Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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#1 trulpen (X) vs Entek (A) WaW
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Lombardy to Provence 2 Tanks moved from Venetia to Provence 1 Infantry moved from Sardinia to 46 Sea Zone 1 Artillery and 1 Infantry moved from Tuscany to 46 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone 1 Destroyer moved from 49 Sea Zone to 47 Sea Zone 1 Infantry moved from Ghadames to S.Tunisia 2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia 1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis 1 Infantry and 1 Tank moved from Rome to 50 Sea Zone 1 Artillery and 1 Infantry moved from Campania to 50 Sea Zone 1 Tank moved from Rome to 46 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 47 Sea Zone to Tunis 1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia 2 Infantrys moved from Venetia to Croatia 1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia 1 Infantry and 1 Tank moved from 50 Sea Zone to Serbia 1 Fighter moved from Rome to Serbia 1 Fighter moved from Rome to Croatia 2 Fighters moved from Lombardy to Croatia 1 Fighter moved from Italian East Africa to Nubia 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 3 Infantrys and 1 Tank moved from Italian East Africa to Kordofan 2 Infantrys moved from Kufra to Darfur 1 Tank moved from Tobruk to Darfur Purchase Units - Italians Italians buy 2 Artillerys, 1 Carrier and 7 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 47 Sea Zone Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Transport owned by the French lost in 47 Sea Zone Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits French roll dice for 1 Cruiser in 47 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Italians 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18 Casualties for French: 1 Cruiser and 1 Transport Battle in Tunis Italians attack with 2 Artillerys, 3 Infantrys and 1 Tank French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Tunis, round 2 : 2/6 hits, 2,00 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 4/4 hits, 1,50 expected hits 2 Infantrys owned by the French, 1 Artillery owned by the Italians and 3 Infantrys owned by the Italians lost in Tunis Italians roll dice for 1 Artillery and 1 Tank in Tunis, round 3 : 0/2 hits, 0,83 expected hits French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 2/2 hits, 0,83 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Tunis French win with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -15 Casualties for Italians: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for French: 2 Infantrys Battle in Nubia Italians attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Tank Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Nubia, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0,50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Nubia Italians win, taking Nubia from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in Kordofan Italians attack with 3 Infantrys and 1 Tank British defend with 1 Tank Italians roll dice for 3 Infantrys and 1 Tank in Kordofan, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the British lost in Kordofan Italians win, taking Kordofan from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Provence Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 1/6 hits, 2,33 expected hits French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1,50 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Provence Italians roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Provence, round 3 : 1/5 hits, 2,00 expected hits French roll dice for 2 Infantrys and 1 Tank in Provence, round 3 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Provence Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 4 : 0/4 hits, 1,67 expected hits French roll dice for 1 Infantry and 1 Tank in Provence, round 4 : 0/2 hits, 0,83 expected hits Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 5 : 2/4 hits, 1,67 expected hits French roll dice for 1 Infantry and 1 Tank in Provence, round 5 : 1/2 hits, 0,83 expected hits 1 Tank owned by the French, 1 Infantry owned by the French and 1 Artillery owned by the Italians lost in Provence Italians win, taking Provence from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Italians: 1 Artillery and 2 Infantrys Casualties for French: 3 Infantrys and 1 Tank Battle in Darfur Italians attack with 2 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.Tunisia Italians attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1,00 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia Italians win, taking S.Tunisia from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Serbia Italians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Serbia, round 2 : 3/6 hits, 2,17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 3/3 hits, 1,00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Artillery and 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Croatia Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys Neutral defend with 3 Infantrys Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Croatia, round 2 : 1/7 hits, 2,00 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia Italians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Croatia, round 3 : 1/6 hits, 1,83 expected hits Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia Italians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Croatia, round 4 : 1/5 hits, 1,67 expected hits Neutral roll dice for 1 Infantry in Croatia, round 4 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia Italians loses 0 PUs for violating Croatias neutrality. Italians win, taking Croatia from Neutral with 1 Artillery and 3 Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 3 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Italians 1 Fighter moved from Nubia to Kufra 1 Artillery and 1 Infantry moved from Tobruk to Kufra 1 Submarine moved from 62 Sea Zone to 40 Sea Zone 1 Infantry moved from Hun to Tripoli 1 Infantry moved from Rome to Campania 1 Fighter moved from Serbia to 50 Sea Zone 1 Fighter moved from Croatia to 50 Sea Zone 2 Fighters moved from Croatia to Campania Place Units - Italians 1 Carrier placed in 50 Sea Zone 2 Artillerys and 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : 3,50 Italians regular : -5,50 Neutral regular : 3,00 British regular : -0,67
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Unbelievable dice!
