Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Karl vs. Jason G39 [EXPERIMENTAL]
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries, 3 barrackss, 1 biplane and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kiev to East Poland 1 tank moved from Belarus to East Poland 1 jeep moved from West Russia to East Poland 1 infantry moved from South Ukraine to Kiev 1 infantry moved from Caucasus to East Ukraine 1 infantry moved from South Russia to East Ukraine 1 flak and 2 infantry moved from Central Russia to West Russia 1 infantry moved from Moscow to Central Russia 1 artillery, 1 halftrack, 3 infantry and 1 tank moved from Irkutsk to Amur 1 infantry moved from Yakutsk to Amur 1 infantry moved from Buryatia to Amur Combat - Russians Battle in East Poland Russians attack with 1 infantry, 1 jeep and 1 tank Neutral defend with 1 infantry Russians roll dice for 1 infantry, 1 jeep and 1 tank in East Poland, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in East Poland Russians loses 0 PUs for violating East Polands neutrality. Russians win, taking East Poland from Neutral with 1 infantry, 1 jeep and 1 tank remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - Russians 1 biplane moved from Leningrad to East Ukraine Place Units - Russians 1 barracks placed in Caucasus 1 barracks placed in Omsk 1 barracks placed in South Russia 1 artillery and 2 infantry placed in Leningrad 1 artillery, 1 biplane and 2 infantry placed in Moscow Turn Complete - Russians Russians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Neutral regular : -0.50
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 4 artilleries, 1 barracks, 6 infantry and 1 interceptor; Remaining resources: 0 PUs; Combat Move - Japanese 1 commando moved from Borneo to Sulu Sea Zone 1 commando and 1 cruiser moved from Sulu Sea Zone to Malacca Sea Zone 1 commando moved from Malacca Sea Zone to Malaya 1 commando moved from Celebes to Sulu Sea Zone 1 commando and 1 cutter moved from Sulu Sea Zone to Malacca Sea Zone 1 commando moved from Malacca Sea Zone to Malaya 1 commando moved from Hainan to Sulu Sea Zone 1 commando and 1 cutter moved from Sulu Sea Zone to Malacca Sea Zone 1 commando moved from Malacca Sea Zone to Malaya 1 artillery moved from Luzon to Sulu Sea Zone 1 artillery and 1 transport moved from Sulu Sea Zone to Malacca Sea Zone 1 artillery moved from Malacca Sea Zone to Malaya 2 biplanes moved from Sulu Sea Zone to Malaya 1 battleship, 1 carrier and 1 destroyer moved from Sulu Sea Zone to Malacca Sea Zone 1 artillery and 1 infantry moved from Tokyo to Osaka Sea Zone 1 artillery, 1 infantry and 1 transport moved from Osaka Sea Zone to Sulu Sea Zone 1 artillery and 1 infantry moved from Sulu Sea Zone to Mindanao 1 bomber moved from South Japan to Mindanao 2 infantry moved from South Japan to Osaka Sea Zone 2 infantry and 1 transport moved from Osaka Sea Zone to Sulu Sea Zone 2 infantry moved from Sulu Sea Zone to Visayas 1 infantry moved from Korea to Buryatia 1 infantry moved from Heilongjiang to Buryatia 2 biplanes moved from Manchuria to Buryatia 1 transport moved from Pacific Sea Zone 6 to Pacific Sea Zone 3 2 infantry moved from Truk to Pacific Sea Zone 3 2 infantry and 1 transport moved from Pacific Sea Zone 3 to Pacific Sea Zone 4 2 infantry moved from Pacific Sea Zone 4 to Solomon Islands 1 biplane moved from Truk to Solomon Islands 1 jet moved from Pacific Sea Zone 6 to Solomon Islands 1 battleship moved from Pacific Sea Zone 6 to Pacific Sea Zone 4 1 biplane moved from Pacific Sea Zone 6 to Pacific Sea Zone 2 1 infantry moved from Wake to Pacific Sea Zone 6 1 cutter and 1 infantry moved from Pacific Sea Zone 6 to Pacific Sea Zone 3 1 infantry moved from Pacific Sea Zone 3 to Solomon Islands 1 submersible moved from Pacific Sea Zone 12 to Pacific Sea Zone 2 1 submersible moved from Pacific Sea Zone 12 to Pacific Sea Zone 8 1 carrier and 1 destroyer moved from Pacific Sea Zone 6 to Pacific Sea Zone 4 Combat - Japanese Battle in Visayas Battle in Mindanao Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Mindanao, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Mindanao, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Mindanao Japanese win, taking Visayas from Americans, taking Mindanao from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Pacific Sea Zone 8 Japanese attack with 1 submersible British defend with 1 cutter Japanese roll dice for 1 submersible in Pacific Sea Zone 8, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cutter in Pacific Sea Zone 8, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submersible in Pacific Sea Zone 8, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 cutter in Pacific Sea Zone 8, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submersible in Pacific Sea Zone 8, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 cutter in Pacific Sea Zone 8, round 4 : 1/1 hits, 0.17 expected hits 1 submersible owned by the Japanese and 1 cutter owned by the British lost in Pacific Sea Zone 8 British win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 1 submersible Casualties for British: 1 cutter Battle in Buryatia Japanese attack with 2 biplanes and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 biplanes and 2 infantry in Buryatia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 biplanes and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Pacific Sea Zone 2 Japanese attack with 1 biplane and 1 submersible British defend with 1 submersible Japanese roll dice for 1 biplane and 1 submersible in Pacific Sea Zone 2, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 submersible in Pacific Sea Zone 2, round 2 : 0/1 hits, 0.17 expected hits 1 submersible owned by the British lost in Pacific Sea Zone 2 Japanese win, taking Pacific Sea Zone 2 from Neutral with 1 biplane and 1 submersible remaining. Battle score for attacker is 5 Casualties for British: 1 submersible Battle in Malacca Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 cutters, 1 destroyer and 1 transport Neutral defend with 1 destroyer and 1 submersible Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 cutters, 1 destroyer and 1 transport in Malacca Sea Zone, round 2 : 3/6 hits, 2.17 expected hits Neutral roll dice for 1 destroyer and 1 submersible in Malacca Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submersible owned by the Neutral, 1 destroyer owned by the Japanese and 1 destroyer owned by the Neutral lost in Malacca Sea Zone Japanese win, taking Malacca Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 cutters and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Neutral: 1 destroyer and 1 submersible Battle in Malaya Japanese attack with 1 artillery, 2 biplanes and 3 commandos British defend with 1 bunker and 1 infantry Japanese roll dice for 1 artillery, 2 biplanes and 3 commandos in Malaya, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 bunker and 1 infantry in Malaya, round 2 : 1/2 hits, 1.17 expected hits 1 commando owned by the Japanese, 1 bunker owned by the British and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 1 artillery, 2 biplanes and 2 commandos remaining. Battle score for attacker