Karl vs. Jason G39 [EXPERIMENTAL]
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Hmm, Morocco alone is shutting down my access to the Med. That’s another bug – canals are hard!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Activate Technology - French Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery Combat Move - French 1 infantry moved from South France to Bordeaux 1 infantry moved from Equatorial Africa to Cyrenaica French take Cyrenaica from Italians 1 cutter moved from Atlantic Sea Zone 8 to Atlantic Sea Zone 6 Combat - French French creates battle in territory Atlantic Sea Zone 3 Non Combat Move - French Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries, 1 biplane, 2 halftracks and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from West Ukraine to Hungary 1 jeep moved from East Poland to Hungary 1 tank moved from East Poland to Hungary 1 infantry moved from East Poland to West Ukraine 1 infantry moved from Kiev to East Poland 1 biplane, 2 infantry and 1 tank moved from East Ukraine to South Ukraine 1 infantry moved from Central Russia to Karelia 1 flak moved from West Russia to Karelia 2 infantry moved from West Russia to East Ukraine 1 biplane moved from Moscow to Leningrad 1 artillery and 2 infantry moved from Moscow to Central Russia 1 artillery, 1 flak, 1 halftrack, 8 infantry and 1 tank moved from Amur to Buryatia 1 infantry moved from Magadan to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank Japanese defend with 2 infantry Russians roll dice for 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank in Buryatia, round 2 : 3/13 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Hungary Russians attack with 1 infantry, 1 jeep and 1 tank Germans defend with 1 infantry Russians roll dice for 1 infantry, 1 jeep and 1 tank in Hungary, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Hungary, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Hungary Russians win, taking Hungary from Germans with 1 infantry, 1 jeep and 1 tank remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 1 artillery and 3 infantry placed in Caucasus 1 artillery and 1 infantry placed in South Russia 1 artillery and 2 infantry placed in Omsk 1 biplane, 2 halftracks and 1 infantry placed in Moscow Turn Complete - Russians Russians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.50 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 barracks, 9 infantry, 1 jet and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 submersible moved from Pacific Sea Zone 2 to Pacific Sea Zone 1 1 submersible moved from Pacific Sea Zone 1 to Tasman Sea Zone 1 jet moved from Pacific Sea Zone 4 to Tasman Sea Zone 1 battleship, 1 biplane and 1 destroyer moved from Pacific Sea Zone 4 to Coral Sea Zone 1 carrier moved from Pacific Sea Zone 4 to Coral Sea Zone 1 infantry moved from Solomon Islands to Pacific Sea Zone 3 1 cutter and 1 infantry moved from Pacific Sea Zone 3 to Coral Sea Zone 1 infantry moved from Coral Sea Zone to Bismarck 2 infantry moved from Solomon Islands to Pacific Sea Zone 4 2 infantry and 1 transport moved from Pacific Sea Zone 4 to Coral Sea Zone 2 infantry moved from Coral Sea Zone to New Guinea 1 biplane moved from Truk to Leyte Gulf Sea Zone 1 destroyer moved from Sulu Sea Zone to Leyte Gulf Sea Zone 1 artillery and 1 commando moved from Malaya to Siam 1 transport moved from Sulu Sea Zone to Philippine Sea Zone 1 commando moved from Formosa to Philippine Sea Zone 1 infantry moved from Okinawa to Philippine Sea Zone 1 commando, 1 infantry and 1 transport moved from Philippine Sea Zone to Sulu Sea Zone 1 commando and 1 infantry moved from Sulu Sea Zone to Celebes 1 transport moved from Malacca Sea Zone to Sulu Sea Zone 1 artillery moved from Mindanao to Sulu Sea Zone 2 infantry moved from Visayas to Sulu Sea Zone 1 commando moved from Malaya to Malacca Sea Zone 1 commando moved from Malacca Sea Zone to Batavia 1 artillery, 2 infantry and 2 transports moved from Sulu Sea Zone to Malacca Sea Zone 1 artillery and 1 infantry moved from Malacca Sea Zone to Batavia 1 infantry moved from Malacca Sea Zone to Batavia 1 biplane moved from Malacca Sea Zone to Leyte Gulf Sea Zone 1 biplane moved from Malacca Sea Zone to Siam 1 bomber moved from Tokyo to Fujian 2 infantry moved from Shanghai to Fujian 1 interceptor moved from Manchuria to Shanxi 1 infantry moved from Heilongjiang to Amur Japanese take Amur from Russians 2 infantry moved from Shandong to Shanxi Combat - Japanese Battle in Tasman Sea Zone Japanese attack with 1 jet and 1 submersible British defend with 1 cruiser Japanese roll dice for 1 jet and 1 submersible in Tasman Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser in Tasman Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submersible owned by the Japanese lost in Tasman Sea Zone Japanese win with 1 jet remaining. Battle score for attacker is 4 Casualties for Japanese: 1 submersible Casualties for British: 1 cruiser Battle in Coral Sea Zone Japanese attack with 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport in Coral Sea Zone, round 2 : 4/5 hits, 1.83 expected hits British roll dice for 1 destroyer in Coral Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in Coral Sea Zone Japanese win, taking Coral Sea Zone from Neutral with 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Battle in Fujian Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Fujian, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fujian, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Fujian Japanese win, taking Fujian from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Bismarck Japanese loses 0 PUs for violating Bismarcks neutrality. Battle in Shanxi Japanese attack with 2 infantry and 1 interceptor Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 interceptor in Shanxi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shanxi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shanxi Japanese win, taking Bismarck from Neutral, taking Shanxi from Chinese with 1 infantry and 1 interceptor remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 commando and 1 infantry British defend with 1 infantry Japanese roll dice for 1 commando and 1 infantry in Celebes, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 commando in Celebes, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 commando in Celebes, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 commando in Celebes, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 commando in Celebes, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0.50 expected hits 1 commando owned by the Japanese and 1 infantry owned by the British lost in Celebes British win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 1 commando and 1 infantry Casualties for British: 1 infantry Battle in Siam Japanese attack with 1 artillery, 1 biplane and 1 commando Neutral defend with 1 infantry Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Siam, round 2 : 3/3 hits, 1.17 expected hits Neutral roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Siam Japanese loses 0 PUs for violating Siams neutrality. Japanese win, taking Siam from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Leyte Gulf Sea Zone Japanese attack