Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Guam Solo's Allies vs. Axis of Evil Global 40
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Allies will get it done this time
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:24:07 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:26:45 PM
Savegame -
Reid you are up - just down load this game from this link and it should come up as Germany’s purchasing units phase
2020-12-3-World-War-II-Global-1940-2nd-Edition.tsvg -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to Southern France 4 mech_infantrys moved from Western Germany to Southern France 1 fighter moved from Holland Belgium to Southern France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 infantry moved from Denmark to Western Germany 1 fighter moved from Norway to France 1 bomber moved from Germany to France 1 bomber moved from Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter moved from Western Germany to France 1 tactical_bomber moved from Western Germany to Southern France 1 tactical_bomber moved from Western Germany to France 1 tactical_bomber moved from Western Germany to France Combat - Germans Battle in France Germans attack with 3 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/3 hits, 0.50 expected hits Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 tactical_bombers in France, round 2 : 7/18 hits, 7.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in France, round 3 : 4/13 hits, 6.17 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2.33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in France, round 4 : 5/9 hits, 4.83 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 3 artilleries and 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/11 hits, 4.50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 3 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 111 Sea Zone Germans attack with 1 battleship and 2 submarines British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 111 Sea Zone Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is 34 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for Germans: 1 submarine Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from France to Western Germany 1 bomber moved from France to Western Germany 1 bomber moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Northern Italy to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis Place Units - Germans 1 factory_minor placed in Romania 1 armour, 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Germans collect 36 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : 3.00 Germans regular : 2.67 British regular : -0.83 French AA : -0.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Archangel to Novgorod 1 infantry moved from Novgorod to Vyborg 1 fighter moved from Russia to Vyborg 1 tactical_bomber moved from Russia to Vyborg 6 infantry moved from Buryatia to Amur 6 infantry moved from Sakha to Amur 1 armour moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Caucasus to Rostov 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 1 infantry moved from Caucasus to Rostov Non Combat Move - Russians Place Units - Russians 3 infantry placed in Ukraine 6 infantry placed in Russia 1 fighter placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 artillery and 2 infantry moved from Kwangsi to Hunan 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Okinawa to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 2 fighters moved from Manchuria to Hunan 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Korea to Shantung 1 fighter moved from Shantung to Kiangsu 2 infantry moved from Japan to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 31 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 2 fighters moved from 6 Sea Zone to 26 Sea Zone 2 destroyers moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from Formosa to 37 Sea Zone 2 fighters moved from Japan to Kiangsu 2 tactical_bombers moved from Japan to Kiangsu 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 2 infantry moved from Korea to Manchuria Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in Wake Island Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kwangtung, round 2 : 1/5 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery and 2 fighters in Kwangtung, round 3 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung Japanese roll dice for 2 fighters in Kwangtung, round 4 : 0/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 2 fighters owned by the Japanese retreated UK_Pacific win, taking Wake Island from Americans with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 6/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone 1 submarine owned by the Japanese submerged Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 0/6 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 3 : 1/5 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 4 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 26 Sea Zone Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 2 fighters moved from 26 Sea Zone to 31 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from Hunan to Kiangsi 2 fighters moved from Kwangtung to Kiangsi 3 tactical_bombers moved from Hunan to Kiangsi 1 fighter moved from 37 Sea Zone to Siam 2 bombers moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from 36 Sea Zone to Hainan 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.50 Japanese regular : 0.50 ANZAC regular : -0.67 UK_Pacific regular : 1.67 British regular : -0.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Central United States to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber Japanese defend with 2 destroyers and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 2 destroyers owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - Americans 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1 Americans collect 49 PUs (1 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 5 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery placed in Shensi 2 artilleries placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Central United States to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber Japanese defend with 2 destroyers and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 2 destroyers owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - Americans 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1 Americans collect 49 PUs (1 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 5 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery placed in Shensi 2 artilleries placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 5 infantry moved from India to Burma 2 infantry moved from Burma to India 1 fighter moved from Burma to India 1 artillery moved from India to Burma 1 infantry moved from West India to India 1 battleship moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in 111 Sea Zone British attack with 2 fighters Germans defend with 1 battleship and 1 submarine 1 submarine owned by the Germans submerged British roll dice for 2 fighters in 111 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters in 111 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 96 Sea Zone Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 91 Sea Zone British attack with 1 battleship, 1 cruiser and 1 fighter Germans defend with 1 submarine Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 fighter moved from 91 Sea Zone to Gibraltar 2 fighters moved from 111 Sea Zone to United Kingdom 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4 British collect 28 PUs (3 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 1 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 1.50 Italians regular : -0.50 Japanese regular : 0.33 Germans regular : -0.50 British regular : -3.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Ethiopia 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone Combat - Italians Battle in Alexandria Battle in Ethiopia Italians attack with 1 infantry British defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Ethiopia British win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 21 Casualties for Italians: 1 destroyer and 2 fighters Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.17
