L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3


  • @Ghostglider Ouch!

  • '20 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to Northern Italy
            1 infantry moved from Greater Southern Germany to Northern Italy
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,1,6,1,5,2,6
            Italians collect 0 PUs (5 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            6 fighters moved from 19 Sea Zone to Shantung
    
        Combat - ANZAC
            Battle in Shantung
                ANZAC attack with 6 fighters and 1 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung
                ANZAC win with 4 fighters remaining. Battle score for attacker is -14
                Casualties for ANZAC: 2 fighters and 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - ANZAC
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            4 fighters moved from Shantung to Okinawa
            1 artillery moved from 19 Sea Zone to Okinawa
            1 fighter and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    ANZAC regular : 0.83
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            6 fighters moved from 19 Sea Zone to Shantung
    
        Combat - ANZAC
            Battle in Shantung
                ANZAC attack with 6 fighters and 1 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung
                ANZAC win with 4 fighters remaining. Battle score for attacker is -14
                Casualties for ANZAC: 2 fighters and 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - ANZAC
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            4 fighters moved from Shantung to Okinawa
            1 artillery moved from 19 Sea Zone to Okinawa
            1 fighter and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    ANZAC regular : 0.83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 8 infantry moved from Bulgaria to Greece
            1 infantry moved from Rostov to Volgograd
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            7 armour and 7 mech_infantrys moved from Bryansk to Caucasus
            7 armour and 7 mech_infantrys moved from Bryansk to Volgograd
            1 armour moved from Urals to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Urals to Vologda
            1 infantry moved from Smolensk to Vologda
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Archangel
            1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Greece
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 3 infantry moved from Germany to 114 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Finland
            1 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Northern Italy
                  Italians take Northern Italy from British
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 artillery and 3 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Greece
                Germans attack with 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber
                Americans defend with 2 fighters; Russians defend with 2 armour and 3 mech_infantrys
                    Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Greece, round 2 : 4/14 hits, 4.67 expected hits
                    British roll dice for 2 armour, 2 fighters and 3 mech_infantrys in Greece, round 2 : 1/7 hits, 3.33 expected hits
                    3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Greece
                1 artillery owned by the Germans and 7 infantry owned by the Germans retreated to Bulgaria
                British win with 1 armour and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 3 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 8 armour, 1 infantry and 7 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 8 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 4/16 hits, 5.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 7 armour and 7 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Caucasus
                Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Vologda
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to 115 Sea Zone
            2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Tambov
            1 artillery and 3 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Smolensk
            2 aaGuns, 17 artilleries and 22 infantry moved from Bryansk to Rostov
            1 bomber moved from Greece to Western Germany
            3 fighters and 1 tactical_bomber moved from Greece to Bulgaria
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to Bulgaria
            2 infantry moved from France to Western Germany
            1 artillery and 2 infantry moved from Germany to Western Germany
            1 infantry moved from Western Germany to Denmark
    
        Place Units - Germans
            2 infantry and 1 tactical_bomber placed in Western Germany
            3 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            Germans undo move 2.
            1 artillery and 2 infantry placed in Novgorod
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : 2.67
    Germans regular : -2.67
    British regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            3 artilleries and 4 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 3 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 4 infantry in Vologda, round 2 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            2 aaGuns and 9 infantry moved from Buryatia to Amur
            1 armour moved from Greece to 97 Sea Zone
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -0.67
    

    Savegame


  • Russian ARM on UK trn in z97

  • '20 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            1 bomber moved from Philippines to 45 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from 47 Sea Zone to New Britain
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 bomber and 1 tactical_bomber moved from Japan to Amur
            1 infantry moved from Manchuria to Amur
            1 armour, 3 artilleries and 11 infantry moved from Korea to Amur
            1 artillery and 5 infantry moved from Kansu to Timguska
            1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
                  Japanese take Turkmenistan from Russians
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in 20 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Timguska
                Japanese attack with 1 artillery and 5 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 5 infantry in Timguska, round 2 : 2/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Amur
                Japanese attack with 1 armour, 3 artilleries, 1 bomber, 12 infantry and 1 tactical_bomber
                Russians defend with 2 aaGuns and 10 infantry
                    Russians roll AA dice in Amur : 2/2 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Amur
                    Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Amur, round 2 : 4/16 hits, 4.00 expected hits
                    Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 3/10 hits, 3.33 expected hits
                    3 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Amur, round 3 : 2/13 hits, 3.50 expected hits
                    Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Amur, round 4 : 2/9 hits, 2.83 expected hits
                    Russians roll dice for 6 infantry in Amur, round 4 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Amur, round 5 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 4 infantry in Amur, round 5 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour and 3 artilleries in Amur, round 6 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Amur, round 6 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour and 3 artilleries remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 bomber, 12 infantry and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns and 10 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Anhwe to Jehol
            1 aaGun, 3 artilleries and 5 infantry moved from West India to Eastern Persia
            3 armour moved from India to Eastern Persia
            1 bomber moved from 45 Sea Zone to India
            2 battleships, 8 carriers, 1 cruiser, 8 destroyers, 1 marine, 19 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            4 armour moved from Eastern Persia to Turkmenistan
    
        Place Units - Japanese
            3 armour placed in India
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 23
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,1,6,3,3,6,6,6,3,4,6,2,1,2,5,2,4,1,6,5,1,5,2,2,1,2,5,1,1,3,1,2,2,2,5,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,5,2,1,2,6,5,3,2,4,1,3,4,5,1,3,4,2,5,1,1
            Japanese collect 48 PUs (23 lost to blockades); end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : 0.33
    Russians regular : 2.33
    Russians AA : 1.67
    

    Savegame

  • '20 '16

    Ouch!!!


  • TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Southern France to Northern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            2 fighters moved from Greece to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            7 submarines moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 fighter moved from Midway to Iwo Jima
            2 fighters moved from 19 Sea Zone to 21 Sea Zone
            13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
            4 fighters moved from 7 Sea Zone to Japan
            3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone
            2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble in z97?


  • @Ghostglider No scramble


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Southern France to Northern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            2 fighters moved from Greece to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            7 submarines moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 fighter moved from Midway to Iwo Jima
            2 fighters moved from 19 Sea Zone to 21 Sea Zone
            13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
            4 fighters moved from 7 Sea Zone to Japan
            3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone
            2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Yugoslavia
            Battle in Northern Italy
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Yugoslavia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Iwo Jima
                Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 6 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 7 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry and 1 mech_infantry
            Battle in Japan
                Americans attack with 17 fighters and 3 tactical_bombers
                Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                    Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 17 fighters and 3 tactical_bombers in Japan, round 2 : 7/20 hits, 10.50 expected hits
                    Japanese roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 3.50 expected hits
                    5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 fighters owned by the Americans lost in Japan
                    Americans roll dice for 13 fighters and 3 tactical_bombers in Japan, round 3 : 11/16 hits, 8.50 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Japan, round 3 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan
                Americans win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 6 fighters
                Casualties for Japanese: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Guam: 1 infantry and 1 mech_infantry
            EDIT: Changing ownership of Guam from Japanese to Americans
            EDIT: Turning off Edit Mode
            13 carriers and 1 cruiser moved from 19 Sea Zone to 17 Sea Zone
            1 fighter moved from Iwo Jima to 17 Sea Zone
            11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone
            2 fighters and 1 transport moved from 21 Sea Zone to 17 Sea Zone
            2 carriers, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            8 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Northern Italy to Southern France
            2 infantry moved from Libya to Tobruk
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from Northern Italy to 97 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            4 infantry moved from Morocco to Algeria
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            2 submarines moved from 105 Sea Zone to 125 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Southern France
            1 destroyer and 1 transport placed in 10 Sea Zone
            7 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.00
    Japanese regular : 0.83
    Italians regular : -0.33
    Japanese AA : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Southern France to Northern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            2 fighters moved from Greece to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            7 submarines moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 fighter moved from Midway to Iwo Jima
            2 fighters moved from 19 Sea Zone to 21 Sea Zone
            13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
            4 fighters moved from 7 Sea Zone to Japan
            3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone
            2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Yugoslavia
            Battle in Northern Italy
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Yugoslavia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Iwo Jima
                Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 6 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 7 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry and 1 mech_infantry
            Battle in Japan
                Americans attack with 17 fighters and 3 tactical_bombers
                Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                    Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 17 fighters and 3 tactical_bombers in Japan, round 2 : 7/20 hits, 10.50 expected hits
                    Japanese roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 3.50 expected hits
                    5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 fighters owned by the Americans lost in Japan
                    Americans roll dice for 13 fighters and 3 tactical_bombers in Japan, round 3 : 11/16 hits, 8.50 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Japan, round 3 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan
                Americans win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 6 fighters
                Casualties for Japanese: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Guam: 1 infantry and 1 mech_infantry
            EDIT: Changing ownership of Guam from Japanese to Americans
            EDIT: Turning off Edit Mode
            13 carriers and 1 cruiser moved from 19 Sea Zone to 17 Sea Zone
            1 fighter moved from Iwo Jima to 17 Sea Zone
            11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone
            2 fighters and 1 transport moved from 21 Sea Zone to 17 Sea Zone
            2 carriers, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            8 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Northern Italy to Southern France
            2 infantry moved from Libya to Tobruk
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from Northern Italy to 97 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            4 infantry moved from Morocco to Algeria
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            2 submarines moved from 105 Sea Zone to 125 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Southern France
            1 destroyer and 1 transport placed in 10 Sea Zone
            7 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Southern France to Holland Belgium
            2 fighters moved from Southern France to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Southern France to Gibraltar
            1 artillery moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Northwest Persia
            3 aaGuns, 1 armour, 1 artillery, 5 fighters, 21 infantry and 4 mech_infantrys moved from Persia to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 8 infantry moved from Egypt to Trans-Jordan
            1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 fighters moved from Southern France to 97 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            2 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Normandy Bordeaux
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -4.00
    Japanese regular : 0.83
    Italians regular : -0.33
    Japanese AA : -1.00
    Germans regular : 0.67
    British regular : -1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Western Germany to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Western Germany to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                 retreated to Northern Italy
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery and 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,1,4,6,6,1,5,4,2,3,3,4,3,6,5,6,4,5,5,3
            Italians collect 0 PUs (3 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -1.17
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 submarines moved from 6 Sea Zone to 17 Sea Zone
            1 artillery moved from Okinawa to 19 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
            1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
    
