Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 2 bombers and 2 infantry; Remaining resources: 3 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 infantry moved from Eastern Canada to 9 Sea Zone 1 fighter moved from 9 Sea Zone to France 1 carrier, 2 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 fighter moved from Eastern United States to 7 Sea Zone 2 armour and 2 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 armour moved from Norway to 6 Sea Zone 1 infantry moved from Norway to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 submarine moved from 53 Sea Zone to 58 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 46 Sea Zone to 41 Sea Zone Place Units - Americans 1 armour, 1 bomber and 1 infantry placed in Norway 1 armour, 1 bomber and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 18 PUs; 0 techTokens; Germans buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 4 armour, 3 artilleries, 1 bomber, 4 fighters and 25 infantry moved from Germany to Poland Combat - Germans Battle in Poland Germans attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters and 25 infantry Russians defend with 1 aaGun, 3 armour, 10 artilleries and 18 infantry Russians roll AA dice in Poland : 1/5 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Poland Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 3 fighters and 25 infantry in Poland, round 2 : 14/36 hits, 9.83 expected hits Russians roll dice for 3 armour, 10 artilleries and 18 infantry in Poland, round 2 : 14/31 hits, 10.83 expected hits 14 infantry owned by the Russians and 14 infantry owned by the Germans lost in Poland Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 3 fighters and 11 infantry in Poland, round 3 : 7/22 hits, 7.50 expected hits Russians roll dice for 3 armour, 10 artilleries and 4 infantry in Poland, round 3 : 5/17 hits, 6.17 expected hits 4 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Poland Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry in Poland, round 4 : 9/17 hits, 6.67 expected hits Russians roll dice for 3 armour and 7 artilleries in Poland, round 4 : 3/10 hits, 3.83 expected hits 2 armour owned by the Russians, 7 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Poland 1 bomber owned by the Germans and 3 fighters owned by the Germans retreated 3 artilleries owned by the Germans, 3 infantry owned by the Germans and 4 armour owned by the Germans retreated to Germany Russians win with 1 armour remaining. Battle score for attacker is 28 Casualties for Germans: 1 fighter and 22 infantry Casualties for Russians: 2 armour, 10 artilleries and 18 infantry Non Combat Move - Germans 3 fighters moved from Poland to Germany 1 bomber moved from Poland to Germany 1 armour moved from Italy to Germany Place Units - Germans 1 armour, 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Germans collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Russians regular : 1.17 Germans regular : 6.00 Russians AA : 0.17
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Colonel, could you move the AA gun into Egypt? Thanks…
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*Napalm I mean
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 27 PUs; 0 techTokens; Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 armour moved from East Poland to Germany 1 armour moved from Poland to Czechoslovakia Hungary Russians take Czechoslovakia Hungary from Germans 1 armour moved from Czechoslovakia Hungary to Germany 2 armour moved from Baltic States to Germany 1 armour moved from Ukraine to Bulgaria Romania Russians take Bulgaria Romania from Germans 1 armour moved from Bulgaria Romania to Czechoslovakia Hungary Combat - Russians Battle in Germany Russians attack with 5 armour Germans defend with 1 aaGun, 6 armour, 4 artilleries, 1 bomber, 1 factory, 3 fighters and 6 infantry Russians roll dice for 5 armour in Germany, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 6 armour, 4 artilleries, 1 bomber, 3 fighters and 6 infantry in Germany, round 2 : 8/20 hits, 8.50 expected hits 5 armour owned by the Russians and 1 infantry owned by the Germans lost in Germany Germans win with 6 armour, 4 artilleries, 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is -22 Casualties for Russians: 5 armour Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Baltic States to Poland 1 armour moved from Ukraine to Kazakh S.S.R. 1 armour moved from Caucasus to Kazakh S.S.R. 2 infantry moved from Caucasus to Kazakh S.S.R. 4 artilleries moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. Place Units - Russians 1 infantry placed in Caucasus 2 armour, 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -1.50
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@The_Good_Captain I forgot to move the AA gun. You can move it on Japan’s turn.
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Not sure I could get worse luck with my Russians in Poland and Germany, back to back! Geez!