with 2 biplanes and 1 destroyer British defend with 1 transport Japanese roll dice for 2 biplanes and 1 destroyer in Leyte Gulf Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 transport in Leyte Gulf Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in Leyte Gulf Sea Zone Japanese roll dice for 2 biplanes in Leyte Gulf Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 transport in Leyte Gulf Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Leyte Gulf Sea Zone Japanese win with 2 biplanes remaining. Battle score for attacker is 1 Casualties for Japanese: 1 destroyer Casualties for British: 1 transport Battle in Batavia Japanese attack with 1 artillery, 1 commando and 2 infantry Neutral defend with 1 flak and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Batavia, round 2 : 1/2 hits, 1.33 expected hits 1 flak owned by the Neutral lost in Batavia Japanese roll dice for 1 artillery, 1 commando and 2 infantry in Batavia, round 2 : 1/4 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Batavia, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Batavia Japanese roll dice for 1 artillery, 1 commando and 2 infantry in Batavia, round 3 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Batavia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Batavia Japanese roll dice for 1 artillery, 1 commando and 1 infantry in Batavia, round 4 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Batavia, round 4 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Batavia Japanese loses 0 PUs for violating Batavias neutrality. Japanese win, taking Batavia from Neutral with 1 artillery, 1 commando and 1 infantry remaining. Battle score for attacker is 7 Casualties for Neutral: 1 flak and 2 infantry Casualties for Japanese: 1 infantry Battle in New Guinea Non Combat Move - Japanese 2 biplanes moved from Leyte Gulf Sea Zone to Mindanao 1 jet moved from Tasman Sea Zone to Coral Sea Zone 1 bomber moved from Fujian to Shanghai 2 artilleries moved from Shandong to Shanghai 1 jeep moved from Shandong to Shanghai 1 interceptor moved from Shanxi to Korea 1 infantry moved from Manchuria to Heilongjiang 3 artilleries, 1 flak, 1 halftrack and 3 infantry moved from Manchuria to Korea 1 interceptor moved from Tokyo to Korea 1 biplane moved from Siam to Malacca Sea Zone Place Units - Japanese 3 infantry placed in Korea 2 artilleries and 3 infantry placed in Manchuria 3 infantry placed in Shanghai 1 transport placed in Yellow Sea Zone 1 jet placed in South Japan 1 barracks placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.17 Neutral regular : -1.50 British regular : 0.17
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 2 barrackss, 1 biplane, 1 commando, 12 infantry, 1 interceptor and 2 jeeps; Remaining resources: 0 PUs; Combat Move - British British loses 0 PUs for violating Palestines neutrality. 1 transport moved from St. Lawrence Sea Zone to Atlantic Sea Zone 9 1 commando moved from Azores to Atlantic Sea Zone 9 1 commando and 1 transport moved from Atlantic Sea Zone 9 to 1 Atlantic Sea Zone 1 cutter moved from Irish Sea Zone to Barents Sea Zone 2 infantry moved from West England to Irish Sea Zone 2 infantry and 1 transport moved from Irish Sea Zone to Barents Sea Zone 2 infantry and 1 transport moved from Barents Sea Zone to Norwegian Sea Zone 2 infantry moved from North England to Norwegian Sea Zone 1 cruiser moved from Norwegian Sea Zone to English Channel Sea Zone 1 commando moved from London to English Channel Sea Zone 1 commando and 1 cruiser moved from English Channel Sea Zone to Norwegian Sea Zone 2 infantry and 1 transport moved from Norwegian Sea Zone to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to Benelux 1 biplane, 1 commando and 2 infantry moved from Norwegian Sea Zone to Norway 1 biplane moved from North England to Norway 1 infantry moved from London to North England 1 infantry moved from West England to London 1 infantry moved from South India to Arabian Sea Zone 1 cutter and 1 infantry moved from Arabian Sea Zone to Aden Sea Zone 1 infantry moved from Aden Sea Zone to Yemen 1 infantry moved from Egypt to Palestine British take Palestine from Neutral 1 transport moved from Indian Sea Zone 2 to South African Sea Zone 2 infantry moved from South Africa to South African Sea Zone 2 infantry and 1 transport moved from South African Sea Zone to Indian Sea Zone 2 1 infantry moved from Rhodesia to Mozambique 2 infantry moved from Indian Sea Zone 2 to Mozambique 1 infantry moved from Addis Ababa to Sudan 1 infantry moved from Egypt to Cyrenaica 1 infantry moved from Egypt to Cairo 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Henan 1 infantry moved from Henan to Ningxia 1 artillery and 2 infantry moved from Calcutta to East India Combat - British Battle in Benelux Battle in Yemen British loses 0 PUs for violating Yemens neutrality. Battle in Mozambique British attack with 3 infantry Neutral defend with 1 infantry British roll dice for 1 battleship in Mozambique, round 2 : 0/1 hits, 0.83 expected hits British roll dice for 3 infantry in Mozambique, round 2 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Benelux from Germans, taking Yemen from Neutral, taking Mozambique from Neutral with 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Norway British attack with 2 biplanes, 1 commando and 2 infantry Germans defend with 2 infantry British roll dice for 2 battleships and 1 cruiser in Norway, round 2 : 3/3 hits, 2.17 expected hits 2 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 2 biplanes, 1 commando and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 1 biplane moved from Norway to North England 1 biplane moved from Norway to Norwegian Sea Zone 1 commando moved from 1 Atlantic Sea Zone to Iceland Place Units - British 1 barracks placed in Ethiopia 1 barracks placed in West England 2 infantry and 1 jeep placed in New South Wales 1 artillery and 1 infantry placed in East India 2 infantry and 1 jeep placed in Calcutta 1 biplane and 2 infantry placed in Egypt 1 interceptor placed in Norwegian Sea Zone 1 commando and 2 infantry placed in North England 3 infantry placed in London Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral regular : -0.50 British regular : 0.50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 biplane, 6 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 commando, 1 infantry and 1 jeep moved from Bulgaria to Greece 1 transport moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5 2 infantry moved from Malta to Mediterranean Sea Zone 5 2 infantry moved from Mediterranean Sea Zone 5 to Crete 1 infantry moved from Corsica to Mediterranean Sea Zone 3 1 infantry and 1 transport moved from Mediterranean Sea Zone 3 to Mediterranean Sea Zone 5 1 artillery moved from South Italy to Mediterranean Sea Zone 5 1 artillery and 1 infantry moved from Mediterranean Sea Zone 5 to Greece 1 battleship moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5 1 battleship moved from Mediterranean Sea Zone 1 to Mediterranean Sea Zone 5 1 artillery and 2 infantry moved from Morocco to West Africa 2 biplanes moved from Mediterranean Sea Zone 4 to Greece 1 infantry moved from Yugoslavia to Greece Combat - Italians Battle in Crete Italians loses 0 PUs for