L21 BM3 tanios (L+18) vs AetV (X) Game 2


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Bryansk
            2 bombers moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 bomber moved from Ukraine to Caucasus
            3 armour and 3 mech_infantrys moved from Rostov to Caucasus
            2 artilleries and 3 infantry moved from Rostov to Caucasus
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Rostov to Tambov
            10 armour, 3 artilleries, 8 infantry and 6 mech_infantrys moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 10 armour, 3 artilleries, 8 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 10 armour, 3 artilleries, 8 infantry and 6 mech_infantrys in Volgograd, round 2 : 8/27 hits, 8,83 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 10 armour, 3 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Caucasus
                Germans attack with 3 armour, 2 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys
                Russians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/12 hits, 4,17 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 3/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 3 mech_infantrys in Caucasus, round 3 : 4/9 hits, 3,67 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Caucasus
            2 aaGuns moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
            1 tactical_bomber moved from Ukraine to Southern Italy
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
            2 mech_infantrys moved from Romania to Ukraine
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Poland to Belarus
            1 armour, 5 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 cruiser, 2 destroyers and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            3 artilleries and 5 infantry moved from Finland to Norway
            1 aaGun, 3 artilleries and 1 infantry moved from France to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
            1 artillery and 4 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 bomber moved from Caucasus to Ukraine
            2 bombers moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            1 destroyer placed in 93 Sea Zone
            1 submarine placed in 112 Sea Zone
            Germans undo move 3.
            2 infantry and 1 mech_infantry placed in Normandy Bordeaux
            1 artillery placed in Western Germany
            Germans undo move 7.
            Germans undo move 2.
            2 artilleries and 1 infantry placed in Novgorod
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Germans regular : -0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 artillery and 6 infantry moved from Vologda to Smolensk
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 6 infantry in Smolensk, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Tambov
            2 artilleries moved from Samara to Russia
            1 aaGun moved from Vologda to Smolensk
            5 artilleries moved from Russia to Smolensk
            5 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            3 artilleries moved from Russia to Smolensk
    
        Place Units - Russians
            2 armour, 1 infantry and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Burma
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 fighter moved from Japan to 21 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser, 2 destroyers and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to Java
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 marine, 2 submarines and 2 transports
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 2 transports in 42 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 4/10 hits, 5,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 armour
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 armour in Guam, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 armour in Guam, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Burma
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Burma to Shan State
            2 bombers moved from Shan State to Malaya
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Shantung to Anhwe
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            4 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in Malaya
            2 infantry placed in French Indo China
            1 fighter placed in French Indo China
            1 mech_infantry placed in Shantung
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Japanese regular : -2,00
    UK_Pacific regular : -0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            1 bomber moved from Gibraltar to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 2 artilleries, 3 fighters and 2 mech_infantrys
                Italians defend with 1 armour, 3 artilleries and 1 mech_infantry
                    Americans roll dice for 2 artilleries, 3 fighters and 2 mech_infantrys in Tunisia, round 2 : 3/7 hits, 2.83 expected hits
                    Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia
                    Americans roll dice for 1 artillery and 3 fighters in Tunisia, round 3 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                    Americans roll dice for 1 artillery and 3 fighters in Tunisia, round 4 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 mech_infantrys
                Casualties for Italians: 1 armour, 3 artilleries and 1 mech_infantry
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 carriers and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from 94 Sea Zone to Algeria
            1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 6 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            2 fighters moved from Tunisia to Algeria
            1 fighter moved from Tunisia to Algeria
            1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from 94 Sea Zone to Algeria
    
        Place Units - Americans
            1 airfield placed in Algeria
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 artillery and 6 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 0.50
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 artillery moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 artillery moved from India to Burma
            1 armour moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Sicily
            2 fighters moved from Egypt to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 fighter moved from Algeria to 97 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 fighter and 1 tactical_bomber moved from Algeria to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Any scrambles to sz 95 or 97?

    6e3effda-d27a-408d-8aef-204fc229047a-image.png


  • @tanios No scramble.

    Thank you.

  • '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            1 bomber moved from Gibraltar to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 2 artilleries, 3 fighters and 2 mech_infantrys
                Italians defend with 1 armour, 3 artilleries and 1 mech_infantry
                    Americans roll dice for 2 artilleries, 3 fighters and 2 mech_infantrys in Tunisia, round 2 : 3/7 hits, 2.83 expected hits
                    Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia
                    Americans roll dice for 1 artillery and 3 fighters in Tunisia, round 3 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                    Americans roll dice for 1 artillery and 3 fighters in Tunisia, round 4 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 mech_infantrys
                Casualties for Italians: 1 armour, 3 artilleries and 1 mech_infantry
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 carriers and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from 94 Sea Zone to Algeria
            1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 6 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            2 fighters moved from Tunisia to Algeria
            1 fighter moved from Tunisia to Algeria
            1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from 94 Sea Zone to Algeria
    
