L20 BM3 Avner (+19) vs AetV (Axis)


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
            1 mech_infantry moved from Rostov to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            2 artilleries and 3 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Tunisia
                Italians attack with 2 artilleries and 3 infantry
                Americans defend with 1 artillery and 1 marine
                    Italians roll dice for 2 artilleries and 3 infantry in Tunisia, round 2 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery and 1 marine in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    1 marine owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 marine
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            1 fighter moved from Ukraine to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Greece to Albania
            2 armour moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Bryansk to Ukraine
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : 0,67
    Russians regular : 0,00
    

    Savegame

  • '22

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Java from Japanese, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 cruiser and 2 destroyers moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    ANZAC regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Rostov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            12 armour and 10 mech_infantrys moved from Rostov to Caucasus
            2 infantry moved from Rostov to Caucasus
            6 armour moved from Ukraine to Caucasus
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 armour and 1 mech_infantry moved from Belarus to Vologda
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Belarus to Vologda
            3 bombers moved from Rostov to Vologda
            1 fighter moved from Rostov to Samara
            1 fighter moved from Samara to Vologda
    
        Combat - Germans
            Battle in Eire
            Battle in Caucasus
                Germans attack with 18 armour, 2 infantry and 10 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 18 armour, 2 infantry and 10 mech_infantrys in Caucasus, round 2 : 13/30 hits, 11,00 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Eire from British, taking Caucasus from Russians with 18 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Vologda
                Germans attack with 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
                Russians defend with 6 infantry
                    Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 3/8 hits, 3,50 expected hits
                    Russians roll dice for 6 infantry in Vologda, round 2 : 1/6 hits, 2,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 armour, 3 bombers, 1 fighter and 2 mech_infantrys in Vologda, round 3 : 3/7 hits, 3,33 expected hits
                    Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Vologda to Novgorod
            1 fighter moved from Vologda to Archangel
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            3 mech_infantrys moved from Novgorod to Belarus
            1 fighter moved from Ukraine to Southern Italy
            1 fighter and 2 tactical_bombers moved from Rostov to Southern Italy
            1 infantry moved from Rostov to Tambov
            1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            2 artilleries placed in Ukraine
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            1 armour placed in Ukraine
            1 artillery and 2 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
            5 mech_infantrys placed in Germany
            Germans undo move 6.
            1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,00
    Germans regular : 1,17
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 artillery moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 1/6 hits, 2,17 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Vologda to Russia
    
        Place Units - Russians
            4 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -1,33
    Russians regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Dutch New Guinea to Java
            4 fighters moved from 45 Sea Zone to Java
            4 tactical_bombers moved from 45 Sea Zone to Java
            2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 marines and 3 submarines moved from 45 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 bombers moved from Borneo to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 submarines and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 4 fighters, 2 infantry, 2 marines and 5 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry, 2 marines and 5 tactical_bombers in Java, round 2 : 7/15 hits, 7,17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 4 fighters, 2 infantry, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 0/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 3 : 0/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 4 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from Hopei to Kweichow
            4 mech_infantrys moved from Chahar to Kweichow
            1 infantry moved from Kweichow to Hunan
            2 bombers moved from Shan State to French Indo China
            1 fighter moved from Java to 42 Sea Zone
            5 tactical_bombers moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Japan to French Indo China
            3 fighters moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 fighter moved from Philippines to 37 Sea Zone
            1 fighter moved from Japan to Philippines
            1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from Kiangsu to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            5 infantry placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : -3,50
    UK_Pacific regular : 0,00
    ANZAC regular : -0,67
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Burma: 3 aaGuns, 1 armour, 3 artilleries, 20 infantry and 1 mech_infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 3 aaGuns, 1 armour, 3 artilleries, 20 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Burma: 3 aaGuns, 1 armour, 3 artilleries, 20 infantry and 1 mech_infantry
            EDIT: Adding units owned by British to Burma: 3 aaGuns, 1 armour, 3 artilleries, 20 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from Algeria to Libya
                  British take Libya from Italians
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 fighter moved from India to 36 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Shan State
            1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    OOL + scramble sz97?