violating Cretes neutrality. Air Battle in Greece Italians attacks with 2 units heading to Greece Neutral launches 1 interceptors out of Greece Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 biplane owned by the Italians lost in Greece Air Battle is over, neither side is eliminated Battle in Greece Italians attack with 1 artillery, 1 biplane, 1 commando, 3 infantry and 1 jeep Neutral defend with 1 flak and 3 infantry Italians roll dice for 2 battleships in Greece, round 2 : 2/2 hits, 1.67 expected hits 1 infantry owned by the Neutral and 1 flak owned by the Neutral lost in Greece Italians roll dice for 1 artillery, 1 biplane, 1 commando, 3 infantry and 1 jeep in Greece, round 2 : 1/7 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Greece, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Neutral and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep in Greece, round 3 : 0/5 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep in Greece, round 4 : 3/5 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Crete from Neutral, taking Greece from Neutral with 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep remaining. Battle score for attacker is 7 Casualties for Neutral: 1 flak and 3 infantry Casualties for Italians: 2 infantry Battle in West Africa Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in West Africa, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in West Africa, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in West Africa Italians roll dice for 1 artillery and 1 infantry in West Africa, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in West Africa, round 3 : 0/1 hits, 0.50 expected hits 1 infantry owned by the British lost in West Africa Italians win, taking West Africa from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Tunis to Tripolitania 1 carrier moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5 1 destroyer moved from Mediterranean Sea Zone 6 to Mediterranean Sea Zone 5 1 biplane moved from Greece to Mediterranean Sea Zone 5 1 flak and 2 infantry moved from North Italy to Yugoslavia 2 infantry moved from North Italy to Yugoslavia 2 infantry moved from North Italy to Yugoslavia 1 infantry moved from North Italy to Yugoslavia Place Units - Italians 2 infantry placed in Tunis 3 infantry placed in Algeria 1 transport placed in Mediterranean Sea Zone 5 Italians undo move 2. 1 biplane and 2 infantry placed in Algeria 2 infantry placed in South Italy Turn Complete - Italians Italians collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : -0.50 Defenders Fire, : 0.67 Attackers Fire, : -0.33 Neutral regular : 0.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 barracks, 1 battleship, 1 bomber, 2 commandos, 1 cruiser, 2 cutters, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Americans loses 0 PUs for violating Bolivias neutrality. 1 infantry moved from California to Pacific Sea Zone 10 1 biplane moved from Pacific Sea Zone 10 to Midway 1 interceptor moved from Pacific Sea Zone 10 to Midway 1 battleship, 2 carriers, 1 infantry and 1 transport moved from Pacific Sea Zone 10 to Pacific Sea Zone 12 Americans take Pacific Sea Zone 12 from Japanese 1 infantry moved from Honolulu to Pacific Sea Zone 12 2 infantry moved from Pacific Sea Zone 12 to Midway 1 biplane moved from Honolulu to Midway 1 artillery moved from Andes to Bolivia Americans take Bolivia from Neutral 1 jeep moved from Colombia to Bolivia 1 infantry moved from Rio to Brazil 1 infantry moved from Colombia to Pacific Sea Zone 19 1 cutter and 1 infantry moved from Pacific Sea Zone 19 to Pacific Sea Zone 18 1 infantry moved from Colombia to Pacific Sea Zone 19 1 infantry and 1 transport moved from Pacific Sea Zone 19 to Pacific Sea Zone 2 1 infantry moved from Pacific Sea Zone 2 to Solomon Islands 1 commando moved from Washington DC to Atlantic Sea Zone 10 1 infantry moved from Northeast USA to Atlantic Sea Zone 10 1 commando, 1 infantry and 1 transport moved from Atlantic Sea Zone 10 to Atlantic Sea Zone 12 2 infantry moved from Southwest USA to Mexico Combat - Americans Battle in Solomon Islands Battle in Midway Americans attack with 2 biplanes, 2 infantry and 1 interceptor Japanese defend with 2 infantry Americans roll dice for 1 battleship in Midway, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 2 biplanes, 2 infantry and 1 interceptor in Midway, round 2 : 2/5 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Solomon Islands from Japanese, taking Midway from Japanese with 2 biplanes, 2 infantry and 1 interceptor remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 biplanes and 1 interceptor moved from Midway to Pacific Sea Zone 12 1 commando and 1 infantry moved from Atlantic Sea Zone 12 to Brazil Place Units - Americans 1 barracks placed in Hawaii 1 battleship and 1 cruiser placed in Pacific Sea Zone 10 1 bomber placed in San Francisco 2 destroyers placed in Pacific Sea Zone 12 2 cutters and 1 transport placed in Pacific Sea Zone 10 Americans undo move 5. 1 commando placed in San Francisco 1 cutter and 1 transport placed in Pacific Sea Zone 10 1 cutter placed in Atlantic Sea Zone 10 1 commando and 1 infantry placed in Washington DC Turn Complete - Americans Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Chinese Chinese buy 1 artillery, 2 infantry and 1 jeep; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Henan to Shanxi 1 infantry moved from Henan to Shanxi 1 infantry moved from Henan to Shanxi 1 biplane moved from Henan to Shanxi 1 artillery and 1 infantry moved from Szechuan to Henan 2 infantry moved from Chongqing to Henan 1 artillery moved from Henan to Hubei 1 infantry moved from Henan to Hubei Combat - Chinese Battle in Shanxi Chinese attack with 1 artillery, 1 biplane and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 biplane and 2 infantry in Shanxi, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shanxi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shanxi Chinese win, taking Shanxi from Japanese with 1 biplane and 2 infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 biplane moved from Shanxi to Henan Place Units - Chinese 1 artillery and 1 infantry placed in Chongqing 1 infantry and 1 jeep placed in Szechuan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 0.50
