L21 #1 trulpen (X) vs Martin (A+x) OOB


  • @martin said in L21 #1 trulpen (X) vs Martin (A+x) OOB:

    @trulpen It’s still ANZAC’s turn, and I am just asking for the scramble in SZ35

    Ah, sorry, didn’t realize.


  • I’ll send in 2 kamis on each ship then.


  • Horrible kamikaze-pilots. May they burn in hell.

    I’ll take the tac as casualty.

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 fighter moved from Malaya to India
            1 infantry moved from Shan State to Yunnan
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 4,4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 6,4
            Battle in 35 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -9
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            ANZAC undo move 2.
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    ANZAC regular : 0,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 fighter moved from Malaya to India
            1 infantry moved from Shan State to Yunnan
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 4,4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 6,4
            Battle in 35 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -9
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            ANZAC undo move 2.
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Vyborg
            1 infantry moved from Tunisia to Algeria
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    ANZAC regular : 0,17
    

    Savegame

  • 2024 2023 '22 '21

    @trulpen :-) But I lost enough against the carrier and the two planes… Good night!


  • @martin said in L21 #1 trulpen (X) vs Martin (A+x) OOB:

    @trulpen :-) But I lost enough against the carrier and the two planes… Good night!

    It was a brave serial attack.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 bomber moved from Southern France to Egypt
            1 bomber moved from Western Germany to Egypt
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 10 damage total.  Damaged units is as follows: harbour = 4, factory_minor = 6
    
        Non Combat Move - Germans
            1 bomber moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
            3 tactical_bombers moved from Western Germany to Alexandria
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy
            1 fighter moved from 112 Sea Zone to Southern Italy
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            2 armour moved from Greece to Romania
            1 armour moved from Romania to Slovakia Hungary
            3 mech_infantrys moved from Western Germany to Poland
            6 mech_infantrys moved from Germany to Poland
            5 artilleries and 20 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Slovakia Hungary
            1 aaGun moved from Romania to Bessarabia
            6 mech_infantrys moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Slovakia Hungary to Romania
            2 armour and 1 mech_infantry moved from Holland Belgium to Germany
            1 armour moved from Germany to Poland
            1 armour moved from Germany to Romania
            5 infantry moved from Greece to Bulgaria
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,33
    

    Savegame


  • I don’t know if you’ve seen this one before. It’s a sneaky maneuvre with Italy making an intrusion into Russia. Then Germany can tag along without having to DOW and thereby make progress while still gaining the trade with Russia.

    This is not possible in BM3.

  • '22 '16

    @trulpen said in L21 #1 trulpen (X) vs Martin (A+x) OOB:

    I don’t know if you’ve seen this one before. It’s a sneaky maneuvre with Italy making an intrusion into Russia. Then Germany can tag along without having to DOW and thereby make progress while still gaining the trade with Russia.

    This is not possible in BM3.

    Sorry to intrude but I believe this is an illegal move even for OOB. Triple A allows it but I believe the rulebook does not. But alas I do not know where it state that. You should maybe check with a rules guru.


  • That’s ok. What I remember this move was played consistently when I began playing in the league. I’ll try to investigate it as well.

  • 2024 2023 '22 '21

    @trulpen Hi guys, the rule book states the following: “Land Units: A land unit can move into any friendly or friendly neutral territory, (…).” As the ex-Russian territory is now Italian territory, it should work. I think I heard aboiut it in the past, and I believe it is an OK move. I also forgot about it. And I haven’t even looked at the saved game yet :-O I will do so now and play Russia.

  • 2024 2023 '22 '21

    @martin As a result, Russia could declare war on Germany before round 4.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Russians
            1 artillery moved from Vyborg to Finland
            7 infantry moved from Vyborg to Finland
            1 mech_infantry moved from Novgorod to Finland
            1 armour moved from Novgorod to Finland
            2 fighters moved from Novgorod to Finland
            1 tactical_bomber moved from Novgorod to Finland
            4 infantry moved from Central Mongolia to Ulaanbaatar
            1 armour and 1 mech_infantry moved from Olgiy to Ulaanbaatar
            2 infantry moved from Tsagaan Olom to Suiyuyan
            2 infantry moved from Novgorod to Vyborg
            1 tactical_bomber moved from Russia to Finland
    
        Combat - Russians
            Battle in Ulaanbaatar
                Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Ulaanbaatar, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar
                Russians win, taking Ulaanbaatar from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Finland
                Russians attack with 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 aaGun and 8 infantry
                    Germans roll AA dice in Finland : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Russians lost in Finland
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 6/13 hits, 4,17 expected hits
                    Germans roll dice for 1 aaGun and 8 infantry in Finland, round 2 : 3/8 hits, 2,67 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Finland, round 3 : 3/10 hits, 3,67 expected hits
                    Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 fighter and 5 infantry
                Casualties for Germans: 1 aaGun and 8 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Finland to Novgorod
            1 tactical_bomber moved from Finland to Vyborg
            1 fighter moved from Finland to Novgorod
            2 infantry moved from Smolensk to Belarus
            1 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            4 artilleries moved from Western Ukraine to Bryansk
            6 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans AA : 0,50
    Germans regular : 1,33
    Russians regular : 1,83
    

    Savegame

  • '19

    @trulpen

    Not very generous with the bid. Not much more than you got in your BM3 game!

    Germany buys navy G1 and G2 and still in good shape to take moscow on G6!


  • @ksmckay Making assumptions as usual.


  • I think Martin should tell this, but I did describe how it was when I started playing here and that I thought a reasonable bid for OOB would be 30-60, although not being an expert on OOB. Anyway, Martin got to choose the bid.

  • 2024 2023 '22 '21

    @trulpen yes - that’s true. Let’s just continue the match.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 mech_infantry moved from Jehol to Ulaanbaatar
            1 fighter and 1 tactical_bomber moved from Jehol to Ulaanbaatar
            2 bombers moved from Kwangsi to Ulaanbaatar
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 aaGun and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Shantung to 19 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from Kweichow to Szechwan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
            1 fighter moved from Kwangsi to Szechwan
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Ulaanbaatar
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour, 3 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 4/8 hits, 3,50 expected hits
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Ulaanbaatar, round 2 : 2/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ulaanbaatar, round 3 : 3/6 hits, 3,17 expected hits
                    Russians roll dice for 1 armour in Ulaanbaatar, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Szechwan
                Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/10 hits, 4,33 expected hits
                    Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 5/8 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Kwangtung to 37 Sea Zone
            1 fighter moved from Caroline Islands to 37 Sea Zone
            1 aaGun moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Sakha to Buryatia
            1 armour moved from Soviet Far East to Amur
            1 infantry moved from Jehol to Buyant-Uhaa
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Szechwan to Kweichow
            1 tactical_bomber moved from Szechwan to Kweichow
            3 fighters moved from Szechwan to Kweichow
            1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Buyant-Uhaa
            2 bombers moved from Ulaanbaatar to Buyant-Uhaa
            1 tactical_bomber moved from Buyant-Uhaa to Chahar
            1 fighter moved from Buyant-Uhaa to Chahar
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Japanese regular : 3,33
    ANZAC regular : -0,33
    UK_Pacific regular : 0,00
    Russians regular : 0,67
    British regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 armour moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,3
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

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