@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 destroyer moved from 1 Sea Zone to 8 Sea Zone 1 bomber moved from Eastern Canada to 8 Sea Zone 2 fighters moved from Eastern Canada to 8 Sea Zone 2 fighters moved from United Kingdom to 8 Sea Zone 2 fighters moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from United Kingdom to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 2 bombers, 1 destroyer and 6 fighters Italians defend with 1 cruiser Americans roll dice for 2 bombers, 1 destroyer and 6 fighters in 8 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits Italians roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 8 Sea Zone Americans win with 2 bombers, 1 destroyer and 6 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 artillery and 7 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 1 Sea Zone to 7 Sea Zone 1 artillery and 7 infantry moved from 7 Sea Zone to Northwestern Europe 6 fighters moved from 8 Sea Zone to Northwestern Europe 2 bombers moved from 8 Sea Zone to Eastern Canada 1 aaGun moved from Western United States to Western Canada 1 infantry moved from Norway to Finland 1 infantry moved from Western United States to Western Canada 1 fighter moved from 56 Sea Zone to Eastern Canada 1 submarine moved from 56 Sea Zone to 64 Sea Zone 1 submarine moved from 53 Sea Zone to 42 Sea Zone Place Units - Americans 2 armour and 1 infantry placed in Norway 2 infantry placed in Eastern United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Italians regular : -0.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 destroyer moved from 1 Sea Zone to 8 Sea Zone 1 bomber moved from Eastern Canada to 8 Sea Zone 2 fighters moved from Eastern Canada to 8 Sea Zone 2 fighters moved from United Kingdom to 8 Sea Zone 2 fighters moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from United Kingdom to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 2 bombers, 1 destroyer and 6 fighters Italians defend with 1 cruiser Americans roll dice for 2 bombers, 1 destroyer and 6 fighters in 8 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits Italians roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 8 Sea Zone Americans win with 2 bombers, 1 destroyer and 6 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 artillery and 7 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 1 Sea Zone to 7 Sea Zone 1 artillery and 7 infantry moved from 7 Sea Zone to Northwestern Europe 6 fighters moved from 8 Sea Zone to Northwestern Europe 2 bombers moved from 8 Sea Zone to Eastern Canada 1 aaGun moved from Western United States to Western Canada 1 infantry moved from Norway to Finland 1 infantry moved from Western United States to Western Canada 1 fighter moved from 56 Sea Zone to Eastern Canada 1 submarine moved from 56 Sea Zone to 64 Sea Zone 1 submarine moved from 53 Sea Zone to 42 Sea Zone Place Units - Americans 2 armour and 1 infantry placed in Norway 2 infantry placed in Eastern United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Italians regular : -0.50
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both postings are the same- just never got an email with the turn summaries, hence the 2nd post.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from Belorussia to Archangel 1 bomber moved from France to Archangel 1 infantry moved from Karelia S.S.R. to Archangel Combat - Germans Battle in Archangel Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to East Poland 1 fighter moved from Archangel to Poland 2 fighters moved from France to Poland 1 infantry moved from Bulgaria Romania to Poland 9 infantry moved from Poland to Germany 2 infantry moved from France to Germany 6 armour moved from Belorussia to Poland 3 artilleries and 20 infantry moved from Belorussia to East Poland 1 aaGun moved from Germany to Poland Place Units - Germans 4 armour, 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Eastern Ukraine Russians take Eastern Ukraine from Germans 1 armour moved from Eastern Ukraine to Ukraine 1 armour moved from Russia to Belorussia Russians take Belorussia from Germans 1 armour moved from Belorussia to Karelia S.S.R. Russians take Karelia S.S.R. from Germans Combat - Russians Battle in Ukraine Russians attack with 1 armour and 3 infantry Italians defend with 2 infantry Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Italians: 2 infantry Non Combat Move - Russians 1 armour moved from Russia to Chinghai 8 infantry moved from Evenki National Okrug to Novosibirsk 20 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 10 artilleries moved from Russia to Eastern Ukraine 1 armour moved from Caucasus to India 3 infantry moved from Persia to India 1 armour moved from Caucasus to India 1 aaGun moved from Caucasus to Eastern Ukraine 2 armour moved from Caucasus to Eastern Ukraine 2 armour moved from Russia to Eastern Ukraine 1 submarine moved from 12 Sea Zone to 13 Sea Zone Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 2 bombers and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians Combat - Japanese Non Combat Move - Japanese 2 artilleries