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Activate Technology - Germans Trigger PenalizeJapaneseArtillery: Setting isMarine to -3 for unitAttachment attached to artillery Purchase Units - Germans Germans buy 4 artilleries, 19 infantry, 1 jet and 3 tanks; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Normandy to Bordeaux 1 infantry moved from Paris to South France 1 infantry moved from Paris to South France 3 halftracks moved from Paris to South France 1 tank moved from Paris to Bordeaux 8 tanks moved from Paris to South France 1 infantry moved from Paris to Bordeaux 2 tanks moved from Paris to South France 1 infantry moved from Paris to South France 2 infantry moved from Ruhr to Benelux 4 infantry moved from Prussia to West Baltic Sea Zone 4 infantry moved from West Baltic Sea Zone to Norway 1 biplane moved from Finland to Norway 2 interceptors moved from Prussia to Norway 1 biplane moved from Ruhr to Benelux 1 jet moved from Ruhr to Benelux 1 bomber moved from Ruhr to English Channel Sea Zone 1 jet moved from Ruhr to English Channel Sea Zone 1 jet moved from Ruhr to Benelux 2 artilleries moved from Czechoslovakia to Hungary 1 infantry moved from West Poland to Hungary 2 artilleries and 3 infantry moved from Belgrade to Hungary 1 halftrack moved from Bulgaria to Hungary 1 artillery moved from Romania to Hungary Combat - Germans Battle in English Channel Sea Zone Germans attack with 1 bomber and 1 jet British defend with 1 transport Germans roll dice for 1 bomber and 1 jet in English Channel Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 transport in English Channel Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the British and 1 bomber owned by the Germans lost in English Channel Sea Zone Germans win with 1 jet remaining. Battle score for attacker is -3 Casualties for Germans: 1 bomber Casualties for British: 1 transport Battle in Benelux Germans attack with 1 biplane, 2 infantry and 2 jets British defend with 2 infantry Germans roll dice for 1 biplane, 2 infantry and 2 jets in Benelux, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 2 infantry in Benelux, round 2 : 0/2 hits, 1.00 expected hits 2 infantry owned by the British lost in Benelux Germans win, taking Benelux from British with 1 biplane, 2 infantry and 2 jets remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Norway Germans attack with 1 biplane, 4 infantry and 2 interceptors British defend with 1 commando and 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 commando owned by the British lost in Norway Germans roll dice for 1 biplane, 4 infantry and 2 interceptors in Norway, round 2 : 1/7 hits, 1.67 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Norway Germans roll dice for 1 biplane, 4 infantry and 2 interceptors in Norway, round 3 : 2/7 hits, 1.67 expected hits British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 biplane, 3 infantry and 2 interceptors remaining. Battle score for attacker is 8 Casualties for British: 1 commando and 2 infantry Casualties for Germans: 1 infantry Battle in South France Germans attack with 3 halftracks, 3 infantry and 10 tanks French defend with 1 artillery, 1 factory, 2 flaks, 1 halftrack and 8 infantry Germans roll dice for 3 halftracks, 3 infantry and 10 tanks in South France, round 2 : 7/16 hits, 8.17 expected hits French roll dice for 1 artillery, 2 flaks, 1 halftrack and 8 infantry in South France, round 2 : 6/12 hits, 5.17 expected hits 2 flaks owned by the French, 3 halftracks owned by the Germans, 3 infantry owned by the Germans, 4 infantry owned by the French and 1 artillery owned by the French lost in South France Germans roll dice for 10 tanks in South France, round 3 : 5/10 hits, 6.67 expected hits French roll dice for 1 halftrack and 4 infantry in South France, round 3 : 2/5 hits, 2.50 expected hits 2 tanks owned by the Germans, 4 infantry owned by the French and 1 halftrack owned by the French lost in South France Germans converts factory into different units Germans win, taking South France from French with 8 tanks remaining. Battle score for attacker is 5 Casualties for Germans: 3 halftracks, 3 infantry and 2 tanks Casualties for French: 1 artillery, 2 flaks, 1 halftrack and 8 infantry Battle in Bordeaux Germans attack with 2 infantry and 1 tank French defend with 1 infantry Germans roll dice for 2 infantry and 1 tank in Bordeaux, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 infantry in Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Bordeaux Germans win, taking Bordeaux from French with 1 infantry and 1 tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Hungary Germans attack with 5 artilleries, 1 halftrack and 4 infantry Russians defend with 1 infantry, 1 jeep and 1 tank Germans roll dice for 5 artilleries, 1 halftrack and 4 infantry in Hungary, round 2 : 6/10 hits, 3.50 expected hits Russians roll dice for 1 infantry, 1 jeep and 1 tank in Hungary, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 3 infantry owned by the Germans, 1 jeep owned by the Russians and 1 tank owned by the Russians lost in Hungary Germans win, taking Hungary from Russians with 5 artilleries, 1 halftrack and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry, 1 jeep and 1 tank Non Combat Move - Germans 1 infantry moved from Prussia to West Poland 2 interceptors moved from Norway to Finland 1 biplane moved from Norway to Ruhr 1 biplane moved from Benelux to Ruhr 2 jets moved from Benelux to Ruhr 1 jet moved from English Channel Sea Zone to Ruhr Place Units - Germans 4 infantry placed in Finland 2 artilleries and 2 infantry placed in Romania 3 infantry placed in Ruhr 4 infantry placed in Prussia 3 tanks placed in Czechoslovakia 1 infantry placed in Ruhr 3 infantry placed in Paris 1 infantry placed in Ruhr 1 jet placed in Ruhr 2 artilleries and 1 infantry placed in Czechoslovakia Turn Complete - Germans Germans collect 87 PUs (4 lost to blockades); end with 87 PUs
Combat Hit Differential Summary :
French regular : 0.83 Russians regular : 2.00 Germans regular : 1.17 British regular : -0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Activate Technology - French Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery Purchase Units - French French buy 1 artillery and 1 infantry; Remaining resources: 11 PUs; Combat Move - French 1 cutter moved from Atlantic Sea Zone 6 to Atlantic Sea Zone 8 1 cruiser moved from Atlantic Sea Zone 3 to Atlantic Sea Zone 8 1 biplane moved from Gibraltar to Cyrenaica Non Combat Move - French Place Units - French 1 artillery and 1 infantry placed in Equatorial Africa Turn Complete - French French collect 11 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries, 1 halftrack, 11 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Heilongjiang 1 infantry moved from Buryatia to Heilongjiang 1 artillery moved from Buryatia to Heilongjiang 1 flak, 1 halftrack, 6 infantry and 1 tank moved from Buryatia to Amur 1 artillery and 2 infantry moved from Omsk to Yakutsk 1 infantry moved from Caucasus to Black Sea Zone 1 infantry moved from Black Sea Zone to Bulgaria Combat - Russians Japanese scrambles 2 units out of Korea to defend against the attack in Heilongjiang Battle in Bulgaria Battle in Heilongjiang Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry and 2 interceptors Russians roll dice for 1 artillery and 2 infantry in Heilongjiang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 2 interceptors in Heilongjiang, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Heilongjiang Russians roll dice for 1 artillery and 1 infantry in Heilongjiang, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 interceptors in Heilongjiang, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Heilongjiang, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 interceptors in Heilongjiang, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 interceptor owned by the Japanese and 1 artillery owned by the Russians lost in Heilongjiang Japanese win, taking Bulgaria from Germans with 1 interceptor remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry and 1 interceptor Battle in Amur Russians attack with 1 flak, 1 halftrack, 6 infantry and 1 tank Japanese defend with 1 infantry Russians roll