• '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Italy
    
        Combat - Americans
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Italy causes 3 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Germany causes 3 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Italy to Caucasus
            1 bomber moved from Eastern United States to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Central United States to Western United States
            1 infantry moved from Western Canada to Alaska
            2 fighters moved from 45 Sea Zone to Western United States
            1 carrier and 1 destroyer moved from 45 Sea Zone to 21 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Hupeh
            1 infantry moved from Ningxia to Hupeh
            1 fighter moved from Ningxia to Hupeh
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hupeh, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hupeh, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                Chinese win, taking Hupeh from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hupeh to Sikang
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            3 artilleries and 3 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -1.00
    Germans AA : -0.17
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 53 PUs; 0 techTokens; 
            Germans buy 1 armour, 1 bomber, 1 factory and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 armour and 1 artillery moved from Egypt to Trans-Jordan
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            2 infantry moved from Balkans to 14 Sea Zone
            2 infantry moved from 14 Sea Zone to Libya
            1 artillery and 3 infantry moved from Poland to East Poland
            4 infantry moved from Karelia S.S.R. to Belorussia
            3 fighters moved from Baltic States to Belorussia
            2 bombers moved from Baltic States to Russia
            1 bomber moved from Germany to Caucasus
            2 infantry moved from Finland to Norway
            3 armour moved from Germany to Baltic States
            1 artillery moved from Germany to Poland
            1 infantry moved from Germany to Poland
            2 infantry moved from Germany to Balkans
            6 infantry moved from Germany to France
            1 fighter moved from Libya to Trans-Jordan
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Russia causes 2 damage total. 
            Strategic bombing raid in Caucasus
                    Russians roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits
                Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Caucasus causes 6 damage total. 
            Battle in Belorussia
                Germans attack with 3 fighters and 4 infantry
                Russians defend with 2 armour and 1 infantry
                    Germans roll dice for 3 fighters and 4 infantry in Belorussia, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 2 armour and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 3 fighters and 3 infantry in Belorussia, round 3 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 armour and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Karelia S.S.R.
            1 bomber moved from Caucasus to Bulgaria Romania
            3 fighters moved from Belorussia to Karelia S.S.R.
    
        Place Units - Germans
            1 factory placed in Egypt
            1 armour and 1 bomber placed in Karelia S.S.R.
            7 infantry placed in Germany
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            1 factory placed in Egypt
            1 armour, 1 bomber and 5 infantry placed in Germany
            2 infantry placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -1.17
    Russians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 fighter moved from Norway to 2 Sea Zone
            1 bomber moved from Germany to 2 Sea Zone
            1 fighter moved from Northwestern Europe to 12 Sea Zone
            1 fighter moved from Germany to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 2 Sea Zone
            1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Bulgaria Romania to Ukraine
            1 artillery and 3 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to East Poland
            1 infantry moved from Bulgaria Romania to East Poland
            2 armour moved from Bulgaria Romania to East Poland
            2 armour moved from Poland to East Poland
            2 armour moved from Czechoslovakia Hungary to East Poland
            1 fighter moved from Poland to Baltic States
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 1 cruiser remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 2 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
                    1 transport owned by the British lost in 2 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 transport
            Battle in 12 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in East Poland
                Germans attack with 6 armour and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour and 2 infantry in East Poland, round 2 : 5/8 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Finland
            1 armour and 1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to Libya
            1 infantry moved from Northwestern Europe to France
            1 bomber and 1 fighter moved from 2 Sea Zone to Norway
            1 fighter moved from 12 Sea Zone to France
            1 fighter moved from 12 Sea Zone to Morocco Algeria
            1 artillery and 1 infantry moved from Germany to Balkans
            1 fighter moved from Baltic States to France
    
        Place Units - Germans
            1 artillery, 1 bomber and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 2.17
    British regular : 0.17
    

    Savegame

  • '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Karelia S.S.R. to Baltic States
            2 infantry moved from Belorussia to Baltic States
            3 infantry moved from Caucasus to Ukraine
            1 armour moved from Russia to Ukraine
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
    
        Combat - Russians
            Battle in 6 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 6 Sea Zone
                Germans win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Ukraine, round 5 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Eastern Ukraine to Ukraine
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            2 infantry moved from Novosibirsk to Russia
            2 infantry moved from Kazakh S.S.R. to Caucasus
            1 infantry moved from Evenki National Okrug to Urals
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 infantry moved from Russia to Caucasus
            1 artillery moved from Russia to Caucasus
    
