• '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            1 Submarine moved from 41 Sea Zone to 30 Sea Zone
            2 Transports moved from 16 Sea Zone to 2 Sea Zone
            2 Fighters moved from 20 Sea Zone to London
            1 Carrier moved from 20 Sea Zone to 17 Sea Zone
            1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
    
        Purchase Units - French
            French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker placed in French Equatorial Africa
            2 Infantrys placed in Churchill
    
        Turn Complete - French
            French collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 Artillery and 1 Elite moved from Kwangsi to 92 Sea Zone
            1 Artillery and 1 Elite moved from 92 Sea Zone to Manila
            3 Infantrys moved from Mindanao to Panay
            1 Bomber moved from Davao to Panay
            3 Fighters moved from 92 Sea Zone to Manila
            2 Adv.Fighters moved from 92 Sea Zone to Manila
            3 Infantrys moved from Chubu to Kyushu
            1 Fighter moved from Tokyo to Kyushu
            4 Adv.Fighters moved from Tokyo to Kyushu
            2 Adv.Fighters moved from Tokyo to Kyushu
            1 Bomber moved from Tokyo to Kyushu
            5 Fighters moved from 92 Sea Zone to Panay
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Carrier, 2 Fighters, 12 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Panay
                Yamamoto attack with 1 Bomber, 5 Fighters and 3 Infantrys
                Americans defend with 1 Bunker
                    Yamamoto roll dice for 1 Bomber, 5 Fighters and 3 Infantrys in Panay, round 2 : 3/9 hits, 2.83 expected hits
                    Americans roll dice for 1 Bunker in Panay, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Panay
                Yamamoto win, taking Panay from Americans with 1 Bomber, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Bunker
            Battle in Kyushu
                Yamamoto attack with 6 Adv.Fighters, 1 Bomber, 1 Fighter and 3 Infantrys
                Americans defend with 2 Infantrys
                    Yamamoto roll dice for 6 Adv.Fighters, 1 Bomber, 1 Fighter and 3 Infantrys in Kyushu, round 2 : 2/11 hits, 4.50 expected hits
                    Americans roll dice for 2 Infantrys in Kyushu, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Kyushu
                Yamamoto win, taking Kyushu from Americans with 6 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 2 Infantrys
            Battle in Manila
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Fighters
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Battleships in Manila, round 2 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Fighters in Manila, round 2 : 2/7 hits, 2.83 expected hits
                    Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            5 Adv.Fighters and 1 Fighter moved from Kyushu to Tokyo
            1 Adv.Fighter moved from Kyushu to Tokyo
            1 Bomber moved from Kyushu to Tokyo
            5 Fighters moved from Panay to 92 Sea Zone
            2 Adv.Fighters and 3 Fighters moved from Manila to 92 Sea Zone
            1 Bomber moved from Panay to Tokyo
            2 Artillerys and 2 Infantrys moved from Formosa to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi
            1 Fighter moved from Banjarmasin to 92 Sea Zone
            3 Infantrys moved from Tokyo to Chubu
    
