@Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
It should be China’s turn 6, right?
W@W team game 13
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TripleA Move Summary: Yamamoto round 1
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Carrier and 2 Fighters moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Bomber and 1 Fighter moved from Tokyo to 107 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro 1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Tank moved from Tokyo to 85 Sea Zone 1 Tank moved from Shikoku to 85 Sea Zone 2 Infantrys moved from Chubu to 85 Sea Zone 1 Infantry moved from Shikoku to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Battleship, 4 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Fighter moved from Minamitori to Nauru 1 Fighter moved from Rongelap to Nauru 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru 1 Battleship moved from 88 Sea Zone to 103 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone
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@Colt45554 OOL for Pearl?
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first round subs all missed…three hits with the others. I tipped all bbs.
second round two sub hits… -
I lost two fighters first round so I still have five subs, two fighters and a bomber left…
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kill a CA and BB
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@colt45554 air units got another hit…
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Battleship
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Carrier and 2 Fighters moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Bomber and 1 Fighter moved from Tokyo to 107 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro 1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Tank moved from Tokyo to 85 Sea Zone 1 Tank moved from Shikoku to 85 Sea Zone 2 Infantrys moved from Chubu to 85 Sea Zone 1 Infantry moved from Shikoku to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Battleship, 4 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Fighter moved from Minamitori to Nauru 1 Fighter moved from Rongelap to Nauru 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru 1 Battleship moved from 88 Sea Zone to 103 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Cruiser, 2 Elites, 2 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 106 Sea Zone Yamamoto attack with 1 Destroyer and 2 T.Boats British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Mindoro Battle in 107 Sea Zone Yamamoto attack with 1 Bomber, 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber, 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 2 Submarines owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto win, taking Mindoro from Americans with 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Fighter and 2 Submarines Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Battle in Kwangtung Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Nauru Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Nauru, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Nauru, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Nauru, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nauru Yamamoto win, taking Nauru from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hong Kong Yamamoto attack with 1 Artillery, 6 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/10 hits, 3.00 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 0/5 hits, 1.83 expected hits 3 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hong Kong, round 3 : 0/10 hits, 3.00 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hong Kong, round 4 : 5/10 hits, 3.00 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 13 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Yamamoto: 1 Infantry Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits Units damaged: 3 Battleships owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits 2 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Bomber and 2 Fighters in 91 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 0/5 hits, 2.83 expected hits 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 4 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Battleship owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Bomber, 2 Fighters and 5 Submarines remaining. Battle score for attacker is 64 Casualties for Yamamoto: 2 Fighters Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Non Combat Move - Yamamoto 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 2 Fighters moved from Nauru to 103 Sea Zone 1 Carrier moved from 88 Sea Zone to 103 Sea Zone 1 Carrier and 1 Destroyer moved from 88 Sea Zone to 96 Sea Zone 2 Fighters moved from 91 Sea Zone to 96 Sea Zone 1 Bomber moved from 107 Sea Zone to Tokyo Place Units - Yamamoto 1 Cruiser and 1 Transport placed in 85 Sea Zone 1 B.Transport placed in 84 Sea Zone 2 Elites, 2 Infantrys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Yamamoto regular : -3.50 Americans regular : -3.17 British regular : -3.17
Territory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Artillery, 1 Bomber, 2 Elites, 1 Factory, 4 Infantrys and 1 Marine Kusaie : 1 Infantry Minamitori : 1 Infantry Kwajalein : 1 Bomber and 1 Infantry Kwangsi : 1 flag, 1 Infantry Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag, 2 Artillerys and 1 Infantry Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Yap : 1 Infantry Kyushu : 1 Infantry and 1 Tank Fukien : 1 flag Iturup : 1 Infantry Peleliu : 1 Infantry Kwangtung : 1 flag, 1 Infantry and 2 Tanks Kiangsi : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 3 Tanks Nauru : 1 flag, 1 Artillery and 1 Infantry Mindoro : 1 flag, 1 Infantry Woleai : 1 flag, 1 Artillery and 1 Infantry 91 Sea Zone : 5 Submarines 107 Sea Zone : 1 Carrier, 1 Destroyer and 2 Fighters 106 Sea Zone : 1 Destroyer and 2 T.Boats 85 Sea Zone : 1 Cruiser and 1 Transport 84 Sea Zone : 1 B.Transport 103 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport 96 Sea Zone : 1 Carrier, 1 Destroyer and 2 Fighters 92 Sea Zone : 1 Battleship and 5 Transports