and 9 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Stanovoj Chrebet to Evenki National Okrug 1 fighter moved from Stanovoj Chrebet to Hupeh 1 infantry moved from Suiyuan to Hupeh 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Ningxia to Sikang 1 fighter moved from 62 Sea Zone to Hupeh 1 fighter moved from 38 Sea Zone to Hupeh 1 transport moved from 50 Sea Zone to 39 Sea Zone 1 destroyer moved from 50 Sea Zone to 39 Sea Zone 2 transports moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from East Indies to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Burma 1 transport moved from 50 Sea Zone to 37 Sea Zone 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 2 armour and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 destroyer moved from 50 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 62 Sea Zone to 61 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 carrier moved from 62 Sea Zone to 36 Sea Zone 1 fighter moved from 62 Sea Zone to 36 Sea Zone 1 carrier and 1 fighter moved from 50 Sea Zone to 39 Sea Zone 1 fighter moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery and 2 infantry moved from Manchuria to Suiyuan 2 fighters moved from Yunnan to Burma Place Units - Japanese 2 armour and 1 infantry placed in Manchuria 2 armour and 2 infantry placed in East Indies 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 8 infantry moved from United Kingdom to 7 Sea Zone 8 infantry moved from 7 Sea Zone to France 4 infantry moved from Northwestern Europe to France 3 armour moved from Northwestern Europe to France 1 artillery moved from Northwestern Europe to France 2 fighters moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to Germany 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 fighter moved from India to Anglo-Egypt Sudan Combat - British Strategic bombing raid in Germany Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in France British attack with 3 armour, 1 artillery, 2 fighters and 12 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 3 armour, 1 artillery, 2 fighters and 11 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Anglo-Egypt Sudan British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo-Egypt Sudan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo-Egypt Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egypt Sudan British win, taking Anglo-Egypt Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Anglo-Egypt Sudan to French Equatorial Africa 1 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from France to 7 Sea Zone 1 aaGun moved from United Kingdom to 7 Sea Zone 1 aaGun moved from 7 Sea Zone to France 1 bomber moved from Germany to United Kingdom 1 aaGun moved from India to Persia 3 infantry moved from India to Persia 1 artillery moved from India to Persia 1 fighter moved from India to Eastern Ukraine 1 artillery moved from Alaska to 65 Sea Zone 1 infantry moved from Alaska to 65 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 1 artillery moved from 57 Sea Zone to Midway Place Units - British 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 0.67 British regular : -0.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Russians from 13 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to France 1 battleship and 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 fighter moved from Libya to Anglo-Egypt Sudan Combat - Italians Battle in Anglo-Egypt Sudan Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egypt Sudan Italians win, taking Anglo-Egypt Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun, 3 armour, 1 artillery and 11 infantry Italians roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 3 armour, 1 artillery and 11 infantry in France, round 2 : 4/15 hits, 5.50 expected hits 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in France British win with 3 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Russians to 13 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Anglo-Egypt Sudan to Egypt 4 infantry moved from Libya to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Germany to Balkans 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Balkans Place Units - Italians 1 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : -1.83
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The edit was bc I noticed TripleA wouldn’t let me ignore your submarine offline.