¢yph3r vs LennardF - G40 BM3 (Allies+19)


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            2 infantry moved from Vologda to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            2 infantry moved from Vologda to Urals
            1 artillery moved from Vologda to Urals
            1 armour moved from Russia to Urals
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Russia to Nenetsia
                  Russians take Nenetsia from Germans
            1 artillery moved from Vologda to Russia
            1 infantry moved from Vologda to Russia
            4 infantry moved from Vologda to Russia
            1 infantry moved from Russia to Samara
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Novosibirsk
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Urals, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Novosibirsk to Russia
            2 fighters moved from Smolensk to Russia
    
        Place Units - Russians
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : 0.83
    Russians regular : 0.00
    

    Savegame

  • '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 bombers, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 bomber moved from French Indo China to Novosibirsk
            1 marine moved from Korea to 6 Sea Zone
            1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 1 marine and 7 submarines moved from 6 Sea Zone to 19 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from French Indo China to Novosibirsk
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                    Japanese roll dice for 2 bombers in Novosibirsk, round 3 : 1/2 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Novosibirsk
                Japanese win with 1 bomber remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber and 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 20 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 18 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 1 marine and 7 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 7 submarines in 19 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 8 carriers, 1 cruiser, 2 destroyers and 7 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 4 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone
            3 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            1 bomber moved from Novosibirsk to Kansu
            1 infantry moved from Sakha to Siberia
            1 infantry moved from Suiyuyan to Kansu
            1 armour moved from Kazakhstan to Szechwan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Sikang to Kazakhstan
            1 artillery moved from Szechwan to Sikang
            3 infantry moved from Kiangsu to Kiangsi
            3 mech_infantrys moved from Szechwan to Kwangsi
            1 mech_infantry moved from French Indo China to Kwangtung
            1 mech_infantry moved from Kazakhstan to Szechwan
    
        Place Units - Japanese
            1 armour and 2 infantry placed in French Indo China
            Japanese undo move 1.
            2 armour and 1 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            2 bombers placed in Japan
            1 destroyer and 2 submarines placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5,3,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,6,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,2
            Japanese collect 48 PUs (10 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -0.67
    Russians regular : 2.00
    

    Savegame

  • '18

    I think I’m done. Gambled a bit and lost on that turn. Was probably moot anyway, came close but I think its just a matter of time now. Take your turn if you want or we can start a new game.


  • @cyph3r yeah, it’ll be tough to come back right now. I’ll bid allies +22, would prefer more BM3 as I’m prepping for league 2021 play!

  • '18

    Sure, I just started a Canadian game with someone else so I will let you know how it goes.

    Allies +21


  • @cyph3r allies +20

  • '18

    Allies +19


  • @cyph3r lemme know how you want to spend them.

  • '18

    1 sub in 91, 1 inf in Alexandria and 1 fighter in scotland


  • @cyph3r said in ¢yph3r vs LennardF - G40 BM3 (Allies+19):

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            4 mech_infantrys moved from Western Germany to France
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to Normandy Bordeaux
            1 bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

    [0_1610367483147_¢yph3r vs LennardF - G40 BM3 (Allies+19) _ Axis & Allies .org Forums.mhtml](Uploading 100%)

  • '18

    Not sure who this is?


  • @cyph3r yeah… that’s weird.

  • '18

    you got my bid placements though right?


  • @cyph3r I did, sorry for the delay, will get my turn off tomorrow.


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