Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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#1 trulpen (X) vs WindowWasher (A) WaW
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I will try it out in local mode. Suspect it’s a roll for economic damage up to the production-value.
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 Infantry moved from Azores to 17 Sea Zone 1 Infantry and 1 T.Boat moved from 17 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Aquitaine French take Aquitaine from Germans 1 Infantry and 1 Tank moved from Azores to 17 Sea Zone 1 Battleship, 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 17 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium 1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone 2 Adv.Fighters, 1 Artillery, 2 Carriers, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy 2 Adv.Fighters moved from 20 Sea Zone to Belgium 2 Fighters moved from Manchester to Normandy 2 Fighters moved from Paris to Belgium 1 Bomber moved from Manchester to Belgium 1 Tank moved from Munster to Northern Ireland 2 Tanks moved from Scotland to Manchester 1 Infantry moved from Munster to Dublin 1 Artillery and 4 Infantrys moved from Kenya to Equatoria 7 Infantrys moved from New Valley to Darfur British take Darfur from Germans 2 Tanks moved from New Valley to Equatoria 1 Tank moved from Lower Egypt to Darfur 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Artillery moved from Mersa Matruh to Kufra British take Kufra from Italians 4 Infantrys moved from Cairo to Lower Egypt 1 Tank moved from Palestine to Lower Egypt 1 Fighter moved from French Sudan to Darfur 1 Infantry moved from Burma to N.Thailand British take N.Thailand from Thai 2 Infantrys moved from Assam to Burma 1 Cruiser, 1 Destroyer, 2 Submarines and 3 Transports moved from 61 Sea Zone to 60 Sea Zone 1 Artillery moved from Hyderabad to 60 Sea Zone 1 Artillery moved from Calcutta to 60 Sea Zone 5 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 1 Cruiser, 1 Destroyer, 5 Infantrys, 2 Submarines and 3 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Artillerys and 5 Infantrys moved from 61 Sea Zone to Burma 4 Infantrys moved from Calcutta to Assam 2 Infantrys moved from Delhi to Hyderabad 3 Infantrys moved from Delhi to Bihar 1 Tank moved from Central America to 100 Sea Zone 1 Destroyer moved from 100 Sea Zone to 98 Sea Zone 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone 1 Infantry moved from Venezuela to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Jamaica 1 Infantry moved from Rhodesia to Kenya Purchase Units - British British buy 4 Adv.Fighters, 2 Carriers, 9 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank Germans defend with 2 Artillerys and 2 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Belgium, round 2 : 1/7 hits, 3.00 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.33 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -5 Casualties for British: 1 Infantry and 1 Tank Casualties for Germans: 1 Infantry 1 Bomber owned by the British, 2 Fighters owned by the British and 2 Adv.Fighters owned by the British retreated Battle in Normandy British attack with 1 Artillery, 2 Fighters and 1 Infantry Germans defend with 1 Factory and 1 Infantry British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Normandy, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Normandy British win, taking Normandy from Germans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Jamaica British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica British loses 0 PUs for violating Jamaicas neutrality. British win, taking Jamaica from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 2 Fighters moved from Normandy to Paris 2 Fighters moved from Belgium to Paris 2 Adv.Fighters moved from Belgium to 20 Sea Zone 1 Bomber moved from Belgium to Wales 1 AAGun moved from Iraq to Palestine 1 AAGun moved from New Valley to Darfur 1 AAGun moved from South Africa to Rhodesia 1 AAGun moved from Hyderabad to Calcutta 1 AAGun moved from Calcutta to Assam 1 AAGun moved from Assam to Burma 1 Submarine moved from 114 Sea Zone to 104 Sea Zone 1 Fighter moved from Darfur to Lower Egypt Place Units - British 2 Carriers placed in 56 Sea Zone 4 Adv.Fighters placed in 56 Sea Zone 2 Transports placed in 20 Sea Zone 2 Infantrys placed in Wales 2 Infantrys placed in Delhi 5 Infantrys placed in Madras Turn Complete - British British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Neutral regular : -0.33 British regular : -1.67