is 3 Casualties for Japanese: 1 commando Casualties for British: 1 bunker and 1 infantry Battle in Solomon Islands Japanese attack with 1 biplane, 3 infantry and 1 jet British defend with 1 infantry Japanese roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the British lost in Solomon Islands Japanese win, taking Solomon Islands from British with 1 biplane, 3 infantry and 1 jet remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 biplane and 1 jet moved from Solomon Islands to Pacific Sea Zone 4 1 biplane moved from Pacific Sea Zone 2 to Truk 1 destroyer moved from Osaka Sea Zone to Sulu Sea Zone 1 bomber moved from Mindanao to Tokyo 2 biplanes moved from Buryatia to Korea 1 flak and 2 infantry moved from Heilongjiang to Manchuria 1 infantry moved from Heilongjiang to Manchuria 1 artillery and 1 halftrack moved from Shanxi to Shandong 1 artillery, 2 infantry and 1 jeep moved from Fujian to Shandong 2 biplanes moved from Malaya to Malacca Sea Zone 3 infantry moved from Tokyo to South Japan Place Units - Japanese 3 artilleries and 1 infantry placed in Manchuria 1 artillery and 2 infantry placed in Shanghai 1 barracks placed in Truk Japanese undo move 3. 1 barracks placed in Korea 1 interceptor placed in Tokyo 3 infantry placed in South Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Shandong: 1 halftrack EDIT: Adding units owned by Japanese to Manchuria: 1 halftrack EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 1.67 Russians regular : -0.50 Neutral regular : 0.33 British regular : 0.17
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 2 Purchase Units - British British buy 2 artilleries, 2 barrackss, 1 commando, 1 cruiser, 1 destroyer, 7 infantry, 1 interceptor, 1 submersible and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 biplane moved from Malta to Cyrenaica 1 infantry moved from Egypt to Cyrenaica 1 infantry moved from Egypt to Cyrenaica 1 infantry moved from Egypt to Cyrenaica 1 tank moved from Ethiopia to Cyrenaica 1 infantry moved from Ethiopia to Addis Ababa British take Addis Ababa from Italians 1 infantry moved from Ethiopia to Aden Sea Zone 1 infantry and 1 transport moved from Aden Sea Zone to Indian Sea Zone 2 1 infantry moved from Indian Sea Zone 2 to Rhodesia 1 battleship moved from Aden Sea Zone to Indian Sea Zone 2 1 biplane moved from Aden Sea Zone to Egypt 1 carrier moved from Aden Sea Zone to Indian Sea Zone 2 1 cutter moved from Aden Sea Zone to Arabian Sea Zone 1 infantry moved from East India to South India 1 infantry moved from North New Zealand to Coral Sea Zone 1 infantry and 1 transport moved from Coral Sea Zone to Leyte Gulf Sea Zone 1 infantry moved from Leyte Gulf Sea Zone to Celebes 1 cruiser moved from Coral Sea Zone to Tasman Sea Zone 1 artillery, 1 biplane and 3 infantry moved from South Australia to New South Wales 1 infantry moved from Canton to Fujian Chinese take Fujian from Japanese 1 infantry moved from Yunnan to Henan 2 infantry moved from East India to Yunnan 1 biplane moved from Norwegian Sea Zone to Norway 2 infantry moved from North England to Norwegian Sea Zone 2 infantry moved from Norwegian Sea Zone to Norway 2 infantry moved from London to North England 1 infantry moved from Greenland to 1 Atlantic Sea Zone 2 infantry moved from Iceland to 1 Atlantic Sea Zone 1 cutter, 3 infantry and 1 transport moved from 1 Atlantic Sea Zone to Irish Sea Zone 1 biplane moved from Bermuda to Gibraltar Combat - British Battle in Celebes Battle in Rhodesia British attack with 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Rhodesia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Celebes from Japanese, taking Rhodesia from Italians with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Norway British attack with 1 biplane and 2 infantry Germans defend with 1 infantry British roll dice for 2 battleships in Norway, round 2 : 2/2 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 biplane and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Cyrenaica British attack with 1 biplane, 3 infantry and 1 tank Italians defend with 3 infantry British roll dice for 1 biplane, 3 infantry and 1 tank in Cyrenaica, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 3 infantry in Cyrenaica, round 2 : 3/3 hits, 1.50 expected hits 1 tank owned by the British, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 biplane owned by the British lost in Cyrenaica 2 infantry owned by the British retreated to Egypt Italians win with 2 infantry remaining. Battle score for attacker is -14 Casualties for British: 1 biplane, 1 infantry and 1 tank Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Capetown to South Africa 1 infantry moved from Gold Coast to West Africa 3 infantry moved from Irish Sea Zone to West England 1 biplane moved from Norway to Norwegian Sea Zone Place Units - British 1 barracks placed in New South Wales 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Calcutta 1 barracks placed in East India 1 cruiser, 1 destroyer and 1 submersible placed in Norwegian Sea Zone 1 interceptor placed in Norwegian Sea Zone 1 transport placed in St. Lawrence Sea Zone 1 commando and 3 infantry placed in London Turn Complete - British British collect 93 PUs (1 lost to blockades); end with 93 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : -0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 2 barrackss and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submersible moved from Mediterranean Sea Zone 5 to Mediterranean Sea Zone 1 1 artillery and 1 infantry moved from Algeria to Morocco Italians take Morocco from French 1 transport moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 3 1 infantry moved from Sardinia to Mediterranean Sea Zone 3 1 infantry moved from Mediterranean Sea Zone 3 to Corsica 1 biplane moved from South Italy to Mediterranean Sea Zone 6 1 destroyer moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 6 1 carrier moved from Adriatic Sea Zone to Mediterranean Sea Zone 4 2 infantry moved from Sicily to Mediterranean Sea Zone 4 2 infantry moved from Mediterranean Sea Zone 4 to Malta 1 battleship moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 1 1 biplane moved from South Italy to Malta 1 infantry moved from Algeria to Morocco Combat - Italians Battle in Corsica Battle in Malta Italians attack with 1 biplane and 2 infantry British defend with 1 bunker Italians roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.83 expected hits 1 bunker owned by the British lost in Malta Italians win, taking Corsica from French, taking Malta from British with 1 biplane and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 bunker Battle in Mediterranean Sea Zone 1 Italians attack with 1 battleship and 1 submersible Americans defend with 1 cruiser Italians roll dice for 1 battleship and 1 submersible in Mediterranean Sea Zone 1, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in Mediterranean Sea Zone 1, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 submersible owned by the Italians lost in Mediterranean Sea Zone 1 Italians win, taking Mediterranean Sea Zone 1 from Neutral with 1 battleship remaining. Battle score for attacker is 4 Casualties for