bretts (axis) vs sovietishcat (allies +14) BM3

  • '19

    @bretters Yes I really wanted to move back in Europe with Russia, but felt they might be needed in the ME and maybe keep the attention of Japan down there, but ya tough to keep India against so many planes…:face_with_rolling_eyes:


  • @Sovietishcat yea this is quite the game I must say! I have soo many planes as Japan! Next up… more carriers! Lol 😂


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 carriers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 bomber moved from Malaya to 45 Sea Zone
            3 armour, 6 artilleries, 1 infantry and 4 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Shantung to Jehol
            2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 3 submarines
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 3 submarines in 80 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the British lost in 80 Sea Zone
                British win with 2 submarines remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 submarine
                Turning on Edit Mode
                EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in 25 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys
                British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys in India, round 2 : 8/15 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in India
                Japanese destroys 2PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            6 tactical_bombers moved from Malaya to 6 Sea Zone
            1 bomber moved from 45 Sea Zone to Guam
            1 fighter moved from Malaya to Philippines
            1 tactical_bomber moved from Malaya to Philippines
            1 fighter moved from Malaya to Manchuria
            1 fighter moved from Malaya to Manchuria
            1 fighter moved from Malaya to Manchuria
            1 fighter moved from Malaya to Manchuria
            1 fighter moved from Malaya to Manchuria
            1 fighter moved from Malaya to Manchuria
            1 tactical_bomber moved from Malaya to Manchuria
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Kiangsu
            1 armour placed in Malaya
            3 carriers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
            Japanese collect 56 PUs (8 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 3.17
    UK_Pacific regular : -0.50
    British regular : 0.50
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    

    Savegame

  • '19

    @bretters OOL in sz 25, I posted the thread above!


  • @Sovietishcat
    Now that you ask i would like to choose round by round


  • @Sovietishcat
    This is a very big battle

  • '19

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    

    Savegame

  • '19

    @bretters 15 hits 1st round!


  • @Sovietishcat
    Wow very lucky


  • @Sovietishcat
    Lose 5 carriers, damage 2 bship, lose 3 subs

  • '19

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    

    Savegame

  • '19

    @bretters 2 hits from my sub


  • @Sovietishcat
    So 17 hits?

  • '19

    @bretters yes, subs are rolled after apparently

  • '19

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : -2,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
                    Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : -2,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
                    Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 25 Sea Zone, round 3 : 5/5 hits, 2,50 expected hits
                    Japanese roll dice for 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 9/14 hits, 8,83 expected hits
                    3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 3 submarines owned by the Americans, 9 destroyers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 14 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 8/20 hits, 9,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2,83
    Japanese regular : 0,50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
                    Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 25 Sea Zone, round 3 : 5/5 hits, 2,50 expected hits
                    Japanese roll dice for 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 9/14 hits, 8,83 expected hits
                    3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 3 submarines owned by the Americans, 9 destroyers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 14 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 8/20 hits, 9,83 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers and 4 fighters in 25 Sea Zone, round 4 : 5/8 hits, 4,67 expected hits
                    4 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 11 fighters and 1 tactical_bomber in 25 Sea Zone, round 5 : 7/15 hits, 7,67 expected hits
                    Japanese roll dice for 1 battleship in 25 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
                Casualties for Americans: 5 carriers, 12 destroyers, 5 fighters and 4 submarines
                Casualties for Japanese: 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
    
        Non Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            6 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from 25 Sea Zone to Midway
            3 carriers and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from Caucasus to Egypt
            2 carriers moved from 89 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            2 infantry placed in Western United States
            3 fighters placed in Spain
            2 fighters and 1 tactical_bomber placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Turkey to Syria
                  British take Syria from Germans
            2 armour, 2 artilleries and 1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
    
        Combat - British
            British creates battle in territory 80 Sea Zone
            Battle in 80 Sea Zone
                British attack with 3 submarines
                Japanese defend with 1 submarine
                    British roll dice for 3 submarines in 80 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Eastern Persia
                British attack with 2 armour, 2 artilleries and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Persia, round 2 : 5/6 hits, 2,33 expected hits
                    Germans roll dice for 3 infantry in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            1 aaGun moved from West India to Eastern Persia
            1 infantry moved from Turkey to Iraq
            2 fighters and 1 tactical_bomber moved from Caucasus to Egypt
            1 artillery and 7 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 fighters moved from Union of South Africa to Egypt
            2 fighters moved from Quebec to Western United States
            2 fighters moved from United Kingdom to Spain
            1 bomber moved from Eastern Poland to Egypt
    
        Place Units - British
            3 fighters placed in Egypt
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -3,50
    Japanese regular : 1,00
    Germans regular : 0,00
    British regular : 3,67
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Southern Italy to Bulgaria
            1 infantry moved from Yugoslavia to Albania
            2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            5 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
            6 artilleries and 8 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            1 tactical_bomber moved from Southern Italy to Bulgaria
            1 fighter moved from Southern Italy to Albania
    
        Combat - Italians
            Battle in Albania
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 6 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 7 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Albania
                Italians win, taking Albania from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Italians attack with 5 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 5 artilleries and 3 infantry in Slovakia Hungary, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                Italians win, taking Slovakia Hungary from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Albania to Southern Italy
            1 fighter moved from Bulgaria to Yugoslavia
            1 tactical_bomber moved from Bulgaria to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Italians regular : -1.00
    Russians regular : 0.33
    

    Savegame

Suggested Topics

  • 4
  • 21
  • 65
  • 18
  • 46
  • 63
  • 60
  • 115
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.0k

Users

39.3k

Topics

1.7m

Posts