• TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
                Russians loses 0 PUs for violating E.Irans neutrality.
            1 Infantry moved from S.Karelia to N.Karelia
                  Russians take N.Karelia from Germans
            1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg
            1 Infantry moved from Leningrad to Latvia
            1 Artillery moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Novgorod
            1 Adv.Fighter moved from Yaroslavl to Novgorod
            1 Artillery and 2 Infantrys moved from Kursk to Minsk
            1 Fighter moved from Leningrad to Minsk
            2 Infantrys moved from Leningrad to Estonia
            1 Fighter moved from Leningrad to Estonia
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
            1 Bomber moved from Kursk to Crimea
            1 Artillery and 2 Infantrys moved from Rostov to Donetsk
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to E.Iran
                  Russians take E.Iran from Neutral
            1 Infantry moved from Okhotsk to Ayan
            1 Tank moved from Olyokminsk to Ayan
            2 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Artillery, 3 Infantrys, 1 Mot.Inf and 4 Tanks moved from N.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 19 Infantrys, 3 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ayan
                Russians attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys and 1 Mech.Inf
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Ayan, round 2 : 1/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Ayan, round 3 : 1/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Ayan, round 4 : 2/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 3 Infantrys
                Casualties for Hisaichi: 2 Infantrys and 1 Mech.Inf
            Battle in Chita
                Russians attack with 1 Artillery, 3 Infantrys, 1 Mot.Inf and 4 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 3 Infantrys, 1 Mot.Inf and 4 Tanks in Chita, round 2 : 3/9 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery, 3 Infantrys, 1 Mot.Inf and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Estonia
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 2/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Estonia
                Russians win, taking Estonia from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Artillery
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
            Battle in Donetsk
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Artillery
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 2 ArmoredCars and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 1/3 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 ArmoredCars and 1 Infantry
            Battle in Crimea
                Russians attack with 1 Artillery, 1 Bomber and 1 Infantry
                Germans defend with 1 Tank
                    Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Crimea, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Crimea
                Russians win, taking Crimea from Germans with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Latvia
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Elite
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Elite in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Elite in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 4 : 2/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Elite in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns lost in Latvia
                Russians win, taking Latvia from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Elite
            Battle in Novgorod
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Novgorod to Leningrad
            1 Fighter moved from Minsk to Leningrad
            1 Fighter moved from Estonia to Leningrad
            1 Bomber moved from Crimea to Kursk
            1 Artillery and 4 Infantrys moved from Rostov to Kursk
            1 Tank moved from Arkhangelsk to Leningrad
            3 Infantrys moved from Arkhangelsk to S.Karelia
            1 Artillery and 2 Infantrys moved from Yaroslavl to S.Karelia
            6 Infantrys moved from Yaroslavl to Kursk
            1 HeavyTank and 1 Tank moved from Moscow to Kursk
            1 Tank moved from Moscow to Kursk
            7 Infantrys moved from Moscow to Yaroslavl
            1 Tank moved from Stalingrad to Kursk
            3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Astrakhan to Azerbaijan
            1 Infantry moved from Astrakhan to Azerbaijan
            2 Infantrys moved from Tashkent to Uzbekistan
            2 Mot.Infs moved from Sverdlovsk to Gorky
            1 Artillery moved from Stalingrad to Rostov
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia
            1 AAGun moved from N.Buryat Mongolia to Chita
            1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Georgia to Rostov
    
        Place Units - Russians
            1 Mot.Inf placed in Tashkent
            1 Bunker placed in Kursk
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            2 Infantrys and 1 Tank placed in Georgia
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            Russians undo move 6.
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
            2 Mot.Infs placed in Sverdlovsk
            1 Infantry placed in Sverdlovsk
            1 Infantry placed in Sibirsky
            Russians undo move 9.
            1 Infantry placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Finns regular : 0.33
    Germans regular : 0.33
    Russians regular : 4.17
    Hisaichi regular : 0.33
    

    Territory Summary for Russians :