        Place Units - Russians
            1 armour and 3 infantry placed in Caucasus
            2 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            2 carriers moved from 57 Sea Zone to 60 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
            1 fighter moved from Manchuria to Yunnan
            2 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Formosa to Yunnan
            2 infantry moved from Kiangsu to Manchuria
            1 fighter moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in 53 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in 53 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer and 2 fighters
                Casualties for Americans: 1 battleship
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippine Islands
                    Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 56 Sea Zone to 60 Sea Zone
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Yunnan to French Indo-China Thailand
    
        Place Units - Japanese
            1 factory placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 31 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -1.00
    Japanese regular : -1.50
    British regular : 1.33
    

    Savegame

  • '16

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 bomber, 1 factory and 1 fighter; Remaining resources: 6 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Italy
    
        Combat - British
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Italy causes 2 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 5 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 bomber moved from Italy to Caucasus
            2 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Egypt to India
            1 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Australia to 41 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 destroyer and 1 transport moved from 9 Sea Zone to 1 Sea Zone
            1 infantry moved from Western Canada to Eastern Canada
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 bomber and 1 fighter placed in United Kingdom
            1 factory placed in India
    
        Turn Complete - British
            British collect 34 PUs; end with 40 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Egypt
            2 infantry moved from Libya to Egypt
            1 fighter moved from Italy to Egypt
            1 armour and 2 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Italy to Balkans
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 fighter and 3 infantry
                British defend with 1 armour, 1 artillery and 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 3/5 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 2/6 hits, 2.17 expected hits
                    1 artillery owned by the British, 4 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 4 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Italians: 3 infantry
                Casualties for British: 1 armour, 1 artillery and 4 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Libya
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : -0.67
    

    Savegame

  • '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from Eastern United States to 56 Sea Zone
            1 bomber moved from Eastern United States to Western United States
            1 fighter moved from Western United States to 56 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Alaska to Western Canada
            1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 45 Sea Zone
            1 fighter moved from Hawaiian Islands to 45 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Fukien to Kiangsu
            1 infantry moved from Hupeh to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 transport placed in 56 Sea Zone
            1 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Hupeh
            1 infantry placed in Fukien
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Libya to Egypt
            1 artillery and 1 infantry moved from Libya to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
                  Germans take Trans-Jordan from British
            2 armour moved from Libya to Anglo-Egypt Sudan
                  Germans take Anglo-Egypt Sudan from British
            1 cruiser moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from Germany to France
            1 artillery and 4 infantry moved from Germany to Poland
            1 fighter moved from France to Karelia S.S.R.
            1 fighter moved from France to Baltic States
            1 infantry moved from East Poland to Belorussia
            1 bomber moved from Germany to Belorussia
            1 bomber moved from Norway to Baltic States
            1 fighter moved from Norway to Baltic States
            1 fighter moved from Morocco Algeria to France
            1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from East Poland to Belorussia
            5 armour moved from East Poland to Baltic States
            4 infantry moved from Finland to Karelia S.S.R.
            2 infantry moved from Norway to Finland
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 1 fighter and 4 infantry
                Russians defend with 1 aaGun, 1 factory and 2 infantry
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 4 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 5 armour, 1 bomber and 2 fighters
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 5 armour, 1 bomber and 2 fighters in Baltic States, round 2 : 6/8 hits, 4.17 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 2/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in Belorussia
                Germans attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Baltic States to Germany
            1 fighter moved from Karelia S.S.R. to Finland
            2 fighters moved from Baltic States to Poland
            1 bomber moved from Belorussia to Germany
    
        Place Units - Germans
            3 armour, 1 bomber and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.17
    Russians AA : -0.17
    

    Savegame

  • '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Karelia S.S.R.
            2 armour moved from Russia to Karelia S.S.R.
            4 infantry moved from Russia to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            1 armour moved from Ukraine to Belorussia
            1 infantry moved from Ukraine to East Poland
                  Russians take East Poland from Germans
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour and 5 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 5 infantry in Belorussia, round 2 : 3/6 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Karelia S.S.R.
                Russians attack with 2 armour and 2 infantry
                Germans defend with 1 aaGun, 1 factory and 3 infantry
                    Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Urals to Russia
            1 infantry moved from Evenki National Okrug to Urals
            1 artillery moved from Caucasus to Eastern Ukraine
            1 armour moved from Caucasus to Russia
            3 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Russia
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Caucasus
            3 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Australia
            1 infantry moved from East Indies to 38 Sea Zone
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Australia
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Australia
            1 carrier and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 39 Sea Zone to Australia
            1 infantry moved from French Indo-China Thailand to Burma
                  Japanese take Burma from British
            1 fighter moved from French Indo-China Thailand to 39 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
            1 armour moved from Kwangtung to Fukien
            2 infantry moved from Manchuria to Suiyuan
            1 fighter moved from Manchuria to Suiyuan
            1 transport moved from 50 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from Manchuria to Kiangsu
            2 infantry moved from 62 Sea Zone to Manchuria
            2 fighters moved from 60 Sea Zone to Kiangsu
            2 carriers moved from 60 Sea Zone to 61 Sea Zone
            1 fighter moved from French Indo-China Thailand to Yunnan
    
