So it looks like.
I have a g40 running with him but his last post is 30 days ago
WaW Team Game VIIII!
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 1 Submarine moved from 41 Sea Zone to 30 Sea Zone 2 Transports moved from 16 Sea Zone to 2 Sea Zone 2 Fighters moved from 20 Sea Zone to London 1 Carrier moved from 20 Sea Zone to 17 Sea Zone 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone Purchase Units - French French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; Non Combat Move - French Place Units - French 1 Bunker placed in French Equatorial Africa 2 Infantrys placed in Churchill Turn Complete - French French collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 Artillery and 1 Elite moved from Kwangsi to 92 Sea Zone 1 Artillery and 1 Elite moved from 92 Sea Zone to Manila 3 Infantrys moved from Mindanao to Panay 1 Bomber moved from Davao to Panay 3 Fighters moved from 92 Sea Zone to Manila 2 Adv.Fighters moved from 92 Sea Zone to Manila 3 Infantrys moved from Chubu to Kyushu 1 Fighter moved from Tokyo to Kyushu 4 Adv.Fighters moved from Tokyo to Kyushu 2 Adv.Fighters moved from Tokyo to Kyushu 1 Bomber moved from Tokyo to Kyushu 5 Fighters moved from 92 Sea Zone to Panay Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 2 Fighters, 12 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Panay Yamamoto attack with 1 Bomber, 5 Fighters and 3 Infantrys Americans defend with 1 Bunker Yamamoto roll dice for 1 Bomber, 5 Fighters and 3 Infantrys in Panay, round 2 : 3/9 hits, 2.83 expected hits Americans roll dice for 1 Bunker in Panay, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Panay Yamamoto win, taking Panay from Americans with 1 Bomber, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Bunker Battle in Kyushu Yamamoto attack with 6 Adv.Fighters, 1 Bomber, 1 Fighter and 3 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 6 Adv.Fighters, 1 Bomber, 1 Fighter and 3 Infantrys in Kyushu, round 2 : 2/11 hits, 4.50 expected hits Americans roll dice for 2 Infantrys in Kyushu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Kyushu Yamamoto win, taking Kyushu from Americans with 6 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in Manila Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Fighters Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Battleships in Manila, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Fighters in Manila, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 5 Adv.Fighters and 1 Fighter moved from Kyushu to Tokyo 1 Adv.Fighter moved from Kyushu to Tokyo 1 Bomber moved from Kyushu to Tokyo 5 Fighters moved from Panay to 92 Sea Zone 2 Adv.Fighters and 3 Fighters moved from Manila to 92 Sea Zone 1 Bomber moved from Panay to Tokyo 2 Artillerys and 2 Infantrys moved from Formosa to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi 1 Fighter moved from Banjarmasin to 92 Sea Zone 3 Infantrys moved from Tokyo to Chubu Place Units - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Davao: 1 Artillery and 2 Infantrys EDIT: Adding units owned by Yamamoto to Mindanao: 1 Artillery and 2 Infantrys EDIT: Turning off Edit Mode 1 Carrier, 1 Fighter and 1 Submarine placed in 92 Sea Zone 1 Fighter and 7 Infantrys placed in Tokyo 4 Infantrys placed in Davao 1 Infantry placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.50 Americans regular : 0.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Hisaichi 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Szechwan to Hupeh 2 Infantrys moved from Shensi to Hupeh 2 Infantrys moved from Suiyuan to Chahar 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Lanchow to Shensi 2 Infantrys moved from Lanchow to Szechwan 1 Artillery moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from E.Sinkiang to W.Qinghai 1 Elite moved from Hsining to E.Qinghai 2 Artillerys moved from Hsining to E.Qinghai 2 Tanks moved from Hsining to Ningsia 1 Mech.Inf moved from Hsining to Shensi 1 Mech.Inf moved from Peking to Korea Chinese take Korea from Hisaichi 1 Mech.Inf moved from Peking to Shanghai 1 Artillery moved from Shantung to Shanghai 3 Infantrys moved from Shantung to Shanghai 1 Elite moved from Shantung to Shanghai 1 Mech.Inf moved from Shantung to Hunan 2 Mech.Infs moved from Shansi to Hunan 2 Mech.Infs moved from Shansi to Hunan 1 L.Fighter moved from Shansi to Shanghai 2 Bombers moved from Shansi to Hunan Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Bunker, 8 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 2 Bombers and 5 Mech.Infs Hisaichi defend with 1 Tank Chinese roll dice for 2 Bombers and 5 Mech.Infs in Hunan, round 2 : 3/7 hits, 3.00 expected hits Hisaichi roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 2 Bombers and 5 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Shanghai Chinese attack with 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf Hisaichi defend with 1 ArmoredCar and 1 Tank Chinese roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf in Shanghai, round 2 : 2/7 hits, 2.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Non Combat Move - Chinese 1 L.Fighter moved from Shanghai to Shantung 2 Bombers moved from Hunan to Shantung 1 AAGun, 2 Artillerys and 4 Infantrys moved from Shansi to Shantung Place Units - Chinese 1 Bunker and 3 Infantrys placed in Shantung 4 ArmoredCars and 2 Infantrys placed in Hsining 3 Infantrys placed in Urumqi Chinese undo move 1. 1 T.Boat placed in 84 Sea Zone 1 Bunker and 2 Infantrys placed in Shantung 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Hisaichi regular : -1.17
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@degrasse Please note the newly built Chinese navy, we will be conducting amphibious invasions next turn. :)
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@degrasse my people have requested the return of Cairo, with all its magnificent history, be returned to its rightful owner: the British.
