Snigg (X) vs. Mainah (+16) BM3

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            2 infantry and 2 mech_infantrys moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Spain to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to Spain
            2 aaGuns, 1 armour, 8 artilleries, 2 fighters, 15 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber moved from Southern France to Spain
            3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            8 infantry moved from Eastern United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            1 bomber, 1 harbour and 2 infantry placed in Spain
            1 infantry placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters and 3 infantry moved from Iraq to Turkey
            3 mech_infantrys moved from Persia to Turkey
            2 fighters moved from Egypt to Turkey
            3 bombers moved from Egypt to Romania
    
        Combat - British
            Battle in Romania
                British attack with 3 bombers
                Italians defend with 2 fighters
                    British roll dice for 3 bombers in Romania, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 2 fighters in Romania, round 2 : 0/2 hits, 1.33 expected hits
                    2 fighters owned by the Italians lost in Romania
                British win with 3 bombers remaining. Battle score for attacker is 20
                Casualties for Italians: 2 fighters
            Battle in Turkey
                British attack with 5 fighters, 3 infantry and 3 mech_infantrys
                Italians defend with 4 artilleries and 3 infantry
                    British roll dice for 5 fighters, 3 infantry and 3 mech_infantrys in Turkey, round 2 : 3/11 hits, 3.50 expected hits
                    Italians roll dice for 4 artilleries and 3 infantry in Turkey, round 2 : 1/7 hits, 2.33 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
                    British roll dice for 5 fighters, 2 infantry and 3 mech_infantrys in Turkey, round 3 : 5/10 hits, 3.33 expected hits
                    Italians roll dice for 4 artilleries in Turkey, round 3 : 2/4 hits, 1.33 expected hits
                    4 artilleries owned by the Italians and 2 infantry owned by the British lost in Turkey
                British win, taking Turkey from Italians with 5 fighters and 3 mech_infantrys remaining. Battle score for attacker is 16
                Casualties for British: 3 infantry
                Casualties for Italians: 4 artilleries and 3 infantry
    
        Non Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Turkey to 80 Sea Zone
            2 fighters moved from Turkey to Egypt
            1 fighter moved from Turkey to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Syria
            1 aaGun moved from Egypt to Trans-Jordan
            1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers moved from India to Burma
            2 armour and 4 mech_infantrys moved from Afghanistan to India
            1 fighter moved from 80 Sea Zone to India
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 armour, 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber moved from Southern France to Spain
            3 bombers moved from Romania to Novgorod
    
        Place Units - British
            1 armour and 1 infantry placed in Iraq
            1 bomber and 1 tactical_bomber placed in Egypt
            3 submarines placed in 80 Sea Zone
            1 submarine placed in 80 Sea Zone
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans AA : -0.17
    Germans regular : -1.33
    British regular : 2.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag, 2 infantry and 2 mech_infantrys
    Burma : 3 aaGuns, 5 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 2 tactical_bombers
    India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
    Queensland : 1 aaGun
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    32 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines, 1 tactical_bomber and 2 transports
    30 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
    10 Sea Zone : 1 carrier, 2 fighters, 3 submarines and 1 transport
    17 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 aaGun
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
    Morocco : 1 flag, 1 airfield
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Algeria : 1 flag, 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Syria : 1 flag, 1 armour and 1 mech_infantry
    French West Africa : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Sardinia : 1 flag, 1 infantry
    Novgorod : 3 bombers
    Afghanistan : 1 flag
    80 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 7 submarines and 1 transport
    Turkey : 1 flag, 3 mech_infantrys
    Mozambique : 1 flag
    104 Sea Zone : 1 destroyer
    Saudi Arabia : 1 flag
    Eire : 1 flag
    97 Sea Zone : 4 submarines
    Iraq : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 3 infantry
    92 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
    Eastern Persia : 1 flag
    Brazil : 1 flag
    Venezuela : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 factory_minor
    Spain : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 10 artilleries, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 32 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 8 transports
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,4,6,5,1
            Italians collect 10 PUs (6 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Northern Italy : 3 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
    Eastern Poland : 1 flag
    Greece : 1 flag
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from South Australia to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 1 aaGun, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
    Dutch New Guinea : 1 flag
    62 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 6 submarines and 2 transports
    United Kingdom : 2 infantry
    81 Sea Zone : 1 destroyer
    

    Savegame

  • 2023 '20

    Edit: Correcting my US NCM - 1 DD from SZ 10 meant for SZ 25

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 51 PUs; 
            Germans buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Poland to Novgorod
    
        Combat - Germans
            Strategic bombing raid in Novgorod
                    Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Novgorod causes 3 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Western Germany
            10 infantry moved from Germany to Poland
            3 infantry moved from Baltic States to Poland
            6 infantry moved from Karelia to Finland
            1 bomber moved from Northern Italy to Western Germany
            2 fighters and 3 tactical_bombers moved from Northern Italy to Western Germany
            1 mech_infantry moved from Poland to Romania
    