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 104 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Artillery and 1 Infantry moved from West Papua to Hollandia 1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia EDIT: Anzac undo move 2. 1 Infantry moved from Port Moresby to West Papua 1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia 1 Submarine moved from 120 Sea Zone to 114 Sea Zone 1 Transport moved from 114 Sea Zone to 120 Sea Zone 2 Infantrys moved from Wellington to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Port Moresby Purchase Units - Anzac Anzac buy 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 2 : 2/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Anzac from West Papua: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Anzac to Port Moresby: 1 Infantry EDIT: Turning off Edit Mode 1 Adv.Fighter and 2 Fighters moved from Hollandia to 114 Sea Zone 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from Queensland to Townsville 2 Infantrys and 1 Tank moved from New Georgia to Guadalcanal 1 AAGun, 1 Artillery, 8 Infantrys and 1 Tank moved from West Papua to Port Moresby Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 5 Infantrys placed in Canberra Anzac undo move 3. 2 Infantrys placed in Port Moresby 1 Carrier placed in 114 Sea Zone 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 0.17
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 104 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Artillery and 1 Infantry moved from West Papua to Hollandia 1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia EDIT: Anzac undo move 2. 1 Infantry moved from Port Moresby to West Papua 1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Hollandia 1 Submarine moved from 120 Sea Zone to 114 Sea Zone 1 Transport moved from 114 Sea Zone to 120 Sea Zone 2 Infantrys moved from Wellington to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Port Moresby Purchase Units - Anzac Anzac buy 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 2 : 2/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Anzac from West Papua: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Anzac to Port Moresby: 1 Infantry EDIT: Turning off Edit Mode 1 Adv.Fighter and 2 Fighters moved from Hollandia to 114 Sea Zone 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from Queensland to Townsville 2 Infantrys and 1 Tank moved from New Georgia to Guadalcanal 1 AAGun, 1 Artillery, 8 Infantrys and 1 Tank moved from West Papua to Port Moresby Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 5 Infantrys placed in Canberra Anzac undo move 3. 2 Infantrys placed in Port Moresby 1 Carrier placed in 114 Sea Zone 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 0.17
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Marine moved from Banjarmasin to West Borneo 2 Infantrys moved from Banjarmasin to East And South Borneo 1 Fighter moved from Banjarmasin to East And South Borneo 1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit Dutch take Jaluit from Yamamoto 1 Infantry and 1 Tank moved from West Papua to Port Moresby Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 1 Marine Hisaichi defend with 1 Infantry Dutch roll dice for 1 Marine in West Borneo, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Dutch lost in West Borneo Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Marine Battle in East And South Borneo Dutch attack with 1 Fighter and 2 Infantrys Yamamoto defend with 2 Infantrys Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in East And South Borneo Dutch roll dice for 1 Fighter and 1 Infantry in East And South Borneo, round 3 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in East And South Borneo Dutch win, taking East And South Borneo from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin 1 Adv.Fighter and 2 ArmoredCars placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Dutch regular : 0.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Marine moved from Banjarmasin to West Borneo 2 Infantrys moved from Banjarmasin to East And South Borneo 1 Fighter moved from Banjarmasin to East And South Borneo 1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit Dutch take Jaluit from Yamamoto 1 Infantry and 1 Tank moved from West Papua to Port Moresby Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 1 Marine Hisaichi defend with 1 Infantry Dutch roll dice for 1 Marine in West Borneo, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Dutch lost in West Borneo Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Marine Battle in East And South Borneo Dutch attack with 1 Fighter and 2 Infantrys Yamamoto defend with 2 Infantrys Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in East And South Borneo Dutch roll dice for 1 Fighter and 1 Infantry in East And South Borneo, round 3 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in East And South Borneo Dutch win, taking East And South Borneo from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin 1 Adv.Fighter and 2 ArmoredCars placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Dutch regular : 0.33 Hisaichi regular : 0.67
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pacific allies are tough, hard to make progress
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Yeah, Japan feels pretty strong.
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there is a lot of money opposing it, maybe in the longer run
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@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
there is a lot of money opposing it, maybe in the longer run
That’s what I’m thinking as well, but the other way around. ;)
Doing the midget-nations now. Will be quick.
