L20 Ghostglider vs. trulpen (allied +18) BM4.0.0


  • @Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:

    no problem with changes. Italy will do the same no matter UK’s move

    I presume it’s ok with the nb, since I posted the intention before G. Just call it if you don’t want to allow it.


  • OK with another placement of the naval base


  • @Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:

    OK with another placement of the naval base

    Thanks again!


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 14 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            6 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Shan State to Malaya
                  Japanese take Malaya from ANZAC
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 4 submarines and 1 transport
                4 submarines owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 6 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 10 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Chahar to Ulaanbaatar
            1 armour and 2 mech_infantrys moved from Suiyuyan to Ulaanbaatar
            1 mech_infantry moved from Szechwan to Kansu
            1 mech_infantry moved from Szechwan to Tsinghai
            1 mech_infantry moved from Szechwan to Suiyuyan
            1 mech_infantry moved from Kweichow to Chahar
            1 mech_infantry moved from Shan State to Szechwan
            1 mech_infantry moved from Shan State to Kweichow
            1 artillery, 4 infantry and 2 mech_infantrys moved from Shan State to Yunnan
            2 infantry moved from French Indo China to Yunnan
            5 infantry moved from West India to Eastern Persia
            3 infantry moved from India to West India
            3 infantry moved from West India to Eastern Persia
            2 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from Anhwe to Buyant-Uhaa
            1 mech_infantry moved from Yunnan to Anhwe
            1 fighter moved from Tsinghai to Volgograd
            1 tactical_bomber moved from Kansu to Volgograd
            1 mech_infantry moved from Sikang to Volgograd
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Shensi to Sikang
            1 armour moved from Hunan to Shensi
            1 mech_infantry moved from Yunnan to Hunan
            1 submarine moved from 7 Sea Zone to 4 Sea Zone
            3 submarines moved from 5 Sea Zone to 4 Sea Zone
            5 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
            6 fighters moved from 36 Sea Zone to 39 Sea Zone
            2 fighters moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from 36 Sea Zone to Kweichow
            1 fighter moved from Kweichow to Anhwe
            1 fighter moved from 36 Sea Zone to Anhwe
            1 fighter moved from 36 Sea Zone to Japan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            3 transports placed in 39 Sea Zone
            10 infantry placed in Japan
            1 infantry placed in French Indo China
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,1,4,4,5,2,2,6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,1,6,6,3
            Japanese collect 47 PUs (13 lost to blockades); end with 47 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.83
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 10 artilleries, 1 factory_minor, 20 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Amur
                  Americans take Amur from Japanese
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            4 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Germans
            2 infantry moved from Albania to Yugoslavia
            2 artilleries and 1 infantry moved from Greece to Turkey
            1 mech_infantry moved from Syria to Turkey
            2 fighters and 1 tactical_bomber moved from Greece to Turkey
            2 fighters moved from Southern Italy to Turkey
            1 infantry moved from Morocco to Rio de Oro
                  Americans take Rio de Oro from Neutral_True
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            2 fighters moved from Spain to Portugal
            2 tactical_bombers moved from Spain to Portugal
            1 fighter moved from Southern Italy to Yugoslavia
            1 tactical_bomber moved from Albania to Turkey
            1 fighter moved from Albania to Yugoslavia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Portugal
            9 fighters moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to Kiangsi
            1 fighter moved from 35 Sea Zone to Kiangsi
            1 fighter moved from 35 Sea Zone to Kwangtung
            2 infantry moved from Albania to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Turkey
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Turkey
    