    Irkutsk : 2 Infantrys
    Evenkia : 1 Artillery and 4 Infantrys
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Donetsk : 1 Artillery and 1 Infantry
    Olyokminsk : 1 Artillery, 4 Infantrys and 1 Tank
    Chita : 1 AAGun, 1 Artillery, 3 Infantrys, 1 Mot.Inf and 4 Tanks
    Krasnoyarsk : 1 Infantry
    Gorky : 4 Mot.Infs
    Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 2 Tanks
    Kursk : 1 AAGun, 4 Artillerys, 1 Bomber, 1 Bunker, 1 HeavyTank, 22 Infantrys and 11 Tanks
    Crimea : 1 Artillery and 1 Infantry
    Ayan : 1 Tank
    Kamchatka : 1 Bunker and 1 Infantry
    Latvia : 1 Artillery and 1 Infantry
    Leningrad : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 1 Factory, 2 Fighters, 12 Infantrys, 1 Mot.Inf and 5 Tanks
    Tashkent : 1 Factory, 1 Infantry and 1 Mot.Inf
    Sverdlovsk : 1 AAGun, 1 Factory and 2 Mot.Infs
    Estonia : 1 Infantry
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Factory and 1 Infantry
    Georgia : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    Rostov : 1 AAGun, 1 Artillery and 5 Infantrys
    Uzbekistan : 2 Infantrys
    N.Buryat Mongolia : 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys
    Yaroslavl : 7 Infantrys
    S.Karelia : 1 Artillery and 5 Infantrys
    N.Karelia : 1 Infantry
    Novgorod : 2 Infantrys
    Kolyma : 1 Infantry
    Minsk : 1 Artillery
    Vyborg : 1 flag, 1 Artillery and 2 Infantrys
    Azerbaijan : 1 flag, 2 Infantrys
    E.Iran : 1 flag, 2 Infantrys
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 128 / 134
    Russians : 103 / 103
    Italians : 66 / 70
    French : 20 / 20
    Yamamoto : 63 / 95
    Chinese : 39 / 42
    Hisaichi : 44 / 49
    British : 83 / 97
    Anzac : 37 / 37
    Dutch : 17 / 17
    Finns : 13 / 16
    Romanians : 19 / 22
    Thai : 16 / 16
    Americans : 115 / 115
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            3 Bombers moved from Crete to 54 Sea Zone
            4 Artillerys, 2 Elites and 1 Infantry moved from Greece to Istanbul
            1 Tank moved from Lower Egypt to Darfur
            1 Artillery moved from Lower Egypt to Nubia
            2 Fighters moved from New Valley to Darfur
            3 Fighters moved from New Valley to Nubia
            1 Tank moved from Lower Egypt to Syria
                  Italians take Palestine from British
            1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry and 1 Transport moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Cyprus
                  Italians take Cyprus from British
            6 Infantrys moved from Campania to 48 Sea Zone
            2 Transports moved from 55 Sea Zone to 56 Sea Zone
            1 Cruiser moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            6 Infantrys and 3 Transports moved from 48 Sea Zone to 55 Sea Zone
            6 Infantrys moved from 55 Sea Zone to Syria
            1 Artillery moved from Lower Egypt to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from Cairo to 56 Sea Zone
            2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 55 Sea Zone
            2 Artillerys and 3 Infantrys moved from 55 Sea Zone to Syria
            1 Tank moved from E.Morocco to Tangier
                  Italians take Tangier from French
            1 Tank moved from Tangier to E.Morocco
            1 Tank moved from Lower Egypt to Syria
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 10 Infantrys and 3 JetFighters; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Syria
                Italians attack with 2 Artillerys, 9 Infantrys and 2 Tanks
                British defend with 1 Artillery, 3 Infantrys and 1 Tank; French defend with 1 AAGun and 1 Factory
                    Italians roll dice for 1 Battleship and 1 Cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Syria
                    Italians roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Syria, round 2 : 2/13 hits, 3.50 expected hits
                    French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Syria, round 2 : 4/4 hits, 1.50 expected hits
                    4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Syria
                    Italians roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Syria, round 3 : 4/9 hits, 2.83 expected hits
                    French roll dice for 1 Artillery and 1 Tank in Syria, round 3 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Syria
                Italians win, taking Syria from French with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Italians: 5 Infantrys
            Battle in 54 Sea Zone
                Italians attack with 3 Bombers
                Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Italians roll dice for 3 Bombers in 54 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    French regular : 2.67
    Italians regular : -0.50
    