Production/PUs Summary :
Germans : 70 / 70 Russians : 115 / 115 Italians : 52 / 55 French : 54 / 54 Yamamoto : 60 / 60 Chinese : 36 / 12 Hisaichi : 33 / 30 British : 88 / 20 Anzac : 36 / 6 Dutch : 27 / 8 Finns : 12 / 6 Romanians : 9 / 6 Thai : 10 / 8 Americans : 101 / 50
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hunan to Kwangsi 1 Infantry and 1 Tank moved from Yunnan to N.Thailand 1 Tank moved from Szechwan to N.Thailand 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai 1 Tank moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Thailand Chinese attack with 1 Infantry and 2 Tanks Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 0/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 3 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in N.Thailand Chinese win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Battle in Kwangsi Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 Artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 3/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Shensi 2 Infantrys moved from Lanchow to Shensi 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from E.Qinghai to Ningsia 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang 1 Fighter moved from Gobi Altai to Shensi 1 Infantry moved from Shansi to Hupeh 1 Infantry moved from Chahar to Shansi Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Chinese regular : 0.33 Thai regular : -0.33 Neutral regular : -0.67
Production/PUs Summary :
Germans : 70 / 70 Russians : 115 / 115 Italians : 52 / 55 French : 54 / 54 Yamamoto : 60 / 60 Chinese : 39 / 39 Hisaichi : 33 / 30 British : 88 / 20 Anzac : 36 / 6 Dutch : 27 / 8 Finns : 12 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 101 / 50
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 85 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao 1 Tank moved from Formosa to 84 Sea Zone 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 3 Infantrys moved from Korea to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 93 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 93 Sea Zone to 107 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 3 Infantrys moved from Heilungchiang to Khabarovsk 1 Tank moved from Heilungchiang to Khabarovsk 1 Tank moved from Kirin to Vladivostok 1 Infantry moved from Peking to Chahar Hisaichi take Chahar from Chinese 1 Infantry moved from Shantung to Shanghai 1 Infantry moved from Shantung to Anhwei 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Peking to Shansi 1 Fighter moved from Changchun to Anhwei 1 Infantry moved from Shantung to Shanghai 1 Artillery moved from Shantung to Shanghai 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 92 Sea Zone to 111 Sea Zone 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 92 Sea Zone 1 Bomber moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to S.French Indochina 1 Destroyer moved from 75 Sea Zone to 85 Sea Zone 1 Submarine moved from 75 Sea Zone to 84 Sea Zone 1 Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 Battleship moved from 84 Sea Zone to 93 Sea Zone 1 Battleship moved from 93 Sea Zone to 107 Sea Zone 1 Fighter moved from 84 Sea Zone to 93 Sea Zone 1 Fighter moved from 93 Sea Zone to 111 Sea Zone 1 Destroyer moved from 84 Sea Zone to 93 Sea Zone 1 Carrier moved from 84 Sea Zone to 93 Sea Zone 1 Carrier moved from 93 Sea Zone to 107 Sea Zone 1 Fighter moved from 84 Sea Zone to 93 Sea Zone 1 Fighter moved from 93 Sea Zone to 111 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.French Indochina Hisaichi attack with 2 Infantrys and 2 Tanks French defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.French Indochina, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Hisaichi lost in S.French Indochina Hisaichi win, taking S.French Indochina from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for French: 1 Infantry Battle in Davao Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Davao Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 2 : 0/3 hits, 1.33 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Americans lost in Davao Hisaichi win, taking Davao from Americans with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 17 Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in Mindanao Hisaichi attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Mindanao Hisaichi roll dice for 2 Artillerys and 1 Infantry in Mindanao, round 3 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Battle in 111 Sea Zone Hisaichi attack with 2 Fighters and 1 Submarine Dutch defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 111 Sea Zone Hisaichi win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer and 1 Submarine Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 21 Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Shansi Hisaichi attack with 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Khabarovsk Hisaichi attack with 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 2 Infantrys and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 1 Bunker Battle in Chita Hisaichi attack with 1 Artillery and 3 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 2 Infantrys moved from Liaoning to Heilungchiang 1 Fighter moved from Shansi to Shantung 1 Fighter moved from Anhwei to Shantung 2 Tanks moved from Liaoning to Chita 2 Tanks moved from Peking to Chita 1 Tank moved from Liaoning to Chita 1 Tank moved from Changchun to Liaoning 1 Infantry moved from Changchun to Kirin 2 Tanks moved from Shantung to Peking 1 Infantry moved from Liaoning to Peking 2 Fighters moved from 111 Sea Zone to 107 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok Place Units - Hisaichi 1 Factory placed in Peking 1 Elite and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -1.50 French regular : 0.67 Russians regular : -0.50 Dutch regular : -1.83 Hisaichi regular : 1.33