Italians: 1 submersible Casualties for Americans: 1 cruiser Battle in Mediterranean Sea Zone 6 Italians attack with 1 biplane and 1 destroyer British defend with 1 transport Italians roll dice for 1 biplane and 1 destroyer in Mediterranean Sea Zone 6, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 transport in Mediterranean Sea Zone 6, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 biplane and 1 destroyer in Mediterranean Sea Zone 6, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 transport in Mediterranean Sea Zone 6, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 biplane and 1 destroyer in Mediterranean Sea Zone 6, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 transport in Mediterranean Sea Zone 6, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 biplane and 1 destroyer in Mediterranean Sea Zone 6, round 5 : 2/2 hits, 0.67 expected hits British roll dice for 1 transport in Mediterranean Sea Zone 6, round 5 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Mediterranean Sea Zone 6 Italians win, taking Mediterranean Sea Zone 6 from Neutral with 1 biplane and 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 biplane moved from Malta to Mediterranean Sea Zone 4 1 biplane moved from Mediterranean Sea Zone 6 to Mediterranean Sea Zone 4 1 infantry moved from North Italy to Yugoslavia 1 commando and 1 infantry moved from Yugoslavia to Bulgaria 1 jeep moved from Yugoslavia to Bulgaria Place Units - Italians 1 barracks placed in Tunis 1 barracks placed in Algeria 1 artillery and 1 infantry placed in South Italy 2 infantry placed in North Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Cyrenaica: 2 infantry EDIT: Adding units owned by Italians to Tripolitania: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.67 British regular : -0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 barrackss, 1 battleship, 1 carrier, 1 commando, 1 interceptor and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans loses 0 PUs for violating Rios neutrality. Americans loses 0 PUs for violating Yucatans neutrality. 1 infantry moved from Brazil to Rio Americans take Rio from Neutral 1 jeep moved from Mexico to Yucatan Americans take Yucatan from Neutral 1 jeep moved from Yucatan to Colombia 1 infantry moved from Venezuela to Colombia 1 transport moved from Atlantic Sea Zone 12 to Pacific Sea Zone 19 1 cutter moved from Caribbean Sea Zone to Pacific Sea Zone 19 1 infantry moved from Mexico to Pacific Sea Zone 19 1 infantry moved from Pacific Sea Zone 19 to Colombia 1 artillery moved from Mexico to Pacific Sea Zone 19 1 artillery moved from Pacific Sea Zone 19 to Andes 1 biplane moved from California to Honolulu 1 infantry moved from Honolulu to Hawaii 2 infantry moved from Southeast USA to Southwest USA Combat - Americans Battle in Andes Americans loses 0 PUs for violating Andess neutrality. Battle in Colombia Americans attack with 2 infantry and 1 jeep Neutral defend with 1 infantry Americans roll dice for 2 infantry and 1 jeep in Colombia, round 2 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Colombia, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Colombia Americans loses 0 PUs for violating Colombias neutrality. Americans win, taking Andes from Neutral, taking Colombia from Neutral with 2 infantry and 1 jeep remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - Americans Place Units - Americans 1 battleship, 1 carrier, 1 interceptor and 1 transport placed in Pacific Sea Zone 10 1 barracks placed in Brazil 1 barracks placed in California 1 transport placed in Atlantic Sea Zone 10 1 commando placed in Washington DC Turn Complete - Americans Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Neutral regular : -0.50
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 2 Purchase Units - Chinese Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Ningxia to Shanxi Chinese take Shanxi from Japanese 1 artillery moved from Chongqing to Henan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chongqing 1 artillery and 1 infantry placed in Szechuan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Activate Technology - Germans Trigger PenalizeJapaneseArtillery: Setting isMarine to -3 for unitAttachment attached to artillery Purchase Units - Germans Germans buy 3 artilleries, 12 infantry, 2 interceptors and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 jet moved from Ruhr to Normandy 1 infantry moved from Benelux to Normandy 1 infantry moved from Argonne to Normandy 1 halftrack, 5 infantry and 9 tanks moved from Argonne to Paris 2 halftracks and 2 tanks moved from Ruhr to Paris 3 infantry moved from Prussia to West Baltic Sea Zone 3 infantry moved from West Baltic Sea Zone to Norway 1 bomber moved from Ruhr to Norway 2 jets moved from Ruhr to Norway 1 biplane moved from Ruhr to Norway 1 biplane moved from Finland to Norway 2 infantry moved from Hungary to Belgrade 2 artilleries moved from Romania to Belgrade 2 infantry moved from Romania to Belgrade 1 infantry moved from Romania to Belgrade 1 infantry moved from Romania to Hungary 1 infantry moved from Romania to Belgrade Combat - Germans Battle in Belgrade Germans attack with 2 artilleries and 6 infantry Neutral defend with 1 flak and 3 infantry Germans roll dice for 2 artilleries and 6 infantry in Belgrade, round 2 : 1/8 hits, 2.00 expected hits Neutral roll dice for 1 flak and 3 infantry in Belgrade, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans and 1 flak owned by the Neutral lost in Belgrade Germans roll dice for 2 artilleries and 4 infantry in Belgrade, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 3 infantry in Belgrade, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Germans lost in Belgrade Germans roll dice for 2 artilleries and 3 infantry in Belgrade, round 4 : 1/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Belgrade, round 4 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Belgrade Germans roll dice for 2 artilleries and 3 infantry in Belgrade, round 5 : 4/5 hits, 1.50 expected hits Neutral roll dice for 1 infantry in Belgrade, round 5 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Belgrade Germans loses 0 PUs for violating Belgrades neutrality. Germans win, taking Belgrade from Neutral with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Neutral: 1 flak and 3 infantry Battle in Norway Germans attack with 2 biplanes, 1 bomber, 3 infantry and 2 jets British defend with 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Norway Germans roll dice for 2 biplanes, 1 bomber, 3 infantry and 2 jets in Norway, round 2 : 3/8 hits, 3.33 expected hits British roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 2 biplanes, 1 bomber, 2 infantry and 2 jets remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in Paris Germans attack with 3 halftracks, 5 infantry and 11 tanks French defend with 1 factory and 3 infantry Germans roll dice for 3 halftracks, 5 infantry and 11 tanks in Paris, round 2 : 9/19 hits, 9.17 expected hits French roll dice for 3 infantry in Paris, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans and 3 infantry owned by the French lost in Paris Germans captures 24PUs while taking French capital Germans converts factory into different units Germans win, taking Paris from French with 3 halftracks, 4 infantry and 11 tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for French: 3 infantry Battle in Normandy Germans attack with 2 infantry and 1 jet French defend with 1 infantry Germans roll dice for 2 infantry and 1 jet in Normandy, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Normandy, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 infantry and 1 jet remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 2 biplanes moved from Norway to Finland 1 bomber moved from Norway to Ruhr 2 jets moved from Norway to Ruhr 1 jet moved from Normandy to Ruhr Place Units - Germans 4 infantry placed in Finland 3 infantry placed in Prussia 1 artillery and 3 infantry placed in Romania 2 interceptors placed in Prussia 2 infantry placed in Prussia 1 transport placed in West Baltic Sea Zone 2 artilleries placed in Czechoslovakia Turn Complete - Germans Germans collect 81 PUs (4 lost to blockades); end with 105 PUs