Can you help? -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry and 1 Marine moved from Kirin to Khabarovsk 1 Infantry moved from Kirin to Heilungchiang 1 ArmoredCar moved from Changchun to Heilungchiang 1 Infantry moved from Kirin to Liaoning 1 ArmoredCar moved from Changchun to Liaoning 1 Infantry moved from Kirin to Liaoning 1 Infantry moved from Kirin to Korea 1 ArmoredCar moved from Changchun to Korea Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 1 Elite and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Korea Hisaichi attack with 1 ArmoredCar and 1 Infantry Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Korea, round 2 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Mech.Inf in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Mech.Inf owned by the Chinese lost in Korea Hisaichi win, taking Korea from Chinese with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Mech.Inf Battle in Heilungchiang Hisaichi attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Heilungchiang, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 Infantry and 1 Marine Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Marine in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Marine remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Liaoning Hisaichi attack with 1 ArmoredCar and 2 Infantrys Russians defend with 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Liaoning, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Tank in Liaoning, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Russians lost in Liaoning Hisaichi win, taking Liaoning from Russians with 2 Infantrys remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 1 Tank Non Combat Move - Hisaichi 2 Tanks moved from Kirin to Changchun 1 Infantry moved from Changchun to Kirin Place Units - Hisaichi 1 Bunker placed in Hong Kong 1 Bunker, 1 Elite and 7 Infantrys placed in Changchun 3 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : 0.83 Hisaichi regular : 1.67
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Please ignore the dice roll for the Bomber attacking Manchester . That is not what we English do! The mouse keeps moving the map slightly when I try to move units into combat . Obviously, it was headed to Scotland!
Will reload and start again . -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 Bomber moved from London to 18 Sea Zone 1 Bomber moved from 18 Sea Zone to Scotland 1 Adv.Fighter moved from 20 Sea Zone to Dover 5 Fighters moved from 20 Sea Zone to Dover 2 Infantrys moved from London to Dover 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Scotland 1 Artillery moved from Wales to Manchester 1 Artillery and 3 Infantrys moved from London to Manchester 1 ArmoredCar moved from Rhodesia to Kenya 1 ArmoredCar moved from Cape Town to Rhodesia 1 ArmoredCar moved from Belgian Congo to Kenya 2 ArmoredCars moved from Punjab to E.Iran 1 Artillery moved from Assam to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Infantry moved from Sumatra to 65 Sea Zone 1 Infantry moved from Sumatra to 65 Sea Zone 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya 1 Infantry moved from Burma to S.Thailand Purchase Units - British British buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Scotland British attack with 1 Bomber and 1 Infantry Germans defend with 1 Infantry British roll dice for 1 Bomber and 1 Infantry in Scotland, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Malaya British attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Malaya British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Malaya Thai win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in S.Thailand British attack with 3 Infantrys Thai defend with 1 Infantry British roll dice for 3 Infantrys in S.Thailand, round 2 : 2/3 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in E.Iran British attack with 2 ArmoredCars Italians defend with 2 Artillerys and 1 Infantry British roll dice for 2 ArmoredCars in E.Iran, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in E.Iran, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the British lost in E.Iran 1 ArmoredCar owned by the British retreated to Baluchistan Italians win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 1 ArmoredCar Battle in Manchester British attack with 2 Artillerys and 3 Infantrys Germans defend with 1 AAGun, 1 Factory, 1 Infantry, 1 Mech.Inf and 1 Tank British roll dice for 2 Artillerys and 3 Infantrys in Manchester, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Manchester, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Manchester British roll dice for 2 Artillerys and 2 Infantrys in Manchester, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Manchester, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester British roll dice for 2 Artillerys and 1 