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone 1 Bomber moved from London to 5 Sea Zone 1 Fighter moved from Wales to 5 Sea Zone 2 Fighters moved from London to 5 Sea Zone 1 Artillery moved from Kenya to Equatoria 1 Infantry moved from Darfur to Equatoria 1 Tank moved from Nubia to Equatoria 1 Infantry moved from Cyprus to 55 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Artillery and 2 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery and 3 Infantrys moved from 56 Sea Zone to Crete 1 Infantry and 1 Tank moved from Palestine to Lower Egypt 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Infantry moved from New Valley to Mersa Matruh 2 Infantrys moved from Montreal to 2 Sea Zone 1 Transport moved from 8 Sea Zone to 7 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 7 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 7 Sea Zone to 8 Sea Zone 1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland 1 Destroyer, 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from British Somaliland to Italian East Africa 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Fighter moved from Trucial Coast to W.Iran 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone 1 Fighter moved from Lower Egypt to W.Iran 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 2 Artillerys moved from Madras to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from Madras to Malaya 1 Infantry moved from Mysore to Madras 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Infantry moved from Punjab to Bihar 1 Infantry moved from Delhi to Bihar 1 Tank moved from Hyderabad to Assam 1 Infantry moved from Rajputana to Delhi 1 Artillery moved from Bombay to Rajputana 2 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon Purchase Units - British British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Crete British attack with 1 Artillery and 3 Infantrys Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in 5 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport Germans defend with 2 Submarines; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 3 Submarines in 5 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport in 5 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 2 Submarines owned by the Germans, 1 Transport owned by the Finns, 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport remaining. Battle score for attacker is 35 Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Germans: 2 Submarines Battle in Equatoria British attack with 1 Artillery, 1 Infantry and 1 Tank Italians defend with 2 Infantrys and 1 Tank British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Equatoria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Equatoria, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria British roll dice for 1 Artillery and 1 Tank in Equatoria, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry and 1 Tank in Equatoria, round 3 : 2/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Artillery owned by the British lost in Equatoria Italians win with 1 Tank remaining. Battle score for attacker is -7 Casualties for British: 1 Artillery, 1 Infantry and 1 Tank Casualties for Italians: 2 Infantrys Battle in W.Iran British attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Neutral roll AA dice in W.Iran : 0/2 hits, 0.33 expected hits British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in W.Iran, round 2 : 2/9 hits, 2.83 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in W.Iran, round 3 : 3/8 hits, 2.67 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - British 1 Fighter moved from W.Iran to Palestine 1 Fighter moved from W.Iran to Iraq 1 Cruiser moved from 31 Sea Zone to 17 Sea Zone 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to Dover 1 Artillery and 2 Infantrys moved from Wales to Dover 1 Infantry moved from Scotland to Manchester 1 Fighter moved from Gibraltar to E.Morocco 1 Fighter moved from Malta to Cairo 1 Fighter moved from Cyprus to Cairo 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Submarine moved from 115 Sea Zone to 108 Sea Zone 3 Fighters moved from 5 Sea Zone to Finnmark 1 Bomber moved from 5 Sea Zone to London Place Units - British 1 Destroyer placed in 20 Sea Zone 6 Infantrys placed in Cairo Turn Complete - British British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Neutral AA : -0.33 Finns regular : -0.50 Neutral regular : -1.00 British regular : 2.83
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Infantry moved from Milne Bay to West Papua 3 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Queensland to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Fighter moved from Townsville to 67 Sea Zone 4 Infantrys moved from Canberra to New South Wales 1 Infantry and 1 Tank moved from 67 Sea Zone to Broome 1 Infantry moved from Northern Territory to Western Australia 1 Tank moved from Townsville to Western Australia Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Fighter moved from Banjarmasin to 111 Sea Zone 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 1 Artillery moved from Java to Sumatra 1 Infantry moved from Soembawa to Lombok 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Artillery and 1 Infantry moved from Hollandia to West Papua Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 111 Sea Zone Dutch attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Submarine Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 111 Sea Zone Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Dutch 1 Fighter moved from 111 Sea Zone to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : 0.67 Hisaichi regular : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:29:03 p.m.
