Karl vs. Jason G39 [EXPERIMENTAL]

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 2
    
        Activate Technology - Germans
            Trigger PenalizeJapaneseArtillery: Setting isMarine to -3 for unitAttachment attached to artillery
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 halftracks, 11 infantry, 1 jet and 2 tanks; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans loses 0 PUs for violating Bulgarias neutrality.
            2 infantry moved from Ruhr to Benelux
            2 infantry moved from Denmark to West Baltic Sea Zone
            1 infantry moved from West Poland to West Baltic Sea Zone
            3 infantry moved from West Baltic Sea Zone to Norway
            1 biplane moved from Finland to Norway
            1 jet moved from Ruhr to Norway
            1 submersible moved from East Baltic Sea Zone to North Sea Zone
            1 jet moved from Bavaria to Benelux
            1 halftrack and 6 tanks moved from Ruhr to Argonne
            3 tanks moved from Bavaria to Argonne
            3 infantry moved from Ruhr to Argonne
            1 biplane moved from Prussia to North Sea Zone
            1 biplane moved from Ruhr to North Sea Zone
            1 biplane moved from Ruhr to Norway
            1 bomber moved from Ruhr to North Sea Zone
            1 bomber moved from Ruhr to Atlantic Sea Zone 3
            1 cruiser and 1 submersible moved from Atlantic Sea Zone 4 to Atlantic Sea Zone 3
            1 infantry moved from Ruhr to Argonne
            1 infantry moved from Ruhr to Argonne
            1 halftrack moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral
    
        Combat - Germans
            British scrambles 1 units out of Norwegian Sea Zone to defend against the attack in Norway
            Air Battle in Norway
                Germans attacks with 3 units heading to Norway
                British launches 1 interceptors out of Norway
                    Attackers Fire,  : 0/3 hits, 0.67 expected hits
                    Defenders Fire,  : 1/1 hits, 0.50 expected hits
                    1 biplane owned by the Germans lost in Norway
                Air Battle is over, neither side is eliminated
            Battle in Atlantic Sea Zone 3
                Germans attack with 1 bomber, 1 cruiser and 1 submersible
                British defend with 1 cruiser and 1 destroyer; French defend with 1 cruiser
                    Germans roll dice for 1 bomber, 1 cruiser and 1 submersible in Atlantic Sea Zone 3, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 cruisers and 1 destroyer in Atlantic Sea Zone 3, round 2 : 1/3 hits, 1.50 expected hits
                    1 submersible owned by the Germans and 1 destroyer owned by the British lost in Atlantic Sea Zone 3
                    Germans roll dice for 1 bomber and 1 cruiser in Atlantic Sea Zone 3, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 cruisers in Atlantic Sea Zone 3, round 3 : 1/2 hits, 1.00 expected hits
                    1 cruiser owned by the French and 1 cruiser owned by the Germans lost in Atlantic Sea Zone 3
                    Germans roll dice for 1 bomber in Atlantic Sea Zone 3, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 cruiser in Atlantic Sea Zone 3, round 4 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 bomber owned by the Germans lost in Atlantic Sea Zone 3
                British win with no units remaining. Battle score for attacker is 0
                Casualties for Germans: 1 bomber, 1 cruiser and 1 submersible
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for French: 1 cruiser
            Battle in Argonne
                Germans attack with 1 halftrack, 5 infantry and 9 tanks
                French defend with 2 infantry
                    Germans roll dice for 1 halftrack, 5 infantry and 9 tanks in Argonne, round 2 : 5/15 hits, 7.17 expected hits
                    French roll dice for 2 infantry in Argonne, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the French lost in Argonne
                Germans win, taking Argonne from French with 1 halftrack, 4 infantry and 9 tanks remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for French: 2 infantry
            Battle in Norway
                Germans attack with 1 biplane, 3 infantry and 1 jet
                British defend with 3 infantry and 1 interceptor
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 biplane, 3 infantry and 1 jet in Norway, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 3 infantry and 1 interceptor in Norway, round 2 : 0/4 hits, 1.83 expected hits
                    1 interceptor owned by the British lost in Norway
                    Germans roll dice for 1 biplane, 3 infantry and 1 jet in Norway, round 3 : 3/5 hits, 1.67 expected hits
                    British roll dice for 3 infantry in Norway, round 3 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 biplane, 1 infantry and 1 jet remaining. Battle score for attacker is 13
                Casualties for British: 3 infantry and 1 interceptor
                Casualties for Germans: 2 infantry
            Battle in North Sea Zone
                Germans attack with 2 biplanes, 1 bomber and 1 submersible
                British defend with 1 cutter and 1 destroyer
                    Germans roll dice for 2 biplanes, 1 bomber and 1 submersible in North Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 cutter and 1 destroyer in North Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submersible owned by the Germans, 1 destroyer owned by the British and 1 cutter owned by the British lost in North Sea Zone
                Germans win with 2 biplanes and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 submersible
                Casualties for British: 1 cutter and 1 destroyer
            Battle in Benelux
                Germans attack with 2 infantry and 1 jet
                French defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 jet in Benelux, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Benelux, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Benelux
                Germans win, taking Benelux from French with 1 infantry and 1 jet remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 jet moved from Benelux to Ruhr
            1 jet moved from Norway to Ruhr
            1 biplane moved from Norway to Finland
            1 biplane moved from North Sea Zone to Ruhr
            1 biplane moved from North Sea Zone to Ruhr
            1 bomber moved from North Sea Zone to Ruhr
            1 infantry moved from Bavaria to Ruhr
            2 infantry moved from Ruhr to Argonne
            1 artillery and 3 infantry moved from Hungary to Romania
            1 infantry moved from West Poland to Hungary
            1 infantry moved from West Poland to Hungary
            1 destroyer moved from East Baltic Sea Zone to West Baltic Sea Zone
    