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa French take Italian East Africa from Italians 1 Submarine moved from 55 Sea Zone to 51 Sea Zone 1 Infantry moved from N.French Indochina to N.Thailand 1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.Thailand French attack with 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in N.Thailand French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 4 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand French win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Battle in 8 Sea Zone French attack with 1 Destroyer Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - French 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Aquitaine to Orleanais 1 Infantry moved from Brittany to Orleanais 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from N.Tunisia to Tunis 1 Fighter moved from Tunis to E.Morocco Place Units - French 5 Infantrys placed in Paris Turn Complete - French French collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : 0.83 Thai regular : -1.67 Germans regular : -0.67
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@trulpenplay said in #1 trulpen (X) vs Entek (A) WaW:
French regular : 3,50
Italians regular : -5,50
Neutral regular : 3,00
British regular : -0,67I always feel like the game cheats for the neutrals. I know it is just in my head though.
That -5.5 is unlucky!
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Yeah, but even worse were the french defensive dice. In particular the battle of Tunis (insane with 6/6), but also Provence.
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Destroyer moved from 88 Sea Zone to 91 Sea Zone 4 Fighters moved from 88 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Fighter moved from Rongelap to Wake 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Infantry moved from Tohoku to 85 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 85 Sea Zone to 107 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Davao 1 Infantry moved from Tohoku to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao 1 Battleship and 1 Carrier moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer moved from 92 Sea Zone to 107 Sea Zone 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Bomber moved from Tokyo to 108 Sea Zone 1 Destroyer moved from 103 Sea Zone to 108 Sea Zone 1 Tank moved from Kwangsi to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from N.French Indochina to Kwangsi 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila 1 Infantry moved from Fukien to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila 1 Artillery and 1 Tank moved from Fukien to 92 Sea Zone 2 Infantrys moved from Hainan to 92 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Manila 1 Fighter moved from 85 Sea Zone to Manila 1 Fighter moved from 85 Sea Zone to 108 Sea Zone 1 Fighter moved from Tokyo to 107 Sea Zone 1 Fighter moved from Minamitori to 108 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Elite, 1 Factory, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 3 Transports Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 1/5 hits, 1,83 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 3 Transports in 107 Sea Zone, round 3 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 3 Transports in 107 Sea Zone, round 4 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 3 Transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 2 Submarines Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 0/6 hits, 2,33 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits 2 Submarines owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 0/6 hits, 2,33 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits 1 Submarine owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 4 : 2/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 4 : 3/6 hits, 2,33 expected hits Americans roll dice for 3 Battleships and 1 Destroyer in 91 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits 1 Destroyer owned by the Americans, 2 Submarines owned by the Yamamoto, 3 Battleships owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Yamamoto win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 37 Casualties for Yamamoto: 1 Destroyer and 5 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Battle in 108 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer and 2 Fighters Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 3 : 1/4 hits, 1,67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits 1 Transport owned by the Dutch lost in 108 Sea Zone Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 4 : 1/4 hits, 1,67 expected hits Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 Destroyer owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in 108 Sea Zone Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Destroyer and 1 Transport Casualties for Yamamoto: 1 Destroyer Battle in Davao Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 3/6 hits, 2,00 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1,67 expected hits 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Davao, round 3 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0,50 expected hits 1 Fighter owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 13 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in Manila Yamamoto attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Manila, round 2 : 1/7 hits, 2,00 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1,50 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Manila, round 3 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Manila, round 4 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Manila, round 5 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0,50 expected hits 1 Fighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 4 Infantrys Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Wake Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0,67 expected hits Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Wake, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery and 1 Fighter in Wake, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Artillery and 1 Fighter in Wake, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Artillery and 1 Fighter in Wake, round 5 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 Artillery in Wake, round 5 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Americans and 1 Fighter owned by the Yamamoto lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 Fighter and 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Turning off Edit Mode 4 Fighters moved from 91 Sea Zone to 88 Sea Zone 1 Bomber moved from 91 Sea Zone to Kwajalein EDIT: 1 Infantry moved from Rongelap to Kwajalein 1 Fighter moved from 108 Sea Zone to 107 Sea Zone 1 Fighter moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from Yap to Ulithi 1 Fighter moved from 107 Sea Zone to Peleliu 1 Bomber moved from 108 Sea Zone to Peleliu 1 Infantry moved from Shikoku to Kyushu 1 Tank moved from Shikoku to Kyushu 2 Infantrys moved from Chubu to Kyushu 2 Infantrys moved from Tokyo to Chubu 1 Tank moved from Tokyo to Kyushu 1 Fighter moved from Manila to Kwangsi Place Units - Yamamoto 1 Factory placed in Kwangsi 1 Transport placed in 85 Sea Zone 1 B.Transport placed in 84 Sea Zone 1 Elite and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Yamamoto regular : -5,00 Americans regular : -1,33 Dutch regular : -0,33
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Changed the inf I picked up for the attack on Midway, since the sb had to land. Hope that’s ok.