dice for 1 flak, 1 halftrack, 6 infantry and 1 tank in Amur, round 2 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 1 flak, 1 halftrack, 5 infantry and 1 tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from Heilongjiang back to originating territory: Korea Non Combat Move - Russians 1 biplane moved from Moscow to Yakutsk 1 halftrack moved from Moscow to Siberia 1 flak and 1 infantry moved from Karelia to Leningrad 1 artillery and 2 infantry moved from Central Russia to Karelia 1 halftrack moved from Moscow to Karelia 1 infantry moved from Moscow to Central Russia 2 infantry moved from East Ukraine to South Ukraine 1 artillery and 2 infantry moved from Caucasus to South Ukraine 1 artillery and 1 infantry moved from South Russia to East Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Omsk 1 artillery and 3 infantry placed in Caucasus 1 artillery and 1 infantry placed in South Russia 1 artillery and 2 infantry placed in Leningrad 1 artillery, 1 halftrack, 3 infantry and 1 tank placed in Moscow Turn Complete - Russians Russians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : -0.33
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I scrambled for you in Heilongjiang – cost you an interceptor, but you held the territory. I keep not seeing those new land-to-land scrambles!
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 9 infantry, 1 jet, 1 submersible and 1 tank; Remaining resources: 0 PUs; Combat Move - Japanese Japanese loses 0 PUs for violating Papuas neutrality. Japanese loses 0 PUs for violating Sumatras neutrality. 2 infantry moved from Korea to Buryatia 1 biplane moved from Korea to Buryatia 2 infantry moved from Manchuria to Shanxi 1 bomber moved from Shanghai to Shanxi 1 biplane and 1 interceptor moved from Korea to Shanxi 1 infantry moved from Fujian to Canton Japanese take Canton from British 1 artillery and 1 commando moved from Siam to Indochina 1 infantry moved from New Guinea to Papua Japanese take Papua from Neutral 1 cutter moved from Coral Sea Zone to Pacific Sea Zone 2 1 biplane moved from Coral Sea Zone to Pacific Sea Zone 2 1 transport moved from Coral Sea Zone to Timor Sea Zone 1 infantry moved from New Guinea to Timor Sea Zone 1 infantry and 1 transport moved from Timor Sea Zone to Coral Sea Zone 1 infantry moved from Bismarck to Coral Sea Zone 2 infantry moved from Coral Sea Zone to Solomon Islands 1 jet moved from Coral Sea Zone to Solomon Islands 1 infantry moved from Batavia to Sumatra Japanese take Sumatra from Neutral 1 transport moved from Sulu Sea Zone to South China Sea Zone 1 infantry moved from Shanghai to South China Sea Zone 1 infantry and 1 transport moved from South China Sea Zone to Sulu Sea Zone 1 infantry moved from Sulu Sea Zone to Celebes 1 artillery and 1 commando moved from Batavia to Malacca Sea Zone 1 artillery and 1 commando moved from Malacca Sea Zone to Java 1 biplane moved from Malacca Sea Zone to Java 1 jet moved from South Japan to Shanxi 1 biplane moved from Mindanao to Indochina 1 biplane moved from Mindanao to Truk Combat - Japanese Battle in Celebes Battle in Pacific Sea Zone 2 Japanese attack with 1 biplane and 1 cutter Americans defend with 1 transport Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 2 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 4 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 4 : 1/1 hits, 0.17 expected hits 1 cutter owned by the Japanese lost in Pacific Sea Zone 2 Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 6 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 6 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in Pacific Sea Zone 2 Japanese win, taking Celebes from British with 1 biplane remaining. Battle score for attacker is 3 Casualties for Japanese: 1 cutter Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 biplane and 1 commando Neutral defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Java, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Java Japanese loses 0 PUs for violating Javas neutrality. Japanese win, taking Java from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Buryatia Japanese attack with 1 biplane and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 biplane and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 biplane and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Indochina Japanese attack with 1 artillery, 1 biplane and 1 commando French defend with 1 infantry Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Indochina, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 infantry in Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 commando owned by the Japanese lost in Indochina Japanese roll dice for 1 artillery and 1 biplane in Indochina, round 3 : 2/2 hits, 0.83 expected hits French roll dice for 1 infantry in Indochina, round 3 : 0/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Indochina Japanese win, taking Indochina from French with 1 artillery and 1 biplane remaining. Battle score for attacker is -2 Casualties for Japanese: 1 commando Casualties for French: 1 infantry Battle in Shanxi Japanese attack with 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet Chinese defend with 2 infantry Japanese roll dice for 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet in Shanxi, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shanxi, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shanxi Japanese win with 1 biplane, 1 bomber, 1 interceptor and 1 jet remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Solomon Islands Japanese attack with 2 infantry and 1 jet Americans defend with 1 infantry Japanese roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.83 expected hits Japanese roll dice for 2 infantry and 1 jet in Solomon Islands, round 2 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from Americans with 1 infantry and 1 jet remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 jet moved from Solomon Islands to Coral Sea Zone 1 biplane moved from Pacific Sea Zone 2 to Coral Sea Zone 1 transport moved from Malacca Sea Zone to Philippine Sea Zone 1 cutter moved from Malacca Sea Zone to Sulu Sea Zone 1 biplane moved from Java to Malacca Sea Zone 1 biplane moved from Indochina to Malacca Sea Zone 1 infantry moved from Shanghai to Fujian 1 biplane, 1 bomber, 1 interceptor and 1 jet moved from Shanxi to Manchuria 3 artilleries, 1 flak, 1 halftrack and 4 infantry moved from Korea to Manchuria 1 biplane moved from Buryatia to Manchuria Place Units - Japanese 1 destroyer and 1 submersible placed in Osaka Sea Zone 1 jet placed in Tokyo 3 infantry placed in Korea 1 artillery and 4 infantry placed in Manchuria 1 artillery and 1 infantry placed in Shanghai 1 artillery and 1 infantry placed in Malaya 1 tank placed in South Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from South Japan: 2 infantry EDIT: Adding units owned by Japanese to Shanghai: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.67 French regular : 0.00 Japanese regular : -0.33 Russians regular : 0.50 Neutral regular : -0.50
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You gotta watch your six, my friend! We’ve got that same problem from World at War where the cruisers move 3 spaces across the Pacific.