        Combat - Japanese
            Battle in Australia
                Japanese attack with 1 artillery, 1 fighter and 4 infantry
                British defend with 1 aaGun and 2 infantry
                    British roll AA dice in Australia : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Australia, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Australia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Kiangsu
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Fukien
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Fukien, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Fukien, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kiangsu to Manchuria
            1 fighter moved from Australia to 39 Sea Zone
    
        Place Units - Japanese
            1 factory placed in French Indo-China Thailand
            3 armour placed in Manchuria
            1 armour and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : -2.33
    British AA : -0.17
    British regular : 1.33
    

    Savegame

  • '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 3 armour, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 2 Sea Zone
            1 destroyer moved from 1 Sea Zone to 2 Sea Zone
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from Caucasus to French Indo-China Thailand
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
                  British take Caroline Islands from Japanese
    
        Combat - British
            Strategic bombing raid in French Indo-China Thailand
                Bombing raid in French Indo-China Thailand rolls: 5 and causes: 4 damage to unit: factory
                Bombing raid in French Indo-China Thailand causes 4 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Germany causes 1 damage total. 
            Battle in 2 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 cruiser
                    British roll dice for 1 destroyer and 3 fighters in 2 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 cruiser in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 2 Sea Zone
                British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 bomber moved from French Indo-China Thailand to India
            1 bomber moved from Germany to United Kingdom
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
            1 armour and 1 infantry moved from 2 Sea Zone to United Kingdom
            1 fighter moved from 2 Sea Zone to United Kingdom
    
        Place Units - British
            1 carrier, 1 destroyer and 1 transport placed in 2 Sea Zone
            3 armour placed in India
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.50
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians repair damage of 1x factory; Remaining resources: 16 PUs; 0 techTokens; 
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Bulgaria Romania to Ukraine
            1 fighter moved from Libya to Ukraine
            1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Balkans to 14 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine
            1 artillery and 1 infantry moved from Italy to Balkans
            1 armour moved from Egypt to French Equatorial Africa
                  Italians take French Equatorial Africa from British
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Bulgaria Romania
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : -0.33
    

    Savegame

  • '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber moved from Western United States to 62 Sea Zone
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 62 Sea Zone to Stanovoj Chrebet
            1 bomber moved from Western United States to Caroline Islands
            2 infantry moved from Western United States to 56 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            2 infantry moved from 51 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer and 2 fighters moved from 45 Sea Zone to 51 Sea Zone
            1 infantry moved from Western Canada to Western United States
            1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 1 Sea Zone to 2 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 factory and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 armour moved from Baltic States to East Poland
            1 infantry moved from Poland to Baltic States
            1 artillery and 3 infantry moved from Poland to East Poland
            3 armour moved from Germany to East Poland
            1 bomber moved from Germany to Karelia S.S.R.
            1 bomber moved from Germany to Russia
            1 bomber moved from Germany to Caucasus
            1 fighter moved from Poland to East Poland
            1 fighter moved from Poland to Finland
            1 fighter moved from France to Finland
            1 artillery and 1 infantry moved from Bulgaria Romania to East Poland
            1 armour moved from Anglo-Egypt Sudan to Belgian Congo
                  Germans take Belgian Congo from British
            1 armour moved from Belgian Congo to Rhodesia
            1 armour moved from Anglo-Egypt Sudan to Italian Africa
                  Germans take Italian Africa from British
            1 armour moved from Italian Africa to Rhodesia
            1 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to France
            4 infantry moved from Germany to Poland
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 2 damage total. 
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Russia causes 3 damage total. 
            Strategic bombing raid in Caucasus
                    Russians roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits
                Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Caucasus causes 5 damage total. 
            Battle in Rhodesia
                Germans attack with 2 armour
                British defend with 2 infantry
                    Germans roll dice for 2 armour in Rhodesia, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Rhodesia
                    Germans roll dice for 2 armour in Rhodesia, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Rhodesia
                Germans win, taking Rhodesia from British with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour
            Battle in East Poland
                Germans attack with 6 armour, 2 artilleries, 1 fighter and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 1 fighter and 4 infantry in East Poland, round 2 : 4/13 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 6 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to Poland
            1 bomber moved from Caucasus to Bulgaria Romania
            1 bomber moved from Russia to Ukraine
            1 fighter moved from East Poland to Ukraine
            1 fighter moved from Finland to Ukraine
    