Combat Hit Differential Summary :
French regular : 0.00 Germans regular : 0.17 British regular : 0.50 Neutral regular : -1.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Activate Technology - Germans Trigger PenalizeJapaneseArtillery: Setting isMarine to -3 for unitAttachment attached to artillery Purchase Units - Germans Germans buy 3 artilleries, 12 infantry, 2 interceptors and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 jet moved from Ruhr to Normandy 1 infantry moved from Benelux to Normandy 1 infantry moved from Argonne to Normandy 1 halftrack, 5 infantry and 9 tanks moved from Argonne to Paris 2 halftracks and 2 tanks moved from Ruhr to Paris 3 infantry moved from Prussia to West Baltic Sea Zone 3 infantry moved from West Baltic Sea Zone to Norway 1 bomber moved from Ruhr to Norway 2 jets moved from Ruhr to Norway 1 biplane moved from Ruhr to Norway 1 biplane moved from Finland to Norway 2 infantry moved from Hungary to Belgrade 2 artilleries moved from Romania to Belgrade 2 infantry moved from Romania to Belgrade 1 infantry moved from Romania to Belgrade 1 infantry moved from Romania to Hungary 1 infantry moved from Romania to Belgrade Combat - Germans Battle in Belgrade Germans attack with 2 artilleries and 6 infantry Neutral defend with 1 flak and 3 infantry Germans roll dice for 2 artilleries and 6 infantry in Belgrade, round 2 : 1/8 hits, 2.00 expected hits Neutral roll dice for 1 flak and 3 infantry in Belgrade, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans and 1 flak owned by the Neutral lost in Belgrade Germans roll dice for 2 artilleries and 4 infantry in Belgrade, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 3 infantry in Belgrade, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Germans lost in Belgrade Germans roll dice for 2 artilleries and 3 infantry in Belgrade, round 4 : 1/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Belgrade, round 4 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Belgrade Germans roll dice for 2 artilleries and 3 infantry in Belgrade, round 5 : 4/5 hits, 1.50 expected hits Neutral roll dice for 1 infantry in Belgrade, round 5 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Belgrade Germans loses 0 PUs for violating Belgrades neutrality. Germans win, taking Belgrade from Neutral with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Neutral: 1 flak and 3 infantry Battle in Norway Germans attack with 2 biplanes, 1 bomber, 3 infantry and 2 jets British defend with 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Norway Germans roll dice for 2 biplanes, 1 bomber, 3 infantry and 2 jets in Norway, round 2 : 3/8 hits, 3.33 expected hits British roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 2 biplanes, 1 bomber, 2 infantry and 2 jets remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in Paris Germans attack with 3 halftracks, 5 infantry and 11 tanks French defend with 1 factory and 3 infantry Germans roll dice for 3 halftracks, 5 infantry and 11 tanks in Paris, round 2 : 9/19 hits, 9.17 expected hits French roll dice for 3 infantry in Paris, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans and 3 infantry owned by the French lost in Paris Germans captures 24PUs while taking French capital Germans converts factory into different units Germans win, taking Paris from French with 3 halftracks, 4 infantry and 11 tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for French: 3 infantry Battle in Normandy Germans attack with 2 infantry and 1 jet French defend with 1 infantry Germans roll dice for 2 infantry and 1 jet in Normandy, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Normandy, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 infantry and 1 jet remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 2 biplanes moved from Norway to Finland 1 bomber moved from Norway to Ruhr 2 jets moved from Norway to Ruhr 1 jet moved from Normandy to Ruhr Place Units - Germans 4 infantry placed in Finland 3 infantry placed in Prussia 1 artillery and 3 infantry placed in Romania 2 interceptors placed in Prussia 2 infantry placed in Prussia 1 transport placed in West Baltic Sea Zone 2 artilleries placed in Czechoslovakia Turn Complete - Germans Germans collect 81 PUs (4 lost to blockades); end with 105 PUs Turning on Edit Mode EDIT: Removing units owned by British from Norwegian Sea Zone: 1 interceptor EDIT: Removing units owned by Germans from Finland: 1 biplane EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.00 Germans regular : 0.17 British regular : 0.50 Neutral regular : -1.67
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Hmm, Morocco alone is shutting down my access to the Med. That’s another bug – canals are hard!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Activate Technology - French Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery Combat Move - French 1 infantry moved from South France to Bordeaux 1 infantry moved from Equatorial Africa to Cyrenaica French take Cyrenaica from Italians 1 cutter moved from Atlantic Sea Zone 8 to Atlantic Sea Zone 6 Combat - French French creates battle in territory Atlantic Sea Zone 3 Non Combat Move - French Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries, 1 biplane, 2 halftracks and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from West Ukraine to Hungary 1 jeep moved from East Poland to Hungary 1 tank moved from East Poland to Hungary 1 infantry moved from East Poland to West Ukraine 1 infantry moved from Kiev to East Poland 1 biplane, 2 infantry and 1 tank moved from East Ukraine to South Ukraine 1 infantry moved from Central Russia to Karelia 1 flak moved from West Russia to Karelia 2 infantry moved from West Russia to East Ukraine 1 biplane moved from Moscow to Leningrad 1 artillery and 2 infantry moved from Moscow to Central Russia 1 artillery, 1 flak, 1 halftrack, 8 infantry and 1 tank moved from Amur to Buryatia 1 infantry moved from Magadan to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank Japanese defend with 2 infantry Russians roll dice for 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank in Buryatia, round 2 : 3/13 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Hungary Russians attack with 1 infantry, 1 jeep and 1 tank Germans defend with 1 infantry Russians roll dice for 1 infantry, 1 jeep and 1 tank in Hungary, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Hungary, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Hungary Russians win, taking Hungary from Germans with 1 infantry, 1 jeep and 1 tank remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 1 artillery and 3 infantry placed in Caucasus 1 artillery and 1 infantry placed in South Russia 1 artillery and 2 infantry placed in Omsk 1 biplane, 2 halftracks and 1 infantry placed in Moscow Turn Complete - Russians Russians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.50 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 barracks, 9 infantry, 1 jet and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 submersible moved from Pacific Sea Zone 2 to Pacific Sea Zone 1 1 submersible moved from Pacific Sea Zone 1 to Tasman Sea Zone 1 jet moved from Pacific Sea Zone 4 to Tasman Sea Zone 1 battleship, 1 biplane and 1 destroyer moved from Pacific Sea Zone 4 to Coral Sea Zone 1 carrier moved from Pacific Sea Zone 4 to Coral Sea Zone 1 infantry moved from Solomon Islands to Pacific Sea Zone 3 1 cutter and 1 infantry moved from Pacific Sea Zone 3 to Coral Sea Zone 1 infantry moved from Coral Sea Zone to Bismarck 2 infantry moved from Solomon Islands to Pacific Sea Zone 4 2 infantry and 1 transport moved from Pacific Sea Zone 4 to Coral Sea Zone 2 infantry moved from Coral Sea Zone to New Guinea 1 biplane moved from Truk to Leyte Gulf Sea Zone 1 destroyer moved from Sulu Sea Zone to Leyte Gulf Sea Zone 1 artillery and 1 commando moved from Malaya to Siam 1 transport moved from Sulu Sea Zone to Philippine Sea Zone 1 commando moved from Formosa to Philippine Sea Zone 1 infantry moved from Okinawa to Philippine Sea Zone 1 commando, 1 infantry and 1 transport moved from Philippine Sea Zone to Sulu Sea Zone 1 commando and 1 infantry moved from Sulu Sea Zone to Celebes 1 transport moved from Malacca Sea Zone to Sulu Sea Zone 1 artillery moved from Mindanao to Sulu Sea Zone 2 infantry moved from Visayas to Sulu Sea Zone 1 commando moved from Malaya to Malacca Sea Zone 1 commando moved from Malacca Sea Zone to Batavia 1 artillery, 2 infantry and 2 transports moved from Sulu Sea Zone to Malacca Sea Zone 1 artillery and 1 infantry moved from Malacca Sea Zone to Batavia 1 infantry moved from Malacca Sea Zone to Batavia 1 biplane moved from Malacca Sea Zone to Leyte Gulf Sea Zone 1 biplane moved from Malacca Sea Zone to Siam 1 bomber moved from Tokyo to Fujian 2 infantry moved from Shanghai to Fujian 1 interceptor moved from Manchuria to Shanxi 1 infantry moved from Heilongjiang to Amur Japanese take Amur from Russians 2 infantry moved from Shandong to Shanxi Combat - Japanese Battle in Tasman Sea Zone Japanese attack with 1 jet and 1 submersible British defend with 1 cruiser Japanese roll dice for 1 jet and 1 submersible in Tasman Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser in Tasman Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submersible owned by the Japanese lost in Tasman Sea Zone Japanese win with 1 jet remaining. Battle score for attacker is 4 Casualties for Japanese: 1 submersible Casualties for British: 1 cruiser Battle in Coral Sea Zone Japanese attack with 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport in Coral Sea Zone, round 2 : 4/5 hits, 1.83 expected hits British roll dice for 1 destroyer in Coral Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in Coral Sea Zone Japanese win, taking Coral Sea Zone from Neutral with 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Battle in Fujian Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Fujian, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fujian, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Fujian Japanese win, taking Fujian from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Bismarck Japanese loses 0 PUs for violating Bismarcks neutrality. Battle in Shanxi Japanese attack with 2 infantry and 1 interceptor Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 interceptor in Shanxi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shanxi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shanxi Japanese win, taking Bismarck from Neutral, taking Shanxi from Chinese with 1 infantry and 1 interceptor remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 commando and 1 infantry British defend with 1 infantry Japanese roll dice for 1 commando and 1 infantry in Celebes, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 commando in Celebes, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 commando in Celebes, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 commando in Celebes, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 commando in Celebes, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0.50 expected hits 1 commando owned by the Japanese and 1 infantry owned by the British lost in Celebes British win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 1 commando and 1 infantry Casualties for British: 1 infantry Battle in Siam Japanese attack with 1 artillery, 1 biplane and 1 commando Neutral defend with 1 infantry Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Siam, round 2 : 3/3 hits, 1.17 expected hits Neutral roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Siam Japanese loses 0 PUs for violating Siams neutrality. Japanese win, taking Siam from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Leyte Gulf Sea Zone Japanese attack with 2 biplanes and 1 destroyer British defend with 1 transport Japanese roll dice for 2 biplanes and 1 destroyer in Leyte Gulf Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 transport in Leyte Gulf Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in Leyte Gulf Sea Zone Japanese roll dice for 2 biplanes in Leyte Gulf Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 transport in Leyte Gulf Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Leyte Gulf Sea Zone Japanese win with 2 biplanes remaining. Battle score for attacker is 1 Casualties for Japanese: 1 destroyer Casualties for British: 1 transport Battle in Batavia Japanese attack with 1 artillery, 1 commando and 2 infantry Neutral defend with 1 flak and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Batavia, round 2 : 1/2 hits, 1.33 expected hits 1 flak owned by the Neutral lost in Batavia Japanese roll dice for 1 artillery, 1 commando and 2 infantry in Batavia, round 2 : 1/4 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Batavia, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Batavia Japanese roll dice for 1 artillery, 1 commando and 2 infantry in Batavia, round 3 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Batavia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Batavia Japanese roll dice for 1 artillery, 1 commando and 1 infantry in Batavia, round 4 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Batavia, round 4 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Batavia Japanese loses 