Initial test. First time tries.
quelvadar (Axis) v The_Good_Captain (Allies) AA50 '41
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 34 PUs; 0 techTokens; Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 4 infantry moved from Suiyuan to Ningxia 1 artillery and 2 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone 5 fighters moved from 62 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Caucasus to Sikang 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Caucasus to Evenki National Okrug 3 infantry moved from Manchuria to Suiyuan 2 infantry moved from Ningxia to Sikang 1 infantry moved from Yunnan to Burma 1 fighter moved from Caucasus to Burma Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sikang to Ningxia 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from Evenki National Okrug to Yakut S.S.R. Place Units - Japanese 3 infantry placed in Manchuria 1 fighter placed in East Indies 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.33 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - British British buy 1 armour, 6 infantry and 2 submarines; Remaining resources: 6 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Trans-Jordan to Persia 1 fighter moved from Russia to Persia 1 fighter moved from Chinghai to Persia 2 fighters moved from 34 Sea Zone to Persia 1 bomber moved from Chinghai to Manchuria Combat - British Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Manchuria causes 3 damage total. Battle in Persia British attack with 4 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Persia, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Persia 1 fighter moved from Persia to Russia 1 fighter moved from Persia to Chinghai 1 carrier and 2 destroyers moved from 34 Sea Zone to 15 Sea Zone 2 fighters moved from Persia to 15 Sea Zone 2 infantry moved from Rhodesia to Italian Africa 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 4 Sea Zone to 3 Sea Zone 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Archangel 1 infantry moved from Archangel to Urals 1 infantry moved from Archangel to Russia 1 artillery moved from Russia to Novosibirsk 1 bomber moved from Manchuria to Chinghai Place Units - British 2 submarines placed in 34 Sea Zone 3 infantry placed in India 2 infantry placed in Union of South Africa 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 3 infantry moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 infantry moved from Ukraine to Eastern Ukraine 3 infantry moved from Ukraine to East Poland 1 armour and 5 infantry moved from Bulgaria Romania to East Poland 1 artillery and 4 infantry moved from Balkans to Bulgaria Romania 4 infantry moved from Italy to Balkans Combat - Italians Battle in Persia Italians attack with 1 fighter and 3 infantry British defend with 2 infantry Italians roll dice for 1 fighter and 3 infantry in Persia, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 fighter and 2 infantry in Persia, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Persia to Caucasus Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.00
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@The_Good_Captain No problem! Good move with the british fleet sinking the japanese one. Hadn’t think about it
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Karelia S.S.R. to Belorussia Russians take Belorussia from Germans 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 1 fighter moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Evenki National Okrug 1 artillery and 1 infantry moved from Urals to Evenki National Okrug 1 fighter moved from Chinghai to Evenki National Okrug 2 bombers moved from Chinghai to Caucasus 2 infantry moved from Chinghai to Sikang 1 bomber moved from Borneo to Sikang Combat - Americans Strategic bombing raid in Caucasus Bombing raid in Caucasus rolls: 1,4 and causes: 5 damage to unit: factory Bombing raid in Caucasus causes 5 damage total. Battle in Sikang Americans attack with 1 bomber and 2 infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sikang Americans roll dice for 1 bomber and 2 infantry in Sikang, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win, taking Sikang from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Eastern Ukraine Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Ukraine Americans win, taking Eastern Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Evenki National Okrug Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Evenki National Okrug Americans win, taking Evenki National Okrug from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 bombers moved from Caucasus to Chinghai 1 bomber moved from Sikang to Chinghai 1 fighter moved from Eastern Ukraine to Karelia S.S.R. 1 fighter moved from Eastern Ukraine to Karelia S.S.R. 1 fighter moved from Evenki National Okrug to Chinghai 1 fighter moved from Evenki National Okrug to Russia 4 infantry moved from Archangel to Karelia S.S.R. 5 infantry moved from Finland to Karelia S.S.R. 1 transport moved from 4 Sea Zone to 3 Sea Zone 2 infantry moved from Norway to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Novosibirsk to Chinghai 1 fighter moved from 3 Sea Zone to Karelia S.S.R. 1 armour moved from Western United States to Eastern Canada 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 3 transports moved from 3 Sea Zone to 1 Sea Zone 4 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Western Canada to Eastern Canada 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 destroyer moved from 4 Sea Zone to 3 Sea Zone 1 carrier moved from 3 Sea Zone to 4 Sea Zone 1 infantry moved from Novosibirsk to Chinghai Place Units - Americans 2 armour and 1 infantry placed in Norway 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 28 PUs; 0 techTokens; Germans buy 1 aaGun, 1 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 