My cruiser in San Francisco can take the commando all the way to Tokyo, and the 8-move bomber can also reach Tokyo and land in Midway, I think. So it would be commando + bomber + cruiser vs. jet – not great defense for your capital. Want to edit?
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Oh geeze! Thank you.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 9 infantry, 1 jet, 1 submersible and 1 tank; Remaining resources: 0 PUs; Combat Move - Japanese Japanese loses 0 PUs for violating Papuas neutrality. Japanese loses 0 PUs for violating Sumatras neutrality. 2 infantry moved from Korea to Buryatia 1 biplane moved from Korea to Buryatia 2 infantry moved from Manchuria to Shanxi 1 bomber moved from Shanghai to Shanxi 1 biplane and 1 interceptor moved from Korea to Shanxi 1 infantry moved from Fujian to Canton Japanese take Canton from British 1 artillery and 1 commando moved from Siam to Indochina 1 infantry moved from New Guinea to Papua Japanese take Papua from Neutral 1 cutter moved from Coral Sea Zone to Pacific Sea Zone 2 1 biplane moved from Coral Sea Zone to Pacific Sea Zone 2 1 transport moved from Coral Sea Zone to Timor Sea Zone 1 infantry moved from New Guinea to Timor Sea Zone 1 infantry and 1 transport moved from Timor Sea Zone to Coral Sea Zone 1 infantry moved from Bismarck to Coral Sea Zone 2 infantry moved from Coral Sea Zone to Solomon Islands 1 jet moved from Coral Sea Zone to Solomon Islands 1 infantry moved from Batavia to Sumatra Japanese take Sumatra from Neutral 1 transport moved from Sulu Sea Zone to South China Sea Zone 1 infantry moved from Shanghai to South China Sea Zone 1 infantry and 1 transport moved from South China Sea Zone to Sulu Sea Zone 1 infantry moved from Sulu Sea Zone to Celebes 1 artillery and 1 commando moved from Batavia to Malacca Sea Zone 1 artillery and 1 commando moved from Malacca Sea Zone to Java 1 biplane moved from Malacca Sea Zone to Java 1 jet moved from South Japan to Shanxi 1 biplane moved from Mindanao to Indochina 1 biplane moved from Mindanao to Truk Combat - Japanese Battle in Celebes Battle in Pacific Sea Zone 2 Japanese attack with 1 biplane and 1 cutter Americans defend with 1 transport Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 2 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 4 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 4 : 1/1 hits, 0.17 expected hits 1 cutter owned by the Japanese lost in Pacific Sea Zone 2 Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 6 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 6 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in Pacific Sea Zone 2 Japanese win, taking Celebes from British with 1 biplane remaining. Battle score for attacker is 3 Casualties for Japanese: 1 cutter Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 biplane and 1 commando Neutral defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Java, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Java Japanese loses 0 PUs for violating Javas neutrality. Japanese win, taking Java from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Buryatia Japanese attack with 1 biplane and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 biplane and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 biplane and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Indochina Japanese attack with 1 artillery, 1 biplane and 1 commando French defend with 1 infantry Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Indochina, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 infantry in Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 commando owned by the Japanese lost in Indochina Japanese roll dice for 1 artillery and 1 biplane in Indochina, round 3 : 2/2 hits, 0.83 expected hits French roll dice for 1 infantry in Indochina, round 3 : 0/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Indochina Japanese win, taking Indochina from French with 1 artillery and 1 biplane remaining. Battle score for attacker is -2 Casualties for Japanese: 1 commando Casualties for French: 1 infantry Battle in Shanxi Japanese attack with 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet Chinese defend with 2 infantry Japanese roll dice for 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet in Shanxi, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shanxi, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shanxi Japanese win with 1 biplane, 1 bomber, 1 interceptor and 1 jet remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Solomon Islands Japanese attack with 2 infantry and 1 jet Americans defend with 1 infantry Japanese roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.83 expected hits Japanese roll dice for 2 infantry and 1 jet in Solomon Islands, round 2 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from Americans with 1 infantry and 1 jet remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 jet moved from Solomon Islands to Coral Sea Zone 1 biplane moved from Pacific Sea Zone 2 to Coral Sea Zone 1 transport moved from Malacca Sea Zone to Philippine Sea Zone 1 cutter moved from Malacca Sea Zone to Sulu Sea Zone 1 biplane moved from Java to Malacca Sea Zone 1 biplane moved from Indochina to Malacca Sea Zone 1 infantry moved from Shanghai to Fujian 1 biplane, 1 bomber, 1 interceptor and 1 jet moved from Shanxi to Manchuria 3 artilleries, 1 flak, 1 halftrack and 4 infantry moved from Korea to Manchuria 1 biplane moved from Buryatia to Manchuria Place Units - Japanese 1 destroyer and 1 submersible placed in Osaka Sea Zone 1 jet placed in Tokyo 3 infantry placed in Korea 1 artillery and 4 infantry placed in Manchuria 1 artillery and 1 infantry placed in Shanghai 1 artillery and 1 infantry placed in Malaya 1 tank placed in South Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from South Japan: 2 infantry EDIT: Adding units owned by Japanese to Shanghai: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from South Japan: 2 infantry EDIT: Adding units owned by Japanese to Tokyo: 2 infantry and 1 jet EDIT: Removing units owned by Japanese from Tokyo: 1 jet EDIT: Removing units owned by Japanese from South Japan: 1 tank EDIT: Adding units owned by Japanese to Tokyo: 1 tank EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from South Japan: 2 infantry EDIT: Adding units owned by Japanese to North Japan: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.67 French regular : 0.00 Japanese regular : -0.33 Russians regular : 0.50 Neutral regular : -0.50
