• TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 17 Sea Zone
            2 submarines moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
            6 bombers moved from Western United States to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            4 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma vil du scramble ved Japan? Mener ikke du kan bruge suicide fly på fly og submarines, vel?


  • @makalakalane Ingen scrambling. Nej, kemikaze kan kun bruges på krigsskibe, transports og ubåde undtaget.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 17 Sea Zone
            2 submarines moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
            6 bombers moved from Western United States to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            4 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 7 bombers, 4 fighters, 1 infantry, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 7 bombers, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
    
        Non Combat Move - Americans
            6 bombers moved from 6 Sea Zone to Soviet Far East
            1 bomber moved from 6 Sea Zone to Soviet Far East
            2 armour moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            2 artilleries, 3 battleships, 3 carriers, 3 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 cruiser placed in 10 Sea Zone
            5 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            9 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Hunan, round 2 : 3/13 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Tsinghai
            1 infantry moved from Suiyuyan to Chahar
            1 artillery moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 17 Sea Zone
            2 submarines moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
            6 bombers moved from Western United States to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            4 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 7 bombers, 4 fighters, 1 infantry, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 7 bombers, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
    
        Non Combat Move - Americans
            6 bombers moved from 6 Sea Zone to Soviet Far East
            1 bomber moved from 6 Sea Zone to Soviet Far East
            2 armour moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            2 artilleries, 3 battleships, 3 carriers, 3 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 cruiser placed in 10 Sea Zone
            5 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            9 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Hunan, round 2 : 3/13 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Tsinghai
            1 infantry moved from Suiyuyan to Chahar
            1 artillery moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Shan State
            1 infantry moved from Yunnan to Shan State
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 mech_infantry moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 bomber moved from India to Anhwe
            1 mech_infantry moved from Yunnan to Anhwe
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                British attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                British win, taking Anhwe from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Anhwe to Hunan
            1 bomber moved from Anhwe to Hunan
            1 aaGun moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to Burma
            1 armour moved from Yunnan to Hunan
            1 mech_infantry moved from India to Burma
            2 armour moved from India to Burma
            1 mech_infantry moved from India to Burma
            5 infantry moved from India to Burma
            4 mech_infantrys moved from Eastern Persia to India
            2 infantry moved from Eastern Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 fighter moved from Shan State to Burma
            1 tactical_bomber moved from Shan State to Burma
            2 tactical_bombers moved from Persia to India
            3 mech_infantrys moved from Persia to Iraq
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Tobruk to Alexandria
            2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from United Kingdom to French West Africa
    
        Place Units - British
            2 armour placed in Iraq
            1 mech_infantry placed in Iraq
            3 mech_infantrys placed in Persia
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 2 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 2 infantry
                Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 1,00
    Japanese regular : 1,33
    British regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Tunisia to Tobruk
            1 armour moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Alexandria
            1 infantry moved from 98 Sea Zone to Alexandria
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            2 mech_infantrys moved from Belarus to Bryansk
            1 armour moved from Belarus to Bryansk
            1 armour moved from Belarus to Nenetsia
                  Italians take Nenetsia from Russians
            1 bomber moved from Southern Italy to Bryansk
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Tobruk
                Italians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1,83 expected hits
                    British roll dice for 2 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Tobruk
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tobruk, round 3 : 0/4 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tobruk, round 4 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Tobruk
                Italians win, taking Trans-Jordan from British, taking Tobruk from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Alexandria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 cruisers in Alexandria, round 2 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bryansk
                Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Eastern Poland
            2 infantry moved from Bessarabia to Ukraine
            2 fighters moved from Tobruk to Libya
            2 infantry moved from Yugoslavia to Albania
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -4,33
    Russians regular : -0,33
    British regular : -0,67
    

    Savegame


  • @enigma Spændende spil. Interessant udvikling i Asien og spændende om din taktik kommer til at virke.


  • @enigma ja, var nødt til at satse. Kan være den er afgjort efter Japans næste tur.


