L20 PTV ArtofWar1947 (Axis) vs. Avner (Allies)

  • '22

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Southern Belarus
            1 infantry moved from Bryansk to Southern Belarus
            3 fighters and 1 tactical_bomber moved from Kursk to Southern Belarus
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 5/6 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 armour, 1 infantry and 4 mech_infantrys moved from Bryansk to Kursk
            1 infantry moved from Northern Caucasus to Stalingrad
            1 infantry moved from Southern Caucasus to Northern Caucasus
            1 infantry moved from Samara to Stalingrad
            1 infantry moved from Bryansk to Smolensk
            3 fighters and 1 tactical_bomber moved from Southern Belarus to Kursk
            1 infantry moved from Bryansk to Smolensk
            1 aaGun, 1 artillery and 7 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
            1 aaGun, 1 artillery and 6 infantry moved from Amur to Buryatia
            10 infantry moved from Bryansk to Kursk
            1 artillery moved from Bryansk to Kursk
            1 artillery moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 submarine moved from 128 Sea Zone to 122 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            1 artillery and 2 infantry placed in Stalingrad
            1 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 2,50
    

    Savegame


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from 56 Sea Zone to New Guinea
            1 fighter moved from Davao to New Guinea
            2 bombers moved from Kwangsi to New Guinea
            1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
            2 marines moved from Dutch New Guinea to 56 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 artillery, 2 battleships, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 56 Sea Zone to 47 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 47 Sea Zone to New Guinea
            2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 2 infantry moved from Hunan to Szechwan
            1 tactical_bomber moved from Kwangsi to Szechwan
            2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
    

    Savegame


  • @ArtofWar1947

    Scramble fighters from CVs in SZ 55 to defend N.G.?

    If so, how many US fighters and how many ANZAC fighters?

  • '22

    yes 2 USA 2 anzac…
    worth trying


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from 56 Sea Zone to New Guinea
            1 fighter moved from Davao to New Guinea
            2 bombers moved from Kwangsi to New Guinea
            1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
            2 marines moved from Dutch New Guinea to 56 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 artillery, 2 battleships, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 56 Sea Zone to 47 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 47 Sea Zone to New Guinea
            2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 2 infantry moved from Hunan to Szechwan
            1 tactical_bomber moved from Kwangsi to Szechwan
            2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
    
        Combat - Japanese
            ANZAC scrambles 4 units out of 55 Sea Zone to defend against the attack in New Guinea
            Battle in New Guinea
                Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers
                Americans defend with 1 artillery, 2 fighters, 3 infantry and 1 marine; ANZAC defend with 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
                    ANZAC roll AA dice in New Guinea : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Japanese lost in New Guinea
                    Japanese roll dice for 2 battleships and 3 cruisers in New Guinea, round 2 : 5/5 hits, 2.83 expected hits
                    Japanese roll dice for 4 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New Guinea, round 2 : 11/20 hits, 8.83 expected hits
                    ANZAC roll dice for 1 aaGun, 3 artilleries, 6 fighters, 6 infantry and 2 marines in New Guinea, round 2 : 7/17 hits, 7.67 expected hits
                    4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 marine owned by the ANZAC, 1 bomber owned by the Japanese, 1 aaGun owned by the ANZAC, 1 fighter owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in New Guinea
                    Japanese roll dice for 2 artilleries, 6 fighters, 2 marines and 3 tactical_bombers in New Guinea, round 3 : 6/13 hits, 6.33 expected hits
                    ANZAC roll dice for 2 fighters in New Guinea, round 3 : 1/2 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 6 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Japanese: 3 artilleries, 2 bombers and 4 infantry
                Casualties for ANZAC: 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
                Casualties for Americans: 1 artillery, 2 fighters, 3 infantry and 1 marine
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            4 carriers and 1 destroyer moved from 56 Sea Zone to 47 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
            2 transports moved from 56 Sea Zone to 36 Sea Zone
            1 submarine moved from 40 Sea Zone to 39 Sea Zone
            1 infantry moved from Shan State to Malaya
            1 submarine moved from 45 Sea Zone to 47 Sea Zone
            1 artillery and 5 infantry moved from Japan to 7 Sea Zone
            4 fighters and 2 tactical_bombers moved from New Guinea to 47 Sea Zone
            2 fighters and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from Kwangsi to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            2 armour and 1 mech_infantry moved from Kweichow to French Indo China
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Hunan to Kwangsi
            1 aaGun moved from Anhwe to Kiangsi
            1 armour and 1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Japan to Kyushu
            1 tactical_bomber moved from Kiangsu to French Indo China
            1 artillery and 1 infantry moved from Kiangsi to Fukien
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hunan to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 carrier, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Davao
            1 tactical_bomber moved from Szechwan to French Indo China
            2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
            1 infantry moved from Yunnan to Shan State
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 fighter placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 armour and 1 mech_infantry placed in Malaya
            1 artillery placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 3.83
    ANZAC AA : 0.50
    ANZAC regular : -1.00
    

