Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Guam Solo's Allies vs. Axis of Evil Global 40
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Tsinghai to Kansu Chinese take Kansu from Japanese 4 artilleries, 1 fighter and 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan 1 artillery moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 artilleries, 1 fighter and 3 infantry Japanese defend with 1 artillery and 3 mech_infantrys Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 2 : 3/8 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Japanese lost in Shensi Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 3 : 3/8 hits, 2.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 3 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 factory_minor, 3 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 8 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Norway 3 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Tsinghai to Kansu Chinese take Kansu from Japanese 4 artilleries, 1 fighter and 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan 1 artillery moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 artilleries, 1 fighter and 3 infantry Japanese defend with 1 artillery and 3 mech_infantrys Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 2 : 3/8 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Japanese lost in Shensi Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Shensi, round 3 : 3/8 hits, 2.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 3 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 6 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Norway to 112 Sea Zone 1 armour, 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 3 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Caucasus to Volgograd 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from India to Yunnan Chinese take Yunnan from Japanese Combat - British Non Combat Move - British 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux Place Units - British 3 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone 1 transport placed in 110 Sea Zone 3 infantry placed in Egypt 1 armour placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.00 Japanese regular : -1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 6 infantry moved from Bessarabia to Ukraine Non Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 15 PUs; Combat Move - ANZAC 2 fighters moved from New South Wales to 62 Sea Zone Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 10 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 15 PUs; Combat Move - ANZAC 2 fighters moved from New South Wales to 62 Sea Zone Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 10 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 fighter moved from Gibraltar to Normandy Bordeaux Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 mech_infantrys moved from Belarus to Bryansk 2 armour moved from Novgorod to Bryansk 3 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 5 armour moved from Greece to Yugoslavia 3 armour moved from Romania to Germany 2 bombers, 3 fighters and 2 tactical_bombers moved from Poland to Bryansk 2 tactical_bombers moved from Poland to Germany 3 infantry moved from Western Germany to Germany Combat - Germans Battle in Bryansk Germans attack with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers Russians defend with 3 artilleries and 5 infantry Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 8/22 hits, 9.33 expected hits Russians roll dice for 3 artilleries and 5 infantry in Bryansk, round 2 : 3/8 hits, 2.67 expected hits 5 infantry owned by the Russians, 3 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 3 infantry Casualties for Russians: 3 artilleries and 5 infantry Non Combat Move - Germans 2 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Germany Place Units - Germans 3 infantry placed in Western Germany 3 infantry placed in Germany 4 armour and 3 artilleries placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 1 fighter and 21 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 1 fighter and 22 infantry Germans defend with 5 armour, 3 artilleries and 4 mech_infantrys Russians roll dice for 2 armour, 1 fighter and 22 infantry in Bryansk, round 2 : 4/25 hits, 5.17 expected hits Germans roll dice for 5 armour, 3 artilleries and 4 mech_infantrys in Bryansk, round 2 : 4/12 hits, 4.83 expected hits 4 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 2 armour, 1 fighter and 18 infantry in Bryansk, round 3 : 7/21 hits, 4.50 expected hits Germans roll dice for 5 armour and 3 artilleries in Bryansk, round 3 : 3/8 hits, 3.50 expected hits 3 infantry owned by the Russians, 3 artilleries owned by the Germans and 4 armour owned by the Germans lost in Bryansk Russians roll dice for 2 armour, 1 fighter and 15 infantry in Bryansk, round 4 : 3/18 hits, 4.00 expected hits Germans roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 1 fighter and 15 infantry remaining. Battle score for attacker is 37 Casualties for Russians: 7 infantry Casualties for Germans: 5 armour, 3 artilleries and 4 mech_infantrys Non Combat Move - Russians 2 aaGuns moved from Russia to Bryansk 1 fighter moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -1.83 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 cruiser, 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Hopei 3 mech_infantrys moved from Kweichow to Shensi 3 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from French Indo China to Siam Japanese take Siam from UK_Pacific 2 mech_infantrys moved from French Indo China to Siam 1 armour moved from French Indo China to Siam 2 bombers moved from Kwangsi to Shensi 3 tactical_bombers moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Shensi 1 submarine moved from 31 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 4 fighters moved from Kwangsi to Shensi 2 fighters moved from Kwangsi to Malaya 2 fighters moved from Kwangsi to Shensi Combat - Japanese Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 