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Lapland to Murmansk Finns take Murmansk from Russians 1 Artillery moved from Lapland to N.Karelia 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Helsinki to Vyborg 1 Infantry moved from Kotka to Vyborg Purchase Units - Finns Finns buy 1 T.Boat; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 Fighter and 1 Infantry Russians defend with 2 Infantrys Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.50 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 1 Fighter moved from Vyborg to Oulu 1 Tank moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 T.Boat placed in 24 Sea Zone Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0.83 Russians regular : -2.00
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 2 Infantrys and 1 Tank moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits Russians roll dice for 4 Infantrys in E.Romania, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 0/7 hits, 2.33 expected hits Russians roll dice for 2 Infantrys in E.Romania, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 4 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in E.Romania, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 2 Infantrys Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -3.00 Russians regular : -0.67
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Fighter moved from Bangkok to 111 Sea Zone 1 Submarine moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch 1 Infantry moved from S.Thailand to Bangkok Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 111 Sea Zone Thai attack with 1 Fighter and 1 Submarine Dutch defend with 1 Submarine Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Thai lost in 111 Sea Zone retreated to 111 Sea Zone Dutch win with 1 Submarine remaining. Battle score for attacker is -7 Casualties for Thai: 1 Submarine Non Combat Move - Thai 1 Fighter moved from 111 Sea Zone to Mindanao Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 Dutch regular : 0.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Bomber moved from South Central USA to 25 Sea Zone 1 Fighter moved from Washington to 13 Sea Zone 1 Bomber moved from North Central USA to 13 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Artillery, 1 Fighter and 1 Infantry moved from Manila to Mindoro 1 Tank moved from South Atlantic USA to E.Mexico 1 Infantry moved from South Central USA to E.Mexico 1 Tank moved from Northwest USA to E.Mexico 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico 1 Tank moved from San Francisco to E.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Tank moved from South Central USA to W.Mexico 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 3 Infantrys moved from Colombia to Central America 1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone 1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Submarine; Remaining resources: 3 PUs; Combat - Americans Battle in Central America Americans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Central America Americans roll dice for 1 Artillery and 3 Infantrys in Central America, round 3 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Mindoro Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindoro, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Mindoro Americans win, taking Mindoro from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 91 Sea Zone Americans attack with 1 Bomber, 3 Destroyers, 5 Fighters, 2 Submarines and 1 Transport Yamamoto defend with 5 Submarines Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits 2 Submarines owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 1 Bomber, 3 Destroyers, 5 Fighters and 1 Transport in 91 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits 3 Submarines owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 3 Destroyers, 5 Fighters, 2 Submarines and 1 Transport remaining. Battle score for attacker is 35 Casualties for Yamamoto: 5 Submarines Battle in 13 Sea Zone Americans attack with 1 Bomber and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 25 Sea Zone Americans attack with 1 Bomber Germans defend with 1 Submarine Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 25 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in W.Mexico Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 1 Bomber moved from 25 Sea Zone to Pearl Harbor 1 Artillery moved from Oahu to Pearl Harbor 1 Infantry moved from Kauai to Oahu 2 Transports moved from 99 Sea Zone to 91 Sea Zone 1 Destroyer moved from 74 Sea Zone to 81 Sea Zone 1 Submarine moved from 71 Sea Zone to 79 Sea Zone 1 Artillery and 1 Infantry moved from Northwest USA to Southwest USA 1 Infantry moved from San Francisco to W.Mexico 3 Infantrys moved from Washington to Northeast USA 1 Infantry moved from Northeast USA to South Atlantic USA 1 Infantry moved from North Central USA to South Central USA 1 Bomber moved from 13 Sea Zone to Suriname 1 Fighter moved from 13 Sea Zone to Southwest USA 2 Carriers moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from Mindoro to Banjarmasin 1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor Place Units - Americans 1 B.Transport placed in 13 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 Adv.Fighter and 1 Carrier placed in 91 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter EDIT: Removing units owned by Americans from Pearl Harbor: 1 Fighter EDIT: Turning off Edit Mode 1 Destroyer placed in 91 Sea Zone 1 Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 100 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.00 Americans regular : 2.50 Neutral regular : -0.83
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If the Axis and UK do not object, I’d like to edit NCM UK west Canadian ships like US did last game, beginning round 2
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@colt45554 Fine with the UK