Pacific Island Showdown - OOB Global 40


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Holland Belgium to Normandy Bordeaux
            4 armour moved from Germany to Slovakia Hungary
            1 fighter moved from Southern Italy to Slovakia Hungary
            1 tactical_bomber moved from Poland to Slovakia Hungary
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 bombers and 2 infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
    
        Non Combat Move - Germans
            2 bombers moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            4 artilleries and 6 infantry placed in Romania
            1 armour placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : -1.17
    

    Savegame

  • '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Ukraine to Rostov
            2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 mech_infantry moved from Bryansk to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Bryansk to Belarus
            6 infantry moved from Yenisey to Timguska
            1 artillery and 3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Novgorod to Karelia
            10 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Novgorod
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 fighter and 2 mech_infantrys placed in Novgorod
            1 armour, 1 artillery and 2 infantry placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic States: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Removing units owned by Russians from Belarus: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 battleship and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Shan State
            1 infantry moved from Siam to Shan State
            4 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 bomber moved from Kwangsi to Burma
            1 bomber moved from Kwangsi to Burma
            1 infantry moved from Siam to Shan State
            1 fighter moved from Siam to Sumatra
            1 fighter moved from Siam to Sumatra
            1 fighter moved from Siam to Malaya
            1 fighter moved from Siam to Malaya
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 armour moved from Kiangsu to Kwangtung
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            5 infantry moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 artilleries moved from Hopei to Kweichow
            1 artillery moved from Chahar to Hopei
            6 infantry moved from Chahar to Hopei
            1 fighter moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            4 tactical_bombers moved from Kwangsi to Burma
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
            1 battleship moved from 44 Sea Zone to 41 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 carrier moved from 44 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 41 Sea Zone
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Java
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Siam to 42 Sea Zone
            1 fighter moved from Siam to 42 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Java
                Japanese attack with 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Java, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 4/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 2 fighters and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers in Burma, round 2 : 8/11 hits, 4.50 expected hits
                    UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Sumatra to 41 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Siam
            1 fighter moved from 42 Sea Zone to Siam
            1 fighter moved from 42 Sea Zone to Siam
            1 fighter moved from Kwangtung to Siam
            2 fighters moved from Kwangsi to Siam
            4 tactical_bombers moved from Burma to Siam
            2 bombers moved from Burma to Siam
    
        Place Units - Japanese
            4 mech_infantrys placed in Japan
            1 armour and 1 mech_infantry placed in Kiangsu
            1 battleship placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 6.33
    UK_Pacific regular : 1.33
    

    Savegame

  • '18

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in Korea
            Battle in 91 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 submarine
                    Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win, taking Korea from Japanese with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            7 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.17
    

    Savegame

  • '18

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 5 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 3 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            Chinese undo move 1.
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in Korea
            Battle in 91 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 submarine
                    Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win, taking Korea from Japanese with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            7 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 5 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 3 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            Chinese undo move 1.
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            British buy 1 carrier and 1 factory_minor; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Kenya
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
            1 fighter moved from 81 Sea Zone to Kenya
            1 armour moved from Algeria to Tunisia
            1 bomber moved from United Kingdom to Tunisia
            2 fighters moved from India to Burma
            1 artillery moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Tunisia
                British attack with 1 armour and 1 bomber
                Italians defend with 1 artillery
                    British roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Kenya
                British attack with 1 fighter and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Kenya, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kenya
                    British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 fighter and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Burma
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Burma, round 3 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to West India
            1 battleship, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 fighter moved from Kenya to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 bomber moved from Tunisia to Algeria
    
        Place Units - British
            1 factory_minor placed in Persia
            1 carrier placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,4,3,6,3,1
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : 0.67
    Japanese regular : -0.33
    Italians regular : -2.17
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 artillery moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from Southern Italy to France
            3 infantry moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
            1 armour moved from Southern France to Northern Italy
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 artillery, 1 bomber and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery, 1 bomber and 2 infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits
                    1 bomber owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 16
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery, 1 bomber and 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Italians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            2 infantry moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Guam
            2 fighters moved from Queensland to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Guam
            1 fighter moved from 21 Sea Zone to Guam
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            2 infantry moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Guam
            2 fighters moved from Queensland to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Guam
            1 fighter moved from 21 Sea Zone to Guam
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour, 1 artillery and 7 infantry moved from Poland to Eastern Poland
            2 armour, 9 artilleries and 21 infantry moved from Romania to Bessarabia
            5 armour moved from Slovakia Hungary to Bessarabia
            7 infantry moved from Slovakia Hungary to Eastern Poland
            3 artilleries moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Romania to Slovakia Hungary
            2 infantry moved from Finland to Norway
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 2 units heading to United Kingdom
                British launches 2 interceptors out of United Kingdom
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Bessarabia
                Germans attack with 7 armour, 9 artilleries, 21 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 9 artilleries, 21 infantry and 1 mech_infantry in Bessarabia, round 2 : 11/38 hits, 11.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 7 armour, 9 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 armour, 4 artilleries and 14 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 4 artilleries and 14 infantry in Eastern Poland, round 2 : 4/20 hits, 5.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 armour, 4 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            6 armour placed in Romania
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
            Germans collect 40 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Defenders Fire,  : -0.33
    Attackers Fire,  : -0.33
    Russians regular : 0.33
    Germans regular : -2.00
    