    Savegame

  • '20

    @captainwalker 2 hits to assign Black Sea

  • '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            3 Bombers moved from Crete to 54 Sea Zone
            4 Artillerys, 2 Elites and 1 Infantry moved from Greece to Istanbul
            1 Tank moved from Lower Egypt to Darfur
            1 Artillery moved from Lower Egypt to Nubia
            2 Fighters moved from New Valley to Darfur
            3 Fighters moved from New Valley to Nubia
            1 Tank moved from Lower Egypt to Syria
                  Italians take Palestine from British
            1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry and 1 Transport moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Cyprus
                  Italians take Cyprus from British
            6 Infantrys moved from Campania to 48 Sea Zone
            2 Transports moved from 55 Sea Zone to 56 Sea Zone
            1 Cruiser moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            6 Infantrys and 3 Transports moved from 48 Sea Zone to 55 Sea Zone
            6 Infantrys moved from 55 Sea Zone to Syria
            1 Artillery moved from Lower Egypt to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from Cairo to 56 Sea Zone
            2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 55 Sea Zone
            2 Artillerys and 3 Infantrys moved from 55 Sea Zone to Syria
            1 Tank moved from E.Morocco to Tangier
                  Italians take Tangier from French
            1 Tank moved from Tangier to E.Morocco
            1 Tank moved from Lower Egypt to Syria
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 10 Infantrys and 3 JetFighters; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Syria
                Italians attack with 2 Artillerys, 9 Infantrys and 2 Tanks
                British defend with 1 Artillery, 3 Infantrys and 1 Tank; French defend with 1 AAGun and 1 Factory
                    Italians roll dice for 1 Battleship and 1 Cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Syria
                    Italians roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Syria, round 2 : 2/13 hits, 3.50 expected hits
                    French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Syria, round 2 : 4/4 hits, 1.50 expected hits
                    4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Syria
                    Italians roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Syria, round 3 : 4/9 hits, 2.83 expected hits
                    French roll dice for 1 Artillery and 1 Tank in Syria, round 3 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Syria
                Italians win, taking Syria from French with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Italians: 5 Infantrys
            Battle in 54 Sea Zone
                Italians attack with 3 Bombers
                Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Italians roll dice for 3 Bombers in 54 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Bomber owned by the Italians, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 54 Sea Zone
                    Italians roll dice for 2 Bombers in 54 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Russians roll dice for 1 Destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Bomber owned by the Italians and 1 Destroyer owned by the Russians lost in 54 Sea Zone
                Italians win with 1 Bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 2 Bombers
                Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Nubia
                Italians attack with 1 Artillery and 3 Fighters
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 3 Fighters in Nubia, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Nubia
                Italians win, taking Nubia from British with 1 Artillery and 3 Fighters remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Darfur
                Italians attack with 2 Fighters and 1 Tank
                British defend with 1 Mech.Inf
                    Italians roll dice for 2 Fighters and 1 Tank in Darfur, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 Mech.Inf in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Fighters and 1 Tank in Darfur, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Mech.Inf in Darfur, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
                Italians win with 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 Tank
                Casualties for British: 1 Mech.Inf
            Battle in Istanbul
                Italians attack with 4 Artillerys, 2 Elites and 1 Infantry
                Neutral defend with 1 Bunker and 2 Infantrys
                    Italians roll dice for 4 Artillerys, 2 Elites and 1 Infantry in Istanbul, round 2 : 2/7 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Istanbul
                    Italians roll dice for 4 Artillerys and 2 Elites in Istanbul, round 3 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 3 : 1/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral, 1 Elite owned by the Italians and 1 Infantry owned by the Neutral lost in Istanbul
                Italians loses 0 PUs for violating Istanbuls neutrality.
                Italians win, taking Istanbul from Neutral with 4 Artillerys and 1 Elite remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Elite and 1 Infantry
                Casualties for Neutral: 1 Bunker and 2 Infantrys
    
        Non Combat Move - Italians
            1 Bomber moved from 54 Sea Zone to E.Romania
            1 Infantry moved from Greece to Istanbul
            3 Destroyers and 1 Submarine moved from 48 Sea Zone to 56 Sea Zone
            4 Mot.Infs moved from Tunis to Hun
            2 Fighters moved from Darfur to Lower Egypt
            3 Fighters moved from Nubia to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            1 Transport moved from 51 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to N.Tunisia
            7 Infantrys moved from Rome to Campania
    
