Farmboy (X) vs Amon Sul (A+16)


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 cruiser moved from 33 Sea Zone to 30 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 30 Sea Zone to 46 Sea Zone
            3 fighters moved from Shensi to Yunnan
            2 fighters moved from 95 Sea Zone to Southern Italy
            1 bomber moved from United Kingdom to Southern Italy
            1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Americans creates battle in territory 109 Sea Zone
            Air Battle in Southern Italy
                Americans attacks with 3 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Southern Italy causes 5 damage total. 
            Battle in Marshall Islands
            Battle in Guam
            Battle in Iwo Jima
            Battle in Yunnan
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Yunnan, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Iwo Jima from Japanese with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 submarine in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 1 carrier, 1 cruiser and 7 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 cruiser and 7 transports in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser and 7 transports in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 carrier, 1 cruiser and 7 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
            3 fighters moved from 46 Sea Zone to 55 Sea Zone
            1 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
            2 carriers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 55 Sea Zone
            1 infantry and 1 marine moved from 55 Sea Zone to Northern Territory
            1 destroyer moved from 33 Sea Zone to 32 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 1 destroyer, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            4 fighters moved from Western United States to Johnston Island
            1 mech_infantry moved from Tobruk to Egypt
            EDIT: 4 transports moved from 109 Sea Zone to 106 Sea Zone
            EDIT: 3 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
            EDIT: 1 carrier, 1 cruiser, 3 infantry, 3 mech_infantrys and 3 transports moved from 109 Sea Zone to 91 Sea Zone
            EDIT: 1 carrier, 1 cruiser, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            EDIT: 3 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
            2 fighters moved from United Kingdom to Gibraltar
            2 fighters moved from Southern Italy to Tobruk
            1 bomber moved from Southern Italy to Sardinia
            1 infantry moved from Tunisia to Libya
            1 armour moved from Egypt to Trans-Jordan
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Yunnan to India
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            4 artilleries and 4 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to Tobruk: 1 airfield
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            4 artilleries and 7 infantry moved from Hunan to Anhwe
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Kansu
            Battle in Anhwe
                Chinese attack with 4 artilleries and 9 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 artilleries and 9 infantry in Anhwe, round 2 : 3/13 hits, 3.50 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Yunnan from Japanese, taking Kansu from Japanese, taking Anhwe from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hunan
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 4 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 bomber moved from India to Burma
            1 artillery moved from India to Burma
            2 infantry moved from India to Burma
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            4 fighters moved from Tambov to 97 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 marine moved from Sicily to 95 Sea Zone
            1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            2 submarines moved from 81 Sea Zone to 99 Sea Zone
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - British
            Italians scrambles 1 units out of Greece to defend against the attack in 99 Sea Zone
            Italians scrambles to create a battle in territory 99 Sea Zone
            Italians scrambles 2 units out of Greece to defend against the attack in 97 Sea Zone
            Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
            Battle in Burma
                British attack with 1 artillery, 1 bomber and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 4 infantry in Burma, round 2 : 3/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 transport; Russians loiter and taunt
                Germans defend with 1 tactical_bomber
                    Germans roll dice for 1 tactical_bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the British lost in 99 Sea Zone
                    1 marine owned by the British lost in Crete
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 transport
            Battle in 97 Sea Zone
                British attack with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 10 fighters and 4 submarines
                Germans defend with 1 carrier, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers; Italians defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines
                    British roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 10 fighters in 97 Sea Zone, round 2 : 9/17 hits, 8.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship, 2 carriers, 3 destroyers, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 8/15 hits, 8.00 expected hits
                Units damaged: 2 battleships owned by the British
                    Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 2 submarines owned by the Germans, 1 carrier owned by the Germans, 2 submarines owned by the Italians, 4 submarines owned by the British, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 2 battleships, 1 carrier, 3 cruisers, 2 destroyers and 10 fighters in 97 Sea Zone, round 3 : 8/17 hits, 8.50 expected hits
                    Italians roll dice for 1 battleship, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 8/11 hits, 6.67 expected hits
                    1 destroyer owned by the Italians, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the Italians and 8 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 2 battleships, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 4 : 2/9 hits, 4.50 expected hits
                    Italians roll dice for 1 battleship and 2 fighters in 97 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    2 destroyers owned by the British, 2 fighters owned by the Germans and 1 cruiser owned by the British lost in 97 Sea Zone
                2 fighters owned by the British retreated
                2 cruisers owned by the British, 2 battleships owned by the British and 1 carrier owned by the British retreated to 96 Sea Zone
                Italians win with 1 battleship remaining. Battle score for attacker is 24
                Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 8 fighters and 4 submarines
                Casualties for Germans: 1 carrier, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
                Casualties for Italians: 1 carrier, 2 destroyers, 1 fighter and 2 submarines
            Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            3 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            1 bomber moved from Burma to Iraq
            3 fighters and 2 tactical_bombers moved from India to Iraq
            3 armour and 11 mech_infantrys moved from India to Eastern Persia
            3 aaGuns moved from India to Burma
            2 aaGuns moved from Hunan to Anhwe
            EDIT: 2 fighters moved from 97 Sea Zone to Iraq
            EDIT: 1 carrier moved from 95 Sea Zone to 96 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 destroyer and 1 submarine placed in 106 Sea Zone
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 3.17
    Italians regular : 1.67
    Japanese regular : -2.00
    Germans regular : 0.17
    British regular : -0.67
    Italians AA : -0.17
    

    Savegame


  • ok thats it.

    italy may go when ready

    i have a us bmber in corsica :)

  • 2023 '22 '21 '20 '19 '18 '17

    triplea_35875_8ita.tsvg

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians repair damage of 3x airfield; Remaining resources: 7 PUs; 
            Italians buy 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry and 1 marine moved from Northern Italy to Southern Italy
            1 armour and 2 infantry moved from Caucasus to Northwest Persia
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Italians collect 8 PUs (4 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :


  • I am on mobile.