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@The_Good_Captain
Japan’s turn, my good man! -
@CaptainNapalm sorry fellas. Was camping with no reception. Driving back now. Mah bad.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 bomber moved from India to Russia 1 artillery and 1 infantry moved from Persia to Caucasus Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Caucasus Japanese attack with 1 artillery and 1 infantry British defend with 1 aaGun; Russians defend with 1 factory and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Russia to India 2 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 51 Sea Zone to 47 Sea Zone 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to India 2 fighters moved from 34 Sea Zone to Germany 2 fighters moved from 28 Sea Zone to 14 Sea Zone 1 carrier moved from 34 Sea Zone to 14 Sea Zone 2 infantry moved from Persia to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Italy 2 armour and 2 infantry moved from Union of South Africa to 28 Sea Zone 2 armour, 2 infantry and 2 transports moved from 28 Sea Zone to 34 Sea Zone 2 armour and 2 infantry moved from 34 Sea Zone to Persia 1 artillery moved from Rhodesia to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Persia 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 infantry moved from Chinghai to Ningxia 3 infantry moved from Suiyuan to Ningxia 3 armour moved from Manchuria to Ningxia 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 3 armour moved from Evenki National Okrug to Stanovoj Chrebet 1 fighter moved from India to Persia 1 fighter moved from India to 34 Sea Zone 1 bomber moved from Japan to Burma Place Units - Japanese 3 infantry placed in India 2 infantry placed in Union of South Africa 1 armour and 2 infantry placed in Manchuria 1 bomber, 1 fighter and 2 infantry placed in East Indies Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 0.67 Russians AA : -0.17
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - British British repair damage of 1x factory; Remaining resources: 22 PUs; 0 techTokens; British buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour, 3 artilleries, 1 bomber, 3 fighters and 10 infantry moved from France to Germany 5 armour moved from United Kingdom to 7 Sea Zone 5 armour and 5 transports moved from 7 Sea Zone to 5 Sea Zone 5 armour moved from 5 Sea Zone to Germany 1 carrier, 1 cruiser and 1 fighter moved from 7 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone Combat - British Battle in Germany British attack with 6 armour, 3 artilleries, 1 bomber, 3 fighters and 10 infantry Germans defend with 1 aaGun, 6 armour, 4 artilleries, 1 bomber, 1 factory, 3 fighters and 5 infantry; Japanese defend with 2 fighters Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits British roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters and 10 infantry in Germany, round 2 : 8/23 hits, 8.33 expected hits Germans roll dice for 6 armour, 4 artilleries, 1 bomber, 5 fighters and 5 infantry in Germany, round 2 : 9/21 hits, 9.50 expected hits 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 bomber owned by the Germans and 9 infantry owned by the British lost in Germany British roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters and 1 infantry in Germany, round 3 : 5/14 hits, 6.50 expected hits Germans roll dice for 6 armour, 1 artillery and 5 fighters in Germany, round 3 : 5/12 hits, 6.67 expected hits 1 artillery owned by the Germans, 4 armour owned by the Germans, 3 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Germany British roll dice for 5 armour, 1 bomber and 3 fighters in Germany, round 4 : 7/9 hits, 4.67 expected hits Germans roll dice for 2 armour and 5 fighters in Germany, round 4 : 5/7 hits, 4.33 expected hits 2 fighters owned by the Japanese, 3 fighters owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the British and 4 armour owned by the British lost in Germany British captures 17PUs while taking Germans capital British win, taking Germany from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 46 Casualties for British: 5 armour, 3 artilleries, 1 fighter and 10 infantry Casualties for Germans: 6 armour, 4 artilleries, 1 bomber, 3 fighters and 5 infantry Casualties for Japanese: 2 fighters Non Combat Move - British 1 bomber moved from Germany to Russia 2 infantry moved from Kazakh S.S.R. to Russia 1 artillery moved from Kazakh S.S.R. to Russia 2 fighters moved from Germany to France Place Units - British 2 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans AA : -0.67 Germans regular : -1.50 British regular : 1.