        Place Units - Yamamoto
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Davao: 1 Artillery and 2 Infantrys
            EDIT: Adding units owned by Yamamoto to Mindanao: 1 Artillery and 2 Infantrys
            EDIT: Turning off Edit Mode
            1 Carrier, 1 Fighter and 1 Submarine placed in 92 Sea Zone
            1 Fighter and 7 Infantrys placed in Tokyo
            4 Infantrys placed in Davao
            1 Infantry placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.50
    Americans regular : 0.50
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Kweichow to N.French Indochina
                  French take N.French Indochina from Hisaichi
            1 Infantry moved from Szechwan to Kweichow
            1 Infantry moved from Szechwan to Hupeh
            2 Infantrys moved from Shensi to Hupeh
            2 Infantrys moved from Suiyuan to Chahar
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Shensi
            1 Infantry moved from Lanchow to Shensi
            2 Infantrys moved from Lanchow to Szechwan
            1 Artillery moved from E.Qinghai to Lanchow
            1 Artillery moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Lanchow
            4 Infantrys moved from E.Sinkiang to W.Qinghai
            1 Elite moved from Hsining to E.Qinghai
            2 Artillerys moved from Hsining to E.Qinghai
            2 Tanks moved from Hsining to Ningsia
            1 Mech.Inf moved from Hsining to Shensi
            1 Mech.Inf moved from Peking to Korea
                  Chinese take Korea from Hisaichi
            1 Mech.Inf moved from Peking to Shanghai
            1 Artillery moved from Shantung to Shanghai
            3 Infantrys moved from Shantung to Shanghai
            1 Elite moved from Shantung to Shanghai
            1 Mech.Inf moved from Shantung to Hunan
            2 Mech.Infs moved from Shansi to Hunan
            2 Mech.Infs moved from Shansi to Hunan
            1 L.Fighter moved from Shansi to Shanghai
            2 Bombers moved from Shansi to Hunan
    
        Purchase Units - Chinese
            Chinese buy 4 ArmoredCars, 1 Bunker, 8 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 Bombers and 5 Mech.Infs
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 2 Bombers and 5 Mech.Infs in Hunan, round 2 : 3/7 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 2 Bombers and 5 Mech.Infs remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Shanghai
                Chinese attack with 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf
                Hisaichi defend with 1 ArmoredCar and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf in Shanghai, round 2 : 2/7 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
    
        Non Combat Move - Chinese
            1 L.Fighter moved from Shanghai to Shantung
            2 Bombers moved from Hunan to Shantung
            1 AAGun, 2 Artillerys and 4 Infantrys moved from Shansi to Shantung
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Shantung
            4 ArmoredCars and 2 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
            Chinese undo move 1.
            1 T.Boat placed in 84 Sea Zone
            1 Bunker and 2 Infantrys placed in Shantung
            1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Hisaichi regular : -1.17
    

    Savegame

  • '21 '19 '18 '17 '16

    @degrasse Please note the newly built Chinese navy, we will be conducting amphibious invasions next turn. :)


  • @degrasse my people have requested the return of Cairo, with all its magnificent history, be returned to its rightful owner: the British.
    Can you help?


  • TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Infantry moved from Hong Kong to Kwangtung
            1 Infantry and 1 Marine moved from Kirin to Khabarovsk
            1 Infantry moved from Kirin to Heilungchiang
            1 ArmoredCar moved from Changchun to Heilungchiang
            1 Infantry moved from Kirin to Liaoning
            1 ArmoredCar moved from Changchun to Liaoning
            1 Infantry moved from Kirin to Liaoning
            1 Infantry moved from Kirin to Korea
            1 ArmoredCar moved from Changchun to Korea
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Bunkers, 1 Elite and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Korea
                Hisaichi attack with 1 ArmoredCar and 1 Infantry
                Chinese defend with 1 Mech.Inf
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Korea, round 2 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Mech.Inf in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Mech.Inf owned by the Chinese lost in Korea
                Hisaichi win, taking Korea from Chinese with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 1 Mech.Inf
            Battle in Heilungchiang
                Hisaichi attack with 1 ArmoredCar and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Heilungchiang, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Infantry and 1 Marine
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Marine in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Marine remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Liaoning
                Hisaichi attack with 1 ArmoredCar and 2 Infantrys
                Russians defend with 1 Tank
                    Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Liaoning, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Tank in Liaoning, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Russians lost in Liaoning
                Hisaichi win, taking Liaoning from Russians with 2 Infantrys remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Russians: 1 Tank
    
        Non Combat Move - Hisaichi
            2 Tanks moved from Kirin to Changchun
            1 Infantry moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Bunker placed in Hong Kong
            1 Bunker, 1 Elite and 7 Infantrys placed in Changchun
            3 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Russians regular : 0.83
    Hisaichi regular : 1.67
    

    Savegame


  • Please ignore the dice roll for the Bomber attacking Manchester . That is not what we English do! The mouse keeps moving the map slightly when I try to move units into combat . Obviously, it was headed to Scotland!
    Will reload and start again .