    Just curious

    Have U attacked Amur because I could stack Korea with UsA, Anzac, russia combo?


  • If u want to play germany now, i can tell u my anzac moves and u play for me.

    If not, then i ll play anzac later


  • @Amon-Sul can’t do Germany now. And yes, one reason I attacked Amur was simply to prevent the Soviets from stacking. But also I expected some land units to survive so that I could get more income and put more pressure on the Soviets.


  • @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    @Amon-Sul can’t do Germany now. And yes, one reason I attacked Amur was simply to prevent the Soviets from stacking. But also I expected some land units to survive so that I could get more income and put more pressure on the Soviets.

    Np.

    I ll play anzac later then when i get to PC.


  • @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    @Amon-Sul can’t do Germany now. And yes, one reason I attacked Amur was simply to prevent the Soviets from stacking. But also I expected some land units to survive so that I could get more income and put more pressure on the Soviets.

    Yeah, I was lucky there.

    Soviets offensive potencial isnt so great there, but defensively they are powerful even alone, and especially if merged with other allies.


  • I m glad my sneaky allied plan worked.

    That 2 extra UK figs and Rome airfield bombing were key to sz 97 success.


  • @Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.

    I’m somewhat lucky there as well though. The tuv loss was not too lopsided.


  • @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    @Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.

    I’m somewhat lucky there as well though. The tuv loss was not too lopsided.

    So, u knew i ll build airbase in Tambov?


  • @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    @Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.

    I’m somewhat lucky there as well though. The tuv loss was not too lopsided.

    We were both lucky there.

    U were managed to take a lot of my units down, especially in the end of the battle, and save ur bb.

    But on the other hand, when all this happened, i was lucky that i got a chance to go to my Libyan safe heaven.


  • I knew it was possible. And built to keep your odds under 50%.

    @Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):

    @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    @Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.

    I’m somewhat lucky there as well though. The tuv loss was not too lopsided.

    So, u knew i ll build airbase in Tambov?


  • Yeah, I agree. The SBR is what made the crucial difference.


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone
            1 fighter moved from Caroline Islands to 55 Sea Zone
            1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
            1 aaGun moved from South Australia to Northern Territory
            3 fighters moved from Tambov to Rostov
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone
            1 fighter moved from Caroline Islands to 55 Sea Zone
            1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
            1 aaGun moved from South Australia to Northern Territory
            3 fighters moved from Tambov to Rostov
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • as for the navy in sz 55

    1 ac = 2 usa fig
    2 ac = 1 usa fig , 1 usa tac
    3 ac = 1 usa fig
    4 ac = anzac fig and tac
    5 ac = anzac fig and tac
    6 ac = anzac fig
    7 ac = empty

    dont know if triple a has it right, but it is like this


  • i forgot to move uk mech in russia.

    if u dont have problem i do it now,

    please move it to rostov before germany starts

    thanks

    cheers

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to Sardinia
            2 fighters moved from Southern Italy to Sardinia
            1 bomber moved from Germany to Sardinia
            1 bomber moved from Germany to Belarus
            3 infantry moved from Novgorod to Belarus
            2 infantry moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Norway to Archangel
            1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Vyborg to Archangel
            1 artillery moved from Caucasus to Volgograd
            1 tactical_bomber moved from Greece to Persia
            1 armour and 3 mech_infantrys moved from Northwest Persia to Persia
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Sardinia
                Germans attack with 1 bomber and 3 fighters
                British defend with 1 infantry; Americans defend with 1 bomber
                    Germans roll dice for 1 bomber and 3 fighters in Sardinia, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 bomber and 1 infantry in Sardinia, round 2 : 1/2 hits, 0.50 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Sardinia
                Germans win, taking 109 Sea Zone from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 bomber
                Casualties for British: 1 infantry
            Battle in Persia
                Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 1.67 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Volgograd
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Yugoslavia
            12 artilleries and 21 infantry moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            1 bomber moved from Sardinia to Southern Italy
            1 fighter moved from Sardinia to Greece
            1 fighter moved from Sardinia to Southern Italy
            1 fighter and 1 tactical_bomber moved from Norway to Southern Italy
            1 marine moved from Norway to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry and 1 marine moved from 115 Sea Zone to Novgorod
            1 aaGun and 5 infantry moved from Norway to Finland
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            3 infantry moved from Ukraine to Bessarabia
            1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Northern Italy to Yugoslavia
            3 mech_infantrys moved from Greece to Romania
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Greece to Romania
            4 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 fighters placed in Yugoslavia
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : 4.00
    British regular : 1.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    forgot to move your mech as well but feel free.

    Also, I still had an error message, but this one was able to be posted.

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