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 destroyer moved from 8 Sea Zone to 13 Sea Zone 6 fighters moved from Northwestern Europe to 13 Sea Zone 2 fighters moved from 10 Sea Zone to 13 Sea Zone 1 bomber moved from Eastern Canada to Germany 1 bomber moved from Eastern Canada to 13 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Combat - Americans Strategic bombing raid in Germany Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in 13 Sea Zone Americans attack with 1 bomber, 1 destroyer and 8 fighters; Russians loiter and taunt Italians defend with 1 battleship, 1 cruiser and 1 transport Americans roll dice for 1 bomber, 1 destroyer and 8 fighters in 13 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 13 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 13 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 19 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 39 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone Japanese win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from Germany to France 1 artillery and 7 infantry moved from Northwestern Europe to France 8 fighters moved from 13 Sea Zone to France 3 transports moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 artillery moved from Norway to 6 Sea Zone 2 armour moved from Norway to 6 Sea Zone 3 infantry moved from Norway to 6 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone 2 armour moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 3 infantry moved from 7 Sea Zone to France 2 infantry moved from Eastern United States to Eastern Canada 1 fighter moved from Eastern Canada to France 1 aaGun moved from Western Canada to Eastern Canada 1 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Finland to Norway 1 submarine moved from 56 Sea Zone to 46 Sea Zone 3 destroyers moved from 56 Sea Zone to 57 Sea Zone Place Units - Americans 2 artilleries and 1 infantry placed in Norway 2 fighters placed in 10 Sea Zone 1 fighter placed in 56 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 Italians regular : 0.83
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ok good captain, just stop rolling so well…
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 26 PUs; 0 techTokens; Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Germany to Northwestern Europe Germans take Northwestern Europe from British 1 armour moved from Northwestern Europe to France 4 armour, 1 artillery and 28 infantry moved from Germany to France 7 armour moved from Poland to France 4 fighters moved from Poland to France 1 infantry moved from East Poland to Ukraine 1 bomber moved from East Poland to Ukraine Combat - Germans Battle in France Germans attack with 12 armour, 1 artillery, 4 fighters and 28 infantry British defend with 1 aaGun, 3 armour, 1 artillery and 9 infantry; Americans defend with 2 armour, 2 artilleries, 1 bomber, 9 fighters and 10 infantry British roll AA dice in France : 0/4 hits, 0.67 expected hits Germans roll dice for 12 armour, 1 artillery, 4 fighters and 28 infantry in France, round 2 : 11/45 hits, 13.17 expected hits British roll dice for 5 armour, 3 artilleries, 1 bomber, 9 fighters and 19 infantry in France, round 2 : 15/37 hits, 16.00 expected hits 15 infantry owned by the Germans, 10 infantry owned by the Americans and 1 bomber owned by the Americans lost in France Germans roll dice for 12 armour, 1 artillery, 4 fighters and 13 infantry in France, round 3 : 11/30 hits, 10.67 expected hits British roll dice for 5 armour, 3 artilleries, 9 fighters and 9 infantry in France, round 3 : 13/26 hits, 12.50 expected hits 13 infantry owned by the Germans, 1 artillery owned by the Americans, 1 artillery owned by the British and 9 infantry owned by the British lost in France Germans roll dice for 12 armour, 1 artillery and 4 fighters in France, round 4 : 11/17 hits, 8.33 expected hits British roll dice for 5 armour, 1 artillery and 9 fighters in France, round 4 : 9/15 hits, 8.83 expected hits 1 artillery owned by the Germans, 8 armour owned by the Germans, 2 armour owned by the Americans, 5 fighters owned by the Americans, 1 artillery owned by the Americans and 3 armour owned by the British lost in France Germans roll dice for 4 armour and 4 fighters in France, round 5 : 2/8 hits, 4.00 expected hits British roll dice for 4 fighters in France, round 5 : 4/4 hits, 2.67 expected hits 4 armour owned by the Germans and 2 fighters owned by the Americans lost in France 4 fighters owned by the Germans retreated British win with 2 fighters remaining. Battle score for attacker is 28 Casualties for Germans: 12 armour, 1 artillery and 28 infantry Casualties for Americans: 2 armour, 2 artilleries, 1 bomber, 7 fighters and 10 infantry Casualties for British: 3 armour, 1 artillery and 9 infantry Battle in Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber moved from Ukraine to Germany 4 fighters moved from France to Germany 2 infantry moved from Poland to Germany 1 aaGun moved from Poland to Germany 3 artilleries and 19 infantry moved from East Poland to Poland Place Units - Germans 1 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
British AA : -0.67 Russians regular : 0.50 Germans regular : -1.00 British regular : 1.00
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owwwwwww