  • @Avner no scramble and Max D., please.

    Thank you.

  • '22

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Algeria to Tunisia
            1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to Tunisia
            1 fighter moved from 94 Sea Zone to Tunisia
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tunisia
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 2 artilleries and 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 artilleries in Tunisia, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 2 artilleries and 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to 91 Sea Zone
            1 fighter moved from Tunisia to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to British Columbia
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Queensland to India
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            3 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
            4 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Burma: 3 aaGuns, 1 armour, 3 artilleries, 20 infantry and 1 mech_infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 3 aaGuns, 1 armour, 3 artilleries, 20 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Burma: 3 aaGuns, 1 armour, 3 artilleries, 20 infantry and 1 mech_infantry
            EDIT: Adding units owned by British to Burma: 3 aaGuns, 1 armour, 3 artilleries, 20 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from Algeria to Libya
                  British take Libya from Italians
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 fighter moved from India to 36 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Shan State
            1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
    
        Combat - British
            Battle in Cyprus
            Battle in 36 Sea Zone
                British attack with 1 fighter
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 36 Sea Zone
                British win, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Yunnan
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 3 destroyers, 5 fighters and 2 tactical_bombers
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
                    British roll dice for 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 3 destroyers, 5 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 9/16 hits, 8,17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the British
                    2 destroyers owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 3 submarines owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 1 destroyer, 5 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 7/14 hits, 7,50 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
                Units damaged: 2 carriers owned by the British
                    2 transports owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 112
                Casualties for British: 2 destroyers
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Egypt
            5 fighters and 2 tactical_bombers moved from 97 Sea Zone to Malta
            1 artillery moved from Iraq to Trans-Jordan
            1 armour, 9 artilleries and 10 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Persia to Northwest Persia
            1 armour moved from India to Eastern Persia
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Burma to India
            3 transports moved from 81 Sea Zone to 71 Sea Zone
            1 aaGun and 6 infantry moved from United Kingdom to Scotland
            1 infantry moved from French West Africa to French Central Africa
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 destroyer and 1 transport placed in 106 Sea Zone
            2 artilleries and 1 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            British undo move 2.
            2 artilleries placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,5
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : 0,67
    Italians regular : -3,00
    Japanese regular : 0,33
    British regular : 2,67
    

    Savegame


  • @Avner are you sure you wanted to take Cyprus?
    Crete will deny Germany the NO.
    Please let me know if you are certain about it.
    Am over my Ita Turn right now and could change that if you wish.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 armour moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Ukraine to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer; Americans defend with 1 transport
                    Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 94 Sea Zone to Southern Italy
            1 aaGun, 2 artilleries, 1 infantry and 1 marine moved from Syria to Iraq
            1 mech_infantry moved from Ukraine to Volgograd
            2 armour and 1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from Albania to Bulgaria
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3,4,2
            Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    British regular : 0,67
    

    Savegame


  • Haven’t heard from you before I finished my Ita Turn so you may change it during your Anzak Go.
    It is totally up to you @Avner (see post above Turn post).

  • '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Italians
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    thank you so much ;)
    but I preferred to take back Cyprus to the Italians, and its English NO