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 aaGuns EDIT: Adding units owned by Russians to Amur: 2 aaGuns EDIT: Turning off Edit Mode 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone 1 fighter moved from New Zealand to 62 Sea Zone 1 fighter moved from New Zealand to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 cruiser Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland 1 fighter moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 infantry moved from French West Africa to French Central Africa Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 cruiser, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Germany to Poland 13 infantry moved from Germany to Slovakia Hungary 2 artilleries moved from Germany to Slovakia Hungary 2 artilleries moved from Germany to Slovakia Hungary 2 armour and 3 infantry moved from Poland to Slovakia Hungary 2 infantry moved from Western Germany to Germany 3 mech_infantrys moved from Southern France to Normandy Bordeaux 3 armour moved from Southern France to Normandy Bordeaux 3 armour moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Poland to Germany Combat - Germans Battle in Normandy Bordeaux Germans attack with 6 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/11 hits, 4.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 cruiser and 2 destroyers placed in 93 Sea Zone 3 infantry placed in France 3 armour placed in Romania 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 0.33 Germans regular : 2.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 4 infantry moved from Baltic States to Novgorod 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bessarabia to Ukraine Non Combat Move - Russians 1 tactical_bomber moved from Vyborg to Novgorod 1 fighter moved from Vyborg to Novgorod 1 mech_infantry moved from Russia to Ukraine 1 armour moved from Russia to Ukraine Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 4 infantry placed in Russia 1 bomber placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 fighters moved from Kiangsi to Kwangtung 2 tactical_bombers moved from Kiangsi to Kwangtung 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery moved from Chahar to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe 2 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 1 tactical_bomber moved from Kiangsi to Hunan 2 fighters moved from Kiangsi to Hunan 2 fighters moved from Kiangsu to Hunan 1 tactical_bomber moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 carriers moved from 31 Sea Zone to 23 Sea Zone 2 fighters, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 23 Sea Zone 1 battleship moved from 6 Sea Zone to 23 Sea Zone 1 cruiser moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from Siam to Kiangsu 1 artillery moved from Kiangsu to Kiangsi 1 cruiser moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Siam 1 bomber moved from Hainan to Hunan 1 bomber moved from Hainan to Kwangtung 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 23 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 2 tactical_bombers and 2 transports moved from 23 Sea Zone to 24 Sea Zone 1 fighter moved from 24 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Borneo Battle in Celebes Battle in Kwangtung Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 5.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/9 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 24 Sea Zone 2 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone 4 fighters moved from Hunan to Kiangsi 1 tactical_bomber moved from Hunan to Kiangsi 1 bomber moved from Hunan to Kiangsi 3 fighters moved from Kwangtung to Kiangsi 1 bomber moved from Kwangtung to Kiangsi 4 tactical_bombers moved from Kwangtung to Kiangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -1.33 UK_Pacific regular : -0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Szechwan Place Units - Chinese 1 artillery placed in Suiyuyan 2 artilleries placed in Szechwan 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Central United States to Western United States 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to Western United States 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Eastern United States 1 battleship and 3 transports placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Szechwan Place Units - Chinese 1 artillery placed in Suiyuyan 2 artilleries placed in Szechwan 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 bomber moved from Malta to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 5 infantry moved from Burma to Shan State 1 armour moved from India to Shan State 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 battleship moved from 91 Sea Zone to 106 Sea Zone British take 106 Sea Zone from Germans 1 cruiser moved from 91 Sea Zone to 106 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Italians defend with 1 destroyer and 2 transports British roll dice for 1 bomber, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 2 transports Non Combat Move - British 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from 98 Sea Zone to Egypt 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 transport placed in 106 Sea Zone 1 factory_minor placed in Persia 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour, 1 artillery and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.67 Japanese regular : 0.00 British regular : -2.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt 5 infantry moved from Southern Italy to Northern Italy Combat - Italians Air Battle in Egypt Italians attacks with 1 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Non Combat Move - Italians 1 armour and 2 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
British AA : 0.83
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Libya to Tobruk French take Tobruk from Italians 1 infantry moved from French Central Africa to French Equatorial Africa 2 cruisers moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 infantry moved from Tunisia to Algeria Combat - French Battle in 93 Sea Zone French attack with 2 cruisers, 1 destroyer and 1 fighter Germans defend with 1 cruiser and 2 destroyers French roll dice for 2 cruisers, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 cruiser and 2 destroyers in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 2 destroyers owned by the Germans, 1 destroyer owned by the French and 1 cruiser owned by the Germans lost in 93 Sea Zone French win, taking 93 Sea Zone from Neutral with 2 cruisers and 1 fighter remaining. Battle score for attacker is 20 Casualties for French: 1 destroyer Casualties for Germans: 1 cruiser and 2 destroyers Non Combat Move - French 1 fighter moved from 93 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
French regular : 1.17 Germans regular : -0.17