        Combat - Americans
            Americans creates battle in territory 109 Sea Zone
            Battle in Yugoslavia
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                    Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Yugoslavia
                Americans win, taking 109 Sea Zone from Germans, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Kwangtung
                Americans attack with 11 fighters and 4 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 7 infantry
                    Americans roll dice for 11 fighters and 4 infantry in Kwangtung, round 2 : 6/15 hits, 6,17 expected hits
                    Japanese roll dice for 7 infantry in Kwangtung, round 2 : 5/7 hits, 2,33 expected hits
                    6 infantry owned by the Japanese, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Kwangtung
                    Americans roll dice for 9 fighters and 1 infantry in Kwangtung, round 3 : 4/10 hits, 4,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Americans: 2 fighters and 3 infantry
                Casualties for Japanese: 7 infantry
            Battle in Kiangsi
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Turkey
                Americans attack with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Neutral_True defend with 8 infantry
                    Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 4/14 hits, 5,33 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2,67 expected hits
                    4 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 3 : 6/14 hits, 5,33 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 3 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Neutral_True: 8 infantry
            Battle in Portugal
                Americans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Portugal, round 2 : 0/8 hits, 3,00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
                    Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Portugal, round 3 : 4/7 hits, 2,83 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            2 carriers and 3 fighters moved from 35 Sea Zone to 20 Sea Zone
            1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            4 submarines moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
            3 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 submarines moved from 19 Sea Zone to 20 Sea Zone
            4 submarines moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 armour and 1 mech_infantry moved from Alaska to Western United States
            1 infantry moved from Alaska to British Columbia
            2 carriers moved from 35 Sea Zone to 19 Sea Zone
            4 fighters moved from Kwangtung to 19 Sea Zone
            1 battleship, 5 carriers and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            2 destroyers moved from 35 Sea Zone to 20 Sea Zone
            5 fighters moved from Kwangtung to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            3 fighters moved from Spain to Southern Italy
            2 fighters moved from Yugoslavia to Southern Italy
            2 fighters and 1 tactical_bomber moved from Turkey to Southern Italy
            2 fighters and 1 tactical_bomber moved from Turkey to Greece
            1 aaGun moved from Albania to Greece
            2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 fighters and 2 tactical_bombers moved from Portugal to Spain
            10 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            3 submarines moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 tactical_bomber placed in Western United States
            3 artilleries placed in Spain
            1 artillery and 2 infantry placed in Greece
            6 artilleries and 4 infantry placed in Eastern United States
            10 infantry placed in Central United States
            4 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 124 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 129 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 134 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 139 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 144 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4,33
    Japanese regular : 1,67
    Germans regular : -0,33
    Neutral_True regular : -3,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Chinese are back after annihilation! Persistant gene-pool that one…


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 10 artilleries, 1 factory_minor, 20 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Amur
                  Americans take Amur from Japanese
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            4 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Germans
            2 infantry moved from Albania to Yugoslavia
            2 artilleries and 1 infantry moved from Greece to Turkey
            1 mech_infantry moved from Syria to Turkey
            2 fighters and 1 tactical_bomber moved from Greece to Turkey
            2 fighters moved from Southern Italy to Turkey
            1 infantry moved from Morocco to Rio de Oro
                  Americans take Rio de Oro from Neutral_True
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            2 fighters moved from Spain to Portugal
            2 tactical_bombers moved from Spain to Portugal
            1 fighter moved from Southern Italy to Yugoslavia
            1 tactical_bomber moved from Albania to Turkey
            1 fighter moved from Albania to Yugoslavia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Portugal
            9 fighters moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to Kiangsi
            1 fighter moved from 35 Sea Zone to Kiangsi
            1 fighter moved from 35 Sea Zone to Kwangtung
            2 infantry moved from Albania to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Turkey
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Turkey
    
