Giallo (Allies+14) vs Simon33 (Axis) BM3

  • '19 '17 '16

    You don’t still have the game up?

    If not, I would guess you would need to load the BeforeBattle or AfterCombatMove autosaves and apply the dice already rolled by edit. Then use forum dice for the first round of defensive dice and edit that in too.

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:

    You don’t still have the game up?

    If not, I would guess you would need to load the BeforeBattle or AfterCombatMove autosaves and apply the dice already rolled by edit. Then use forum dice for the first round of defensive dice and edit that in too.

    Il will edit the same battle before battle round in a different sz with the results of the 1st round

  • '21 '20 '19 '18 '17 '16

    I need to test how to use the forum dice

    aaa; 3@4;

  • '21 '20 '19 '18 '17 '16

    @Giallo aaa: 3@4:

  • '21 '20 '19 '18 '17 '16

    :AAA 3@3:

  • '21 '20 '19 '18 '17 '16

    @Giallo ;AAA 3@3;

  • '21 '20 '19 '18 '17 '16

    @Giallo can you help me out forgot how to…

  • '19 '17 '16

    [dice 1d6]


  • 1d6: 4

  • '21 '20 '19 '18 '17 '16

    test [dice 1d6]


  • 1d6: 2

  • '21 '20 '19 '18 '17 '16

    1 sub, 3 dd, 3 cv, 1 cr, 1bb, 6 fig
    [dice 1d6] [dice 6d6] [dice 1d6] [dice 7d6]


  • 1d6: 4
    6d6: 5, 5, 5, 1, 1, 2
    1d6: 1
    7d6: 1, 1, 6, 4, 6, 5, 5

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 4
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry
            EDIT: Changing ownership of Morocco from Neutral_Axis to Americans
            EDIT: Adding units owned by Americans to Morocco: 1 infantry
            EDIT: Removing units owned by Americans from French Guiana: 2 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from Algeria: 2 infantry
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 3 destroyers
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    so both 7 hits, I believe this is it. I edit the other outcomes already

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 4
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry
            EDIT: Changing ownership of Morocco from Neutral_Axis to Americans
            EDIT: Adding units owned by Americans to Morocco: 1 infantry
            EDIT: Removing units owned by Americans from French Guiana: 2 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from Algeria: 2 infantry
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 3 destroyers
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Turning off Edit Mode
            2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 7 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 6/9 hits, 4,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    6 more hits

  • '19 '17 '16

    Oh darn.

    I’m going to sink all the ships.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 4
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry
            EDIT: Changing ownership of Morocco from Neutral_Axis to Americans
            EDIT: Adding units owned by Americans to Morocco: 1 infantry
            EDIT: Removing units owned by Americans from French Guiana: 2 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from Algeria: 2 infantry
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 3 destroyers
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Turning off Edit Mode
            2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 7 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 6/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 6 fighters in 46 Sea Zone, round 2 : 2/6 hits, 4,00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 battleship owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                    Americans roll dice for 2 battleships, 2 cruisers, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/7 hits, 4,00 expected hits
                    Japanese roll dice for 6 fighters and 1 transport in 46 Sea Zone, round 3 : 5/6 hits, 4,00 expected hits
                    4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
                2 battleships owned by the Americans retreated to 54 Sea Zone
                Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 25
                Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser and 4 fighters
                2 fighters owned by the Japanese forced to land in New Guinea
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Belgian Congo from Italians to British
            EDIT: Changing ownership of Kenya from Italians to British
            EDIT: Turning off Edit Mode
            2 bombers moved from Eastern United States to Gibraltar
            3 bombers moved from United Kingdom to Gibraltar
            3 submarines moved from 88 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour moved from French Equatorial Africa to Kenya
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 carrier and 6 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Suiyuyan
            3 infantry moved from Kansu to Suiyuyan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 fighter moved from Union of South Africa to Tanganyika Territory
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory
            1 fighter moved from French Equatorial Africa to Tanganyika Territory
            1 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Persia to Iraq
            2 fighters moved from Egypt to Iraq
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 cruiser moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Purchase Units - British
            British buy 1 destroyer and 3 mech_infantrys; Remaining resources: 8 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in French Madagascar
            Battle in Iraq
                British attack with 2 fighters and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters and 3 infantry in Iraq, round 2 : 2/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 fighters and 2 infantry in Iraq, round 3 : 1/4 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Tanganyika Territory
                British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/5 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 3/5 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 fighter moved from Iraq to Persia
            1 fighter moved from Iraq to Persia
            2 fighters moved from Gibraltar to United Kingdom
            2 fighters moved from Gibraltar to Egypt
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 30 PUs (3 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : 0,83
    Italians regular : -0,67
    Japanese regular : -0,50
    Neutral_Axis regular : -0,33
    British regular : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 4
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Rostov
                  Italians take Rostov from Russians
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Syria to Iraq
            1 bomber moved from Southern Italy to Iraq
            2 fighters moved from Southern Italy to Trans-Jordan
            1 infantry moved from Syria to Trans-Jordan
            1 armour moved from Romania to Belarus
                  Italians take Belarus from Russians
            2 armour moved from Bessarabia to Belarus
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 2 artilleries and 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 3 : 1/5 hits, 1.83 expected hits
                    British roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                2 fighters owned by the Italians retreated
                1 infantry owned by the Italians retreated to Syria
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 11
                Casualties for British: 2 artilleries and 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                Italians attack with 1 bomber and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 bomber and 1 infantry in Iraq, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to Syria
            1 bomber moved from Iraq to Syria
            1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from Bulgaria to Romania
            1 infantry moved from Yugoslavia to Romania
            1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Western Germany to France
    
        Place Units - Italians
            2 fighters and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : -1.67
    

    Savegame

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