L20 Snigg(x) vs Dawgoneit (Allies +19) BM3


  • 4d6: 6, 1, 1, 4

  • '22 '21 '20 '17 '15

    @dawgoneit so, with those 2 hits and 1 plane hit in game I got 3 hits vs. 4 infantry first round. You got 1 hit in response. I got a hit with plane in second round, and your 3 infantry missed, so will finish with me taking 1 hit total.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Hunan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
            2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Shensi
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to Kiangsi
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            3 infantry moved from Kiangsu to Kiangsi
            1 armour and 1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in 20 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 20 Sea Zone
                Japanese win, taking Java from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 artilleries, 2 infantry and 2 transports
                EDIT: Adding units owned by Japanese to Malaya: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
            Battle in Malaya
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 tactical_bomber in Malaya, round 3 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 1 tactical_bomber in Malaya, round 4 : 0/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 4 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese lost in Malaya
                UK_Pacific win with 2 infantry remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 1 fighter and 10 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Shensi, round 2 : 11/19 hits, 9.67 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 2 : 5/11 hits, 4.00 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 10 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
                Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 10 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malaya: 2 infantry
            EDIT: Removing units owned by Japanese from Malaya: 1 infantry
            EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 infantry moved from Hunan to Yunnan
            7 fighters and 5 tactical_bombers moved from Shensi to Kweichow
            2 bombers moved from Shensi to Kweichow
            1 infantry moved from Siam to Shan State
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Kweichow
            1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Kiangsi to Kweichow
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 destroyers placed in 6 Sea Zone
            1 artillery and 5 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 2.17
    ANZAC regular : 0.67
    UK_Pacific regular : 0.33
    British regular : 0.67
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag, 3 infantry
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 2 infantry
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 artillery and 2 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
    Hunan : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 2 infantry
    Shan State : 1 flag, 2 infantry
    Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
    Borneo : 1 flag, 2 infantry
    Kwangtung : 1 flag, 1 armour, 1 artillery and 1 harbour
    French Indo China : 1 flag, 1 infantry
    Celebes : 1 flag, 1 artillery
    Java : 1 flag, 2 infantry
    42 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
    44 Sea Zone : 1 transport
    43 Sea Zone : 1 transport
    37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
    6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 1 tactical_bomber
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit sorry for the clusterf… Hope that’s all makes sense.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            1 infantry placed in Western United States
            3 infantry placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            1 infantry placed in Western United States
            3 infantry placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 2x airfield, 9x factory_major; Remaining resources: 27 PUs; 
            British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            2 infantry moved from Brazil to 85 Sea Zone
            2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Battle in French Madagascar
            Battle in French West Africa
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking French Madagascar from Neutral_Axis, taking French West Africa from Neutral_Axis, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Kenya to Egypt
            1 bomber moved from Anglo Egyptian Sudan to Persia
    
        Place Units - British
            4 infantry placed in United Kingdom
            1 armour and 2 infantry placed in Persia
            1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 9 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1,2,5,1,1,1,1,6
            UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery and 9 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    British regular : 0.00
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 84 Sea Zone to 87 Sea Zone
            2 infantry moved from Tobruk to Alexandria
            1 bomber moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in 87 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 87 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Alexandria
                Italians attack with 1 bomber and 2 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Eastern Poland
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Eastern Poland
                    Italians roll dice for 3 armour in Eastern Poland, round 3 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Eastern Poland
                    Italians roll dice for 2 armour in Eastern Poland, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -13
                Casualties for Italians: 2 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Romania to Eastern Poland
            1 infantry moved from Albania to Yugoslavia
            2 infantry moved from Tunisia to Libya
            1 armour, 2 artilleries and 1 mech_infantry moved from Tobruk to Libya
            1 bomber moved from Alexandria to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    Russians regular : 2.00
    British regular : 0.33
    

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
    Gibraltar : 1 flag, 1 harbour and 1 infantry
    Malta : 1 flag, 1 artillery and 1 infantry
    Algeria : 1 flag
    Tunisia : 1 flag
    Northern Italy : 1 factory_major
    Libya : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
    Eastern Poland : 1 flag, 2 aaGuns and 1 armour
    96 Sea Zone : 1 cruiser and 1 transport
    87 Sea Zone : 1 submarine
    Greece : 1 flag
    97 Sea Zone : 1 destroyer
    Yugoslavia : 1 infantry
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit wow…those Russians were ready for the Italians, that’s for sure.


