
            1 Infantry moved from Chahar to Shansi
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Chinese regular : 0.33
    Thai regular : -0.33
    Neutral regular : -0.67
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 115 / 115
    Italians : 52 / 55
    French : 54 / 54
    Yamamoto : 60 / 60
    Chinese : 39 / 39
    Hisaichi : 33 / 30
    British : 88 / 20
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 101 / 50
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 85 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
            1 Tank moved from Formosa to 84 Sea Zone
            2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from Korea to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 93 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
            1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
            3 Infantrys moved from Heilungchiang to Khabarovsk
            1 Tank moved from Heilungchiang to Khabarovsk
            1 Tank moved from Kirin to Vladivostok
            1 Infantry moved from Peking to Chahar
                  Hisaichi take Chahar from Chinese
            1 Infantry moved from Shantung to Shanghai
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shansi
            1 Fighter moved from Peking to Shansi
            1 Fighter moved from Changchun to Anhwei
            1 Infantry moved from Shantung to Shanghai
            1 Artillery moved from Shantung to Shanghai
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Submarine moved from 92 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 Bomber moved from Changchun to 92 Sea Zone
            1 Bomber moved from 92 Sea Zone to 110 Sea Zone
            2 Infantrys and 2 Tanks moved from 92 Sea Zone to S.French Indochina
            1 Destroyer moved from 75 Sea Zone to 85 Sea Zone
            1 Submarine moved from 75 Sea Zone to 84 Sea Zone
            1 Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Submarine moved from 84 Sea Zone to 93 Sea Zone
            1 Submarine moved from 93 Sea Zone to 107 Sea Zone
            1 Battleship moved from 84 Sea Zone to 93 Sea Zone
            1 Battleship moved from 93 Sea Zone to 107 Sea Zone
            1 Fighter moved from 84 Sea Zone to 93 Sea Zone
            1 Fighter moved from 93 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
            1 Carrier moved from 84 Sea Zone to 93 Sea Zone
            1 Carrier moved from 93 Sea Zone to 107 Sea Zone
            1 Fighter moved from 84 Sea Zone to 93 Sea Zone
            1 Fighter moved from 93 Sea Zone to 111 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in S.French Indochina
                Hisaichi attack with 2 Infantrys and 2 Tanks
                French defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Hisaichi lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Davao
                Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Davao
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 2 : 0/3 hits, 1.33 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Davao
                Hisaichi win, taking Davao from Americans with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 17
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Mindanao
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Mindanao
                    Hisaichi roll dice for 2 Artillerys and 1 Infantry in Mindanao, round 3 : 3/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in 111 Sea Zone
                Hisaichi attack with 2 Fighters and 1 Submarine
                Dutch defend with 1 Destroyer
                    Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 111 Sea Zone
                Hisaichi win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Dutch: 1 Destroyer
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer and 1 Submarine
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch lost in 110 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 21
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Shansi
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 3 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 4 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Khabarovsk
                Hisaichi attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 0.83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in Chita
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Fighter moved from Shansi to Shantung
            1 Fighter moved from Anhwei to Shantung
            2 Tanks moved from Liaoning to Chita
            2 Tanks moved from Peking to Chita
            1 Tank moved from Liaoning to Chita
            1 Tank moved from Changchun to Liaoning
            1 Infantry moved from Changchun to Kirin
            2 Tanks moved from Shantung to Peking
            1 Infantry moved from Liaoning to Peking
            2 Fighters moved from 111 Sea Zone to 107 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
    