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - British British buy 3 artilleries, 1 biplane, 1 commando, 2 destroyers, 13 infantry, 1 interceptor and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Sydney 1 infantry moved from New South Wales to South Australia 1 infantry moved from Ningxia to Shanxi 1 infantry moved from Hunan to Indochina 1 jeep moved from Calcutta to Indochina 1 infantry moved from East India to Burma 2 infantry moved from Calcutta to East India 1 infantry moved from East India to Yunnan 1 artillery moved from East India to Yunnan 1 infantry moved from Yemen to Aden Sea Zone 1 cutter and 1 infantry moved from Aden Sea Zone to Red Sea Zone 2 infantry moved from Mozambique to Indian Sea Zone 2 1 battleship, 1 carrier, 2 infantry and 1 transport moved from Indian Sea Zone 2 to Red Sea Zone 1 infantry moved from Mozambique to Rhodesia 1 infantry moved from Egypt to Cyrenaica 1 artillery moved from Egypt to Cyrenaica 1 biplane moved from Egypt to Cyrenaica 1 commando moved from Iceland to 1 Atlantic Sea Zone 1 commando and 1 transport moved from 1 Atlantic Sea Zone to English Channel Sea Zone 1 infantry moved from London to English Channel Sea Zone 1 commando and 1 infantry moved from English Channel Sea Zone to Benelux 1 biplane moved from North England to Benelux 1 transport moved from Norwegian Sea Zone to English Channel Sea Zone 2 infantry moved from London to English Channel Sea Zone 2 infantry and 1 transport moved from English Channel Sea Zone to Norwegian Sea Zone 1 biplane, 2 infantry and 1 interceptor moved from Norwegian Sea Zone to Norway 1 commando moved from North England to Norwegian Sea Zone 1 commando moved from Norwegian Sea Zone to Norway 1 cutter moved from Barents Sea Zone to Norwegian Sea Zone 1 infantry moved from North England to Norwegian Sea Zone 1 infantry moved from Norwegian Sea Zone to Norway Combat - British Germans scrambles 2 units out of Finland to defend against the attack in Norway Air Battle in Norway British attacks with 2 units heading to Norway Germans launches 2 interceptors out of Norway Attackers Fire, : 1/2 hits, 0.67 expected hits Defenders Fire, : 1/2 hits, 1.00 expected hits 1 biplane owned by the British lost in Norway 1 interceptor owned by the Germans lost in Norway Air Battle is over, neither side is eliminated Battle in Norway British attack with 1 commando, 3 infantry and 1 interceptor Germans defend with 3 infantry and 1 interceptor British roll dice for 2 battleships and 1 cruiser in Norway, round 2 : 3/3 hits, 2.17 expected hits 1 interceptor owned by the Germans and 2 infantry owned by the Germans lost in Norway British roll dice for 1 commando, 3 infantry and 1 interceptor in Norway, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 commando owned by the British lost in Norway British win, taking Norway from Germans with 3 infantry and 1 interceptor remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry and 1 interceptor Casualties for British: 1 commando Battle in Indochina British attack with 1 infantry and 1 jeep Japanese defend with 1 artillery British roll dice for 1 infantry and 1 jeep in Indochina, round 2 : 1/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Indochina British win, taking Indochina from Japanese with 1 infantry and 1 jeep remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Benelux British attack with 1 biplane, 1 commando and 1 infantry Germans defend with 2 infantry British roll dice for 1 biplane, 1 commando and 1 infantry in Benelux, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Benelux, round 2 : 1/2 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 biplane owned by the British lost in Benelux British win, taking Benelux from Germans with 1 commando and 1 infantry remaining. Battle score for attacker is -2 Casualties for British: 1 biplane Casualties for Germans: 2 infantry Non Combat Move - British 1 interceptor moved from Norway to Norwegian Sea Zone 3 infantry moved from Red Sea Zone to Egypt 1 infantry moved from Sudan to Cyrenaica 1 infantry moved from Egypt to Palestine Place Units - British 1 artillery and 2 infantry placed in Egypt 2 destroyers placed in Red Sea Zone 1 artillery and 2 infantry placed in New South Wales 1 artillery and 1 infantry placed in East India 1 biplane and 2 infantry placed in Calcutta 1 interceptor and 2 transports placed in Norwegian Sea Zone 3 infantry placed in West England 1 commando and 3 infantry placed in London British undo move 7. 1 infantry placed in London 1 infantry placed in North England 1 infantry placed in West England Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Defenders Fire, : 0.00 Attackers Fire, : 0.33 Germans regular : 0.50 British regular : 3.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 4 infantry, 1 interceptor and 2 tanks; Remaining resources: 1 PUs; Combat Move - Italians 3 infantry moved from Tripolitania to Cyrenaica 1 infantry moved from Greece to Mediterranean Sea Zone 5 1 commando moved from Greece to Mediterranean Sea Zone 5 1 jeep moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 2 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Crete to Mediterranean Sea Zone 5 1 infantry moved from Crete to Mediterranean Sea Zone 5 2 infantry moved from South Italy to Mediterranean Sea Zone 5 2 battleships, 1 biplane, 1 carrier, 1 commando, 1 destroyer, 5 infantry and 3 transports moved from Mediterranean Sea Zone 5 to Mediterranean Sea Zone 4 1 biplane and 1 commando moved from Mediterranean Sea Zone 4 to Cyrenaica 5 infantry moved from Mediterranean Sea Zone 4 to Cyrenaica 1 biplane moved from Algeria to Cyrenaica 1 artillery and 1 infantry moved from West Africa to Gold Coast Italians take Gold Coast from British Combat - Italians Air Battle in Cyrenaica Italians attacks with 2 units heading to Cyrenaica French launches 2 interceptors out of Cyrenaica Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/2 hits, 0.33 expected hits 1 biplane owned by the Italians lost in Cyrenaica Air Battle is over, neither side is eliminated Battle in Bulgaria Italians attack with 1 artillery, 2 infantry and 1 jeep Russians defend with 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 jeep in Bulgaria, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 artillery, 2 infantry and 1 jeep remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Cyrenaica Italians attack with 1 biplane, 1 commando and 8 infantry British defend with 1 artillery, 1 biplane and 3 infantry; French defend with 1 biplane and 1 infantry Italians roll dice for 2 battleships in Cyrenaica, round 2 : 1/2 hits, 1.67 expected hits 1 artillery owned by the British lost in Cyrenaica Italians roll dice for 1 biplane, 1 commando and 8 infantry in Cyrenaica, round 2 : 3/10 hits, 2.00 expected hits French roll dice for 2 biplanes and 4 infantry in Cyrenaica, round 2 : 1/6 hits, 2.