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Destroyer moved from 88 Sea Zone to 91 Sea Zone 4 Fighters moved from 88 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Fighter moved from Rongelap to Wake 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Infantry moved from Tohoku to 85 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 85 Sea Zone to 107 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Davao 1 Infantry moved from Tohoku to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao 1 Battleship and 1 Carrier moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer moved from 92 Sea Zone to 107 Sea Zone 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Bomber moved from Tokyo to 108 Sea Zone 1 Destroyer moved from 103 Sea Zone to 108 Sea Zone 1 Tank moved from Kwangsi to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from N.French Indochina to Kwangsi 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila 1 Infantry moved from Fukien to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila 1 Artillery and 1 Tank moved from Fukien to 92 Sea Zone 2 Infantrys moved from Hainan to 92 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Manila 1 Fighter moved from 85 Sea Zone to Manila 1 Fighter moved from 85 Sea Zone to 108 Sea Zone 1 Fighter moved from Tokyo to 107 Sea Zone 1 Fighter moved from Minamitori to 108 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Elite, 1 Factory, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 3 Transports Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 1/5 hits, 1,83 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 3 Transports in 107 Sea Zone, round 3 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 3 Transports in 107 Sea Zone, round 4 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 3 Transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 2 Submarines Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 0/6 hits, 2,33 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits 2 Submarines owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 0/6 hits, 2,33 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits 1 Submarine owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 4 : 2/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 4 : 3/6 hits, 2,33 expected hits Americans roll dice for 3 Battleships and 1 Destroyer in 91 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits 1 Destroyer owned by the Americans, 2 Submarines owned by the Yamamoto, 3 Battleships owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Yamamoto win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 37 Casualties for Yamamoto: 1 Destroyer and 5 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Battle in 108 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer and 2 Fighters Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 3 : 1/4 hits, 1,67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits 1 Transport owned by the Dutch lost in 108 Sea Zone Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 4 : 1/4 hits, 1,67 expected hits Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 Destroyer owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in 108 Sea Zone Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Destroyer and 1 Transport Casualties for Yamamoto: 1 Destroyer Battle in Davao Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 3/6 hits, 2,00 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1,67 expected hits 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Davao, round 3 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0,50 expected hits 1 Fighter owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 13 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in Manila Yamamoto attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Manila, round 2 : 1/7 hits, 2,00 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1,50 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Manila, round 3 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Manila, round 4 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Manila, round 5 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0,50 expected hits 1 Fighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 4 Infantrys Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Wake Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0,67 expected hits Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Wake, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery and 1 Fighter in Wake, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Artillery and 1 Fighter in Wake, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Artillery and 1 Fighter in Wake, round 5 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 Artillery in Wake, round 5 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Americans and 1 Fighter owned by the Yamamoto lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 Fighter and 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Turning off Edit Mode 4 Fighters moved from 91 Sea Zone to 88 Sea Zone 1 Bomber moved from 91 Sea Zone to Kwajalein EDIT: 1 Infantry moved from Rongelap to Kwajalein 1 Fighter moved from 108 Sea Zone to 107 Sea Zone 1 Fighter moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from Yap to Ulithi 1 Fighter moved from 107 Sea Zone to Peleliu 1 Bomber moved from 108 Sea Zone to Peleliu 1 Infantry moved from Shikoku to Kyushu 1 Tank moved from Shikoku to Kyushu 2 Infantrys moved from Chubu to Kyushu 2 Infantrys moved from Tokyo to Chubu 1 Tank moved from Tokyo to Kyushu 1 Fighter moved from Manila to Kwangsi Place Units - Yamamoto 1 Factory placed in Kwangsi 1 Transport placed in 85 Sea Zone 1 B.Transport placed in 84 Sea Zone 1 Elite and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Transport EDIT: Adding units owned by Yamamoto to 84 Sea Zone: 1 Transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -5,00 Americans regular : -1,33 Dutch regular : -0,33
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Decided to place the tr in z84 instead.