        Place Units - Hisaichi
            1 Factory placed in Peking
            1 Elite and 6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -1.50
    French regular : 0.67
    Russians regular : -0.50
    Dutch regular : -1.83
    Hisaichi regular : 1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone
            1 Bomber moved from London to 5 Sea Zone
            1 Fighter moved from Wales to 5 Sea Zone
            2 Fighters moved from London to 5 Sea Zone
            1 Artillery moved from Kenya to Equatoria
            1 Infantry moved from Darfur to Equatoria
            1 Tank moved from Nubia to Equatoria
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from Cairo to 56 Sea Zone
            1 Artillery and 3 Infantrys moved from 56 Sea Zone to Crete
            1 Infantry and 1 Tank moved from Palestine to Lower Egypt
            1 Infantry moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            1 Infantry moved from New Valley to Mersa Matruh
            2 Infantrys moved from Montreal to 2 Sea Zone
            1 Transport moved from 8 Sea Zone to 7 Sea Zone
            1 Infantry and 1 Tank moved from Quebec to 7 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 7 Sea Zone to 8 Sea Zone
            1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland
            1 Destroyer, 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from British Somaliland to Italian East Africa
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 Infantry and 1 Tank moved from Iraq to W.Iran
            1 Fighter moved from Trucial Coast to W.Iran
            1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
            1 Fighter moved from Lower Egypt to W.Iran
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
            2 Artillerys moved from Madras to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Infantry moved from Ceylon to 60 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Fighter moved from Madras to Malaya
            1 Infantry moved from Mysore to Madras
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Punjab to Bihar
            1 Infantry moved from Delhi to Bihar
            1 Tank moved from Hyderabad to Assam
            1 Infantry moved from Rajputana to Delhi
            1 Artillery moved from Bombay to Rajputana
            2 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Alaska
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
    
        Purchase Units - British
            British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Crete
                British attack with 1 Artillery and 3 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in 5 Sea Zone
                British attack with 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport
                Germans defend with 2 Submarines; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Finns roll dice for 3 Submarines in 5 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport in 5 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits
                    Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    2 Submarines owned by the Germans, 1 Transport owned by the Finns, 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 5 Sea Zone
                British win with 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport remaining. Battle score for attacker is 35
                Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
                Casualties for Germans: 2 Submarines
            Battle in Equatoria
                British attack with 1 Artillery, 1 Infantry and 1 Tank
                Italians defend with 2 Infantrys and 1 Tank
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Equatoria, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in Equatoria, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria
                    British roll dice for 1 Artillery and 1 Tank in Equatoria, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Equatoria, round 3 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Artillery owned by the British lost in Equatoria
                Italians win with 1 Tank remaining. Battle score for attacker is -7
                Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Italians: 2 Infantrys
            Battle in W.Iran
                British attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    Neutral roll AA dice in W.Iran : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    British roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in W.Iran, round 2 : 2/9 hits, 2.83 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                    British roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in W.Iran, round 3 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from W.Iran to Palestine
            1 Fighter moved from W.Iran to Iraq
            1 Cruiser moved from 31 Sea Zone to 17 Sea Zone
            1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to Dover
            1 Artillery and 2 Infantrys moved from Wales to Dover
            1 Infantry moved from Scotland to Manchester
            1 Fighter moved from Gibraltar to E.Morocco
            1 Fighter moved from Malta to Cairo
            1 Fighter moved from Cyprus to Cairo
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            1 Submarine moved from 115 Sea Zone to 108 Sea Zone
            3 Fighters moved from 5 Sea Zone to Finnmark
            1 Bomber moved from 5 Sea Zone to London
    
        Place Units - British
            1 Destroyer placed in 20 Sea Zone
            6 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Neutral AA : -0.33
    Finns regular : -0.50
    Neutral regular : -1.00
    British regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
            1 Fighter moved from 122 Sea Zone to 67 Sea Zone
            1 Submarine moved from 123 Sea Zone to 70 Sea Zone
            1 Infantry moved from Milne Bay to West Papua
            3 Infantrys and 1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Queensland to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Fighter moved from Townsville to 67 Sea Zone
            4 Infantrys moved from Canberra to New South Wales
            1 Infantry and 1 Tank moved from 67 Sea Zone to Broome
            1 Infantry moved from Northern Territory to Western Australia
            1 Tank moved from Townsville to Western Australia
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 Fighter moved from Banjarmasin to 111 Sea Zone
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            1 Artillery moved from Java to Sumatra
            1 Infantry moved from Soembawa to Lombok
            1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 111 Sea Zone
                Dutch attack with 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Submarine
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Hisaichi lost in 111 Sea Zone
                Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
    
        Non Combat Move - Dutch
            1 Fighter moved from 111 Sea Zone to Banjarmasin
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : 0.67
    Hisaichi regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 9:29:03 p.m.
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Artillery moved from Lapland to N.Karelia
            1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Helsinki to Vyborg
            1 Infantry moved from Kotka to Vyborg
    