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians, 1 biplane owned by the British and 1 biplane owned by the French lost in Cyrenaica Italians roll dice for 1 biplane, 1 commando and 7 infantry in Cyrenaica, round 3 : 1/9 hits, 1.83 expected hits French roll dice for 3 infantry in Cyrenaica, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyrenaica Italians roll dice for 1 biplane, 1 commando and 6 infantry in Cyrenaica, round 4 : 2/8 hits, 1.67 expected hits French roll dice for 2 infantry in Cyrenaica, round 4 : 0/2 hits, 1.00 expected hits 2 infantry owned by the British lost in Cyrenaica Italians win, taking Cyrenaica from French with 1 biplane, 1 commando and 6 infantry remaining. Battle score for attacker is 26 Casualties for British: 1 artillery, 1 biplane and 3 infantry Casualties for Italians: 2 infantry Casualties for French: 1 biplane and 1 infantry Non Combat Move - Italians 1 biplane moved from Cyrenaica to Tripolitania 2 infantry moved from Tunis to Tripolitania 2 infantry moved from Algeria to Morocco 1 flak and 5 infantry moved from Yugoslavia to Romania Place Units - Italians 1 interceptor and 2 tanks placed in Rome 1 artillery and 1 infantry placed in Tunis 3 infantry placed in Algeria Turn Complete - Italians Italians collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
French regular : -3.17 Italians regular : -0.33 Defenders Fire, : 0.67 Attackers Fire, : -0.33 Russians regular : -0.50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 commando, 1 cruiser, 1 destroyer, 4 infantry, 1 jet and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 commando moved from San Francisco to Pacific Sea Zone 10 1 commando and 1 cruiser moved from Pacific Sea Zone 10 to Pacific Sea Zone 6 1 commando moved from Pacific Sea Zone 6 to Wake 1 infantry moved from Honolulu to Pacific Sea Zone 12 1 infantry moved from Hawaii to Pacific Sea Zone 12 1 battleship, 2 biplanes, 2 carriers, 2 destroyers, 2 infantry, 1 interceptor and 1 transport moved from Pacific Sea Zone 12 to Pacific Sea Zone 2 Americans take Pacific Sea Zone 2 from Japanese 2 infantry moved from Pacific Sea Zone 2 to Solomon Islands 2 biplanes and 1 interceptor moved from Pacific Sea Zone 2 to Solomon Islands 1 transport moved from Pacific Sea Zone 10 to Pacific Sea Zone 13 2 infantry moved from Mexico to Pacific Sea Zone 13 2 infantry and 1 transport moved from Pacific Sea Zone 13 to Pacific Sea Zone 12 1 battleship moved from Pacific Sea Zone 10 to Pacific Sea Zone 12 1 cutter moved from Pacific Sea Zone 10 to Pacific Sea Zone 13 1 cutter and 1 infantry moved from Pacific Sea Zone 18 to Pacific Sea Zone 17 1 infantry moved from Pacific Sea Zone 17 to Falkland 1 commando and 2 infantry moved from Brazil to Argentina 1 artillery and 1 jeep moved from Bolivia to Argentina 1 commando moved from Washington DC to Atlantic Sea Zone 10 1 commando and 1 cutter moved from Atlantic Sea Zone 10 to Atlantic Sea Zone 9 1 transport moved from Atlantic Sea Zone 12 to Atlantic Sea Zone 14 1 bomber moved from San Francisco to Yellow Sea Zone Combat - Americans Battle in Falkland Americans loses 0 PUs for violating Falklands neutrality. Battle in Wake Battle in Argentina Americans attack with 1 artillery, 1 commando, 2 infantry and 1 jeep Germans defend with 1 bunker Americans roll dice for 1 artillery, 1 commando, 2 infantry and 1 jeep in Argentina, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 bunker in Argentina, round 2 : 1/1 hits, 0.67 expected hits 1 bunker owned by the Germans and 1 infantry owned by the Americans lost in Argentina Americans win, taking Falkland from Neutral, taking Wake from Japanese, taking Argentina from Germans with 1 artillery, 1 commando, 1 infantry and 1 jeep remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Germans: 1 bunker Battle in Yellow Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport Americans roll dice for 1 bomber in Yellow Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in Yellow Sea Zone, round 2 : 0/1 hits, 0.17 expected hits retreated to Yellow Sea Zone Battle in Solomon Islands Americans attack with 2 biplanes, 2 infantry and 1 interceptor Japanese defend with 1 infantry Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans winJapanese win with 1 transport remaining, taking Solomon Islands from Japanese with 2 biplanes, 2 infantry and 1 interceptor remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 biplanes and 1 interceptor moved from Solomon Islands to Pacific Sea Zone 2 2 infantry moved from Pacific Sea Zone 12 to Midway 1 commando moved from Atlantic Sea Zone 9 to Azores 1 bomber moved from Yellow Sea Zone to Henan Place Units - Americans 1 battleship, 1 carrier and 1 cruiser placed in Pacific Sea Zone 10 1 jet placed in Pacific Sea Zone 10 1 destroyer and 1 transport placed in Pacific Sea Zone 12 1 commando and 2 infantry placed in Hawaii 1 transport placed in Atlantic Sea Zone 10 2 infantry placed in Washington DC Americans undo move 6. Americans undo move 5. 2 infantry placed in Brazil 1 transport placed in Atlantic Sea Zone 13 Turn Complete - Americans Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.17 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Chinese Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Henan to Shandong 1 infantry moved from Henan to Shandong 1 biplane moved from Henan to Shandong 1 infantry moved from Henan to Shandong 1 infantry and 1 jeep moved from Szechuan to Henan 1 artillery and 1 infantry moved from Chongqing to Henan Combat - Chinese Battle in Shandong Chinese attack with 1 artillery, 1 biplane and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 biplane and 2 infantry in Shandong, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shandong, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Shandong Chinese win, taking Shandong from Japanese with 1 artillery, 1 biplane and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 biplane moved from Shandong to Henan Place Units - Chinese 1 artillery and 1 infantry placed in Szechuan 1 artillery and 1 infantry placed in Chongqing Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.50