        Place Units - Germans
            9 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,1,2,3,5,4
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
    Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 3 tactical_bombers
    Romania : 1 mech_infantry
    Poland : 3 aaGuns, 19 artilleries and 50 infantry
    Germany : 1 factory_major and 6 mech_infantrys
    Northern Italy : 3 aaGuns, 11 artilleries and 38 infantry
    Southern Italy : 2 fighters
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Bessarabia : 1 flag
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
    Switzerland : 1 flag
    Bulgaria : 1 flag
    Sweden : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 6 infantry
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_minor; Remaining resources: 29 PUs; 
            Russians buy 1 aaGun, 2 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 mech_infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Russia to Urals
            2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            3 armour, 5 infantry and 5 mech_infantrys moved from Kazakhstan to Tsinghai
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Russians attack with 3 armour, 5 infantry and 5 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 3 armour, 5 infantry and 5 mech_infantrys in Tsinghai, round 2 : 2/13 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novosibirsk to Novgorod
            1 fighter and 1 tactical_bomber moved from Urals to Novgorod
            5 mech_infantrys moved from Bryansk to Ukraine
            3 infantry moved from Western Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Volgograd to Kazakhstan
            1 aaGun moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Samara to Kazakhstan
            2 armour and 1 mech_infantry moved from Russia to Ukraine
            4 infantry moved from Belarus to Novgorod
    
        Place Units - Russians
            1 aaGun and 2 artilleries placed in Novgorod
            4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Russians regular : -2.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            7 fighters and 8 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from Japan to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 10 fighters and 8 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 10 fighters and 8 tactical_bombers in 17 Sea Zone, round 2 : 12/19 hits, 10.67 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            2 marines moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 1 infantry, 2 marines, 6 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            10 fighters and 8 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 mech_infantrys moved from Shantung to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 artillery, 1 fighter and 1 infantry placed in Japan
            1 carrier and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 1.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 2 marines
    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 8 infantry
    Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 fighter, 9 infantry and 22 mech_infantrys
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry and 6 mech_infantrys
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 3 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag, 1 mech_infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
    Celebes : 1 flag
    Java : 1 flag, 2 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    33 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 8 fighters, 6 submarines, 8 tactical_bombers and 1 transport
    36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
    17 Sea Zone : 1 destroyer
    6 Sea Zone : 1 carrier and 1 transport
    Novosibirsk : 1 flag
    

    Savegame

  • 2023 '20

    @snigg
    I’m getting the impression you don’t want the allies to win.

  • '22 '21 '20 '17 '15

    @mainah said in Snigg (X) vs. Mainah (+16) BM3:

    @snigg
    I’m getting the impression you don’t want the allies to win.

    I’m thinking it’s pretty close to a foregone conclusion that the Allies will, but I’m still holding out minor hope the Empire of the Rising Sun will save the day and snatch victory from the jaws of defeat…

  • 2023 '20

    @snigg
    Not conclusive yet. There is still hope, i must say.

  • 2023 '20

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 8 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Spain to Portugal
            4 fighters and 1 tactical_bomber moved from Spain to Portugal
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 3/9 hits, 4.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Portugal to Spain
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from Marshall Islands to 32 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 2 infantry, 2 mech_infantrys, 6 submarines, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            8 infantry placed in Eastern United States
            1 tactical_bomber placed in Western United States
            3 submarines placed in 105 Sea Zone
            3 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Neutral_True regular : -0.67
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    British Columbia : 1 infantry
    Queensland : 1 aaGun
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 tactical_bomber
    Johnston Island : 2 infantry and 2 mech_infantrys
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    30 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 9 destroyers, 12 fighters, 10 submarines, 2 tactical_bombers and 2 transports
    10 Sea Zone : 3 destroyers, 1 submarine and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
    Morocco : 1 flag, 1 airfield and 1 infantry
    Algeria : 1 flag
    Tunisia : 1 flag
    Portugal : 1 flag, 2 artilleries and 2 infantry
    92 Sea Zone : 1 transport
    101 Sea Zone : 4 transports
    Spain : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 7 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 26 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
    91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 3 transports
    105 Sea Zone : 3 submarines
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 8 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Spain to Portugal
            4 fighters and 1 tactical_bomber moved from Spain to Portugal
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 3/9 hits, 4.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Portugal to Spain
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from Marshall Islands to 32 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 2 infantry, 2 mech_infantrys, 6 submarines, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            8 infantry placed in Eastern United States
            1 tactical_bomber placed in Western United States
            3 submarines placed in 105 Sea Zone
            3 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 bombers, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 bombers moved from Novgorod to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 3,5,8 and causes: 16 damage to unit: factory_major
                Bombing raid in Germany causes 16 damage total. 
    