        Place Units - Italians
            2 Artillerys and 2 Infantrys placed in E.Morocco
            2 ArmoredCars, 1 Infantry and 3 JetFighters placed in Cairo
            4 Infantrys placed in Greece
            2 Infantrys placed in Rome
            1 Infantry placed in Tunis
    
        Turn Complete - Italians
            Italians collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.67
    Italians regular : -1.50
    Russians regular : 1.17
    Neutral regular : -0.00
    British regular : 0.00
    

    Savegame

  • '20

    @colt45554 said in WaW Team Game VIIII!:

    @captainwalker 2 hits to assign Black Sea

    NVM, i decided i was goin a 2nd round either way. Bloody round for me


  • @colt45554 sub and transport


  • Is Degrasse MIA?

    Does someone else have authority to move france?


  • @karl7 it has only been 5 days. Beat to wait another day. There isn’t much France can do, so I will do it in 12 hours, if Degrasse doesn’t tonight .


  • @witt my page says it’s been two days…why don’t you give him some time to do his own turn. I’m sure he’ll be around soon…


  • @captainwalker I saw 5; my mistake. Of course, we let him do his own go.


  • @captainwalker

    Oh, you are right. I just looked at his profile and it said he hasn’t been on the site for 5 days… so I was a bit concerned.


  • @Degrasse…France is up, good luck!

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - French
            French buy 1 Bunker, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports moved from 3 Sea Zone to 9 Sea Zone
    
        Place Units - French
            1 Bunker, 1 Elite, 1 Infantry and 1 Tank placed in Italian East Africa
            2 Infantrys placed in Churchill
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - French
            French buy 1 Bunker, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports moved from 3 Sea Zone to 9 Sea Zone
    