    Savegame


  • @ArtofWar1947

    Hold on. I need to make an adjustment.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from 56 Sea Zone to New Guinea
            1 fighter moved from Davao to New Guinea
            2 bombers moved from Kwangsi to New Guinea
            1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
            2 marines moved from Dutch New Guinea to 56 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 artillery, 2 battleships, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 56 Sea Zone to 47 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 47 Sea Zone to New Guinea
            2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 2 infantry moved from Hunan to Szechwan
            1 tactical_bomber moved from Kwangsi to Szechwan
            2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
    
        Combat - Japanese
            ANZAC scrambles 4 units out of 55 Sea Zone to defend against the attack in New Guinea
            Battle in New Guinea
                Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers
                Americans defend with 1 artillery, 2 fighters, 3 infantry and 1 marine; ANZAC defend with 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
                    ANZAC roll AA dice in New Guinea : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Japanese lost in New Guinea
                    Japanese roll dice for 2 battleships and 3 cruisers in New Guinea, round 2 : 5/5 hits, 2.83 expected hits
                    Japanese roll dice for 4 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New Guinea, round 2 : 11/20 hits, 8.83 expected hits
                    ANZAC roll dice for 1 aaGun, 3 artilleries, 6 fighters, 6 infantry and 2 marines in New Guinea, round 2 : 7/17 hits, 7.67 expected hits
                    4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 marine owned by the ANZAC, 1 bomber owned by the Japanese, 1 aaGun owned by the ANZAC, 1 fighter owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in New Guinea
                    Japanese roll dice for 2 artilleries, 6 fighters, 2 marines and 3 tactical_bombers in New Guinea, round 3 : 6/13 hits, 6.33 expected hits
                    ANZAC roll dice for 2 fighters in New Guinea, round 3 : 1/2 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 6 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Japanese: 3 artilleries, 2 bombers and 4 infantry
                Casualties for ANZAC: 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
                Casualties for Americans: 1 artillery, 2 fighters, 3 infantry and 1 marine
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            4 carriers and 1 destroyer moved from 56 Sea Zone to 47 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
            2 transports moved from 56 Sea Zone to 36 Sea Zone
            1 submarine moved from 40 Sea Zone to 39 Sea Zone
            1 infantry moved from Shan State to Malaya
            1 submarine moved from 45 Sea Zone to 47 Sea Zone
            1 artillery and 5 infantry moved from Japan to 7 Sea Zone
            4 fighters and 2 tactical_bombers moved from New Guinea to 47 Sea Zone
            2 fighters and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from Kwangsi to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            2 armour and 1 mech_infantry moved from Kweichow to French Indo China
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Hunan to Kwangsi
            1 aaGun moved from Anhwe to Kiangsi
            1 armour and 1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Japan to Kyushu
            1 tactical_bomber moved from Kiangsu to French Indo China
            1 artillery and 1 infantry moved from Kiangsi to Fukien
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hunan to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 carrier, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Davao
            1 tactical_bomber moved from Szechwan to French Indo China
            2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
            1 infantry moved from Yunnan to Shan State
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 fighter placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 armour and 1 mech_infantry placed in Malaya
            1 artillery placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 fighter
            EDIT: Adding units owned by Japanese to New Guinea: 1 artillery
            EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 3.83
    ANZAC AA : 0.50
    ANZAC regular : -1.00
    

    Savegame


  • @ArtofWar1947

    Will take as the last casualty of the N.G. battle (and removed from New N.G.) the fighter that came from Davao instead of arty, leaving 2 marines and 2 arty to defend N.G.
    Landed all 5 and 3 tacs from the CV originally in SZ 56 back on the CVs moved to SZ 47 (i.e., removed the fighter and tac from New N.G. to SZ 47).
    The fighter and tac that moved from Kwangsi to N.G. moved to Malaya instead.
    The infantry moved Yunnan to the Shan State to block the UK-Pac tank from attacking Malaya was moved tp FIC instead.