        Place Units - Germans
            2 halftracks, 1 jet and 2 tanks placed in Ruhr
            4 infantry placed in Finland
            1 artillery and 3 infantry placed in Romania
            3 infantry placed in Prussia
            1 infantry placed in Ruhr
    
        Turn Complete - Germans
            Germans collect 75 PUs (2 lost to blockades); end with 75 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Defenders Fire,  : 0.50
    Attackers Fire,  : -0.67
    Germans regular : -1.50
    British regular : -1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 2
    
        Activate Technology - French
            Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery
    
        Purchase Units - French
            French buy 1 barracks, 1 halftrack and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 biplane moved from South France to Gibraltar
            1 infantry moved from Paris to Normandy
            1 flak and 1 infantry moved from Paris to South France
            1 transport moved from English Channel Sea Zone to North Sea Zone
            1 cruiser moved from English Channel Sea Zone to Atlantic Sea Zone 3
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            1 barracks placed in Equatorial Africa
            1 halftrack and 2 infantry placed in South France
            3 infantry placed in Paris
    
        Turn Complete - French
            French collect 24 PUs (2 lost to blockades); end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 3 barrackss, 1 biplane and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kiev to East Poland
            1 tank moved from Belarus to East Poland
            1 jeep moved from West Russia to East Poland
            1 infantry moved from South Ukraine to Kiev
            1 infantry moved from Caucasus to East Ukraine
            1 infantry moved from South Russia to East Ukraine
            1 flak and 2 infantry moved from Central Russia to West Russia
            1 infantry moved from Moscow to Central Russia
            1 artillery, 1 halftrack, 3 infantry and 1 tank moved from Irkutsk to Amur
            1 infantry moved from Yakutsk to Amur
            1 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 infantry, 1 jeep and 1 tank
                Neutral defend with 1 infantry
                    Russians roll dice for 1 infantry, 1 jeep and 1 tank in East Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Neutral lost in East Poland
                Russians loses 0 PUs for violating East Polands neutrality.
                Russians win, taking East Poland from Neutral with 1 infantry, 1 jeep and 1 tank remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - Russians
            1 biplane moved from Leningrad to East Ukraine
    