        Place Units - French
            1 Bunker, 1 Elite, 1 Infantry and 1 Tank placed in Italian East Africa
            2 Infantrys placed in Churchill
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            2 Fighters moved from 110 Sea Zone to Soembawa
            2 Bombers moved from West Borneo to Soembawa
            3 Tanks moved from Banjarmasin to 110 Sea Zone
            2 Elites and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            2 Elites, 1 Infantry, 3 Tanks and 3 Transports moved from 110 Sea Zone to 111 Sea Zone
            2 Elites, 1 Infantry and 3 Tanks moved from 111 Sea Zone to Soembawa
            1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
                  Yamamoto take Java from Dutch
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Lombok
                  Yamamoto take Lombok from Dutch
            1 Fighter moved from West Borneo to Sumatra
            2 Infantrys moved from N.Thailand to S.French Indochina
            2 Infantrys moved from N.French Indochina to S.French Indochina
            1 Fighter and 1 Tank moved from Kwangsi to S.French Indochina
            1 Submarine moved from 84 Sea Zone to 93 Sea Zone
            2 Fighters moved from 84 Sea Zone to S.French Indochina
            2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery and 6 Infantrys moved from 84 Sea Zone to Shantung
            2 Fighters moved from 84 Sea Zone to Shantung
            3 Adv.Fighters moved from Tokyo to 93 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from Tokyo to Shantung
            1 Fighter moved from Bangkok to S.French Indochina
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Bunkers, 1 Carrier, 2 Destroyers, 1 Elite, 9 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Soembawa
                Yamamoto attack with 2 Bombers, 2 Elites, 2 Fighters, 1 Infantry and 3 Tanks
                Americans defend with 3 Adv.Fighters and 2 Fighters; Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Bombers, 2 Elites, 2 Fighters, 1 Infantry and 3 Tanks in Soembawa, round 2 : 4/10 hits, 4.33 expected hits
                    Dutch roll dice for 3 Adv.Fighters, 2 Fighters and 1 Infantry in Soembawa, round 2 : 2/6 hits, 3.33 expected hits
                    2 Fighters owned by the Americans, 1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Dutch and 1 Adv.Fighter owned by the Americans lost in Soembawa
                    Yamamoto roll dice for 2 Bombers, 1 Elite, 2 Fighters and 3 Tanks in Soembawa, round 3 : 4/8 hits, 3.83 expected hits
                    Dutch roll dice for 2 Adv.Fighters in Soembawa, round 3 : 2/2 hits, 1.33 expected hits
                    1 Elite owned by the Yamamoto, 2 Adv.Fighters owned by the Americans and 1 Tank owned by the Yamamoto lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 2 Bombers, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 35
                Casualties for Yamamoto: 2 Elites, 1 Infantry and 1 Tank
                Casualties for Americans: 3 Adv.Fighters and 2 Fighters
                Casualties for Dutch: 1 Infantry
            Battle in 93 Sea Zone
                Yamamoto attack with 3 Adv.Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 3 Adv.Fighters and 1 Submarine in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 93 Sea Zone
                Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Sumatra
                Yamamoto attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 2 Battleships in Sumatra, round 2 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Sumatra, round 2 : 2/5 hits, 1.67 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
                    1 Artillery owned by the Dutch and 1 Artillery owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 1 Fighter and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Fighter and 1 Tank in Sumatra, round 5 : 2/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 5 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Dutch, 1 Bunker owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Artillery, 1 Fighter and 2 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
            Battle in Shantung
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 6 Infantrys
                Chinese defend with 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 4 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 6 Infantrys in Shantung, round 2 : 4/12 hits, 3.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys in Shantung, round 2 : 2/7 hits, 2.67 expected hits
                    2 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Chinese lost in Shantung
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 4 Infantrys in Shantung, round 3 : 2/10 hits, 3.17 expected hits
                    Chinese roll dice for 1 Artillery, 1 Bunker and 1 Fighter in Shantung, round 3 : 2/3 hits, 1.33 expected hits
                    1 Bunker owned by the Chinese, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Shantung
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys in Shantung, round 4 : 2/8 hits, 2.83 expected hits
                    Chinese roll dice for 1 Fighter in Shantung, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Fighter owned by the Chinese lost in Shantung
                Yamamoto win, taking Shantung from Chinese with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 16
                Casualties for Yamamoto: 5 Infantrys
                Casualties for Chinese: 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys
            Battle in S.French Indochina
                Yamamoto attack with 4 Fighters, 4 Infantrys and 1 Tank
                British defend with 2 Infantrys and 2 Tanks
                    Yamamoto roll dice for 4 Fighters, 4 Infantrys and 1 Tank in S.French Indochina, round 2 : 2/9 hits, 2.50 expected hits
                    French roll dice for 2 Infantrys and 2 Tanks in S.French Indochina, round 2 : 3/4 hits, 1.67 expected hits
                    3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in S.French Indochina
                    Yamamoto roll dice for 4 Fighters, 1 Infantry and 1 Tank in S.French Indochina, round 3 : 3/6 hits, 2.00 expected hits
                    French roll dice for 2 Tanks in S.French Indochina, round 3 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the British and 1 Infantry owned by the Yamamoto lost in S.French Indochina
                Yamamoto win, taking S.French Indochina from French with 4 Fighters and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 4 Infantrys
                Casualties for British: 2 Infantrys and 2 Tanks
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Soembawa to 110 Sea Zone
            2 Bombers moved from Soembawa to Banjarmasin
            2 Fighters moved from S.French Indochina to 110 Sea Zone
            2 Fighters moved from S.French Indochina to Kwangsi
            1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina
            3 Adv.Fighters moved from 93 Sea Zone to Tokyo
            3 Fighters moved from Shantung to 84 Sea Zone
            2 Adv.Fighters moved from Shantung to 84 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier and 1 Destroyer placed in 110 Sea Zone
            1 Bunker and 3 Infantrys placed in Davao
            1 Infantry placed in Davao
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            2 Infantrys and 1 Tank placed in Kwangsi
            1 Bunker, 1 Elite and 3 Infantrys placed in Tokyo
            1 Adv.Fighter placed in 84 Sea Zone
            1 Adv.Fighter placed in Tokyo
            Yamamoto undo move 6.
            1 Elite and 1 Infantry placed in Banjarmasin
            1 Bunker and 2 Infantrys placed in Tokyo
            Yamamoto undo move 6.
            1 Adv.Fighter placed in Tokyo
            Yamamoto undo move 7.
            1 Elite placed in Banjarmasin
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Yamamoto regular : -0.83
    Americans regular : 0.67
    French regular : 1.33
    Dutch regular : -1.33
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Artillery, 1 Infantry and 1 Tank moved from Shanghai to Shantung
            1 Infantry moved from Hunan to N.French Indochina
            2 Bombers moved from Shensi to N.French Indochina
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Factory and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shantung, round 2 : 2/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in N.French Indochina
                Chinese attack with 2 Bombers and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 Bombers and 1 Infantry in N.French Indochina, round 2 : 2/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Chinese win, taking N.French Indochina from Yamamoto with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            2 Bombers moved from N.French Indochina to Shensi
            1 Infantry moved from Shensi to Suiyuan
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Shensi to Szechwan
            1 Artillery and 7 Infantrys moved from Shensi to Shansi
            5 Infantrys moved from Lanchow to Shensi
            1 Elite moved from Lanchow to Shensi
            2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia
            2 Mech.Infs moved from E.Qinghai to Shansi
            6 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars moved from W.Qinghai to Ningsia
            2 Infantrys moved from Urumqi to E.Sinkiang
            2 Mech.Infs moved from Urumqi to E.Qinghai
    