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            2 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 transport moved from 61 Sea Zone to 63 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            2 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 transport moved from 61 Sea Zone to 63 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 cruiser and 1 transport
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the French lost in 96 Sea Zone
                Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    French regular : -1.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Romania to Bessarabia
            2 tactical_bombers moved from Western Germany to Bessarabia
            2 infantry moved from Poland to Baltic States
            2 tactical_bombers moved from Western Germany to Baltic States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to Baltic States
            1 fighter moved from Western Germany to Bessarabia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit Long shot, but what the hey…OOL for sz101 please and intercept in London?


  • @Snigg max “D”

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Romania to Bessarabia
            2 tactical_bombers moved from Western Germany to Bessarabia
            2 infantry moved from Poland to Baltic States
            2 tactical_bombers moved from Western Germany to Baltic States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to Baltic States
            1 fighter moved from Western Germany to Bessarabia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 2 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom causes 7 damage total. 
            Battle in West Indies
            Battle in 101 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
                Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Germans roll dice for 3 submarines in 101 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 101 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 101 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 101 Sea Zone
                    Germans roll dice for 3 submarines in 101 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 101 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 101 Sea Zone, round 3 : 5/8 hits, 3.50 expected hits
                    1 destroyer owned by the Germans, 3 destroyers owned by the Americans, 3 submarines owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 101 Sea Zone
                    Germans roll dice for 1 battleship, 1 cruiser and 1 fighter in 101 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports in 101 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits
                    2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 101 Sea Zone
                    Germans roll dice for 1 battleship and 1 cruiser in 101 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 3 transports in 101 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in 101 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 3 transports in 101 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in 101 Sea Zone
                    3 transports owned by the Americans lost in 101 Sea Zone
                Germans win, taking West Indies from Americans, taking 101 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 50
                Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Baltic States to Eastern Poland
            3 aaGuns, 7 armour, 12 artilleries, 11 infantry and 10 mech_infantrys moved from Poland to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland
            3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Southern France to France
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            9 mech_infantrys placed in Germany
            3 submarines placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 46 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    British AA : -0.33
    Russians regular : 0.33
    Germans regular : -1.00
    

    Territory Summary for Germans :

    West Indies : 1 flag, 1 artillery and 1 infantry
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Algeria : 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
    Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
    Germany : 1 factory_major and 9 mech_infantrys
    Karelia : 1 flag, 1 artillery and 7 infantry
    Baltic States : 1 flag, 2 infantry
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 3 aaGuns, 10 armour, 14 artilleries, 2 fighters, 22 infantry, 20 mech_infantrys and 4 tactical_bombers
    Bessarabia : 1 flag, 1 infantry
    106 Sea Zone : 1 flag
    89 Sea Zone : 1 transport
    93 Sea Zone : 3 submarines
    Bulgaria : 1 flag
    109 Sea Zone : 1 submarine
    101 Sea Zone : 1 flag, 1 battleship and 1 cruiser
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
            2 mech_infantrys moved from Bryansk to Baltic States
            1 infantry moved from Belarus to Baltic States
            2 fighters moved from Bryansk to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            2 fighters moved from Baltic States to Bryansk
            1 infantry moved from Bryansk to Belarus
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.00
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit I’m sorry, but I’ve done it again with the invasion of the Philippines…I forgot to unload the troops. I beg your indulgence once more in permitting me to use the forum for rolling the missing troops. I’ll try and make this the last time.

    Sincerely,
    Snigg


  • @Snigg cool

  • '22 '21 '20 '17 '15

    2 Battleship bombards: [dice 2d6]

    Infantry and artillery: [dice 2d6]


  • 2d6: 1, 6
    2d6: 3, 4

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