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            1 Bomber moved from London to 18 Sea Zone
            1 Bomber moved from 18 Sea Zone to Scotland
            1 Adv.Fighter moved from 20 Sea Zone to Dover
            5 Fighters moved from 20 Sea Zone to Dover
            2 Infantrys moved from London to Dover
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Scotland
            1 Artillery moved from Wales to Manchester
            1 Artillery and 3 Infantrys moved from London to Manchester
            1 ArmoredCar moved from Rhodesia to Kenya
            1 ArmoredCar moved from Cape Town to Rhodesia
            1 ArmoredCar moved from Belgian Congo to Kenya
            2 ArmoredCars moved from Punjab to E.Iran
            1 Artillery moved from Assam to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Infantry moved from Sumatra to 65 Sea Zone
            1 Infantry moved from Sumatra to 65 Sea Zone
            2 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya
            1 Infantry moved from Burma to S.Thailand
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Scotland
                British attack with 1 Bomber and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Bomber and 1 Infantry in Scotland, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Malaya
                British attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Malaya
                    British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Malaya
                Thai win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in S.Thailand
                British attack with 3 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 3 Infantrys in S.Thailand, round 2 : 2/3 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in E.Iran
                British attack with 2 ArmoredCars
                Italians defend with 2 Artillerys and 1 Infantry
                    British roll dice for 2 ArmoredCars in E.Iran, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 Artillerys and 1 Infantry in E.Iran, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the British lost in E.Iran
                1 ArmoredCar owned by the British retreated to Baluchistan
                Italians win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 ArmoredCar
            Battle in Manchester
                British attack with 2 Artillerys and 3 Infantrys
                Germans defend with 1 AAGun, 1 Factory, 1 Infantry, 1 Mech.Inf and 1 Tank
                    British roll dice for 2 Artillerys and 3 Infantrys in Manchester, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Manchester, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Manchester
                    British roll dice for 2 Artillerys and 2 Infantrys in Manchester, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Manchester, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester
                    British roll dice for 2 Artillerys and 1 Infantry in Manchester, round 4 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Mech.Inf and 1 Tank in Manchester, round 4 : 0/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Manchester
                British win, taking Manchester from Germans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 9
                Casualties for British: 2 Infantrys
                Casualties for Germans: 1 Infantry, 1 Mech.Inf and 1 Tank
            Battle in Kenya
                British attack with 2 ArmoredCars
                Italians defend with 1 Mot.Inf
                    British roll dice for 2 ArmoredCars in Kenya, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Mot.Inf in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 2 ArmoredCars remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Mot.Inf
            Battle in Dover
                British attack with 1 Adv.Fighter, 5 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 5 Fighters and 2 Infantrys in Dover, round 2 : 1/8 hits, 2.50 expected hits
                    Germans roll dice for 2 Infantrys in Dover, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover
                    British roll dice for 1 Adv.Fighter, 5 Fighters and 1 Infantry in Dover, round 3 : 1/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Infantry in Dover, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover
                British win with 1 Adv.Fighter and 5 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Scotland to London
            1 Adv.Fighter and 5 Fighters moved from Dover to 20 Sea Zone
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from Rajputana to Baluchistan
    
        Place Units - British
            2 Artillerys, 1 Bunker and 6 Infantrys placed in London
            2 Adv.Fighters and 1 Carrier placed in 20 Sea Zone
            1 Infantry placed in Wales
            1 Bunker placed in Belgian Congo
            1 ArmoredCar and 1 Infantry placed in Cape Town
            2 Infantrys placed in Bombay
            1 ArmoredCar placed in Delhi
            1 Infantry placed in Madras
    