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 23 PUs; 0 techTokens; Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Belorussia to Baltic States Russians take Baltic States from Germans 1 armour moved from Eastern Ukraine to Bulgaria Romania Russians take Bulgaria Romania from Germans 10 artilleries and 20 infantry moved from Eastern Ukraine to East Poland Russians take East Poland from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 6 infantry moved from Novosibirsk to Chinghai 1 armour moved from Chinghai to Caucasus 2 armour moved from India to Caucasus 1 infantry moved from Persia to Kazakh S.S.R. 10 infantry moved from India to Persia 1 armour moved from Russia to Eastern Ukraine 1 aaGun moved from Eastern Ukraine to East Poland 1 armour moved from Karelia S.S.R. to Eastern Ukraine Place Units - Russians 1 armour placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Sikang to Chinghai 4 infantry moved from Ningxia to Chinghai 3 fighters moved from Hupeh to Chinghai 2 fighters moved from Burma to Chinghai 2 bombers moved from Japan to Chinghai 1 infantry moved from Burma to India Japanese take India from British 2 infantry moved from French Indo-China Thailand to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Italian Africa Japanese take Italian Africa from British Combat - Japanese Battle in Chinghai Japanese attack with 2 bombers, 5 fighters and 5 infantry Chinese defend with 1 fighter and 2 infantry; Russians defend with 8 infantry Japanese roll dice for 2 bombers, 5 fighters and 5 infantry in Chinghai, round 2 : 5/12 hits, 4.67 expected hits Chinese roll dice for 1 fighter and 10 infantry in Chinghai, round 2 : 3/11 hits, 4.00 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Chinghai Japanese roll dice for 2 bombers, 5 fighters and 2 infantry in Chinghai, round 3 : 2/9 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Chinghai, round 3 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chinghai Japanese roll dice for 2 bombers and 5 fighters in Chinghai, round 4 : 2/7 hits, 3.83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chinghai, round 4 : 1/4 hits, 1.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Chinghai Japanese roll dice for 2 bombers and 4 fighters in Chinghai, round 5 : 2/6 hits, 3.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chinghai, round 5 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Chinghai Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 2 fighters and 5 infantry Casualties for Russians: 8 infantry Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 3 fighters moved from Chinghai to Yunnan 2 bombers moved from Chinghai to Sikang 1 artillery and 2 infantry moved from Suiyuan to Ningxia 1 infantry moved from Hupeh to Ningxia 1 armour moved from Yunnan to Ningxia 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 2 armour moved from Manchuria to Stanovoj Chrebet 2 armour moved from French Indo-China Thailand to 37 Sea Zone 2 infantry moved from Burma to 37 Sea Zone 2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 34 Sea Zone 1 armour moved from 34 Sea Zone to Anglo-Egypt Sudan 1 armour moved from 34 Sea Zone to Anglo-Egypt Sudan 1 fighter moved from Egypt to Anglo-Egypt Sudan 2 infantry moved from Australia to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to French Madagascar 1 battleship and 1 cruiser moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 carrier and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 carrier moved from 36 Sea Zone to 62 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 34 Sea Zone 1 fighter moved from 38 Sea Zone to 34 Sea Zone 1 fighter moved from 38 Sea Zone to 62 Sea Zone 1 fighter moved from 39 Sea Zone to 38 Sea Zone 1 carrier moved from 39 Sea Zone to 38 Sea Zone 9 infantry moved from Burma to India 2 artilleries moved from Burma to India Place Units - Japanese 3 infantry placed in Manchuria 1 destroyer, 1 fighter and 1 submarine placed in 62 Sea Zone 2 transports placed in 38 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 3 infantry and 3 transports EDIT: Adding units owned by Japanese to Anglo-Egypt Sudan: 2 infantry EDIT: Adding units owned by Japanese to 34 Sea Zone: 3 transports EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -5.00
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okay. well, the armor from Yunan was supposed to be in on that attack… sigh Sorry, don’t know why I forgot to do that. If you accept, I will offer my concession.
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whaaaat? I thought you were kicking out butts…
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you’re probably playing like 6 games at once arent you? meanwhile I’m all obsessing over this one game…
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Allies are pulling more $ off the board. The TUV is nearly equal. That Chinghai battle should have had the tank and even with those dice the outcome would have been much different.
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I could surrender to you, you could surrender to me, we could both surrender to Nathan. You played master level game good cap- impressive moves with japan and impressive offense with germany while buying only infantry. I still think its anyones game really. I think if you would have kept about 5 more german infantry out west you’d have the game in hand now. I have never really played the US in the atlantic like that before so I feel like a made a lot of small mistakes and learned a lot. Regardless of what we decide here I’d really like to just play this game once again from the top…