Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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@aequitas-et-veritas Thanks!
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I really enjoy reading this discussion and am a huge fan of it. We are going in the right direction and it is neccessary to make a change. But i am also a fan of K.I.S.S., Keep It Simple as Someonewhowantstoplayget’stoplayit.
I would also recommend to Design a League badge wich is for free but makes the Player recognizable about his prefrence he has in game versions he plays.
Infantry man for OoB, Mech for BM and Arty for PtV. Also a Tank for a multi Player who plays all three versions.
This makes it easier to find the peoole with the same game style and also helps maybe Gamerman01 to distinguish us in our preferences.
My few cents on All that for now. -
@aequitas-et-veritas Cool idea with the badges :)
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If we use badges to represent our interest, then we need to have badge for each possible combination. For example, some players (including myself) might be interested in BM and PoV but not OoB. My recommendation would be:
Infantry = OoB
Arty = BM
Tank = PtV
Sub = OoB + BM
DD = OoB + PtV
CA = BM + PtV
BB = OoB + BM + PtV -
@artofwar1947 said in League General Discussion Thread:
If we use badges to represent our interest, then we need to have badge for each possible combination.
Think that brings on unnecessary many combinations.
I’d prefer AqeV’s suggestion where for instance a tank represents all three variants. For those who prefer only two versions it’s ok to have two badges.
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That works.
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Saw a post about bombers costing 14 points somewhere back in this thread I think. Is this official? Where is it posted and what is its status? Is it BM or PTV?
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@fmerwinrommel it’s the latest BM3 update
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Good news - rankings updated by version for 2021!
Overall combined ranking sheet still to be set up later - it’s not needed yet anyway.
The changes will be formalized in the league rules at some point. Until then, if you have any questions just PM me or ask on the boards and someone who’s read my posts may be able to help you.I will use the same method as before, for establishing early rankings. That is, if you didn’t finish 3 games last year, I will find your most recent “firm” ranking (year where you had 3 games completed) and subtract 1 tier. If you completed 3 games last year, your tier carries over to this year. If you’ve never completed 3 games in a year or you were tier 3 last year, you start this year tier 3.
When you reach 3 games in a version in 2021, your tier will change to reflect your 2021 PPG rather than your previous year’s tier. There are a few exceptions, where I make a judgment call that does not follow these rules, in the spirit of making the rankings more accurate (generally when a player is clearly better than tier 3 but according to these rules because of few games played would otherwise be assigned tier 3)
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@colt45554 said in League General Discussion Thread:
Is the initial maximum games allowed vs one opponent still 3 with these playoff-qualification tweaks?
Great question - I hadn’t considered that yet. Since we will soon have a combined standings, it will be easy for me to monitor.
In other words, if you beat someone at PTV once and also BM once, no more wins against that same opponent will count until you both reach 10 games total played. (Best of 3 game series) Once you both have reached 10 games total (all versions) that limit is expanded to best of 5 (first to 3 wins across all versions)
I could be persuaded to adjust the limits against another individual player, but we have used these limits for many years with little protest. I think across all 3 versions as illustrated above is the logical continuation of this rule - otherwise, you could play 9 games against the same player before going to anyone else (a best of 3 series in all 3 versions, potentially)
Thanks for that question - I need to remember to address that in the written rules when I get to them.
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@simon33 said in League General Discussion Thread:
For the record, I am supportive of the idea of allowing a lower number of games played for OOB than BM. In the event that BM or P2V fall out of favour through the year they may need differing minimum numbers of relevant games played. We also need to clarify the default rule as BM4 (I would presume) for that playoff. P2V may change through the year so we probably need to decide how to handle that potential issue. OOB with a bid for allies is clear enough at present.
The idea that I do disagree with is OOB games counting toward your BM minimum and all ways around.
Thanks Simon, I should probably post my thoughts on this again. It looks like it will be an 8 game minimum for the league champion (top bracket) for BM in 2021, but we can re-assess this mid-year (allowing plenty of months for everyone to adjust). Will probably be a lower minimum (for the league champion in that version, top bracket) for PTV and OOB, but for all versions we can look at the number of completed games part-way through 2021 when we will be better able to agree on a proper minimum. 3 game minimum will stand for being able to participate in each version’s playoffs (but 3 will not be sufficient for the top bracket in any version unless participation in one version is much lower than we would anticipate at this time)
And I am also of the opinion that games played in one version will not help you qualify for a playoff in a different version at all.
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Is there any problem with https://triplea-game.org/download/ ?
I am trying to download the latest version of the client there but the download is unbearably slow and then actually stops after a few megabytes. I checked my internet and the connection was fine.
Does anyone have the same problem? Is there an alternative source to download the latest version?
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But sure if relevant, but I am downloading from Germany.
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Think I had the same problem but eventually got it to work.
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Interesting start to the playoffs … I think the Allies (Ghostglider, trulpen, JDOW) are looking strong in the G40 matches.
I don’t know enough to judge the PTV game between Adams514 and regularkid.
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@wheatbeer said in League General Discussion Thread:
Interesting start to the playoffs … I think the Allies (Ghostglider, trulpen, JDOW) are looking strong in the G40 matches.
I don’t know enough to judge the PTV game between Adams514 and regularkid.
In spite of the possible loss of Sydney, I would still be allies in that game at present.
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@wheatbeer said in League General Discussion Thread:
Interesting start to the playoffs … I think the Allies (Ghostglider, trulpen, JDOW) are looking strong in the G40 matches.
Sorry, I can’t exactly say why, but for some reason I feel like a complete hack as Allies, so don’t put your bets on me, folks.
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@trulpen Well, you are playing one of top 3 players in the league so who wouldn’t lose :D
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@pejon_88 said in League General Discussion Thread:
@trulpen Well, you are playing one of top 3 players in the league so who wouldn’t lose :D
Maybe you?
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@trulpen Thanks buddy! Well I am trying to get there. Some way to go though hehe.