    Savegame

  • '18

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Karelia to Finland
            1 fighter moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Finland
            1 infantry moved from Vyborg to Finland
            1 fighter moved from Novgorod to Finland
            1 fighter moved from Novgorod to Finland
            1 fighter moved from Novgorod to Finland
            6 infantry moved from Timguska to Novosibirsk
    
        Combat - Russians
            Battle in Finland
                Russians attack with 4 fighters and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters and 3 infantry in Finland, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Baltic States to Novgorod
            1 infantry moved from Bryansk to Belarus
            1 armour, 1 artillery and 2 infantry moved from Russia to Bryansk
            2 armour and 5 mech_infantrys moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            2 aaGuns and 12 infantry moved from Amur to Korea
            1 fighter moved from Baltic States to Bryansk
            4 fighters moved from Finland to Novgorod
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Novgorod
            1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 3 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 armour moved from Shan State to 38 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from 38 Sea Zone to Burma
            1 mech_infantry moved from 38 Sea Zone to Burma
            1 artillery moved from 38 Sea Zone to Burma
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Kweichow to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 armour moved from Kiangsu to Hunan
            2 artilleries moved from Kweichow to Yunnan
            1 artillery moved from Hopei to Shensi
            7 infantry moved from Hopei to Shensi
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Siam to 37 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 bomber moved from Siam to India
            1 bomber moved from Siam to India
            6 tactical_bombers moved from Siam to Yunnan
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from 37 Sea Zone to Yunnan
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from Siam to 39 Sea Zone
            1 fighter moved from Siam to 39 Sea Zone
            1 fighter moved from Siam to 39 Sea Zone
            1 fighter moved from Siam to 39 Sea Zone
            1 fighter moved from Siam to 39 Sea Zone
            1 fighter moved from Siam to Burma
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            1 battleship moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 cruiser and 1 submarine moved from 41 Sea Zone to 56 Sea Zone
            1 battleship and 1 destroyer moved from 37 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India rolls: 8 and causes: 6 damage to unit: airfield
                Bombing raid in India causes 14 damage total.  Damaged units is as follows: factory_major = 8, airfield = 6
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Sumatra
            Battle in 39 Sea Zone
                Japanese attack with 1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 infantry, 1 submarine and 3 transports
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 39 Sea Zone
                Japanese win, taking Sumatra from UK_Pacific, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/6 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 3 fighters, 1 mech_infantry and 7 tactical_bombers
                Chinese defend with 2 artilleries and 3 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 11/15 hits, 7.50 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    2 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 artilleries
                Casualties for Chinese: 2 artilleries and 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 fighters moved from Yunnan to Shensi
            1 fighter moved from Yunnan to Shan State
            5 tactical_bombers moved from Yunnan to Shensi
            2 tactical_bombers moved from Yunnan to Shan State
            2 bombers moved from India to Shan State
            1 fighter moved from Burma to Shan State
    
        Place Units - Japanese
            2 mech_infantrys placed in Kiangsu
            1 battleship, 3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    French regular : -0.33
    Japanese regular : 3.50
    UK_Pacific AA : -0.33
    UK_Pacific regular : -0.33
    

    Savegame

  • '18

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 factory_minor, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 bombers and 4 fighters moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 3,2,1,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines
                Japanese defend with 2 battleships, 3 destroyers and 1 submarine
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 bombers, 2 cruisers, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 battleships and 3 destroyers in 6 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 bombers, 2 cruisers, 2 destroyers and 4 fighters in 6 Sea Zone, round 3 : 5/10 hits, 5.00 expected hits
                    Japanese roll dice for 2 battleships and 3 destroyers in 6 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    2 submarines owned by the Americans, 3 destroyers owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 2 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 58
                Casualties for Japanese: 2 battleships, 3 destroyers and 1 submarine
                Casualties for Americans: 2 submarines
            Battle in 92 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 2 battleships owned by the Americans
                    1 transport owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 bombers and 4 fighters moved from 6 Sea Zone to Korea
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            2 bombers placed in Western United States
            1 factory_minor placed in Korea
            3 infantry and 1 tactical_bomber placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 battleship and 1 carrier; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            2 infantry moved from Persia to Iraq
            1 fighter moved from India to 38 Sea Zone
            2 fighters moved from West India to Iraq
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Iraq
                British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            3 aaGuns, 2 armour and 7 infantry moved from India to West India
            1 fighter moved from 38 Sea Zone to India
            1 infantry moved from India to West India
            2 armour moved from West India to Eastern Persia
            2 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 armour moved from 80 Sea Zone to Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 battleship, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            4 fighters and 1 tactical_bomber moved from Iraq to Persia
    
        Place Units - British
            1 battleship and 1 carrier placed in 80 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,6,3,2,1,6,4,5,4,2,2,1,3,5,4,5,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -2.67
    Italians regular : 0.33
    Japanese regular : -3.17
    Neutral_Axis regular : 0.00
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 artillery moved from Algeria to Tunisia
            1 bomber moved from France to United Kingdom
    
        Combat - Italians
            Air Battle in United Kingdom
                Italians attacks with 1 units heading to United Kingdom
                British launches 2 interceptors out of United Kingdom
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom causes 0 damage total. 
            Battle in Tunisia
                Italians attack with 1 armour and 1 artillery
                British defend with 1 armour
                    Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery
                Casualties for British: 1 armour
            Cleaning up after air battles
    
        Non Combat Move - Italians
            3 infantry moved from Romania to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Southern France
            2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British AA : 0.83
    Defenders Fire,  : -0.33
    Attackers Fire,  : -0.17
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 2 fighters
            EDIT: Removing units owned by British from Persia: 2 fighters
            EDIT: Removing units owned by British from Persia: 2 fighters
            EDIT: Adding units owned by British to 80 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from Guam to Korea
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 infantry moved from New South Wales to South Australia
            1 armour moved from New South Wales to Northern Territory
            1 mech_infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 2 fighters
            EDIT: Removing units owned by British from Persia: 2 fighters
            EDIT: Removing units owned by British from Persia: 2 fighters
            EDIT: Adding units owned by British to 80 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from Guam to Korea
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 infantry moved from New South Wales to South Australia
            1 armour moved from New South Wales to Northern Territory
            1 mech_infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 artillery and 1 infantry moved from Eastern Poland to Baltic States
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus
            1 tactical_bomber moved from Slovakia Hungary to Baltic States
            1 fighter moved from Western Germany to Baltic States
            7 armour, 9 artilleries, 20 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            2 armour moved from Eastern Poland to Ukraine
            6 armour moved from Romania to Ukraine
            2 bombers moved from Western Germany to United Kingdom
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
            2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 2 units heading to United Kingdom
                British launches 2 interceptors out of United Kingdom
                    Attackers Fire,  : 2/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                    2 fighters owned by the British lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in Ukraine
                Germans attack with 15 armour, 9 artilleries, 20 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 15 armour, 9 artilleries, 20 infantry and 1 mech_infantry in Ukraine, round 2 : 15/45 hits, 15.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 15 armour, 9 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
            1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            4 armour placed in Romania
            2 infantry placed in Normandy Bordeaux
            2 infantry placed in Germany
            1 artillery and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
            Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Defenders Fire,  : -0.33
    Attackers Fire,  : 1.67
    Russians regular : 1.00
    Germans regular : -0.50
    

    Savegame

  • '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries, 1 fighter and 8 infantry moved from Bryansk to Western Ukraine
            5 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 artilleries, 6 fighters, 8 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 9 infantry
                    Russians roll dice for 2 artilleries, 6 fighters, 8 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/17 hits, 6.00 expected hits
                    Germans roll dice for 2 artilleries and 9 infantry in Western Ukraine, round 2 : 4/11 hits, 3.67 expected hits
                    4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 artilleries, 6 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 7/13 hits, 5.33 expected hits
                    Germans roll dice for 2 artilleries and 5 infantry in Western Ukraine, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Russians: 6 infantry
                Casualties for Germans: 2 artilleries and 9 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Bryansk to Rostov
            2 aaGuns, 4 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 armour moved from Karelia to Novgorod
            1 fighter moved from Western Ukraine to Novgorod
            5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 armour moved from Karelia to Novgorod
            1 armour moved from Novgorod to Archangel
            5 mech_infantrys moved from Karelia to Novgorod
            1 mech_infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            6 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            1 infantry placed in Novgorod
            1 armour and 7 infantry placed in Russia
            1 fighter and 1 infantry placed in Novgorod
            1 infantry placed in Russia
            Russians undo move 4.
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -1.50
    

    Savegame

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