        Place Units - Chinese
            1 Bunker placed in Shansi
            6 Infantrys placed in Hsining
            4 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Mech.Inf moved from Peking to Chahar
                  Hisaichi take Chahar from Chinese
            1 Mech.Inf moved from Chahar to Hulunbuir
            1 Tank moved from Peking to Chahar
            5 Tanks moved from Peking to Shantung
            1 ArmoredCar moved from Changchun to Heilungchiang
            1 Tank moved from Changchun to Khabarovsk
            1 Artillery, 1 Infantry, 1 Marine and 2 Tanks moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Infantry, 1 Marine and 2 Tanks moved from 84 Sea Zone to Shantung
            1 ArmoredCar moved from Kiangsi to Shanghai
                  Hisaichi take Shanghai from Chinese
            1 ArmoredCar moved from Shanghai to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Infantry moved from Kiangsi to Hunan
                  Hisaichi take Hunan from Chinese
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 ArmoredCar moved from Kiangsi to Hupeh
            1 ArmoredCar moved from Kiangsi to Kweichow
                  Hisaichi take Kweichow from Chinese
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            2 ArmoredCars and 2 Tanks moved from Hong Kong to 92 Sea Zone
            2 ArmoredCars and 2 Tanks moved from 92 Sea Zone to N.French Indochina
            4 Infantrys moved from Kiangsi to Hong Kong
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 1 ArmoredCar
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Hupeh
                Chinese win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in N.French Indochina
                Hisaichi attack with 3 ArmoredCars, 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 ArmoredCars, 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 1/6 hits, 2.17 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 3 ArmoredCars, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shantung
                Hisaichi attack with 1 Artillery, 1 Infantry, 1 Marine and 7 Tanks
                Chinese defend with 1 Artillery, 1 Factory and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Infantry, 1 Marine and 7 Tanks in Shantung, round 2 : 5/10 hits, 4.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Shantung, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Marine and 7 Tanks remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Artillery moved from Changchun to Kirin
    