        Turn Complete - British
            British collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Thai regular : 1.00
    Germans regular : -0.50
    British regular : -2.33
    

    Territory Summary for British :

    London : 1 AAGun, 3 Artillerys, 1 Bomber, 1 Bunker, 1 Factory and 7 Infantrys
    Peleliu : 1 Infantry
    Yunnan : 1 Infantry
    Assam : 1 AAGun
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Baluchistan : 1 ArmoredCar and 1 Infantry
    Bombay : 2 Bunkers, 1 Factory and 8 Infantrys
    Rhodesia : 1 ArmoredCar
    Hyderabad : 1 AAGun, 1 ArmoredCar and 3 Infantrys
    Wales : 1 AAGun, 1 Factory and 1 Infantry
    Scotland : 1 Infantry
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 2 Artillerys, 1 Factory and 1 Infantry
    Kenya : 2 ArmoredCars
    Madras : 1 AAGun, 1 Factory and 1 Infantry
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 4 ArmoredCars and 1 Factory
    Malta : 3 Bunkers
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    Sumatra : 2 Infantrys
    S.Thailand : 1 flag, 3 Infantrys
    Alaska : 1 Infantry
    Cape Town : 1 AAGun, 1 ArmoredCar, 1 Factory and 1 Infantry
    Dublin : 1 flag
    Belgian Congo : 1 flag, 1 Bunker
    South Africa : 1 Infantry
    Amazon : 1 Infantry
    Iceland : 1 flag
    Greenland : 1 flag
    Munster : 1 flag
    18 Sea Zone : 1 T.Boat
    20 Sea Zone : 3 Adv.Fighters, 2 Battleships, 4 Carriers, 6 Cruisers, 1 Destroyer, 5 Fighters, 1 Submarine and 3 Transports
    65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports
    93 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 138 / 145
    Russians : 105 / 114
    Italians : 97 / 98
    French : 12 / 12
    Yamamoto : 60 / 60
    Chinese : 42 / 44
    Hisaichi : 35 / 35
    British : 74 / 74
    Anzac : 37 / 37
    Dutch : 17 / 21
    Finns : 9 / 12
    Romanians : 19 / 19
    Thai : 14 / 18
    Americans : 127 / 135
    

    Savegame


  • Guys : can we have the French CV back in the English Channel , please? The French Admiral was told he was going back to a Free France. (We English are mean.) He, evidently , took it badly and is now sailing away over the rainbow.

  • '21 '19 '18 '17 '16

    @witt I put the planes in London and moved the carrier back, if you would rather the other way with the carrier and planes in the channel, just have the next person edit the game file. I am happy either way.


  • @degrasse said in WaW Team Game VIIII!:

    @witt I put the planes in London and moved the carrier back, if you would rather the other way with the carrier and planes in the channel, just have the next person edit the game file. I am happy either way.

    This is an outrage of the highest decree!

    Asking for the French to move their fleet AFTER the british see their dice!! So rude ! :)


  • @gargantua I saw the Carrier, as soon as I loaded the game. I just thought it was sailing towards the Channel, slowly. Then the dice finished amd I looked again and it was still in the Atlantic!
    I just don’t understand it .