        Purchase Units - Finns
            Finns buy 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
            1 Fighter moved from Vyborg to Oulu
            1 Tank moved from Helsinki to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 T.Boat placed in 24 Sea Zone
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.83
    Russians regular : -2.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 4 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 4 Infantrys in E.Romania, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 0/7 hits, 2.33 expected hits
                    Russians roll dice for 2 Infantrys in E.Romania, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 4 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 2 Infantrys in E.Romania, round 4 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 4 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -3.00
    Russians regular : -0.67
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Fighter moved from Bangkok to 111 Sea Zone
            1 Submarine moved from 105 Sea Zone to 111 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
                  Thai take Java from Dutch
            1 Infantry moved from S.Thailand to Bangkok
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 111 Sea Zone
                Thai attack with 1 Fighter and 1 Submarine
                Dutch defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Thai lost in 111 Sea Zone
                 retreated to 111 Sea Zone
                Dutch win with 1 Submarine remaining. Battle score for attacker is -7
                Casualties for Thai: 1 Submarine
    
        Non Combat Move - Thai
            1 Fighter moved from 111 Sea Zone to Mindanao
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    Dutch regular : 0.67
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Bomber moved from South Central USA to 25 Sea Zone
            1 Fighter moved from Washington to 13 Sea Zone
            1 Bomber moved from North Central USA to 13 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Artillery, 1 Fighter and 1 Infantry moved from Manila to Mindoro
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Infantry moved from South Central USA to E.Mexico
            1 Tank moved from Northwest USA to E.Mexico
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
            1 Tank moved from San Francisco to E.Mexico
            1 Tank moved from San Francisco to W.Mexico
            1 Tank moved from South Central USA to W.Mexico
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            3 Infantrys moved from Colombia to Central America
            1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
            1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Submarine; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Battle in Central America
                Americans attack with 1 Artillery and 4 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Central America
                    Americans roll dice for 1 Artillery and 3 Infantrys in Central America, round 3 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Infantry and 3 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Mindoro
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindoro, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindoro
                Americans win, taking Mindoro from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 3 Destroyers, 5 Fighters, 2 Submarines and 1 Transport
                Yamamoto defend with 5 Submarines
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    2 Submarines owned by the Yamamoto lost in 91 Sea Zone
                    Americans roll dice for 1 Bomber, 3 Destroyers, 5 Fighters and 1 Transport in 91 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits
                    3 Submarines owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 3 Destroyers, 5 Fighters, 2 Submarines and 1 Transport remaining. Battle score for attacker is 35
                Casualties for Yamamoto: 5 Submarines
            Battle in 13 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Neutral: 1 Infantry and 1 Tank
    
        Non Combat Move - Americans
            1 Bomber moved from 25 Sea Zone to Pearl Harbor
            1 Artillery moved from Oahu to Pearl Harbor
            1 Infantry moved from Kauai to Oahu
            2 Transports moved from 99 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 74 Sea Zone to 81 Sea Zone
            1 Submarine moved from 71 Sea Zone to 79 Sea Zone
            1 Artillery and 1 Infantry moved from Northwest USA to Southwest USA
            1 Infantry moved from San Francisco to W.Mexico
            3 Infantrys moved from Washington to Northeast USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Infantry moved from North Central USA to South Central USA
            1 Bomber moved from 13 Sea Zone to Suriname
            1 Fighter moved from 13 Sea Zone to Southwest USA
            2 Carriers moved from 118 Sea Zone to 91 Sea Zone
            1 Fighter moved from Mindoro to Banjarmasin
            1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 B.Transport placed in 13 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Adv.Fighter and 1 Carrier placed in 91 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter
            EDIT: Removing units owned by Americans from Pearl Harbor: 1 Fighter
            EDIT: Turning off Edit Mode
            1 Destroyer placed in 91 Sea Zone
            1 Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.00
    Americans regular : 2.50
    Neutral regular : -0.83
    

    Savegame

  • '20

    If the Axis and UK do not object, I’d like to edit NCM UK west Canadian ships like US did last game, beginning round 2

  • '20 '19 '18 '17 '16

    @colt45554 Fine with the UK

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