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 4 infantry moved from Balkans to Germany 1 infantry moved from Northwestern Europe to France 15 infantry moved from Italy to France 1 fighter moved from Italy to France 3 armour moved from Italy to France Combat - Italians Battle in Germany Italians attack with 4 infantry British defend with 1 aaGun, 1 armour and 1 factory Italians roll dice for 4 infantry in Germany, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 armour in Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Germany Italians win, taking Germany from British with 4 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in France Italians attack with 3 armour, 1 fighter and 16 infantry British defend with 1 aaGun and 2 fighters; Americans defend with 2 armour, 2 artilleries, 3 fighters and 6 infantry British roll AA dice in France : 0/1 hits, 0.17 expected hits Italians roll dice for 3 armour, 1 fighter and 16 infantry in France, round 2 : 4/20 hits, 4.67 expected hits British roll dice for 2 armour, 2 artilleries, 5 fighters and 6 infantry in France, round 2 : 11/15 hits, 7.00 expected hits 4 infantry owned by the Americans and 11 infantry owned by the Italians lost in France Italians roll dice for 3 armour, 1 fighter and 5 infantry in France, round 3 : 1/9 hits, 2.83 expected hits British roll dice for 2 armour, 2 artilleries, 5 fighters and 2 infantry in France, round 3 : 4/11 hits, 5.67 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in France 1 fighter owned by the Italians retreated 1 infantry owned by the Italians and 3 armour owned by the Italians retreated to Italy British win with 2 armour, 2 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is -30 Casualties for Italians: 15 infantry Casualties for Americans: 5 infantry Non Combat Move - Italians 1 fighter moved from France to Italy Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Libya: 1 aaGun EDIT: Adding units owned by Germans to Egypt: 1 aaGun EDIT: Removing units owned by Italians from Anglo-Egypt Sudan: 1 infantry EDIT: Adding units owned by Italians to Egypt: 1 infantry EDIT: Removing units owned by Italians from French Equatorial Africa: 1 armour EDIT: Adding units owned by Italians to Egypt: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -2.17 British AA : -0.17 British regular : 1.83
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 2 fighters and 2 infantry; Remaining resources: 3 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery moved from France to Germany 1 armour moved from France to Northwestern Europe Americans take Northwestern Europe from Germans 1 artillery moved from France to Germany 1 armour moved from Northwestern Europe to Germany 1 armour moved from France to Germany 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from Norway to 5 Sea Zone 1 fighter moved from France to Germany 1 bomber moved from Norway to Germany 1 armour moved from Norway to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Germany 1 armour moved from 5 Sea Zone to Germany 1 fighter moved from France to Germany Combat - Americans Battle in Germany Americans attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 aaGun and 1 factory; Italians defend with 4 infantry Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Germany Americans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Germany, round 2 : 2/8 hits, 3.67 expected hits Germans roll dice for 4 infantry in Germany, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Germany Americans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Germany, round 3 : 5/8 hits, 3.67 expected hits Germans roll dice for 2 infantry in Germany, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Germany Americans captures 0PUs while taking Germans capital Americans win, taking Germany from Germans with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Italians: 4 infantry Non Combat Move - Americans 1 bomber moved from Germany to Russia 1 bomber moved from Eastern United States to Norway 1 fighter moved from Germany to Czechoslovakia Hungary 1 fighter moved from France to Czechoslovakia Hungary 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 2 transports moved from 7 Sea Zone to 1 Sea Zone 1 fighter moved from 5 Sea Zone to Czechoslovakia Hungary 1 carrier moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 2 destroyers moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 58 Sea Zone to 61 Sea Zone Place Units - Americans 3 armour placed in Norway Americans undo move 1. 2 armour and 1 infantry placed in Norway Americans undo move 1. 3 armour placed in Norway 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans AA : 0.50 Germans regular : -2.00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Turn Complete - Germans
Combat Hit Differential Summary :
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someone will let me know when I’ve had enough ;)
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crazy game y’all. I was getting ready to draft the surrender after that lucky/briliant/bold counter attack from the germans. Took some lucky UK rolls to swing it back…
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indeed, well played gents! great game!
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better make sure napalm accepts both our surrenders…
It would be really interesting to play this out in a parallel universe if japan had taken russia the same round berlin fell
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Very good game! I couldn’t say which way it was leaning for quite some time.
Sorry, if I’m slow, but want to confirm. Is that a surrender? It looks like it’s simply Germany’s turn that was posted.
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It was a ‘surrender’ for me since the France fiasco coupled with the failure of the Chinghai crap shoot. You guys have had me since then imo but the dice made it entertaining for sure.
You def have the IPC and def have the TUV totally cornered with no real hope in regaining it. Axis will def concede here.