        Place Units - Russians
            1 barracks placed in Caucasus
            1 barracks placed in Omsk
            1 barracks placed in South Russia
            1 artillery and 2 infantry placed in Leningrad
            1 artillery, 1 biplane and 2 infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Neutral regular : -0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 barracks, 6 infantry and 1 interceptor; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 commando moved from Borneo to Sulu Sea Zone
            1 commando and 1 cruiser moved from Sulu Sea Zone to Malacca Sea Zone
            1 commando moved from Malacca Sea Zone to Malaya
            1 commando moved from Celebes to Sulu Sea Zone
            1 commando and 1 cutter moved from Sulu Sea Zone to Malacca Sea Zone
            1 commando moved from Malacca Sea Zone to Malaya
            1 commando moved from Hainan to Sulu Sea Zone
            1 commando and 1 cutter moved from Sulu Sea Zone to Malacca Sea Zone
            1 commando moved from Malacca Sea Zone to Malaya
            1 artillery moved from Luzon to Sulu Sea Zone
            1 artillery and 1 transport moved from Sulu Sea Zone to Malacca Sea Zone
            1 artillery moved from Malacca Sea Zone to Malaya
            2 biplanes moved from Sulu Sea Zone to Malaya
            1 battleship, 1 carrier and 1 destroyer moved from Sulu Sea Zone to Malacca Sea Zone
            1 artillery and 1 infantry moved from Tokyo to Osaka Sea Zone
            1 artillery, 1 infantry and 1 transport moved from Osaka Sea Zone to Sulu Sea Zone
            1 artillery and 1 infantry moved from Sulu Sea Zone to Mindanao
            1 bomber moved from South Japan to Mindanao
            2 infantry moved from South Japan to Osaka Sea Zone
            2 infantry and 1 transport moved from Osaka Sea Zone to Sulu Sea Zone
            2 infantry moved from Sulu Sea Zone to Visayas
            1 infantry moved from Korea to Buryatia
            1 infantry moved from Heilongjiang to Buryatia
            2 biplanes moved from Manchuria to Buryatia
            1 transport moved from Pacific Sea Zone 6 to Pacific Sea Zone 3
            2 infantry moved from Truk to Pacific Sea Zone 3
            2 infantry and 1 transport moved from Pacific Sea Zone 3 to Pacific Sea Zone 4
            2 infantry moved from Pacific Sea Zone 4 to Solomon Islands
            1 biplane moved from Truk to Solomon Islands
            1 jet moved from Pacific Sea Zone 6 to Solomon Islands
            1 battleship moved from Pacific Sea Zone 6 to Pacific Sea Zone 4
            1 biplane moved from Pacific Sea Zone 6 to Pacific Sea Zone 2
            1 infantry moved from Wake to Pacific Sea Zone 6
            1 cutter and 1 infantry moved from Pacific Sea Zone 6 to Pacific Sea Zone 3
            1 infantry moved from Pacific Sea Zone 3 to Solomon Islands
            1 submersible moved from Pacific Sea Zone 12 to Pacific Sea Zone 2
            1 submersible moved from Pacific Sea Zone 12 to Pacific Sea Zone 8
            1 carrier and 1 destroyer moved from Pacific Sea Zone 6 to Pacific Sea Zone 4
    