Infantry in Manchester, round 4 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf and 1 Tank in Manchester, round 4 : 0/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Manchester British win, taking Manchester from Germans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 9 Casualties for British: 2 Infantrys Casualties for Germans: 1 Infantry, 1 Mech.Inf and 1 Tank Battle in Kenya British attack with 2 ArmoredCars Italians defend with 1 Mot.Inf British roll dice for 2 ArmoredCars in Kenya, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Mot.Inf in Kenya, round 2 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 ArmoredCars remaining. Battle score for attacker is 5 Casualties for Italians: 1 Mot.Inf Battle in Dover British attack with 1 Adv.Fighter, 5 Fighters and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 5 Fighters and 2 Infantrys in Dover, round 2 : 1/8 hits, 2.50 expected hits Germans roll dice for 2 Infantrys in Dover, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover British roll dice for 1 Adv.Fighter, 5 Fighters and 1 Infantry in Dover, round 3 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 Infantry in Dover, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover British win with 1 Adv.Fighter and 5 Fighters remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Germans: 2 Infantrys Non Combat Move - British 1 Bomber moved from Scotland to London 1 Adv.Fighter and 5 Fighters moved from Dover to 20 Sea Zone 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Rajputana to Baluchistan Place Units - British 2 Artillerys, 1 Bunker and 6 Infantrys placed in London 2 Adv.Fighters and 1 Carrier placed in 20 Sea Zone 1 Infantry placed in Wales 1 Bunker placed in Belgian Congo 1 ArmoredCar and 1 Infantry placed in Cape Town 2 Infantrys placed in Bombay 1 ArmoredCar placed in Delhi 1 Infantry placed in Madras Turn Complete - British British collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Thai regular : 1.00 Germans regular : -0.50 British regular : -2.33
Territory Summary for British :
London : 1 AAGun, 3 Artillerys, 1 Bomber, 1 Bunker, 1 Factory and 7 Infantrys Peleliu : 1 Infantry Yunnan : 1 Infantry Assam : 1 AAGun Vancouver : 1 AAGun, 1 Factory and 1 Infantry Baluchistan : 1 ArmoredCar and 1 Infantry Bombay : 2 Bunkers, 1 Factory and 8 Infantrys Rhodesia : 1 ArmoredCar Hyderabad : 1 AAGun, 1 ArmoredCar and 3 Infantrys Wales : 1 AAGun, 1 Factory and 1 Infantry Scotland : 1 Infantry Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 2 Artillerys, 1 Factory and 1 Infantry Kenya : 2 ArmoredCars Madras : 1 AAGun, 1 Factory and 1 Infantry Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 4 ArmoredCars and 1 Factory Malta : 3 Bunkers Nauru : 1 Infantry Tarawa : 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys Sumatra : 2 Infantrys S.Thailand : 1 flag, 3 Infantrys Alaska : 1 Infantry Cape Town : 1 AAGun, 1 ArmoredCar, 1 Factory and 1 Infantry Dublin : 1 flag Belgian Congo : 1 flag, 1 Bunker South Africa : 1 Infantry Amazon : 1 Infantry Iceland : 1 flag Greenland : 1 flag Munster : 1 flag 18 Sea Zone : 1 T.Boat 20 Sea Zone : 3 Adv.Fighters, 2 Battleships, 4 Carriers, 6 Cruisers, 1 Destroyer, 5 Fighters, 1 Submarine and 3 Transports 65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports 93 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 138 / 145 Russians : 105 / 114 Italians : 97 / 98 French : 12 / 12 Yamamoto : 60 / 60 Chinese : 42 / 44 Hisaichi : 35 / 35 British : 74 / 74 Anzac : 37 / 37 Dutch : 17 / 21 Finns : 9 / 12 Romanians : 19 / 19 Thai : 14 / 18 Americans : 127 / 135
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Guys : can we have the French CV back in the English Channel , please? The French Admiral was told he was going back to a Free France. (We English are mean.) He, evidently , took it badly and is now sailing away over the rainbow.
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@witt I put the planes in London and moved the carrier back, if you would rather the other way with the carrier and planes in the channel, just have the next person edit the game file. I am happy either way.
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@degrasse said in WaW Team Game VIIII!:
@witt I put the planes in London and moved the carrier back, if you would rather the other way with the carrier and planes in the channel, just have the next person edit the game file. I am happy either way.
This is an outrage of the highest decree!
Asking for the French to move their fleet AFTER the british see their dice!! So rude ! :)
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@gargantua I saw the Carrier, as soon as I loaded the game. I just thought it was sailing towards the Channel, slowly. Then the dice finished amd I looked again and it was still in the Atlantic!