0 PUs for violating Batavias neutrality. Japanese win, taking Batavia from Neutral with 1 artillery, 1 commando and 1 infantry remaining. Battle score for attacker is 7 Casualties for Neutral: 1 flak and 2 infantry Casualties for Japanese: 1 infantry Battle in New Guinea Non Combat Move - Japanese 2 biplanes moved from Leyte Gulf Sea Zone to Mindanao 1 jet moved from Tasman Sea Zone to Coral Sea Zone 1 bomber moved from Fujian to Shanghai 2 artilleries moved from Shandong to Shanghai 1 jeep moved from Shandong to Shanghai 1 interceptor moved from Shanxi to Korea 1 infantry moved from Manchuria to Heilongjiang 3 artilleries, 1 flak, 1 halftrack and 3 infantry moved from Manchuria to Korea 1 interceptor moved from Tokyo to Korea 1 biplane moved from Siam to Malacca Sea Zone Place Units - Japanese 3 infantry placed in Korea 2 artilleries and 3 infantry placed in Manchuria 3 infantry placed in Shanghai 1 transport placed in Yellow Sea Zone 1 jet placed in South Japan 1 barracks placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.17 Neutral regular : -1.50 British regular : 0.17
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 2 barrackss, 1 biplane, 1 commando, 12 infantry, 1 interceptor and 2 jeeps; Remaining resources: 0 PUs; Combat Move - British British loses 0 PUs for violating Palestines neutrality. 1 transport moved from St. Lawrence Sea Zone to Atlantic Sea Zone 9 1 commando moved from Azores to Atlantic Sea Zone 9 1 commando and 1 transport moved from Atlantic Sea Zone 9 to 1 Atlantic Sea Zone 1 cutter moved from Irish Sea Zone to Barents Sea Zone 2 infantry moved from West England to Irish Sea Zone 2 infantry and 1 transport moved from Irish Sea Zone to Barents Sea Zone 2 infantry and 1 transport moved from Barents Sea Zone to Norwegian Sea Zone 2 infantry moved from North England to Norwegian Sea Zone 1 cruiser moved from Norwegian Sea Zone to English Channel Sea Zone 1 commando moved from London to English Channel Sea Zone 1 commando and 1 cruiser moved from English Channel Sea Zone to Norwegian Sea Zone 2 infantry and 1 transport moved from Norwegian Sea Zone to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to Benelux 1 biplane, 1 commando and 2 infantry moved from Norwegian Sea Zone to Norway 1 biplane moved from North England to Norway 1 infantry moved from London to North England 1 infantry moved from West England to London 1 infantry moved from South India to Arabian Sea Zone 1 cutter and 1 infantry moved from Arabian Sea Zone to Aden Sea Zone 1 infantry moved from Aden Sea Zone to Yemen 1 infantry moved from Egypt to Palestine British take Palestine from Neutral 1 transport moved from Indian Sea Zone 2 to South African Sea Zone 2 infantry moved from South Africa to South African Sea Zone 2 infantry and 1 transport moved from South African Sea Zone to Indian Sea Zone 2 1 infantry moved from Rhodesia to Mozambique 2 infantry moved from Indian Sea Zone 2 to Mozambique 1 infantry moved from Addis Ababa to Sudan 1 infantry moved from Egypt to Cyrenaica 1 infantry moved from Egypt to Cairo 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Henan 1 infantry moved from Henan to Ningxia 1 artillery and 2 infantry moved from Calcutta to East India Combat - British Battle in Benelux Battle in Yemen British loses 0 PUs for violating Yemens neutrality. Battle in Mozambique British attack with 3 infantry Neutral defend with 1 infantry British roll dice for 1 battleship in Mozambique, round 2 : 0/1 hits, 0.83 expected hits British roll dice for 3 infantry in Mozambique, round 2 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Benelux from Germans, taking Yemen from Neutral, taking Mozambique from Neutral with 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Norway British attack with 2 biplanes, 1 commando and 2 infantry Germans defend with 2 infantry British roll dice for 2 battleships and 1 cruiser in Norway, round 2 : 3/3 hits, 2.17 expected hits 2 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 2 biplanes, 1 commando and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 1 biplane moved from Norway to North England 1 biplane moved from Norway to Norwegian Sea Zone 1 commando moved from 1 Atlantic Sea Zone to Iceland Place Units - British 1 barracks placed in Ethiopia 1 barracks placed in West England 2 infantry and 1 jeep placed in New South Wales 1 artillery and 1 infantry placed in East India 2 infantry and 1 jeep placed in Calcutta 1 biplane and 2 infantry placed in Egypt 1 interceptor placed in Norwegian Sea Zone 1 commando and 2 infantry placed in North England 3 infantry placed in London Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral regular : -0.50 British regular : 0.50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 biplane, 6 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 commando, 1 infantry and 1 jeep moved from Bulgaria to Greece 1 transport moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5 2 infantry moved from Malta to Mediterranean Sea Zone 5 2 infantry moved from Mediterranean Sea Zone 5 to Crete 1 infantry moved from Corsica to Mediterranean Sea Zone 3 1 infantry and 1 transport moved from Mediterranean Sea Zone 3 to Mediterranean Sea Zone 5 1 artillery moved from South Italy to Mediterranean Sea Zone 5 1 artillery and 1 infantry moved from Mediterranean Sea Zone 5 to Greece 1 battleship moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5 1 battleship moved from Mediterranean Sea Zone 1 to Mediterranean Sea Zone 5 1 artillery and 2 infantry moved from Morocco to West Africa 2 biplanes moved from Mediterranean Sea Zone 4 to Greece 1 infantry moved from Yugoslavia to Greece Combat - Italians Battle in Crete Italians loses 0 PUs for violating Cretes neutrality. Air Battle in Greece Italians attacks with 2 units heading to Greece Neutral launches 1 interceptors out of Greece Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 biplane owned by the Italians lost in Greece Air Battle is over, neither side is eliminated Battle in Greece Italians attack with 1 artillery, 1 biplane, 1 commando, 3 infantry and 1 jeep Neutral defend with 1 flak and 3 infantry Italians roll dice for 2 battleships in Greece, round 2 : 2/2 hits, 1.67 expected hits 1 infantry owned by the Neutral and 1 flak owned by the Neutral lost in Greece Italians roll dice for 1 artillery, 1 biplane, 1 commando, 3 infantry and 1 jeep in Greece, round 2 : 1/7 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Greece, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Neutral and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep in Greece, round 3 : 0/5 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep in Greece, round 4 : 3/5 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Crete from Neutral, taking Greece from Neutral with 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep remaining. Battle score for attacker is 7 Casualties for Neutral: 1 flak and 3 infantry Casualties for Italians: 2 infantry Battle in West Africa Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in West Africa, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in West Africa, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in West Africa Italians roll dice for 1 artillery and 1 infantry in West Africa, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in West Africa, round 3 : 0/1 hits, 0.50 expected hits 1 infantry owned by the British lost in West Africa Italians win, taking West Africa from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Tunis to Tripolitania 1 carrier moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5 1 destroyer moved from Mediterranean Sea Zone 6 to Mediterranean Sea Zone 5 1 biplane moved from Greece to Mediterranean Sea Zone 5 1 flak and 2 infantry moved from North Italy to Yugoslavia 2 infantry moved from North Italy to Yugoslavia 2 infantry moved from North Italy to Yugoslavia 1 infantry moved from North Italy to Yugoslavia Place Units - Italians 2 infantry placed in Tunis 3 infantry placed in Algeria 1 transport placed in Mediterranean Sea Zone 5 Italians undo move 2. 