        Combat - Japanese
            Battle in Visayas
            Battle in Mindanao
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Mindanao, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Mindanao, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Mindanao
                Japanese win, taking Visayas from Americans, taking Mindanao from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Pacific Sea Zone 8
                Japanese attack with 1 submersible
                British defend with 1 cutter
                    Japanese roll dice for 1 submersible in Pacific Sea Zone 8, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cutter in Pacific Sea Zone 8, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submersible in Pacific Sea Zone 8, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cutter in Pacific Sea Zone 8, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submersible in Pacific Sea Zone 8, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 cutter in Pacific Sea Zone 8, round 4 : 1/1 hits, 0.17 expected hits
                    1 submersible owned by the Japanese and 1 cutter owned by the British lost in Pacific Sea Zone 8
                British win with no units remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 submersible
                Casualties for British: 1 cutter
            Battle in Buryatia
                Japanese attack with 2 biplanes and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 biplanes and 2 infantry in Buryatia, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 biplanes and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Pacific Sea Zone 2
                Japanese attack with 1 biplane and 1 submersible
                British defend with 1 submersible
                    Japanese roll dice for 1 biplane and 1 submersible in Pacific Sea Zone 2, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 submersible in Pacific Sea Zone 2, round 2 : 0/1 hits, 0.17 expected hits
                    1 submersible owned by the British lost in Pacific Sea Zone 2
                Japanese win, taking Pacific Sea Zone 2 from Neutral with 1 biplane and 1 submersible remaining. Battle score for attacker is 5
                Casualties for British: 1 submersible
            Battle in Malacca Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 cutters, 1 destroyer and 1 transport
                Neutral defend with 1 destroyer and 1 submersible
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 cutters, 1 destroyer and 1 transport in Malacca Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 destroyer and 1 submersible in Malacca Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submersible owned by the Neutral, 1 destroyer owned by the Japanese and 1 destroyer owned by the Neutral lost in Malacca Sea Zone
                Japanese win, taking Malacca Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 cutters and 1 transport remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Neutral: 1 destroyer and 1 submersible
            Battle in Malaya
                Japanese attack with 1 artillery, 2 biplanes and 3 commandos
                British defend with 1 bunker and 1 infantry
                    Japanese roll dice for 1 artillery, 2 biplanes and 3 commandos in Malaya, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 bunker and 1 infantry in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    1 commando owned by the Japanese, 1 bunker owned by the British and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from British with 1 artillery, 2 biplanes and 2 commandos remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 commando
                Casualties for British: 1 bunker and 1 infantry
            Battle in Solomon Islands
                Japanese attack with 1 biplane, 3 infantry and 1 jet
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Solomon Islands
                Japanese win, taking Solomon Islands from British with 1 biplane, 3 infantry and 1 jet remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 biplane and 1 jet moved from Solomon Islands to Pacific Sea Zone 4
            1 biplane moved from Pacific Sea Zone 2 to Truk
            1 destroyer moved from Osaka Sea Zone to Sulu Sea Zone
            1 bomber moved from Mindanao to Tokyo
            2 biplanes moved from Buryatia to Korea
            1 flak and 2 infantry moved from Heilongjiang to Manchuria
            1 infantry moved from Heilongjiang to Manchuria
            1 artillery and 1 halftrack moved from Shanxi to Shandong
            1 artillery, 2 infantry and 1 jeep moved from Fujian to Shandong
            2 biplanes moved from Malaya to Malacca Sea Zone
            3 infantry moved from Tokyo to South Japan
    