        Combat - Americans
            Americans creates battle in territory 109 Sea Zone
            Battle in Yugoslavia
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                    Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Yugoslavia
                Americans win, taking 109 Sea Zone from Germans, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Kwangtung
                Americans attack with 11 fighters and 4 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 7 infantry
                    Americans roll dice for 11 fighters and 4 infantry in Kwangtung, round 2 : 6/15 hits, 6,17 expected hits
                    Japanese roll dice for 7 infantry in Kwangtung, round 2 : 5/7 hits, 2,33 expected hits
                    6 infantry owned by the Japanese, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Kwangtung
                    Americans roll dice for 9 fighters and 1 infantry in Kwangtung, round 3 : 4/10 hits, 4,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Americans: 2 fighters and 3 infantry
                Casualties for Japanese: 7 infantry
            Battle in Kiangsi
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Turkey
                Americans attack with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Neutral_True defend with 8 infantry
                    Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 4/14 hits, 5,33 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2,67 expected hits
                    4 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 3 : 6/14 hits, 5,33 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 3 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Neutral_True: 8 infantry
            Battle in Portugal
                Americans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Portugal, round 2 : 0/8 hits, 3,00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
                    Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Portugal, round 3 : 4/7 hits, 2,83 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            2 carriers and 3 fighters moved from 35 Sea Zone to 20 Sea Zone
            1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            4 submarines moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
            3 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 submarines moved from 19 Sea Zone to 20 Sea Zone
            4 submarines moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 armour and 1 mech_infantry moved from Alaska to Western United States
            1 infantry moved from Alaska to British Columbia
            2 carriers moved from 35 Sea Zone to 19 Sea Zone
            4 fighters moved from Kwangtung to 19 Sea Zone
            1 battleship, 5 carriers and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            2 destroyers moved from 35 Sea Zone to 20 Sea Zone
            5 fighters moved from Kwangtung to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            3 fighters moved from Spain to Southern Italy
            2 fighters moved from Yugoslavia to Southern Italy
            2 fighters and 1 tactical_bomber moved from Turkey to Southern Italy
            2 fighters and 1 tactical_bomber moved from Turkey to Greece
            1 aaGun moved from Albania to Greece
            2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 fighters and 2 tactical_bombers moved from Portugal to Spain
            10 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            3 submarines moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 tactical_bomber placed in Western United States
            3 artilleries placed in Spain
            1 artillery and 2 infantry placed in Greece
            6 artilleries and 4 infantry placed in Eastern United States
            10 infantry placed in Central United States
            4 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 124 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 129 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 134 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 139 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 144 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 6 infantry moved from Caucasus to Northwest Persia
            EDIT: 2 fighters and 1 tactical_bomber moved from Greece to Caucasus
            1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            2 fighters moved from Spain to 99 Sea Zone
            6 fighters moved from Spain to Greece
            1 artillery and 1 infantry moved from Caucasus to Northwest Persia
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -4,33
    Japanese regular : 1,67
    Germans regular : -0,33
    Neutral_True regular : -3,00
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 fighters moved from France to United Kingdom
            1 infantry moved from Germany to Western Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Korea to Manchuria
            2 fighters moved from 19 Sea Zone to Manchuria
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            3 fighters moved from 20 Sea Zone to Kwangsi
            EDIT: 1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Battle in Manchuria
                ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                ANZAC win, taking Manchuria from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
                ANZAC win, taking Kwangsi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Kwangsi to 20 Sea Zone
            1 tactical_bomber moved from Queensland to 20 Sea Zone
            2 fighters moved from Manchuria to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
            3 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Korea to Manchuria
            2 fighters moved from 19 Sea Zone to Manchuria
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            3 fighters moved from 20 Sea Zone to Kwangsi
            EDIT: 1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Battle in Manchuria
                ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                ANZAC win, taking Manchuria from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
                ANZAC win, taking Kwangsi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Kwangsi to 20 Sea Zone
            1 tactical_bomber moved from Queensland to 20 Sea Zone
            2 fighters moved from Manchuria to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
            3 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Yugoslavia
            1 artillery moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Slovakia Hungary to Greater Southern Germany
            2 artilleries moved from Slovakia Hungary to Greater Southern Germany
            1 fighter moved from Western Germany to Yugoslavia
            1 infantry moved from Western Germany to Northern Italy
                  Germans take Northern Italy from Russians
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from France to Southern France
            2 fighters moved from Western Germany to Yugoslavia
            2 fighters moved from Western Germany to Greater Southern Germany
            1 fighter moved from France to Southern France
            1 fighter moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Southern France
            1 fighter moved from France to Southern France
            3 infantry moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 2 artilleries, 2 fighters and 1 infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Rostov
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from Southern France to France
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
            3 fighters moved from Yugoslavia to Western Germany
            2 fighters moved from Greater Southern Germany to Western Germany
            1 armour moved from Slovakia Hungary to Northern Italy
            10 infantry and 11 mech_infantrys moved from Western Germany to Northern Italy
            10 mech_infantrys moved from Germany to Northern Italy
            3 artilleries and 22 infantry moved from France to Northern Italy
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            2 fighters moved from Western Germany to France
            3 mech_infantrys moved from Bryansk to Volgograd
            1 armour and 3 mech_infantrys moved from Samara to Volgograd
            3 infantry moved from Russia to Bryansk
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            4 armour and 6 mech_infantrys placed in Western Germany
            5 infantry and 2 mech_infantrys placed in Germany
            Germans undo move 3.
            4 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            3 infantry placed in United Kingdom
            1 infantry and 2 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5,1,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 67 PUs (11 lost to blockades); end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Russians regular : 0.67
    Germans regular : 3.83
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Combat Move - Russians
            1 artillery moved from Ukraine to Rostov
            1 infantry moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                1 artillery owned by the Russians retreated to Caucasus
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Greece to Caucasus
            2 infantry moved from Greece to Turkey
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -0,67
    

    Savegame


  • Please hold. I’d like to consider a bit deeper if a retreat to Turkey is called for at this point. It surely affects Japan.


  • Will likely repost, so please consider the present post invalid. Unfortunately I’m in a tough spot atm and can’t make the decision within the next couple of hours, but hopefully later tonight.


  • Take your time - no rush… we play fast already :-)


  • @Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:

    Take your time - no rush… we play fast already :-)

    Thanks for being patient. It wasn’t an easy decision, but I’ve decided to make a stand in Caucasus, so the posted map is good to go.


  • Arghhh, must still think more! Hold, please.


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Combat Move - Russians
            1 artillery moved from Ukraine to Rostov
            1 infantry moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                1 artillery owned by the Russians retreated to Caucasus
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Greece to Turkey
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 armour moved from Greece to Syria
            1 armour and 4 mech_infantrys moved from Caucasus to Syria
            2 aaGuns, 10 artilleries and 27 infantry moved from Caucasus to Northwest Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -0,67
    

    Savegame


  • Change of plans. Evacuate Caucasus, despite it hurting like hell.

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