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Rostov to Bryansk
            2 bombers moved from Novgorod to 97 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            4 fighters and 4 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Novgorod to Vologda
            3 infantry moved from Archangel to Vologda
            1 artillery and 1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Novgorod to Vologda
            1 fighter moved from Archangel to Samara
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Caucasus to Samara
            1 artillery moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 4 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers; Italians loiter and taunt
                British defend with 1 battleship, 2 carriers, 4 cruisers and 1 destroyer
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/10 hits, 6,00 expected hits
                    British roll dice for 1 battleship, 2 carriers, 4 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits
                    1 destroyer owned by the British, 4 cruisers owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 battleship owned by the British and 2 carriers owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 66
                Casualties for Germans: 2 fighters and 2 tactical_bombers
                Casualties for British: 1 battleship, 2 carriers, 4 cruisers and 1 destroyer
            Battle in Northwest Persia
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            18 armour and 9 mech_infantrys moved from Caucasus to Iraq
            1 fighter moved from Samara to Volgograd
            1 infantry moved from Rostov to Tambov
            1 armour and 5 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Belarus to Rostov
            2 aaGuns, 5 artilleries and 12 infantry moved from Rostov to Volgograd
            1 artillery and 1 mech_infantry moved from Novgorod to Belarus
            1 bomber moved from Vologda to Volgograd
            1 artillery moved from Ukraine to Rostov
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Eire to 109 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 110 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            4 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            3 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            2 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,6
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2,33
    Germans regular : 6,17
    British regular : 0,33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 artillery and 3 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Smolensk
            17 artilleries and 30 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 5 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 17 artilleries and 30 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 17 artilleries and 30 infantry in Bryansk, round 2 : 16/47 hits, 13,50 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 17 artilleries and 30 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            5 infantry moved from Russia to Bryansk
            5 infantry moved from Amur to Korea
            1 aaGun moved from Amur to Korea
            1 aaGun moved from Amur to Manchuria
            5 infantry moved from Amur to Manchuria
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    Germans regular : 0,00
    Russians regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from Japan to 17 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            2 battleships moved from 42 Sea Zone to 35 Sea Zone
            4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Malaya to Shan State
            8 infantry moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 armour and 9 mech_infantrys moved from Kweichow to Suiyuyan
            1 fighter moved from Kweichow to Suiyuyan
            1 tactical_bomber moved from Kweichow to Suiyuyan
            1 marine moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 4/14 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter, 1 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 5 fighters, 4 submarines and 4 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 carrier
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                    1 carrier owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 5 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/11 hits, 6,50 expected hits
                    Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the British lost in 35 Sea Zone
                Japanese win with 2 battleships, 5 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Americans: 1 carrier
                Casualties for British: 1 fighter
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 bomber and 8 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 8 infantry in Yunnan, round 2 : 3/9 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 marine
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 marine in Shan State, round 2 : 2/5 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from French Indo China to Shan State
            1 aaGun moved from French Indo China to Yunnan
            1 bomber moved from Yunnan to French Indo China
            1 bomber moved from Shan State to French Indo China
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            4 carriers moved from 42 Sea Zone to 35 Sea Zone
            2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            2 marines moved from Java to 42 Sea Zone
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kweichow
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            2 mech_infantrys placed in Kiangsu
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry placed in Malaya
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Japanese regular : 1,33
    UK_Pacific regular : 0,67
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
            1 artillery moved from Tunisia to Algeria
            1 infantry moved from Tunisia to Algeria
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer, 1 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from India to Egypt
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            2 destroyers moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 mech_infantrys moved from British Columbia to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 armour moved from Eastern Persia to India
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Libya to Alexandria
            1 fighter moved from Malta to Gibraltar
            1 fighter moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 armour, 10 artilleries and 9 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 artillery and 2 fighters placed in Egypt
            1 destroyer placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 marine moved from Iraq to Trans-Jordan
            2 armour moved from Kazakhstan to Shensi
                  Italians take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                Italians attack with 1 submarine
                Russians defend with 1 submarine
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 marine moved from Iraq to Trans-Jordan
            2 armour moved from Kazakhstan to Shensi
                  Italians take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                Italians attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
            Battle in 110 Sea Zone
                Germans loiter and taunt; Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Italians winItalians win, taking 97 Sea Zone from British with 1 submarine remaining with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 2 infantry and 1 marine
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Trans-Jordan, round 2 : 1/5 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Italians attack with 2 armour
                Chinese defend with 2 infantry
                    Italians roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Italians roll dice for 2 armour in Shensi, round 3 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Italians win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 aaGun moved from Ukraine to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Iraq to Trans-Jordan
            1 bomber and 1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Italians regular : -0,67
    British regular : -0,67
    

    Savegame

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