        Place Units - Japanese
            3 artilleries and 1 infantry placed in Manchuria
            1 artillery and 2 infantry placed in Shanghai
            1 barracks placed in Truk
            Japanese undo move 3.
            1 barracks placed in Korea
            1 interceptor placed in Tokyo
            3 infantry placed in South Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shandong: 1 halftrack
            EDIT: Adding units owned by Japanese to Manchuria: 1 halftrack
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 1.67
    Russians regular : -0.50
    Neutral regular : 0.33
    British regular : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 artilleries, 2 barrackss, 1 commando, 1 cruiser, 1 destroyer, 7 infantry, 1 interceptor, 1 submersible and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 biplane moved from Malta to Cyrenaica
            1 infantry moved from Egypt to Cyrenaica
            1 infantry moved from Egypt to Cyrenaica
            1 infantry moved from Egypt to Cyrenaica
            1 tank moved from Ethiopia to Cyrenaica
            1 infantry moved from Ethiopia to Addis Ababa
                  British take Addis Ababa from Italians
            1 infantry moved from Ethiopia to Aden Sea Zone
            1 infantry and 1 transport moved from Aden Sea Zone to Indian Sea Zone 2
            1 infantry moved from Indian Sea Zone 2 to Rhodesia
            1 battleship moved from Aden Sea Zone to Indian Sea Zone 2
            1 biplane moved from Aden Sea Zone to Egypt
            1 carrier moved from Aden Sea Zone to Indian Sea Zone 2
            1 cutter moved from Aden Sea Zone to Arabian Sea Zone
            1 infantry moved from East India to South India
            1 infantry moved from North New Zealand to Coral Sea Zone
            1 infantry and 1 transport moved from Coral Sea Zone to Leyte Gulf Sea Zone
            1 infantry moved from Leyte Gulf Sea Zone to Celebes
            1 cruiser moved from Coral Sea Zone to Tasman Sea Zone
            1 artillery, 1 biplane and 3 infantry moved from South Australia to New South Wales
            1 infantry moved from Canton to Fujian
                  Chinese take Fujian from Japanese
            1 infantry moved from Yunnan to Henan
            2 infantry moved from East India to Yunnan
            1 biplane moved from Norwegian Sea Zone to Norway
            2 infantry moved from North England to Norwegian Sea Zone
            2 infantry moved from Norwegian Sea Zone to Norway
            2 infantry moved from London to North England
            1 infantry moved from Greenland to 1 Atlantic Sea Zone
            2 infantry moved from Iceland to 1 Atlantic Sea Zone
            1 cutter, 3 infantry and 1 transport moved from 1 Atlantic Sea Zone to Irish Sea Zone
            1 biplane moved from Bermuda to Gibraltar
    
        Combat - British
            Battle in Celebes
            Battle in Rhodesia
                British attack with 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Rhodesia, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Italians lost in Rhodesia
                British win, taking Celebes from Japanese, taking Rhodesia from Italians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Norway
                British attack with 1 biplane and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 battleships in Norway, round 2 : 2/2 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 biplane and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Cyrenaica
                British attack with 1 biplane, 3 infantry and 1 tank
                Italians defend with 3 infantry
                    British roll dice for 1 biplane, 3 infantry and 1 tank in Cyrenaica, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 3 infantry in Cyrenaica, round 2 : 3/3 hits, 1.50 expected hits
                    1 tank owned by the British, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 biplane owned by the British lost in Cyrenaica
                2 infantry owned by the British retreated to Egypt
                Italians win with 2 infantry remaining. Battle score for attacker is -14
                Casualties for British: 1 biplane, 1 infantry and 1 tank
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Capetown to South Africa
            1 infantry moved from Gold Coast to West Africa
            3 infantry moved from Irish Sea Zone to West England
            1 biplane moved from Norway to Norwegian Sea Zone
    
        Place Units - British
            1 barracks placed in New South Wales
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Calcutta
            1 barracks placed in East India
            1 cruiser, 1 destroyer and 1 submersible placed in Norwegian Sea Zone
            1 interceptor placed in Norwegian Sea Zone
            1 transport placed in St. Lawrence Sea Zone
            1 commando and 3 infantry placed in London
    
        Turn Complete - British
            British collect 93 PUs (1 lost to blockades); end with 93 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : -0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 barrackss and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submersible moved from Mediterranean Sea Zone 5 to Mediterranean Sea Zone 1
            1 artillery and 1 infantry moved from Algeria to Morocco
                  Italians take Morocco from French
            1 transport moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 3
            1 infantry moved from Sardinia to Mediterranean Sea Zone 3
            1 infantry moved from Mediterranean Sea Zone 3 to Corsica
            1 biplane moved from South Italy to Mediterranean Sea Zone 6
            1 destroyer moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 6
            1 carrier moved from Adriatic Sea Zone to Mediterranean Sea Zone 4
            2 infantry moved from Sicily to Mediterranean Sea Zone 4
            2 infantry moved from Mediterranean Sea Zone 4 to Malta
            1 battleship moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 1
            1 biplane moved from South Italy to Malta
            1 infantry moved from Algeria to Morocco
    