    All around this provides a more solid defense from a (counter) attack.

  • '22

    I don’t know if it’s worth continuing … more than twice the expected Japanese pieces survived.

    I think about it for a while

    Maybe I can try a few more turns.

  • '22

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 artilleries and 4 infantry moved from Quebec to 109 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 112 Sea Zone
            2 artilleries and 4 infantry moved from 112 Sea Zone to United Kingdom
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            1 fighter moved from 112 Sea Zone to Scotland
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 carrier and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 infantry moved from Johnston Island to 31 Sea Zone
            1 infantry moved from Johnston Island to 31 Sea Zone
            1 marine moved from Johnston Island to 31 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 65 Sea Zone
            2 infantry and 1 marine moved from 65 Sea Zone to New Zealand
            1 destroyer moved from 55 Sea Zone to 50 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 65 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 infantry moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 11 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
            2 fighters and 4 infantry placed in Western United States
            2 submarines placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            16 infantry moved from Honan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Anhwe, round 2 : 6/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Honan to Hopei
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            2 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 carriers and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Burma
            1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
            1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
    
        Combat - British
            Battle in Crete
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Crete from Italians, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
            2 artilleries and 1 infantry moved from Eastern India to Burma
            2 armour and 1 mech_infantry moved from Baluchistan to Eastern India
            1 mech_infantry moved from Southern Persia to Central India
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 100 Sea Zone
            1 artillery moved from Union of South Africa to 73 Sea Zone
            1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 artillery moved from Southern Persia to Northeast Persia
            1 infantry moved from Iraq to Southern Persia
            1 destroyer moved from 122 Sea Zone to 112 Sea Zone
    
        Place Units - British
            2 carriers placed in 100 Sea Zone
            1 marine placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : 2,67
    Japanese regular : -1,00
    British regular : -0,83
    

    Savegame

  • '22

    ok… try


  • TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 marines moved from 97 Sea Zone to 101 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 2 marines moved from 101 Sea Zone to Crete
            1 tactical_bomber moved from Bessarabia to Crete
            1 fighter moved from Tobruk to 101 Sea Zone
    

    Savegame


  • @ArtofWar1947

    The Japanese were lucky; two more hits with the ship bombardment than expected and 11 instead of 9 hits in the first round of battle.

    For the Italian invasion of Crete, scramble fighter and tac from CV to Crete or SZ 104?

    Let me run a sim; I don’t think the 3 UK fighters in Egypt can scramble to defend Crete but let me check. If that is possible, the Italians will need to adjust their CM.


  • @ArtofWar1947

    As expected, the UK planes in SZ 100 can scramble to defend Crete or SZ 101 (or 1 can go Crete and 1 to SZ 101). The fighters in Egypt can defend SZ 100 and 83 (and Alexandria and T-J) but not Crete or SZ 101.

    Let me if UK wishes to scramble and, if so, what to where.

  • '22

    Yes… rivisitation of battle of Guadalcanal but with japan winner… :( :)

    No scramble


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 marines moved from 97 Sea Zone to 101 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 2 marines moved from 101 Sea Zone to Crete
            1 tactical_bomber moved from Bessarabia to Crete
            1 fighter moved from Tobruk to 101 Sea Zone
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
                Italians win, taking Crete from British with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria
            2 infantry moved from Northern Italy to Southern France
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Crete to 101 Sea Zone
            1 tactical_bomber moved from Crete to 101 Sea Zone
            1 fighter moved from 101 Sea Zone to Malta
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
            1 artillery placed in Northern Italy
            1 transport placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 3 transports moved from 55 Sea Zone to 65 Sea Zone
            1 fighter moved from Queensland to 65 Sea Zone
            1 aaGun moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Northern Belarus to Southern Belarus
            1 artillery moved from Northern Belarus to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Malta to 100 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 94 Sea Zone to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 100 Sea Zone
            1 submarine moved from 95 Sea Zone to 100 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone
            2 bombers moved from Western Germany to 100 Sea Zone
            1 tactical_bomber moved from France to 100 Sea Zone
            1 fighter moved from France to 100 Sea Zone
    

    Savegame


  • @ArtofWar1947

    Scramble UK fighters to defend SZ 100?

    OOL?

  • '22

    yes 3 fighter

    OOL: 1 hit BB, DD, CV (2 hits), cruiser, tcbomb, 2 hit BB, fighter

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