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg Finns take Vyborg from Russians Purchase Units - Finns Finns buy 5 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 5 Infantrys moved from Helsinki to Tampere 1 AAGun moved from Helsinki to Tampere Place Units - Finns 1 T.Boat placed in 24 Sea Zone 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 2 PUs; Combat - Romanians Non Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 4 Infantrys moved from E.Romania to Vinnytsia 1 AAGun moved from E.Romania to Vinnytsia 1 Tank moved from Bucharest to Vinnytsia 1 Elite and 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Tank moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery Casualties for British: 1 Infantry Non Combat Move - Thai 1 AAGun moved from S.Thailand to N.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 AAGun moved from Bangkok to Malaya 1 Fighter moved from N.Thailand to Malaya 1 Infantry moved from Java to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.French Indochina 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to S.French Indochina 3 Infantrys moved from Bangkok to Malaya Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai regular : 0,83 British regular : 0,67
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Forgot to move the romanian fig to Finland.
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Checked out the SBR. It’s a straight roll doing economic damage. The roll is substracted from the nation’s money. If there’s no aa present, no aa will fire. Just like other battles or even movement with air.
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Tank moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery Casualties for British: 1 Infantry Non Combat Move - Thai 1 AAGun moved from S.Thailand to N.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 AAGun moved from Bangkok to Malaya 1 Fighter moved from N.Thailand to Malaya 1 Infantry moved from Java to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.French Indochina 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to S.French Indochina 3 Infantrys moved from Bangkok to Malaya Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 Fighter EDIT: Adding units owned by Romanians to Tampere: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : 0,83 British regular : 0,67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 Transport moved from 119 Sea Zone to 117 Sea Zone 3 Transports moved from 119 Sea Zone to 98 Sea Zone 3 Carriers, 4 Destroyers, 2 Fighters and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone 1 Submarine moved from 90 Sea Zone to 97 Sea Zone 2 Fighters moved from 91 Sea Zone to 114 Sea Zone 2 Adv.Fighters moved from Pearl Harbor to 104 Sea Zone 2 Infantrys moved from Santiago to S.Chile 2 Artillerys and 1 Infantry moved from Bolivia to Rio De Janeiro 1 Tank moved from Colombia to Rio De Janeiro 2 Artillerys and 1 Infantry moved from N.Chile to Argentina 1 Tank moved from Santiago to Argentina 1 Tank moved from Santiago to Argentina 1 Tank moved from Santiago to S.Chile 1 Tank moved from Santiago to S.Chile 1 Fighter moved from Colombia to Rio De Janeiro 1 Bomber moved from Colombia to Argentina 1 Bomber moved from Colombia to S.Chile 1 B.Transport moved from 119 Sea Zone to 100 Sea Zone 1 Tank moved from Galapagos to 100 Sea Zone 1 B.Transport and 1 Tank moved from 100 Sea Zone to 25 Sea Zone 1 Tank moved from 25 Sea Zone to Cuba 3 Infantrys moved from South Atlantic USA to 13 Sea Zone 5 Infantrys moved from Washington to 13 Sea Zone 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 1 Destroyer, 8 Infantrys and 1 Submarine moved from 13 Sea Zone to 15 Sea Zone 3 Transports moved from 119 Sea Zone to 83 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 3 B.Transports, 1 Battleship and 20 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in Cuba Americans attack with 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Tank in Cuba, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Argentina Americans attack with 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Argentina, round 2 : 1/6 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Argentina Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Argentina, round 3 : 1/6 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Argentina Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Argentina, round 4 : 3/6 hits, 2.67 expected hits Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina Americans loses 0 PUs for violating Argentinas neutrality. Americans win, taking Argentina from Neutral with 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in S.Chile Americans attack with 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in S.Chile, round 2 : 2/5 hits, 2.00 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in S.Chile, round 3 : 1/4 hits, 1.83 expected hits Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Rio De Janeiro Americans attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio De Janeiro Americans roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Rio De Janeiro, round 3 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Americans 1 Fighter moved from Rio De Janeiro to Colombia 1 Bomber moved from Argentina to Colombia 1 Bomber moved from S.Chile to Colombia 1 AAGun moved from E.Mexico to Southwest USA Place Units - Americans 3 B.Transports placed in 13 Sea Zone 15 Infantrys placed in Washington Americans undo move 2. 12 Infantrys placed in Washington 1 Battleship placed in 91 Sea Zone 1 Adv.Fighter placed in Pearl Harbor 2 Artillerys and 4 Infantrys placed in San Francisco 3 Infantrys placed in South Central USA 1 Infantry placed in Pearl Harbor Turn Complete - Americans Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 Neutral regular : -4.33
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you’ll need to redo the fig edit, i was mostly through my turn, sorry
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uh oh, you’re making a scandanavian empire arent you
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i see that t-boat buy lol