  • @makalakalane Det tvivler jeg nu på.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Yunnan to Hunan
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Yunnan to Hunan
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from French West Africa to Egypt
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma det kommer an hvor ballsy de japsere de er ;)


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            1 infantry moved from Norway to 125 Sea Zone
            1 artillery moved from Norway to 125 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 artillery moved from 111 Sea Zone to Scotland
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 battleship moved from 125 Sea Zone to 111 Sea Zone
            1 cruiser moved from 125 Sea Zone to 111 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Archangel to Vologda
            1 mech_infantry moved from Belarus to Vologda
            1 artillery moved from Belarus to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            1 tactical_bomber moved from Belarus to Vologda
            1 bomber moved from Belarus to Vologda
            1 tactical_bomber moved from Bessarabia to Rostov
            1 fighter moved from Bessarabia to Rostov
            2 bombers moved from Poland to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from 97 Sea Zone to Rostov
    
        Combat - Germans
            Battle in Scotland
            Battle in Syria
            Battle in Rostov
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Scotland from British, taking Syria from French, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 2 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Smolensk, round 2 : 3/6 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 111 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 111 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            2 artilleries moved from France to Western Germany
            2 infantry moved from Germany to Western Germany
            1 infantry moved from Poland to Germany
            1 armour moved from Germany to Western Germany
            2 aaGuns, 6 armour, 7 artilleries, 22 infantry and 6 mech_infantrys moved from Belarus to Bryansk
            4 infantry moved from Novgorod to Archangel
            1 artillery and 4 infantry moved from Karelia to Novgorod
            1 tactical_bomber moved from Vologda to Bryansk
            1 aaGun moved from Germany to Poland
            1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Bessarabia to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            2 fighters moved from Rostov to Bryansk
            2 infantry moved from Bessarabia to Ukraine
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Yugoslavia to Western Germany
            1 bomber moved from Vologda to Ukraine
            2 bombers moved from Smolensk to Ukraine
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            4 infantry moved from Poland to Eastern Poland
    
        Place Units - Germans
            2 transports placed in 112 Sea Zone
            1 fighter placed in Western Germany
            1 transport placed in 97 Sea Zone
            1 infantry placed in Yugoslavia
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 armour
            EDIT: Adding units owned by Germans to Eastern Poland: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -0,33
    

    Savegame


  • @makalakalane Haha. Vi må se :-)


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Nenetsia
            1 tactical_bomber moved from Russia to Nenetsia
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 fighter moved from Russia to Rostov
            1 artillery moved from Russia to Vologda
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Nenetsia
                Russians attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Nenetsia, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Nenetsia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 8 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 8 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 9 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 9 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 10 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 10 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Nenetsia to Russia
            1 fighter moved from Nenetsia to Russia
            2 fighters moved from Rostov to Russia
            2 mech_infantrys moved from Russia to Novosibirsk
            2 aaGuns and 18 infantry moved from Amur to Korea
    
        Place Units - Russians
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : 0,00
    Russians regular : -4,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Nenetsia
            1 tactical_bomber moved from Russia to Nenetsia
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 fighter moved from Russia to Rostov
            1 artillery moved from Russia to Vologda
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Nenetsia
                Russians attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Nenetsia, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Nenetsia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 8 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 8 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 9 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 9 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 10 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 10 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Nenetsia to Russia
            1 fighter moved from Nenetsia to Russia
            2 fighters moved from Rostov to Russia
            2 mech_infantrys moved from Russia to Novosibirsk
            2 aaGuns and 18 infantry moved from Amur to Korea
    
        Place Units - Russians
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : 0,00
    Russians regular : -4,33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 42 Sea Zone to 39 Sea Zone
            2 bombers moved from French Indo China to 39 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            4 tactical_bombers moved from 19 Sea Zone to Korea
            1 fighter moved from 19 Sea Zone to Korea
            5 fighters and 3 tactical_bombers moved from Japan to Korea
            2 infantry moved from French Indo China to Shan State
            1 artillery, 2 fighters and 11 infantry moved from Manchuria to Korea
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 infantry moved from Kiangsi to Anhwe
            1 artillery moved from Kiangsi to Anhwe
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Scramble ved Indien?


  • @enigma nej tak.

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