        Place Units - Germans
            1 factory placed in Poland
            1 armour, 1 bomber and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.17
    British regular : 0.00
    Russians AA : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians repair damage of 1x factory; Remaining resources: 16 PUs; 0 techTokens; 
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Bulgaria Romania to East Poland
            1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery moved from Balkans to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine
            1 artillery and 1 infantry moved from Italy to Balkans
            1 fighter moved from Libya to Ukraine
            1 armour moved from Egypt to French Equatorial Africa
                  Italians take French Equatorial Africa from British
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in East Poland
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in East Poland
                Italians win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Bulgaria Romania
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber moved from Western United States to 62 Sea Zone
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 62 Sea Zone to Stanovoj Chrebet
            1 bomber moved from Western United States to Caroline Islands
            2 infantry moved from Western United States to 56 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            2 infantry moved from 51 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer and 2 fighters moved from 45 Sea Zone to 51 Sea Zone
            1 infantry moved from Western Canada to Western United States
            1 destroyer moved from 1 Sea Zone to 2 Sea Zone
            1 transport moved from 10 Sea Zone to 1 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Eastern Canada: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Chinese
            1 infantry placed in Ningxia
            1 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 factory and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Karelia S.S.R.
            1 bomber moved from Germany to Russia
            1 bomber moved from Germany to Caucasus
            3 armour moved from Baltic States to East Poland
            3 infantry moved from Poland to East Poland
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to East Poland
            1 artillery and 1 infantry moved from Bulgaria Romania to East Poland
            3 armour moved from Germany to East Poland
            1 fighter moved from France to Finland
            2 fighters moved from Poland to East Poland
            1 armour moved from Anglo-Egypt Sudan to Belgian Congo
                  Germans take Belgian Congo from British
            1 armour moved from Belgian Congo to Rhodesia
            1 armour moved from Anglo-Egypt Sudan to Italian Africa
                  Germans take Italian Africa from British
            1 armour moved from Italian Africa to Rhodesia
            1 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to France
            4 infantry moved from Germany to Poland
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Karelia S.S.R. causes 0 damage total. 
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Russia causes 6 damage total. 
            Strategic bombing raid in Caucasus
                    Russians roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Caucasus causes 0 damage total. 
            Battle in Rhodesia
                Germans attack with 2 armour
                British defend with 2 infantry
                    Germans roll dice for 2 armour in Rhodesia, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Rhodesia
                    Germans roll dice for 1 armour in Rhodesia, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Rhodesia, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Rhodesia, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Rhodesia, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Rhodesia, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Rhodesia, round 7 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Rhodesia, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rhodesia
                Germans win, taking Rhodesia from British with 1 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to East Poland
    
        Place Units - Germans
            1 factory placed in Poland
            1 armour, 1 bomber and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.50
    British regular : -1.33
    Russians AA : 1.50
    

    Savegame

  • '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians repair damage of 6x factory; Remaining resources: 23 PUs; 0 techTokens; 
            Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Belorussia to Baltic States
            1 armour moved from Belorussia to Baltic States
            2 infantry moved from Caucasus to Ukraine
            1 artillery moved from Eastern Ukraine to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Baltic States
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Belorussia to Karelia S.S.R.
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Russia to Belorussia
            2 infantry moved from Persia to Caucasus
            4 armour moved from Russia to Caucasus
            6 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Urals to Archangel
    
        Place Units - Russians
            1 armour placed in Caucasus
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 0.67
    Russians regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 carriers moved from 61 Sea Zone to 62 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            3 armour moved from Manchuria to Hupeh
            1 infantry moved from Kiangsu to Hupeh
            3 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Manchuria to Buryatia S.S.R.
            2 fighters moved from 39 Sea Zone to 62 Sea Zone
            1 artillery and 2 infantry moved from Australia to 39 Sea Zone
            1 fighter moved from Yunnan to 62 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 armour moved from Fukien to Burma
            1 artillery moved from Fukien to Yunnan
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Burma
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 39 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 armour and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 armour and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for British: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 1 fighter and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hupeh
                Japanese attack with 3 armour and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 armour and 1 infantry in Hupeh, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 2 fighters placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.83
    Russians regular : -0.33
    British regular : 1.67
    

    Savegame

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