1 biplane and 2 infantry placed in Algeria 2 infantry placed in South Italy Turn Complete - Italians Italians collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : -0.50 Defenders Fire, : 0.67 Attackers Fire, : -0.33 Neutral regular : 0.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 barracks, 1 battleship, 1 bomber, 2 commandos, 1 cruiser, 2 cutters, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Americans loses 0 PUs for violating Bolivias neutrality. 1 infantry moved from California to Pacific Sea Zone 10 1 biplane moved from Pacific Sea Zone 10 to Midway 1 interceptor moved from Pacific Sea Zone 10 to Midway 1 battleship, 2 carriers, 1 infantry and 1 transport moved from Pacific Sea Zone 10 to Pacific Sea Zone 12 Americans take Pacific Sea Zone 12 from Japanese 1 infantry moved from Honolulu to Pacific Sea Zone 12 2 infantry moved from Pacific Sea Zone 12 to Midway 1 biplane moved from Honolulu to Midway 1 artillery moved from Andes to Bolivia Americans take Bolivia from Neutral 1 jeep moved from Colombia to Bolivia 1 infantry moved from Rio to Brazil 1 infantry moved from Colombia to Pacific Sea Zone 19 1 cutter and 1 infantry moved from Pacific Sea Zone 19 to Pacific Sea Zone 18 1 infantry moved from Colombia to Pacific Sea Zone 19 1 infantry and 1 transport moved from Pacific Sea Zone 19 to Pacific Sea Zone 2 1 infantry moved from Pacific Sea Zone 2 to Solomon Islands 1 commando moved from Washington DC to Atlantic Sea Zone 10 1 infantry moved from Northeast USA to Atlantic Sea Zone 10 1 commando, 1 infantry and 1 transport moved from Atlantic Sea Zone 10 to Atlantic Sea Zone 12 2 infantry moved from Southwest USA to Mexico Combat - Americans Battle in Solomon Islands Battle in Midway Americans attack with 2 biplanes, 2 infantry and 1 interceptor Japanese defend with 2 infantry Americans roll dice for 1 battleship in Midway, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 2 biplanes, 2 infantry and 1 interceptor in Midway, round 2 : 2/5 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Solomon Islands from Japanese, taking Midway from Japanese with 2 biplanes, 2 infantry and 1 interceptor remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 biplanes and 1 interceptor moved from Midway to Pacific Sea Zone 12 1 commando and 1 infantry moved from Atlantic Sea Zone 12 to Brazil Place Units - Americans 1 barracks placed in Hawaii 1 battleship and 1 cruiser placed in Pacific Sea Zone 10 1 bomber placed in San Francisco 2 destroyers placed in Pacific Sea Zone 12 2 cutters and 1 transport placed in Pacific Sea Zone 10 Americans undo move 5. 1 commando placed in San Francisco 1 cutter and 1 transport placed in Pacific Sea Zone 10 1 cutter placed in Atlantic Sea Zone 10 1 commando and 1 infantry placed in Washington DC Turn Complete - Americans Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Chinese Chinese buy 1 artillery, 2 infantry and 1 jeep; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Henan to Shanxi 1 infantry moved from Henan to Shanxi 1 infantry moved from Henan to Shanxi 1 biplane moved from Henan to Shanxi 1 artillery and 1 infantry moved from Szechuan to Henan 2 infantry moved from Chongqing to Henan 1 artillery moved from Henan to Hubei 1 infantry moved from Henan to Hubei Combat - Chinese Battle in Shanxi Chinese attack with 1 artillery, 1 biplane and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 biplane and 2 infantry in Shanxi, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shanxi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shanxi Chinese win, taking Shanxi from Japanese with 1 biplane and 2 infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 biplane moved from Shanxi to Henan Place Units - Chinese 1 artillery and 1 infantry placed in Chongqing 1 infantry and 1 jeep placed in Szechuan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 0.50
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Activate Technology - Germans Trigger PenalizeJapaneseArtillery: Setting isMarine to -3 for unitAttachment attached to artillery Purchase Units - Germans Germans buy 4 artilleries, 19 infantry, 1 jet and 3 tanks; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Normandy to Bordeaux 1 infantry moved from Paris to South France 1 infantry moved from Paris to South France 3 halftracks moved from Paris to South France 1 tank moved from Paris to Bordeaux 8 tanks moved from Paris to South France 1 infantry moved from Paris to Bordeaux 2 tanks moved from Paris to South France 1 infantry moved from Paris to South France 2 infantry moved from Ruhr to Benelux 4 infantry moved from Prussia to West Baltic Sea Zone 4 infantry moved from West Baltic Sea Zone to Norway 1 biplane moved from Finland to Norway 2 interceptors moved from Prussia to Norway 1 biplane moved from Ruhr to Benelux 1 jet moved from Ruhr to Benelux 1 bomber moved from Ruhr to English Channel Sea Zone 1 jet moved from Ruhr to English Channel Sea Zone 1 jet moved from Ruhr to Benelux 2 artilleries moved from Czechoslovakia to Hungary 1 infantry moved from West Poland to Hungary 2 artilleries and 3 infantry moved from Belgrade to Hungary 1 halftrack moved from Bulgaria to Hungary 1 artillery moved from Romania to Hungary Combat - Germans Battle in English Channel Sea Zone Germans attack with 1 bomber and 1 jet British defend with 1 transport Germans roll dice for 1 bomber and 1 jet in English Channel Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 transport in English Channel Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the British and 1 bomber owned by the Germans lost in English Channel Sea Zone Germans win with 1 jet remaining. Battle score for attacker is -3 Casualties for Germans: 1 bomber Casualties for British: 1 transport Battle in Benelux Germans attack with 1 biplane, 2 infantry and 2 jets British defend with 2 infantry Germans roll dice for 1 biplane, 2 infantry and 2 jets in Benelux, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 2 infantry in Benelux, round 2 : 0/2 hits, 1.00 expected hits 2 infantry owned by the British lost in Benelux Germans win, taking Benelux from British with 1 biplane, 2 infantry and 2 jets remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Norway