        Place Units - Hisaichi
            6 ArmoredCars and 2 Infantrys placed in Changchun
            2 Artillerys, 1 Bunker, 1 Elite, 2 Infantrys and 1 Marine placed in Hong Kong
            Hisaichi undo move 2.
            2 Artillerys, 1 Bunker, 1 Elite, 2 Infantrys and 1 Marine placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    French regular : -0.33
    Hisaichi regular : -1.50
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Tank moved from Iceland to 9 Sea Zone
            1 Infantry moved from Iceland to 9 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 19 Sea Zone
            1 Infantry and 1 Tank moved from 19 Sea Zone to Aquitaine
                  French take Aquitaine from Germans
            1 Artillery moved from London to Dover
            2 Infantrys moved from London to Dover
            1 Infantry moved from Manchester to Dover
            3 Transports moved from 20 Sea Zone to 18 Sea Zone
            3 Artillerys and 3 Infantrys moved from Wales to 18 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery moved from 20 Sea Zone to Belgium
            1 Artillery moved from 20 Sea Zone to Normandy
            1 Infantry moved from 20 Sea Zone to Belgium
            1 Fighter moved from 20 Sea Zone to Picardy
            1 Fighter moved from 20 Sea Zone to Belgium
            1 Bomber moved from London to Belgium
            1 Fighter moved from 20 Sea Zone to Picardy
            1 Cruiser moved from 20 Sea Zone to 18 Sea Zone
            1 Cruiser moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            2 Cruisers and 2 Infantrys moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Artillery moved from 20 Sea Zone to Normandy
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Infantry moved from 20 Sea Zone to Picardy
            1 Infantry moved from 20 Sea Zone to Picardy
            1 Cruiser moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Cruiser and 1 Infantry moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Artillery and 3 Infantrys moved from Madras to 60 Sea Zone
            1 Artillery, 1 Destroyer, 3 Infantrys, 2 Submarines and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 3 Infantrys moved from 65 Sea Zone to Sumatra
            1 Infantry moved from Burma to N.Thailand
                  British take N.Thailand from Thai
            1 Infantry moved from Equatoria to Darfur
            2 Mot.Infs moved from Belgian Congo to Italian East Africa
            1 ArmoredCar moved from Cape Town to Rhodesia
            1 ArmoredCar moved from Cape Town to Rhodesia
            1 Cruiser moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Mysore to 59 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Iraq
            3 Transports moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery moved from Mysore to 59 Sea Zone
            1 Artillery moved from Bombay to 59 Sea Zone
            1 Elite moved from Bombay to 59 Sea Zone
            1 Elite moved from Mysore to 59 Sea Zone
            1 Infantry moved from Mysore to 59 Sea Zone
            2 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from 59 Sea Zone to 58 Sea Zone
            2 Artillerys, 2 Elites and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 Cruiser moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Mysore to 59 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Italian East Africa
    
        Purchase Units - British
            British buy 8 ArmoredCars, 4 Artillerys, 2 Cruisers, 1 Elite and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in W.Iran
                British attack with 2 Artillerys, 2 Elites and 1 Infantry
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
                    British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in W.Iran
                    British roll dice for 2 Artillerys, 2 Elites and 1 Infantry in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in 20 Sea Zone
                British attack with 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 1 Submarine, 1 T.Boat and 3 Transports
                Germans defend with 1 T.Boat
                    British roll dice for 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 1 Submarine, 1 T.Boat and 3 Transports in 20 Sea Zone, round 2 : 4/9 hits, 3.50 expected hits
                    Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                British win with 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 1 Submarine, 1 T.Boat and 3 Transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in Normandy
                British attack with 2 Artillerys and 3 Infantrys
                Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Tank
                    British roll dice for 2 Artillerys and 3 Infantrys in Normandy, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Tank
            Battle in Belgium
                British attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
                Germans defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Belgium
                1 Bomber owned by the British and 1 Fighter owned by the British retreated
                Germans win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Picardy
                British attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 2 Fighters and 2 Infantrys in Picardy, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                British win, taking Picardy from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Sumatra
                British attack with 1 Artillery and 3 Infantrys
                Yamamoto defend with 1 Tank
                    British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Sumatra
                British win, taking Sumatra from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Tank
            Battle in Dover
                British attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in Dover, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Dover
                British win, taking Dover from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Belgium to 20 Sea Zone
            1 Bomber moved from Belgium to London
            1 Infantry moved from Manchester to Wales
            1 Infantry moved from Manchester to Wales
            1 Infantry moved from Manchester to Wales
            1 Infantry moved from Manchester to Wales
            1 Fighter moved from Picardy to 20 Sea Zone
            1 Fighter moved from Picardy to 20 Sea Zone
    
        Place Units - British
            2 Cruisers placed in 20 Sea Zone
            2 Artillerys placed in Wales
            4 Infantrys placed in Manchester
            2 ArmoredCars placed in Cape Town
            Turning on Edit Mode
            EDIT: Removing units owned by British from Delhi: 4 ArmoredCars and 1 Infantry
            EDIT: Adding units owned by British to Bihar: 1 Infantry
            EDIT: Adding units owned by British to Baluchistan: 3 ArmoredCars
            EDIT: Adding units owned by British to Assam: 1 ArmoredCar
            EDIT: Removing units owned by British from Assam: 1 Infantry
            EDIT: Adding units owned by British to Burma: 1 Infantry
            EDIT: Turning off Edit Mode
            5 ArmoredCars placed in Delhi
            2 Infantrys placed in Bombay
            1 ArmoredCar and 4 Infantrys placed in Madras
            Turning on Edit Mode
            EDIT: Removing units owned by British from Madras: 1 Infantry
            EDIT: Adding units owned by British to Mysore: 1 Infantry
            EDIT: Turning off Edit Mode
            2 Artillerys and 4 Infantrys placed in London
            1 Elite placed in London
    