2 fighters moved from East Poland to Belorussia 2 infantry moved from Caucasus to Eastern Ukraine 2 fighters moved from Caucasus to Eastern Ukraine 2 infantry moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Caucasus to Kazakh S.S.R. 6 infantry moved from Poland to Baltic States 2 fighters moved from Germany to Baltic States 1 bomber moved from Germany to Baltic States 1 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland Combat - Germans Battle in Belorussia Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters moved from Belorussia to Baltic States 2 fighters moved from Eastern Ukraine to Baltic States 2 fighters moved from Kazakh S.S.R. to Caucasus Place Units - Germans 1 aaGun, 1 armour and 2 infantry placed in Caucasus 3 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 2 infantry moved from Chinghai to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Chinghai to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Russia 1 fighter moved from Kazakh S.S.R. to Chinghai Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 3x factory; Remaining resources: 32 PUs; 0 techTokens; Japanese buy 1 aaGun, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Ningxia to Sikang 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 fighter moved from French Indo-China Thailand to Sikang 2 infantry moved from Ningxia to Sikang 2 infantry moved from French Indo-China Thailand to Burma 2 fighters moved from 36 Sea Zone to Burma 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 fighter moved from East Indies to Burma 3 infantry moved from Suiyuan to Ningxia 2 infantry moved from Manchuria to Suiyuan 1 transport moved from 36 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 2 transports moved from 36 Sea Zone to 49 Sea Zone 3 fighters moved from 36 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from Manchuria to Suiyuan 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 fighter and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 artillery in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Burma Japanese attack with 3 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sikang Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sikang Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 3 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sikang Japanese win, taking Sikang from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 fighters moved from Burma to 49 Sea Zone 2 fighters moved from Sikang to French Indo-China Thailand 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from Evenki National Okrug to Ningxia Place Units - Japanese 1 aaGun and 2 infantry placed in Manchuria 1 destroyer placed in 62 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.17 Russians regular : -0.33 British regular : -0.67
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - British British buy 1 artillery, 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Chinghai to Burma 3 infantry moved from India to Burma 2 infantry moved from Trans-Jordan to Persia 1 fighter moved from Chinghai to Persia 1 fighter moved from Russia to Persia 2 fighters moved from 15 Sea Zone to Persia Combat - British Battle in Burma British attack with 1 bomber and 3 infantry Japanese defend with 2 infantry British roll dice for 1 bomber and 3 infantry in Burma, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Persia British attack with 4 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 4 fighters and 2 infantry in Persia, round 2 : 2/1 hits, 2.33 expected hits Italians roll dice for 2 infantry in Persia, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Persia British win, taking Persia from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 artillery moved from Novosibirsk to Chinghai 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Archangel to Urals 1 infantry moved from Archangel to Russia 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone 1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Archangel 4 fighters moved from Persia to 35 Sea Zone 2 submarines moved from 34 Sea Zone to 35 Sea Zone 1 carrier and 2 destroyers moved from 15 Sea Zone to 35 Sea Zone 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 bomber moved from Burma to Trans-Jordan 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 28 Sea Zone to 33 Sea Zone 2 infantry moved from Italian Africa to Anglo-Egypt Sudan 1 armour moved from Trans-Jordan to India 3 armour moved from Trans-Jordan to India Place Units - British 1 battleship, 1 carrier and 1 destroyer placed in 35 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : 0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 3 infantry moved from East Poland to Belorussia 5 infantry moved from East Poland to Baltic States 1 armour moved from East Poland to Baltic States 1 artillery and 4 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 4 infantry moved from Balkans to Bulgaria Romania 4 infantry moved from Italy to Balkans Combat - Italians Battle in Belorussia Italians attack with 3 infantry Russians defend with 1 artillery Italians roll dice for 3 infantry in Belorussia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Belorussia Italians win, taking Belorussia from Russians with 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Battle in Persia Italians attack with 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 fighter and 1 infantry in Persia, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Persia to Caucasus Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.67 British regular : 1.00