2 fighters and 1 transport; ANZAC defend with 1 fighter Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 26 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 3 mech_infantrys and 3 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shensi Japanese attack with 2 bombers, 6 fighters, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 4 artilleries and 2 infantry Japanese roll dice for 2 bombers, 6 fighters, 3 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 4/13 hits, 6.17 expected hits Chinese roll dice for 4 artilleries and 2 infantry in Shensi, round 2 : 5/6 hits, 2.00 expected hits 2 fighters owned by the Japanese, 3 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shensi 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 2 artilleries remaining. Battle score for attacker is -18 Casualties for Japanese: 2 fighters and 3 mech_infantrys Casualties for Chinese: 2 artilleries and 2 infantry Battle in Malaya Japanese attack with 2 fighters and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Japanese 2 bombers moved from Shensi to Hopei 2 tactical_bombers moved from Shensi to Hopei 4 fighters moved from Shensi to Hopei 3 tactical_bombers moved from Yunnan to Hopei 2 fighters moved from Malaya to 37 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67 Japanese regular : -4.33 UK_Pacific regular : 0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France 1 tactical_bomber moved from 110 Sea Zone to France 1 fighter moved from 110 Sea Zone to France 1 artillery, 16 infantry and 2 mech_infantrys moved from Gibraltar to Spain 1 tactical_bomber moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in Western Germany causes 13 damage total. Battle in France Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 4 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/8 hits, 2.83 expected hits Germans roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 4 infantry Battle in Spain Americans attack with 1 artillery, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 artillery, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/21 hits, 4.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 3/20 hits, 4.50 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Cleaning up after air battles Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone Place Units - Americans 1 armour and 2 bombers placed in Norway 1 bomber and 9 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Americans undo move 3. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Defenders Fire, : -0.17 Germans AA : -0.33 Attackers Fire, : -0.33 Germans regular : 0.33 Neutral_True regular : -1.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter moved from Tsinghai to Yunnan 1 artillery moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 artillery moved from Shensi to Szechwan 1 artillery moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France 1 tactical_bomber moved from 110 Sea Zone to France 1 fighter moved from 110 Sea Zone to France 1 artillery, 16 infantry and 2 mech_infantrys moved from Gibraltar to Spain 1 tactical_bomber moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in Western Germany causes 13 damage total. Battle in France Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 4 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/8 hits, 2.83 expected hits Germans roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 4 infantry Battle in Spain Americans attack with 1 artillery, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 artillery, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/21 hits, 4.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 3/20 hits, 4.50 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Cleaning up after air battles Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone Place Units - Americans 1 armour and 2 bombers placed in Norway 1 bomber and 9 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Americans undo move 3. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter moved from Tsinghai to Yunnan 1 artillery moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 artillery moved from Shensi to Szechwan 1 artillery moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to France 1 armour and 1 fighter moved from Normandy Bordeaux to France 6 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 3 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Caucasus to Ukraine 3 mech_infantrys moved from Volgograd to Ukraine 1 bomber moved from Egypt to Ukraine 1 infantry moved from Caucasus to Rostov 1 armour moved from Persia to Caucasus Combat - British Battle in Greece Battle in Ukraine British attack with 1 bomber and 6 mech_infantrys Germans defend with 1 factory_minor; Italians defend with 1 armour and 6 infantry British roll dice for 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 2/7 hits, 1.67 expected hits Germans roll dice for 1 armour and 6 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Ukraine British roll dice for 1 bomber and 4 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 armour and 4 infantry in Ukraine, round 3 : 2/5 hits, 1.83 expected hits 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Ukraine British roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 4 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Ukraine 1 bomber owned by the British retreated Germans win, taking Greece from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 6 mech_infantrys Casualties for Italians: 5 infantry Non Combat Move - British 1 bomber moved from Ukraine to Volgograd 6 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 1 transport placed in 98 Sea Zone 2 infantry placed in Egypt 2 armour placed in Persia 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,6,5,5,4,1,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -1.50 Japanese regular : -1.00 Defenders Fire, : -0.17 Germans AA : -0.33 Attackers Fire, : -0.33 Germans regular : 0.83 Neutral_True regular : -1.33 British regular : 1.00