I just don’t understand it . -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac EDIT: Changing ownership of Formosa from Hisaichi to British EDIT: Removing units owned by British from Peleliu: 1 Infantry EDIT: Adding units owned by British to Formosa: 1 Infantry EDIT: Changing PUs for British from 74 to 77 EDIT: Turning off Edit Mode EDIT: 1 Carrier and 1 Destroyer moved from 17 Sea Zone to 20 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery moved from Flores to 67 Sea Zone 1 Elite moved from Western Australia to 67 Sea Zone 1 Tank moved from Flores to 67 Sea Zone 1 Artillery moved from Northern Territory to 67 Sea Zone 1 Elite moved from Northern Territory to 67 Sea Zone 3 Infantrys moved from Northern Territory to 67 Sea Zone 3 Artillerys, 2 Carriers, 1 Cruiser, 9 Destroyers, 2 Elites, 4 Fighters, 3 Infantrys, 1 Tank and 4 Transports moved from 67 Sea Zone to 66 Sea Zone 3 Artillerys, 2 Carriers, 1 Cruiser, 9 Destroyers, 2 Elites, 4 Fighters, 3 Infantrys, 1 Tank and 4 Transports moved from 66 Sea Zone to 63 Sea Zone 3 Artillerys, 2 Elites, 3 Infantrys and 1 Tank moved from 63 Sea Zone to Mysore 1 Fighter moved from Sumatra to Mysore Purchase Units - Anzac Anzac buy 2 Destroyers, 1 Factory and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from Townsville to Northern Territory 1 Elite moved from Townsville to Northern Territory 7 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Factory placed in Western Australia 2 Destroyers and 1 Transport placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 23 PUs
Combat Hit Differential Summary :
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Just a heads up that our side will be doing some ncm edits in the Indian Ocean…
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@captainwalker said in WaW Team Game VIIII!:
Just a heads up that our side will be doing some ncm edits in the Indian Ocean…
Mid battle myself and one of my battles was cancelled? (fgt vs TP boat) Ill make sure the dice get rolled.
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 ArmoredCar moved from Helsinki to Kotka 1 Infantry moved from Tampere to Kotka 1 Infantry moved from Tampere to Oulu 1 ArmoredCar moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to 24 Sea Zone 1 Fighter moved from Kiev to Latvia 1 Fighter moved from Kiev to Latvia 1 Infantry moved from Tampere to Kotka 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere 1 Infantry moved from 24 Sea Zone to Vyborg Finns take Vyborg from Russians 2 Infantrys moved from 24 Sea Zone to Latvia Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Latvia Finns attack with 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Finns roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Latvia Finns roll dice for 2 Fighters and 1 Infantry in Latvia, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Latvia, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Latvia Finns win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for Finns: 2 Infantrys Casualties for Russians: 2 Infantrys Turning on Edit Mode EDIT: Removing units owned by Finns from 21 Sea Zone: 1 Adv.Fighter EDIT: Turning off Edit Mode Battle in Kotka Finns attack with 1 ArmoredCar and 2 Infantrys Russians defend with 1 Artillery Finns roll dice for 1 ArmoredCar and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Kotka, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery Battle in Oulu Finns attack with 1 ArmoredCar and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 ArmoredCar and 2 Infantrys in Oulu, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 ArmoredCar and 2 Infantrys in Oulu, round 3 : 2/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu Finns win, taking Oulu from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Turning on Edit Mode EDIT: Removing units owned by British from 18 Sea Zone: 1 T.Boat EDIT: Adding units owned by Finns to Dover: 1 Adv.Fighter EDIT: Turning off Edit Mode 2 Fighters moved from Latvia to Helsinki Place Units - Finns 2 ArmoredCars, 1 Elite and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 1.17 Russians regular : 1.67
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TripleA Manual Gamesave Post: Romanians round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Destroyer and 2 Submarines moved from 65 Sea Zone to 63 Sea Zone
Combat Hit Differential Summary :
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@gargantua Edit should be done now.
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians Turning on Edit Mode EDIT: Removing units owned by Finns from Helsinki: 2 Fighters EDIT: Adding units owned by Finns to Danzig: 2 Fighters EDIT: Turning off Edit Mode 1 Adv.Fighter moved from Kiev to 54 Sea Zone 1 Adv.Fighter moved from 54 Sea Zone to Erzurum 1 Adv.Fighter moved from Erzurum to W.Iran Purchase Units - Romanians Romanians buy 1 Bunker, 1 Infantry and 2 Tanks; Remaining resources: 1 PUs; Combat - Romanians Non Combat Move - Romanians 1 Infantry moved from Vinnytsia to Odessa 1 Fighter, 2 Mot.Infs and 6 Tanks moved from Kiev to Vinnytsia Place Units - Romanians 1 Bunker placed in Vinnytsia 1 Infantry and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :