• TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble in SZ97?


  • I opted no on the scramble since you would have lost 2 planes to no measurable gain.

    Meanwhile, after the battles, Marti (or my internet) froze up, which prevented the blockade subtractions you have in Canada from going through.

    I will run the turn again, keeping the original roll results and edit where necesary.


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • I’m going to have to try it again. (To double check the original dice rolls, you just look at your emails and they will tell the story)

    AHHHHHHHGGGGGG.


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 bomber moved from Central United States to Eastern United States
            1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
            1 mech_infantry moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 carrier and 1 transport; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for British: 2 fighters
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 109 Sea Zone
                British attack with 2 battleships, 2 cruisers, 1 destroyer and 1 fighter
                Germans defend with 2 submarines
                    British roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    2 submarines owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 2 battleships, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in Ethiopia
                British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 infantry moved from Malaya to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Burma to India
            1 fighter moved from Burma to India
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber moved from 96 Sea Zone to Malta
            1 infantry moved from Ontario to Quebec
            1 artillery moved from Ontario to Quebec
    
        Place Units - British
            1 carrier placed in 109 Sea Zone
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4,2,2,3,6
            British collect 26 PUs (3 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Germans regular : 0.67
    British regular : 3.50
    

    Savegame


  • OK, that’s really weird. I had to run those fucking battles three times to get all the way to the end, just so I could have MARTI run dice for the convoy attack in SZ 106.
    The first time was pretty good for me (10:02). The third one (10:37) not so much. My intent was to look at the results from the first run and use those, but I’m looking at my email and only the last ones form 10:37 went through.

    The loss of units is always annoying, but what is more concerning is that all of the dice rolls didn’t go through each time.

    Check your email and see what results it sent you for my UK move.

    The reason I’m worried is how do you make sure your opponent isn’t cheating? In this scenario, it works out because my result in the last attempt was worse than the first time, but what if the opposite occurred?


  • Anyhow, on to the Italians and their neutered Navy.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 armour moved from Northern Italy to Southern France
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                British defend with 1 carrier, 1 destroyer and 1 fighter
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 cruiser owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Italians win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is -2
                Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Casualties for British: 1 carrier, 1 destroyer and 1 fighter
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : 0.33
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
            EDIT: Adding units owned by French to 112 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
            2 armour moved from Bulgaria to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            3 fighters moved from Holland Belgium to Yugoslavia
            3 infantry moved from Greater Southern Germany to Yugoslavia
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            2 tactical_bombers moved from Holland Belgium to United Kingdom
            1 battleship, 2 cruisers, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
            2 armour moved from Bulgaria to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            3 fighters moved from Holland Belgium to Yugoslavia
            3 infantry moved from Greater Southern Germany to Yugoslavia
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            2 tactical_bombers moved from Holland Belgium to United Kingdom
            1 battleship, 2 cruisers, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom causes 10 damage total.  Damaged units is as follows: airfield = 4, harbour = 6
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 2 cruisers, 3 submarines and 1 transport
                French defend with 1 cruiser
                    Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the French lost in 112 Sea Zone
                Germans win with 1 battleship, 2 cruisers, 3 submarines and 1 transport remaining. Battle score for attacker is 12
                Casualties for French: 1 cruiser
            Battle in 94 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser
            Battle in Yugoslavia
                Germans attack with 9 armour, 3 fighters, 3 infantry and 4 mech_infantrys
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 9 armour, 3 fighters, 3 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 7/19 hits, 7.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 9 armour, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            1 tactical_bomber moved from 94 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Western Germany
            1 bomber moved from 94 Sea Zone to Western Germany
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            3 submarines moved from 106 Sea Zone to 123 Sea Zone
            3 fighters moved from Yugoslavia to Greater Southern Germany
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 fighter and 1 tactical_bomber placed in 112 Sea Zone
            5 armour placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greater Southern Germany: 2 artilleries and 3 infantry
            EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 3 infantry
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries
            EDIT: Adding units owned by Germans to Holland Belgium: 2 artilleries
            EDIT: Removing units owned by Germans from France: 1 artillery
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery
            EDIT: Removing units owned by Germans from Western Germany: 4 infantry
            EDIT: Adding units owned by Germans to Germany: 4 infantry
            EDIT: Removing units owned by Germans from Bulgaria: 6 infantry
            EDIT: Adding units owned by Germans to Romania: 6 infantry
            EDIT: Adding units owned by Germans to France: 1 aaGun
            EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Neutral_Allies regular : 0.33
    Germans regular : 0.17
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            8 infantry moved from Novgorod to Belarus
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 battleship and 1 carrier; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            2 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Chahar to Hopei
            2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Siam to Shan State
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from Kwangsi to 42 Sea Zone
            2 fighters moved from Kwangsi to Shan State
            2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Shan State
            2 tactical_bombers moved from Kwangsi to Shan State
            2 tactical_bombers moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to Malaya
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from Shantung to Japan
            1 fighter moved from Shantung to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 battleship and 1 carrier; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            2 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Chahar to Hopei
            2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Siam to Shan State
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from Kwangsi to 42 Sea Zone
            2 fighters moved from Kwangsi to Shan State
            2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Shan State
            2 tactical_bombers moved from Kwangsi to Shan State
            2 tactical_bombers moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to Malaya
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from Shantung to Japan
            1 fighter moved from Shantung to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 2 fighters remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/8 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 5 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 2/9 hits, 4.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 3/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                2 fighters owned by the Japanese and 4 tactical_bombers owned by the Japanese retreated
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 bombers and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Shan State to 37 Sea Zone
            4 tactical_bombers moved from Shan State to Kwangsi
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from Yunnan to Kiangsi
            2 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Malaya to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            3 infantry moved from Jehol to Chahar
            3 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 battleship and 1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    UK_Pacific regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 bomber moved from Eastern United States to 123 Sea Zone
            2 fighters moved from 101 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Battle in 123 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 3 submarines
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 123 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 3 submarines in 123 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 123 Sea Zone
                2 submarines owned by the Germans Submerged
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 123 Sea Zone to Iceland
            1 bomber moved from 123 Sea Zone to United Kingdom
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Central United States
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier, 2 destroyers, 1 fighter and 2 submarines placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans regular : 0.50
    

    Savegame

Suggested Topics

  • 23
  • 44
  • 36
  • 25
  • 134
  • 43
  • 106
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.0k

Users

39.3k

Topics

1.7m

Posts