        Non Combat Move - British
            3 bombers moved from Germany to Novgorod
            1 armour and 1 mech_infantry moved from Syria to Turkey
            1 aaGun moved from Trans-Jordan to Syria
            1 armour and 3 infantry moved from Iraq to Turkey
            1 bomber moved from Egypt to India
            1 fighter moved from Iraq to India
            4 mech_infantrys moved from India to Burma
            2 armour moved from India to Burma
            1 carrier, 2 destroyers, 7 submarines and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 fighters moved from 80 Sea Zone to India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Iraq
            2 bombers and 1 fighter placed in Persia
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans AA : -0.50
    Neutral_True regular : -0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Burma : 3 aaGuns, 2 armour, 5 artilleries, 2 fighters, 31 infantry, 6 mech_infantrys and 2 tactical_bombers
    British Columbia : 1 infantry
    India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
    Queensland : 1 aaGun
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 tactical_bomber
    Johnston Island : 2 infantry and 2 mech_infantrys
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    30 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 9 destroyers, 12 fighters, 10 submarines, 2 tactical_bombers and 2 transports
    10 Sea Zone : 3 destroyers, 1 submarine and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
    Morocco : 1 flag, 1 airfield and 1 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Algeria : 1 flag
    Syria : 1 flag, 1 aaGun
    French West Africa : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Sardinia : 1 flag, 1 infantry
    Novgorod : 3 bombers
    Portugal : 1 flag, 2 artilleries and 2 infantry
    Afghanistan : 1 flag
    80 Sea Zone : 1 flag
    Turkey : 1 flag, 2 armour, 3 infantry and 4 mech_infantrys
    Mozambique : 1 flag
    Saudi Arabia : 1 flag
    Eire : 1 flag
    97 Sea Zone : 4 submarines
    Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
    92 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
    Eastern Persia : 1 flag
    101 Sea Zone : 4 transports
    79 Sea Zone : 1 carrier, 2 destroyers, 7 submarines and 1 transport
    Brazil : 1 flag
    Venezuela : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 2 bombers, 1 factory_minor and 1 fighter
    Spain : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 8 artilleries, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 30 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers
    91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 3 transports
    110 Sea Zone : 1 destroyer
    105 Sea Zone : 3 submarines
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,6,3,2,4,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,5,5,5,4
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Northern Italy : 3 armour, 2 artilleries, 1 factory_major, 3 infantry and 3 mech_infantrys
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
    Eastern Poland : 1 flag
    Greece : 1 flag
    

    Savegame

  • 2023 '20

    @snigg
    The allies have still not fixed their torpedo problems i see

  • '22 '21 '20 '17 '15

    @mainah those torpedoes are sinking plenty of supplies sadly needed for the war effort…

  • 2023 '20

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 carriers moved from 62 Sea Zone to 61 Sea Zone
            2 transports moved from 62 Sea Zone to 61 Sea Zone
            1 artillery moved from Queensland to South Australia
            1 aaGun moved from South Australia to Queensland
            2 fighters moved from 62 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 47 Sea Zone
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 49 Sea Zone
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 carriers moved from 62 Sea Zone to 61 Sea Zone
            2 transports moved from 62 Sea Zone to 61 Sea Zone
            1 artillery moved from Queensland to South Australia
            1 aaGun moved from South Australia to Queensland
            2 fighters moved from 62 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 47 Sea Zone
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 49 Sea Zone
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom causes 7 damage total.  Damaged units is as follows: factory_major = 4, airfield = 3
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Western Germany
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 bomber moved from 110 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            3 aaGuns, 19 artilleries and 50 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            2 armour, 1 artillery and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6,1,6,4,1
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Germans regular : -1.33
    British regular : -0.33
    

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
    Western Germany : 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 25 infantry and 2 tactical_bombers
    Germany : 1 factory_major
    Northern Italy : 3 aaGuns, 11 artilleries and 38 infantry
    Southern Italy : 2 fighters
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Eastern Poland : 3 aaGuns, 19 artilleries, 50 infantry and 7 mech_infantrys
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
    Switzerland : 1 flag
    Bulgaria : 1 flag
    Sweden : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 6 infantry
    110 Sea Zone : 1 destroyer
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
            1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 2 armour and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Timguska, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys moved from Tsinghai to Kazakhstan
            3 infantry moved from Bessarabia to Ukraine
            2 armour and 6 mech_infantrys moved from Ukraine to Belarus
            4 mech_infantrys moved from Russia to Belarus
            3 artilleries, 3 fighters, 11 infantry and 2 tactical_bombers moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 0.67
    

    Savegame

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