        Place Units - Americans
            1 airfield placed in Algeria
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 artillery and 6 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 artillery moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 artillery moved from India to Burma
            1 armour moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Sicily
            2 fighters moved from Egypt to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 fighter moved from Algeria to 97 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 fighter and 1 tactical_bomber moved from Algeria to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to 97 Sea Zone
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Burma
                British attack with 2 artilleries, 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 1 fighter and 1 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Burma from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in 97 Sea Zone
                British attack with 2 bombers, 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 2 bombers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 93 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    British roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            3 fighters moved from 97 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Algeria
            1 tactical_bomber moved from 93 Sea Zone to Algeria
            1 fighter moved from 93 Sea Zone to 95 Sea Zone
            1 fighter moved from Burma to India
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from Egypt to Trans-Jordan
            3 artilleries and 1 infantry moved from Alexandria to Tobruk
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery moved from Egypt to Alexandria
            1 infantry moved from Rhodesia to Belgian Congo
            2 bombers moved from 97 Sea Zone to Algeria
            2 transports moved from 92 Sea Zone to 91 Sea Zone
            4 infantry moved from Morocco to Algeria
            1 tactical_bomber moved from United Kingdom to Algeria
            1 fighter moved from 93 Sea Zone to Gibraltar
    
        Place Units - British
            1 carrier, 1 destroyer and 1 transport placed in 81 Sea Zone
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.17
    Japanese regular : -1.00
    Italians regular : 0.50
    Germans regular : -0.50
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            1 fighter moved from Novgorod to Western Germany
            1 bomber moved from Novgorod to Ukraine
            3 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Belarus to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            7 armour, 2 artilleries and 4 mech_infantrys moved from Caucasus to Northwest Persia
            1 artillery and 1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 7 armour, 2 artilleries and 4 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 7 armour, 2 artilleries and 4 mech_infantrys in Northwest Persia, round 2 : 8/13 hits, 5,17 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 7 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 bomber moved from Kazakhstan to Yunnan
            1 aaGun moved from Caucasus to Northwest Persia
            1 bomber moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 artillery and 4 infantry moved from France to Western Germany
            5 mech_infantrys moved from Romania to Ukraine
            5 mech_infantrys moved from Germany to Romania
            1 bomber moved from Bryansk to Novgorod
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries and 4 infantry moved from Norway to Finland
            2 armour moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Belarus to Eastern Poland
            5 infantry moved from Belarus to Eastern Poland
            1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters placed in Western Germany
            2 infantry placed in Normandy Bordeaux
            3 infantry placed in Western Germany
            1 armour and 2 mech_infantrys placed in Germany
            Germans undo move 6.
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 5,00
    British regular : 0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Italians
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Russia to Samara
            1 aaGun, 12 artilleries and 11 infantry moved from Smolensk to Belarus
            1 fighter moved from Archangel to Russia
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 mech_infantry moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            2 armour and 4 mech_infantrys moved from Russia to Belarus
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 harbour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shan State to Burma
            2 bombers moved from Malaya to Burma
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 7/9 hits, 4,67 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 3/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to Java
            3 infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 fighter moved from 6 Sea Zone to Caroline Islands
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 harbour placed in Java
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            2 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
            Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3,33
    UK_Pacific regular : 0,00
    ANZAC regular : 1,33
    

    Savegame

  • '20

    Just FYI I’ll be making my move today. Sorry I’m not sure what to do this turn and have been too busy to really focus and figure it out, but I’m going to do something today.


  • @tanios well if you need more time, let me know.

  • '20

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            8 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Algeria to 81 Sea Zone
            2 fighters moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to Northern Italy
            1 tactical_bomber moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 bomber, 9 infantry and 1 mech_infantry
                Italians defend with 1 factory_major and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 9 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/11 hits, 2.33 expected hits
                    Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 bomber, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from 95 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 56 Sea Zone
            1 bomber moved from Northern Italy to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Italians regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 armour remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 1.83
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            8 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Algeria to 81 Sea Zone
            2 fighters moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to Northern Italy
            1 tactical_bomber moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 bomber, 9 infantry and 1 mech_infantry
                Italians defend with 1 factory_major and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 9 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/11 hits, 2.33 expected hits
                    Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 bomber, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from 95 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 56 Sea Zone
            1 bomber moved from Northern Italy to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 armour remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            4 fighters moved from 95 Sea Zone to 97 Sea Zone
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            2 bombers moved from Algeria to 97 Sea Zone
            1 tactical_bomber moved from Algeria to 97 Sea Zone
            2 tactical_bombers moved from Algeria to 97 Sea Zone
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 artillery moved from India to Burma
            1 fighter moved from Algeria to 97 Sea Zone
    
        Combat - British
            Battle in Yugoslavia
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Yugoslavia from Germans, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 mech_infantry moved from Trans-Jordan to Persia
            1 artillery moved from Egypt to Trans-Jordan
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from Sicily to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 bombers, 5 fighters and 3 tactical_bombers moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from Alexandria to Egypt
            1 fighter moved from Gibraltar to United Kingdom
            1 mech_infantry moved from India to Eastern Persia
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from Sardinia to 95 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 armour, 1 destroyer, 3 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from Libya to Tunisia
            2 artilleries moved from Tobruk to Libya
            3 infantry moved from Algeria to Tunisia
    
        Place Units - British
            1 airfield placed in Sicily
            2 fighters and 1 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.17
    Japanese regular : 0.83
    Italians regular : -0.33
    British regular : -1.50
    

    Savegame

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