        Combat - Italians
            Battle in Corsica
            Battle in Malta
                Italians attack with 1 biplane and 2 infantry
                British defend with 1 bunker
                    Italians roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.83 expected hits
                    1 bunker owned by the British lost in Malta
                Italians win, taking Corsica from French, taking Malta from British with 1 biplane and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 bunker
            Battle in Mediterranean Sea Zone 1
                Italians attack with 1 battleship and 1 submersible
                Americans defend with 1 cruiser
                    Italians roll dice for 1 battleship and 1 submersible in Mediterranean Sea Zone 1, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 cruiser in Mediterranean Sea Zone 1, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 submersible owned by the Italians lost in Mediterranean Sea Zone 1
                Italians win, taking Mediterranean Sea Zone 1 from Neutral with 1 battleship remaining. Battle score for attacker is 4
                Casualties for Italians: 1 submersible
                Casualties for Americans: 1 cruiser
            Battle in Mediterranean Sea Zone 6
                Italians attack with 1 biplane and 1 destroyer
                British defend with 1 transport
                    Italians roll dice for 1 biplane and 1 destroyer in Mediterranean Sea Zone 6, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 transport in Mediterranean Sea Zone 6, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 biplane and 1 destroyer in Mediterranean Sea Zone 6, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 transport in Mediterranean Sea Zone 6, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 biplane and 1 destroyer in Mediterranean Sea Zone 6, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 transport in Mediterranean Sea Zone 6, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 biplane and 1 destroyer in Mediterranean Sea Zone 6, round 5 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 transport in Mediterranean Sea Zone 6, round 5 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the British lost in Mediterranean Sea Zone 6
                Italians win, taking Mediterranean Sea Zone 6 from Neutral with 1 biplane and 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 biplane moved from Malta to Mediterranean Sea Zone 4
            1 biplane moved from Mediterranean Sea Zone 6 to Mediterranean Sea Zone 4
            1 infantry moved from North Italy to Yugoslavia
            1 commando and 1 infantry moved from Yugoslavia to Bulgaria
            1 jeep moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 barracks placed in Tunis
            1 barracks placed in Algeria
            1 artillery and 1 infantry placed in South Italy
            2 infantry placed in North Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Cyrenaica: 2 infantry
            EDIT: Adding units owned by Italians to Tripolitania: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.67
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 barrackss, 1 battleship, 1 carrier, 1 commando, 1 interceptor and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans loses 0 PUs for violating Rios neutrality.
                Americans loses 0 PUs for violating Yucatans neutrality.
            1 infantry moved from Brazil to Rio
                  Americans take Rio from Neutral
            1 jeep moved from Mexico to Yucatan
                  Americans take Yucatan from Neutral
            1 jeep moved from Yucatan to Colombia
            1 infantry moved from Venezuela to Colombia
            1 transport moved from Atlantic Sea Zone 12 to Pacific Sea Zone 19
            1 cutter moved from Caribbean Sea Zone to Pacific Sea Zone 19
            1 infantry moved from Mexico to Pacific Sea Zone 19
            1 infantry moved from Pacific Sea Zone 19 to Colombia
            1 artillery moved from Mexico to Pacific Sea Zone 19
            1 artillery moved from Pacific Sea Zone 19 to Andes
            1 biplane moved from California to Honolulu
            1 infantry moved from Honolulu to Hawaii
            2 infantry moved from Southeast USA to Southwest USA
    