Germans attack with 1 biplane, 4 infantry and 2 interceptors British defend with 1 commando and 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 commando owned by the British lost in Norway Germans roll dice for 1 biplane, 4 infantry and 2 interceptors in Norway, round 2 : 1/7 hits, 1.67 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Norway Germans roll dice for 1 biplane, 4 infantry and 2 interceptors in Norway, round 3 : 2/7 hits, 1.67 expected hits British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 biplane, 3 infantry and 2 interceptors remaining. Battle score for attacker is 8 Casualties for British: 1 commando and 2 infantry Casualties for Germans: 1 infantry Battle in South France Germans attack with 3 halftracks, 3 infantry and 10 tanks French defend with 1 artillery, 1 factory, 2 flaks, 1 halftrack and 8 infantry Germans roll dice for 3 halftracks, 3 infantry and 10 tanks in South France, round 2 : 7/16 hits, 8.17 expected hits French roll dice for 1 artillery, 2 flaks, 1 halftrack and 8 infantry in South France, round 2 : 6/12 hits, 5.17 expected hits 2 flaks owned by the French, 3 halftracks owned by the Germans, 3 infantry owned by the Germans, 4 infantry owned by the French and 1 artillery owned by the French lost in South France Germans roll dice for 10 tanks in South France, round 3 : 5/10 hits, 6.67 expected hits French roll dice for 1 halftrack and 4 infantry in South France, round 3 : 2/5 hits, 2.50 expected hits 2 tanks owned by the Germans, 4 infantry owned by the French and 1 halftrack owned by the French lost in South France Germans converts factory into different units Germans win, taking South France from French with 8 tanks remaining. Battle score for attacker is 5 Casualties for Germans: 3 halftracks, 3 infantry and 2 tanks Casualties for French: 1 artillery, 2 flaks, 1 halftrack and 8 infantry Battle in Bordeaux Germans attack with 2 infantry and 1 tank French defend with 1 infantry Germans roll dice for 2 infantry and 1 tank in Bordeaux, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 infantry in Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Bordeaux Germans win, taking Bordeaux from French with 1 infantry and 1 tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Hungary Germans attack with 5 artilleries, 1 halftrack and 4 infantry Russians defend with 1 infantry, 1 jeep and 1 tank Germans roll dice for 5 artilleries, 1 halftrack and 4 infantry in Hungary, round 2 : 6/10 hits, 3.50 expected hits Russians roll dice for 1 infantry, 1 jeep and 1 tank in Hungary, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 3 infantry owned by the Germans, 1 jeep owned by the Russians and 1 tank owned by the Russians lost in Hungary Germans win, taking Hungary from Russians with 5 artilleries, 1 halftrack and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry, 1 jeep and 1 tank Non Combat Move - Germans 1 infantry moved from Prussia to West Poland 2 interceptors moved from Norway to Finland 1 biplane moved from Norway to Ruhr 1 biplane moved from Benelux to Ruhr 2 jets moved from Benelux to Ruhr 1 jet moved from English Channel Sea Zone to Ruhr Place Units - Germans 4 infantry placed in Finland 2 artilleries and 2 infantry placed in Romania 3 infantry placed in Ruhr 4 infantry placed in Prussia 3 tanks placed in Czechoslovakia 1 infantry placed in Ruhr 3 infantry placed in Paris 1 infantry placed in Ruhr 1 jet placed in Ruhr 2 artilleries and 1 infantry placed in Czechoslovakia Turn Complete - Germans Germans collect 87 PUs (4 lost to blockades); end with 87 PUs
Combat Hit Differential Summary :
French regular : 0.83 Russians regular : 2.00 Germans regular : 1.17 British regular : -0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Activate Technology - French Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery Purchase Units - French French buy 1 artillery and 1 infantry; Remaining resources: 11 PUs; Combat Move - French 1 cutter moved from Atlantic Sea Zone 6 to Atlantic Sea Zone 8 1 cruiser moved from Atlantic Sea Zone 3 to Atlantic Sea Zone 8 1 biplane moved from Gibraltar to Cyrenaica Non Combat Move - French Place Units - French 1 artillery and 1 infantry placed in Equatorial Africa Turn Complete - French French collect 11 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries, 1 halftrack, 11 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Heilongjiang 1 infantry moved from Buryatia to Heilongjiang 1 artillery moved from Buryatia to Heilongjiang 1 flak, 1 halftrack, 6 infantry and 1 tank moved from Buryatia to Amur 1 artillery and 2 infantry moved from Omsk to Yakutsk 1 infantry moved from Caucasus to Black Sea Zone 1 infantry moved from Black Sea Zone to Bulgaria Combat - Russians Japanese scrambles 2 units out of Korea to defend against the attack in Heilongjiang Battle in Bulgaria Battle in Heilongjiang Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry and 2 interceptors Russians roll dice for 1 artillery and 2 infantry in Heilongjiang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 2 interceptors in Heilongjiang, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Heilongjiang Russians roll dice for 1 artillery and 1 infantry in Heilongjiang, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 interceptors in Heilongjiang, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Heilongjiang, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 interceptors in Heilongjiang, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 interceptor owned by the Japanese and 1 artillery owned by the Russians lost in Heilongjiang Japanese win, taking Bulgaria from Germans with 1 interceptor remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry and 1 interceptor Battle in Amur Russians attack with 1 flak, 1 halftrack, 6 infantry and 1 tank Japanese defend with 1 infantry Russians roll dice for 1 flak, 1 halftrack, 6 infantry and 1 tank in Amur, round 2 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 1 flak, 1 halftrack, 5 infantry and 1 tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from Heilongjiang back to originating territory: Korea Non Combat Move - Russians 1 biplane moved from Moscow to Yakutsk 1 halftrack moved from Moscow to Siberia 1 flak and 1 infantry moved from Karelia to Leningrad 1 artillery and 2 infantry moved from Central Russia to Karelia 1 halftrack moved from Moscow to Karelia 1 infantry moved from Moscow to Central Russia 2 infantry moved from East Ukraine to South Ukraine 1 artillery and 2 infantry moved from Caucasus to South Ukraine 1 artillery and 1 infantry moved from South Russia to East Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Omsk 1 artillery and 3 infantry placed in Caucasus 1 artillery and 1 infantry placed in South Russia 1 artillery and 2 infantry placed in Leningrad 1 artillery, 1 halftrack, 3 infantry and 1 tank placed in Moscow Turn Complete - Russians Russians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : -0.33
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I scrambled for you in Heilongjiang – cost you an interceptor, but you held the territory. I keep not seeing those new land-to-land scrambles!