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Tank moved from C.Sinkiang to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 2/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 Tank moved from Suiyuan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Suiyuan to Shensi 1 Infantry moved from Ningsia to Shensi 1 Tank moved from Ningsia to Hupeh 2 Infantrys moved from Lanchow to Shensi 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Kweichow to Hupeh 1 Tank moved from Yunnan to Hupeh 1 Artillery moved from Hunan to Hupeh 1 Tank moved from Shanghai to Hupeh 1 Artillery moved from Kiangsi to Hunan 1 Infantry moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Lanchow 1 Artillery and 1 Infantry moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Gobi Altai to Lanchow 1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Neutral regular : 0.33
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@trulpen No problem. Be sure I’ll make my share of edits.
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@trulpen At least in this game we roll enough dice that it usually evens out the swings.
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@Entek said in #1 trulpen (X) vs Entek (A) WaW:
@trulpen No problem. Be sure I’ll make my share of edits.
It works. I’m very liberal. :)
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I’ve noticed that subs block movement, which is faulty. We have to handle those situations by edit.
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Artillery and 1 Infantry moved from S.Sakhalin to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 1 Tank moved from Changchun to Vladivostok 2 Submarines moved from 92 Sea Zone to 110 Sea Zone EDIT: 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Battleship and 1 Carrier moved from 84 Sea Zone to 106 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Artillery and 1 Infantry moved from S.Sakhalin to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 1 Tank moved from Peking to Chita 1 Tank moved from Liaoning to Ayan 1 Tank moved from Heilungchiang to Chita 1 Tank moved from Liaoning to Chita 2 Infantrys moved from Shantung to Anhwei 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from Formosa to 84 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kiangsi 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong 1 Infantry moved from 92 Sea Zone to Hong Kong 1 Infantry moved from Shantung to Shanghai 1 Artillery moved from Shantung to Shanghai 1 Artillery moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Changchun to Anhwei 1 Fighter moved from Peking to Anhwei 1 Bomber moved from Changchun to Shansi 1 Tank moved from Liaoning to Ayan 1 Tank moved from Peking to Chita 1 Tank moved from Kirin to Ayan 1 Infantry moved from Heilungchiang to Ayan Purchase Units - Hisaichi Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 4 Tanks Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Chita, round 2 : 2/8 hits, 3,00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Chita, round 3 : 5/7 hits, 2,83 expected hits Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker and 1 Infantry Battle in Shansi Hisaichi attack with 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Infantry in Shansi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hong Kong Hisaichi attack with 1 Artillery, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 2/9 hits, 2,83 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1,83 expected hits 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 3/7 hits, 2,50 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 0/3 hits, 1,17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong Hisaichi win, taking Hong Kong from British with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Shanghai Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0,50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in 110 Sea Zone Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits 1 Transport owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Hisaichi: 1 Submarine Battle in 106 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine British defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Ayan Hisaichi attack with 2 Artillerys, 3 Infantrys and 3 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Ayan, round 2 : 1/8 hits, 3,00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0,50 expected hits Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Ayan, round 3 : 4/8 hits, 3,00 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0,50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Anhwei Hisaichi attack with 2 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 2 Fighters and 1 Infantry in Anhwei, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Anhwei to Peking 1 Fighter moved from Anhwei to Shantung 1 Bomber moved from Shansi to Peking 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Submarine moved from 75 Sea Zone to 92 Sea Zone 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Korea to Liaoning 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Chita 3 Infantrys moved from Liaoning to Heilungchiang 1 AAGun moved from Changchun to Kirin 2 Tanks moved from Shantung to Peking 2 Tanks moved from Peking to Hulunbuir Place Units - Hisaichi 1 Factory placed in Liaoning 1 Elite and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Russians regular : -1,33 Dutch regular : -0,83 British regular : -1,33 Hisaichi regular : 0,67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 2 Fighters moved from London to 5 Sea Zone 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone 1 Bomber moved from London to 5 Sea Zone 1 Fighter moved from Wales to 5 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia 1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Tank moved from Palestine to W.Iran 1 Infantry moved from Palestine to 56 Sea Zone 1 Fighter moved from Cyprus to Crete 1 Artillery moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery and 2 Infantrys moved from 56 Sea Zone to Crete 1 Infantry moved from Cyprus to 55 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Crete 1 Fighter moved from Lower Egypt to Cairo 1 Fighter moved from Malta to Cairo 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from Nigeria to French Equatorial Africa 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 1 Infantry and 1 Tank moved from 3 Sea Zone to Greenland British take Greenland from Neutral 