        Non Combat Move - ANZAC
            2 artilleries moved from Queensland to New South Wales
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to 17 Sea Zone
            4 fighters moved from Okinawa to 17 Sea Zone
            1 infantry moved from Persia to Iraq
            2 fighters moved from Persia to Iraq
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter and 3 infantry moved from Persia to Iraq
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2 French INF on 1 UK TRN in z110

  • '20 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 72 PUs; 
            Germans buy 6 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bulgaria to Greece
                  Germans take Greece from British
            1 infantry moved from Bulgaria to Yugoslavia
            2 fighters and 1 tactical_bomber moved from Bulgaria to Yugoslavia
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Norway
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 2 infantry moved from Finland to Norway
            1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
            1 tactical_bomber moved from Bulgaria to Yugoslavia
            1 fighter moved from Bulgaria to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 armour moved from Kazakhstan to Northwest Persia
            8 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
            7 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yugoslavia
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/5 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Norway
                Germans attack with 3 artilleries, 1 bomber and 4 infantry
                British defend with 2 aaGuns and 6 infantry
                    British roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 3 artilleries, 1 bomber and 4 infantry in Norway, round 2 : 4/8 hits, 2.83 expected hits
                    Americans roll dice for 2 aaGuns and 6 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
                    2 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Norway
                    Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Norway, round 3 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from Americans with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 3 infantry
                Casualties for British: 2 aaGuns and 6 infantry
            Battle in Tambov
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 16 armour and 12 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 16 armour and 12 mech_infantrys in Northwest Persia, round 2 : 12/28 hits, 10.00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 16 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries and 1 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Rostov
            2 fighters and 2 tactical_bombers moved from Tambov to Rostov
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Archangel
            1 artillery moved from Archangel to Belarus
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            5 infantry moved from Germany to Western Germany
            1 artillery moved from Denmark to Western Germany
            3 infantry moved from Western Germany to Denmark
            1 bomber moved from Norway to Western Germany
            2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yugoslavia to Southern Italy
            2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 artilleries and 8 infantry placed in Germany
            2 artilleries and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,2,2,2,5,2,1,6,6,2,6,3,2,6,3,3,4,4,5,6
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    British AA : -0.17
    Russians regular : -0.33
    Germans regular : 3.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Vologda to Novosibirsk
            2 fighters moved from Russia to Novosibirsk
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
            27 infantry moved from Russia to Tambov
            3 artilleries moved from Russia to Tambov
            3 artilleries and 12 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 3 artilleries and 27 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 27 infantry in Tambov, round 2 : 6/30 hits, 6.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 artilleries and 27 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 3 artilleries and 14 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 14 infantry in Smolensk, round 2 : 3/17 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 fighters moved from Novosibirsk to Russia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Olgiy to Tsagaan Olom
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Tambov
            6 artilleries moved from Russia to Tambov
            23 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            4 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Vologda to Russia
            1 armour moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -2.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            16 artilleries and 29 infantry moved from Eastern Persia to Persia
                  Japanese take Persia from British
            1 artillery and 1 infantry moved from Timguska to Urals
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 29 Sea Zone
            1 infantry moved from 29 Sea Zone to Line Islands
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Fiji
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Timguska to Urals
            5 fighters and 4 tactical_bombers moved from 6 Sea Zone to Iwo Jima
            2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - Japanese
            Battle in Fiji
            Battle in Line Islands
            Battle in Okinawa
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win, taking Fiji from UK_Pacific, taking Line Islands from Americans, taking Okinawa from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iwo Jima
                Japanese attack with 5 fighters and 6 tactical_bombers
                ANZAC defend with 1 artillery and 2 infantry
                    Japanese roll dice for 5 fighters and 6 tactical_bombers in Iwo Jima, round 2 : 6/11 hits, 6.33 expected hits
                    ANZAC roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima
                Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 artillery and 2 infantry
            Battle in Urals
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Urals, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Buyant-Uhaa
            1 artillery moved from Amur to Buyant-Uhaa
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            3 infantry moved from French Indo China to Yunnan
            2 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            3 armour moved from India to Eastern Persia
            1 aaGun moved from Eastern Persia to Persia
            5 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            5 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 armour moved from Eastern Persia to Persia
            1 bomber moved from India to Philippines
            1 submarine moved from 35 Sea Zone to 49 Sea Zone
            1 fighter moved from 21 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            5 fighters and 6 tactical_bombers moved from Iwo Jima to 6 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            4 destroyers, 2 fighters and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
            Japanese collect 77 PUs (3 lost to blockades); end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -3.17
    ANZAC regular : -1.00
    Russians regular : -1.00
    

    Savegame

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