        Turn Complete - British
            British collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Germans regular : 0.67
    Neutral regular : 0.50
    British regular : -0.50
    

    Territory Summary for British :

    London : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 4 Infantrys
    Italian East Africa : 1 Infantry and 2 Mot.Infs
    Aquitaine : 1 Infantry and 1 Tank
    Normandy : 2 Artillerys and 2 Infantrys
    Picardy : 2 Infantrys
    Ulithi : 2 Infantrys
    Yunnan : 1 Infantry
    Assam : 1 AAGun, 1 ArmoredCar, 1 Artillery and 1 Infantry
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Burma : 2 Infantrys
    Darfur : 1 Infantry
    Baluchistan : 3 ArmoredCars
    Bombay : 1 Factory and 2 Infantrys
    Dover : 1 Artillery and 3 Infantrys
    Rhodesia : 2 ArmoredCars
    Wales : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 1 Infantry
    Manchester : 1 AAGun, 1 Factory and 4 Infantrys
    Madras : 1 AAGun, 1 ArmoredCar, 1 Factory and 4 Infantrys
    Mysore : 1 Infantry
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 5 ArmoredCars and 1 Factory
    Malta : 3 Bunkers
    Bihar : 1 AAGun and 1 Infantry
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    Sumatra : 1 Artillery and 2 Infantrys
    N.Thailand : 1 flag, 1 Infantry
    Alaska : 1 Infantry
    Cape Town : 1 AAGun, 2 ArmoredCars and 1 Factory
    Dublin : 1 flag
    Belgian Congo : 1 flag
    Amazon : 1 Infantry
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
    N.Saudi Arabia : 1 flag
    Greenland : 1 flag
    Munster : 1 flag
    20 Sea Zone : 1 Battleship, 2 Carriers, 5 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
    19 Sea Zone : 1 Transport
    58 Sea Zone : 2 Cruisers, 1 Destroyer and 3 Transports
    65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports
    101 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 118 / 134
    Russians : 103 / 103
    Italians : 73 / 73
    French : 23 / 18
    Yamamoto : 67 / 74
    Chinese : 28 / 39
    Hisaichi : 57 / 57
    British : 87 / 87
    Anzac : 37 / 37
    Dutch : 13 / 17
    Finns : 13 / 16
    Romanians : 19 / 22
    Thai : 14 / 16
    Americans : 115 / 115
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Destroyer moved from 67 Sea Zone to 112 Sea Zone
            1 Destroyer moved from 112 Sea Zone to 111 Sea Zone
            2 Fighters moved from 67 Sea Zone to 111 Sea Zone
            1 Tank moved from Northern Territory to 67 Sea Zone
            2 Elites moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 120 Sea Zone to 70 Sea Zone
            1 Artillery and 1 Infantry moved from 70 Sea Zone to Perth
            1 Carrier, 2 Destroyers, 2 Elites, 1 Infantry, 1 Tank and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
            2 Elites, 1 Infantry and 1 Tank moved from 65 Sea Zone to Sumatra
            1 Elite moved from Townsville to Northern Territory
            3 Infantrys moved from Northern Territory to Western Australia
            1 Infantry moved from Western Australia to Broome
            2 Fighters moved from West Papua to 101 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker, 2 Destroyers, 1 Elite, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 1 Destroyer and 2 Fighters
                Yamamoto defend with 3 Transports
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 3 Transports in 111 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    1 Transport owned by the Yamamoto lost in 111 Sea Zone
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Transports in 111 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Transports in 111 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto lost in 111 Sea Zone
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 5 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 6 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 7 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 111 Sea Zone
                Anzac win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 18
                Casualties for Yamamoto: 3 Transports
    
        Non Combat Move - Anzac
            2 Fighters moved from 111 Sea Zone to 65 Sea Zone
    
        Place Units - Anzac
            2 Destroyers placed in 67 Sea Zone
            1 Bunker and 1 Fighter placed in Broome
            1 Elite and 2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.67
    Anzac regular : -3.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers; Remaining resources: 5 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Flores
    
        Turn Complete - Dutch
            Dutch collect 13 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

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