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Alaska 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Submarine moved from 115 Sea Zone to 104 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from Madras to S.Thailand 1 Infantry moved from Burma to S.Thailand 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Submarine moved from 18 Sea Zone to 20 Sea Zone Purchase Units - British British buy 1 Destroyer, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 1 Artillery and 1 Infantry Italians defend with 1 Artillery British roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery in Nubia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Nubia British win, taking Nubia from Italians with 1 Artillery remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery Battle in Crete British attack with 1 Artillery, 1 Fighter and 3 Infantrys Neutral defend with 1 AAGun and 1 Artillery Neutral roll AA dice in Crete : 0/1 hits, 0.17 expected hits British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in 5 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters Germans defend with 2 Submarines; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 3 Submarines in 5 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the British 1 Submarine owned by the Germans and 1 Transport owned by the Finns lost in 5 Sea Zone Finns roll dice for 2 Submarines in 5 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans, 1 Fighter owned by the British, 1 Submarine owned by the Finns, 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 5 Sea Zone British roll dice for 1 Bomber and 2 Fighters in 5 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Finns roll dice for 1 Destroyer in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is -1 Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Germans: 2 Submarines Casualties for British: 1 Battleship, 1 Destroyer and 1 Fighter Battle in S.Thailand British attack with 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Germans submerged Battle in W.Iran British attack with 1 Artillery, 3 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Iran, round 3 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in W.Iran British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Iran, round 4 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British winBritish win with 1 Fighter remaining, taking W.Iran from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - British 1 Infantry moved from New Valley to Nubia 1 Artillery moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Canadian Prairies to Ontario 1 Tank moved from Ontario to Quebec 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Artillery and 2 Infantrys moved from Wales to 20 Sea Zone 1 Artillery and 2 Infantrys moved from 20 Sea Zone to Normandy 1 Infantry moved from Wales to Dover 5 Infantrys moved from London to Dover 1 Tank moved from London to Manchester 1 Infantry moved from Scotland to Manchester 1 Infantry moved from Northern Ireland to Scotland 1 Bomber moved from 5 Sea Zone to Scotland 2 Fighters moved from 5 Sea Zone to Finnmark 1 Fighter moved from S.Thailand to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Infantry moved from Calcutta to Assam 1 Tank moved from Hyderabad to Assam 1 Infantry moved from Mysore to Hyderabad 1 Infantry moved from Rajputana to Baluchistan 1 Infantry moved from Punjab to Baluchistan 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Fighter moved from Crete to Cairo Place Units - British 1 Destroyer placed in 56 Sea Zone 3 Infantrys placed in Cairo 1 Transport placed in 60 Sea Zone Turn Complete - British British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Neutral AA : -0.17 Finns regular : 1.17 Thai regular : -0.33 Neutral regular : -1.50 British regular : -0.50
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 103 Sea Zone 1 Infantry and 1 Tank moved from 103 Sea Zone to Kwajalein 1 Fighter moved from 122 Sea Zone to Banjarmasin 1 Fighter moved from Townsville to Banjarmasin Purchase Units - Anzac Anzac buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Kwajalein Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Bomber and 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto lost in Kwajalein Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwajalein Anzac win, taking Kwajalein from Yamamoto with 1 Tank remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Bomber and 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 1 Infantry moved from Milne Bay to Port Moresby 1 Artillery and 1 Infantry moved from West Papua to Port Moresby 1 Infantry and 1 Tank moved from Townsville to Northern Territory 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Queensland to Northern Territory 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone Place Units - Anzac 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Anzac regular : 0.67
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 1 Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 110 Sea Zone Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone 1 Fighter owned by the Dutch retreated Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Dutch: 1 Destroyer and 1 Submarine Casualties for Hisaichi: 1 Submarine Non Combat Move - Dutch 1 Fighter moved from 110 Sea Zone to West Borneo 1 Fighter moved from West Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 1 Artillery moved from Java to Sumatra 1 Infantry and 1 Tank moved from Merauke to Hollandia Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : -1.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Artillery and 1 Infantry moved from Lapland to Murmansk 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Fighter moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Murmansk Finns attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Murmansk Finns win, taking Murmansk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 1 Infantry moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1,67 Russians regular : 1,33
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 2 Infantrys moved from Bucharest to E.Romania 1 Tank moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter moved from Bucharest to E.Romania 1 Artillery moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 1/7 hits, 2,33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 2/7 hits, 2,33 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Romanians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -1,67 Russians regular : 0,00