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 3 bombers moved from Chinghai to French Indo-China Thailand 1 fighter moved from Chinghai to French Indo-China Thailand 1 infantry moved from Urals to Evenki National Okrug 1 artillery moved from Novosibirsk to Evenki National Okrug 1 fighter moved from Russia to Evenki National Okrug 2 fighters moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 2 infantry moved from Karelia S.S.R. to Belorussia 2 infantry moved from Russia to Eastern Ukraine Combat - Americans Battle in Belorussia Americans attack with 2 fighters and 2 infantry Italians defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Belorussia Americans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belorussia Americans win, taking Belorussia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Eastern Ukraine Americans attack with 1 fighter and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Americans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Americans win, taking Eastern Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Evenki National Okrug Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Evenki National Okrug Americans win, taking Evenki National Okrug from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in French Indo-China Thailand Americans attack with 3 bombers and 1 fighter Japanese defend with 3 fighters Americans roll dice for 3 bombers and 1 fighter in French Indo-China Thailand, round 2 : 3/1 hits, 2.50 expected hits Japanese roll dice for 3 fighters in French Indo-China Thailand, round 2 : 2/0 hits, 2.00 expected hits 3 fighters owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in French Indo-China Thailand Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber and 1 fighter Casualties for Japanese: 3 fighters Non Combat Move - Americans 2 bombers moved from French Indo-China Thailand to India 2 fighters moved from Belorussia to 4 Sea Zone 2 destroyers moved from 3 Sea Zone to 4 Sea Zone 1 transport moved from 4 Sea Zone to 2 Sea Zone 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 armour and 5 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 5 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from 10 Sea Zone to United Kingdom 1 carrier moved from 10 Sea Zone to 1 Sea Zone 1 armour and 5 infantry moved from 3 Sea Zone to Norway 2 armour and 3 infantry moved from Norway to Finland 8 infantry moved from Karelia S.S.R. to Archangel 1 aaGun moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Evenki National Okrug to Chinghai 1 fighter moved from Eastern Ukraine to Russia 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 2 submarines moved from 46 Sea Zone to 38 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Canada 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Novosibirsk to Chinghai Place Units - Americans 1 armour and 5 infantry placed in Eastern United States 1 armour placed in Norway 2 destroyers placed in 3 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.67 Italians regular : 0.00 Germans regular : -1.00
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Caucasus to Kazakh S.S.R. 2 infantry moved from Baltic States to Belorussia 2 fighters moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Karelia S.S.R. 2 fighters moved from Baltic States to Karelia S.S.R. 2 infantry moved from Caucasus to Eastern Ukraine 1 bomber moved from Baltic States to Russia 2 fighters moved from Baltic States to Eastern Ukraine 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Kazakh S.S.R. 2 artilleries moved from East Poland to Baltic States 1 infantry moved from Poland to East Poland 2 infantry moved from Poland to Baltic States 4 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Belorussia Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 2 fighters and 1 infantry Americans defend with 1 infantry; Russians defend with 1 factory Germans roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Ukraine Germans attack with 2 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Eastern Ukraine, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 2 fighters moved from Kazakh S.S.R. to Caucasus 2 fighters moved from Eastern Ukraine to Caucasus 1 bomber moved from Russia to Baltic States 2 fighters moved from Karelia S.S.R. to Baltic States 2 fighters moved from Belorussia to Baltic States Place Units - Germans 1 armour and 3 infantry placed in Caucasus 1 armour and 6 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.83 Russians AA : -0.17
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 16 PUs; 0 techTokens; Russians buy 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from Chinghai to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Kazakh S.S.R. to Chinghai Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 16 PUs; 0 techTokens; Russians buy 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from Chinghai to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Kazakh S.S.R. to Chinghai Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 34 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.67
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sorry for the second post; i forgot to non-combat move the Rus sub from SZ34 to SZ35
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Hello! I attacked zone 38 from zone 49 with the whole fleet. I have scored 6 hits in the 1st attack. Could you tell me your loses?
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@quelvadar 1 hit on battleship, 2 hits on subs and 3 hits on destroyers = 6
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You are left with 2 carriers, 4 planes, and a damaged battleship. I have 2 carriers, 5 fighters, 1 cruiser and a damaged battleship. In the 2nd round of combat, I scored 4 hits
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@quelvadar 1 hit on battleship to sink it, 1 hit on AC, 2 hits on aircrafts =4 (so I should have 1AC and two fighters remaining)
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2 hits in next round