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            EDIT: Changing ownership of Formosa from Hisaichi to British
            EDIT: Removing units owned by British from Peleliu: 1 Infantry
            EDIT: Adding units owned by British to Formosa: 1 Infantry
            EDIT: Changing PUs for British from 74 to 77
            EDIT: Turning off Edit Mode
            EDIT: 1 Carrier and 1 Destroyer moved from 17 Sea Zone to 20 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            1 Artillery moved from Flores to 67 Sea Zone
            1 Elite moved from Western Australia to 67 Sea Zone
            1 Tank moved from Flores to 67 Sea Zone
            1 Artillery moved from Northern Territory to 67 Sea Zone
            1 Elite moved from Northern Territory to 67 Sea Zone
            3 Infantrys moved from Northern Territory to 67 Sea Zone
            3 Artillerys, 2 Carriers, 1 Cruiser, 9 Destroyers, 2 Elites, 4 Fighters, 3 Infantrys, 1 Tank and 4 Transports moved from 67 Sea Zone to 66 Sea Zone
            3 Artillerys, 2 Carriers, 1 Cruiser, 9 Destroyers, 2 Elites, 4 Fighters, 3 Infantrys, 1 Tank and 4 Transports moved from 66 Sea Zone to 63 Sea Zone
            3 Artillerys, 2 Elites, 3 Infantrys and 1 Tank moved from 63 Sea Zone to Mysore
            1 Fighter moved from Sumatra to Mysore
    
        Purchase Units - Anzac
            Anzac buy 2 Destroyers, 1 Factory and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Infantry moved from Townsville to Northern Territory
            1 Elite moved from Townsville to Northern Territory
            7 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Factory placed in Western Australia
            2 Destroyers and 1 Transport placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 6 PUs; 
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Just a heads up that our side will be doing some ncm edits in the Indian Ocean…


  • @captainwalker said in WaW Team Game VIIII!:

    Just a heads up that our side will be doing some ncm edits in the Indian Ocean…

    Mid battle myself and one of my battles was cancelled? (fgt vs TP boat) Ill make sure the dice get rolled.

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Finns
            1 ArmoredCar moved from Helsinki to Kotka
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Tampere to Oulu
            1 ArmoredCar moved from Helsinki to Oulu
            3 Infantrys moved from Helsinki to 24 Sea Zone
            1 Fighter moved from Kiev to Latvia
            1 Fighter moved from Kiev to Latvia
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
            1 Infantry moved from 24 Sea Zone to Vyborg
                  Finns take Vyborg from Russians
            2 Infantrys moved from 24 Sea Zone to Latvia
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Latvia
                Finns attack with 2 Fighters and 2 Infantrys
                Russians defend with 2 Infantrys
                    Finns roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Latvia
                    Finns roll dice for 2 Fighters and 1 Infantry in Latvia, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Latvia, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Latvia
                Finns win with 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 2 Infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by Finns from 21 Sea Zone: 1 Adv.Fighter
                EDIT: Turning off Edit Mode
            Battle in Kotka
                Finns attack with 1 ArmoredCar and 2 Infantrys
                Russians defend with 1 Artillery
                    Finns roll dice for 1 ArmoredCar and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Kotka, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Oulu
                Finns attack with 1 ArmoredCar and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 ArmoredCar and 2 Infantrys in Oulu, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 ArmoredCar and 2 Infantrys in Oulu, round 3 : 2/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
                Finns win, taking Oulu from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            Turning on Edit Mode
            EDIT: Removing units owned by British from 18 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by Finns to Dover: 1 Adv.Fighter
            EDIT: Turning off Edit Mode
            2 Fighters moved from Latvia to Helsinki
    
        Place Units - Finns
            2 ArmoredCars, 1 Elite and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.17
    Russians regular : 1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Romanians round 8

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Destroyer and 2 Submarines moved from 65 Sea Zone to 63 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    @gargantua Edit should be done now.

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from Helsinki: 2 Fighters
            EDIT: Adding units owned by Finns to Danzig: 2 Fighters
            EDIT: Turning off Edit Mode
            1 Adv.Fighter moved from Kiev to 54 Sea Zone
            1 Adv.Fighter moved from 54 Sea Zone to Erzurum
            1 Adv.Fighter moved from Erzurum to W.Iran
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker, 1 Infantry and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
            1 Infantry moved from Vinnytsia to Odessa
            1 Fighter, 2 Mot.Infs and 6 Tanks moved from Kiev to Vinnytsia
    
        Place Units - Romanians
            1 Bunker placed in Vinnytsia
            1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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