Bjergmose vs. Maxidiaper ´42 ed.

  • '18 '17 '16 '15 '13 '11 '10

    hmmm…var lige ved at hyle her i forum…men da du så skrev at det var snitligt besindede jeg mig og tænkte at det nok var meget normalt at ramme 5,33 under. Tak for info :cry:


  • Det glæder mig hver gang jeg kan være til hjælp med nyttig viden:innocent:


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from Tobruk to Alexandria
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Albania to Bulgaria
            1 fighter moved from Northern Italy to Southern Italy
            1 bomber moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 fighter moved from Libya to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Celebes
            1 fighter moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Western Australia to South Australia
            1 infantry moved from Queensland to New South Wales
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,83
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 1/1 hits, 0,00 expected hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Rockets Advance
    
        Activate Technology - Russians
            Russians activating Rockets Advance
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 tactical_bomber moved from Karelia to 115 Sea Zone
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Sikang to Szechwan
            2 infantry moved from Buyant-Uhaa to Chahar
    
        Combat - Russians
            Rocket attack in Germany does 2 damage to factory_major owned by Germans
                Rockets in Novgorod roll: 2
            Battle in 115 Sea Zone
                Russians attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Chahar
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Chahar, round 5 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Novgorod to Baltic States
            1 artillery moved from Baltic States to Novgorod
            1 artillery and 1 infantry moved from Novgorod to Karelia
            1 tactical_bomber moved from 115 Sea Zone to Karelia
            1 aaGun moved from Novgorod to Karelia
            3 fighters moved from Novgorod to Karelia
            2 armour moved from Belarus to Karelia
            1 infantry moved from Smolensk to Belarus
            2 armour moved from Smolensk to Novgorod
            1 aaGun and 1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Northwest Persia to Persia
            1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Smolensk to Bryansk
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            2 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            2 infantry moved from Olgiy to Kansu
            2 infantry moved from Timguska to Kansu
            1 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 armour, 1 fighter and 1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 1,00
    Japanese regular : -1,33
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 6 mech_infantrys; Remaining resources: 35 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 1 carrier and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 fighter moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Java
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Chahar
                Japanese attack with 2 artilleries and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 3/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Celebes
                Japanese attack with 1 armour and 1 infantry
                ANZAC defend with 1 fighter
                    Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 fighter in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0,50 expected hits
                    UK_Pacific roll dice for 1 fighter in Celebes, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes
                UK_Pacific win with no units remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan
            1 fighter moved from Kiangsi to Yunnan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from New Britain to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Hunan to Yunnan
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Malaya
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 bomber, 1 fighter and 1 tactical_bomber
            EDIT: Changing PUs for Japanese from 35 to 1
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,17
    Japanese rolls : 0,00
    UK_Pacific regular : 0,67
    ANZAC regular : -0,83
    

    Savegame


  • Fik ved en fejl trykket videre fra mine køb selv om jeg ikek var færdig, derfor har jeg editeret købene ind til sidst.

  • '18 '17 '16 '15 '13 '11 '10

    mangler lige et save map


  • @Bjergmose okay den var der ikke før…

  • '18 '17 '16 '15 '13 '11 '10

    var det ikke den tech du droppede med japan?

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 6,4 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to Western Germany
            1 destroyer moved from 107 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from Queensland to 44 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Soviet Far East to Amur
            2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    scramble?


  • Nej tak,

    Nej jeg købte den tur 1 og fik den ikke.


  • @Maxiheimer men hvorfor edited du så ipc fra 54 til 59?

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 6,4 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to Western Germany
            1 destroyer moved from 107 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from Queensland to 44 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Soviet Far East to Amur
            2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Norway
            Battle in Korea
            Battle in Amur
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Amur
                Japanese win, taking Norway from Germans, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 44 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier and 1 transport
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 44 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 carrier and 1 transport
    
        Non Combat Move - Americans
            2 fighters moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to Celebes
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Brazil to Suriname
            1 infantry moved from Brazil to French Guiana
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 cruiser moved from 26 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Japanese regular : 1,00
    Germans AA : 0,83
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Japanese regular : 0,00
    

    Savegame


  • Fordi jeg var nødt til at fjerne en sub fra mine køb for at kunne betale den ekstra ipc for tech


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 47 PUs; 0 techTokens; 
            Germans buy 2 armour, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 artilleries and 3 infantry moved from Poland to Baltic States
            3 armour moved from Germany to Baltic States
            1 mech_infantry moved from Romania to Baltic States
            1 armour moved from Slovakia Hungary to Baltic States
            1 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 bombers moved from Western Germany to Norway
            2 infantry moved from Finland to Norway
            1 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            4 armour moved from Eastern Poland to Baltic States
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bessarabia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Norway, round 2 : 0/4 hits, 1,67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Germans lost in Norway
                2 bombers owned by the Germans retreated
                Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 8 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 6/15 hits, 6,17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 8 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Baltic States
            5 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            1 infantry moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from Bessarabia to Germany
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
            3 fighters moved from Eastern Poland to Western Germany
            2 bombers moved from Norway to Western Germany
            1 infantry moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 tactical_bomber moved from Belarus to Germany
    
        Place Units - Germans
            1 transport placed in 113 Sea Zone
            4 infantry placed in Western Germany
            Germans undo move 2.
            3 infantry placed in Western Germany
            2 armour, 5 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Russians regular : 0,67
    Germans regular : -1,33
    

    Savegame


  • @Maxiheimer arh den jeg jeg overset :+1:

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
            1 armour moved from Trans-Jordan to Alexandria
            1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry; Italians defend with 2 artilleries and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 2/7 hits, 2,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2,17 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 : 1/5 hits, 2,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Alexandria, round 3 : 2/4 hits, 1,50 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Alexandria
                    British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Alexandria, round 4 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Alexandria, round 4 : 2/3 hits, 1,17 expected hits
                    2 artilleries owned by the Italians, 1 artillery owned by the British and 1 armour owned by the British lost in Alexandria
                1 tactical_bomber owned by the British retreated
                Italians win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour remaining. Battle score for attacker is -6
                Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Casualties for Italians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            1 battleship and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Algeria
            1 fighter moved from United Kingdom to Norway
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 1,17
    British rolls : 0,00
    British regular : -0,83
    

    Savegame

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