        Combat - Americans
            Battle in Andes
                Americans loses 0 PUs for violating Andess neutrality.
            Battle in Colombia
                Americans attack with 2 infantry and 1 jeep
                Neutral defend with 1 infantry
                    Americans roll dice for 2 infantry and 1 jeep in Colombia, round 2 : 1/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Colombia, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Neutral lost in Colombia
                Americans loses 0 PUs for violating Colombias neutrality.
                Americans win, taking Andes from Neutral, taking Colombia from Neutral with 2 infantry and 1 jeep remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 interceptor and 1 transport placed in Pacific Sea Zone 10
            1 barracks placed in Brazil
            1 barracks placed in California
            1 transport placed in Atlantic Sea Zone 10
            1 commando placed in Washington DC
    
        Turn Complete - Americans
            Americans collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Neutral regular : -0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Shanxi
                  Chinese take Shanxi from Japanese
            1 artillery moved from Chongqing to Henan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chongqing
            1 artillery and 1 infantry placed in Szechuan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 3
    
        Activate Technology - Germans
            Trigger PenalizeJapaneseArtillery: Setting isMarine to -3 for unitAttachment attached to artillery
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 12 infantry, 2 interceptors and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 jet moved from Ruhr to Normandy
            1 infantry moved from Benelux to Normandy
            1 infantry moved from Argonne to Normandy
            1 halftrack, 5 infantry and 9 tanks moved from Argonne to Paris
            2 halftracks and 2 tanks moved from Ruhr to Paris
            3 infantry moved from Prussia to West Baltic Sea Zone
            3 infantry moved from West Baltic Sea Zone to Norway
            1 bomber moved from Ruhr to Norway
            2 jets moved from Ruhr to Norway
            1 biplane moved from Ruhr to Norway
            1 biplane moved from Finland to Norway
            2 infantry moved from Hungary to Belgrade
            2 artilleries moved from Romania to Belgrade
            2 infantry moved from Romania to Belgrade
            1 infantry moved from Romania to Belgrade
            1 infantry moved from Romania to Hungary
            1 infantry moved from Romania to Belgrade
    
        Combat - Germans
            Battle in Belgrade
                Germans attack with 2 artilleries and 6 infantry
                Neutral defend with 1 flak and 3 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Belgrade, round 2 : 1/8 hits, 2.00 expected hits
                    Neutral roll dice for 1 flak and 3 infantry in Belgrade, round 2 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 1 flak owned by the Neutral lost in Belgrade
                    Germans roll dice for 2 artilleries and 4 infantry in Belgrade, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 infantry in Belgrade, round 3 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Germans lost in Belgrade
                    Germans roll dice for 2 artilleries and 3 infantry in Belgrade, round 4 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 infantry in Belgrade, round 4 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Neutral lost in Belgrade
                    Germans roll dice for 2 artilleries and 3 infantry in Belgrade, round 5 : 4/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 infantry in Belgrade, round 5 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Neutral lost in Belgrade
                Germans loses 0 PUs for violating Belgrades neutrality.
                Germans win, taking Belgrade from Neutral with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 3 infantry
                Casualties for Neutral: 1 flak and 3 infantry
            Battle in Norway
                Germans attack with 2 biplanes, 1 bomber, 3 infantry and 2 jets
                British defend with 2 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Norway
                    Germans roll dice for 2 biplanes, 1 bomber, 3 infantry and 2 jets in Norway, round 2 : 3/8 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 2 biplanes, 1 bomber, 2 infantry and 2 jets remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Paris
                Germans attack with 3 halftracks, 5 infantry and 11 tanks
                French defend with 1 factory and 3 infantry
                    Germans roll dice for 3 halftracks, 5 infantry and 11 tanks in Paris, round 2 : 9/19 hits, 9.17 expected hits
                    French roll dice for 3 infantry in Paris, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the French lost in Paris
                Germans captures 24PUs while taking French capital
                Germans converts factory into different units
                Germans win, taking Paris from French with 3 halftracks, 4 infantry and 11 tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for French: 3 infantry
            Battle in Normandy
                Germans attack with 2 infantry and 1 jet
                French defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 jet in Normandy, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Normandy, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 infantry and 1 jet remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            2 biplanes moved from Norway to Finland
            1 bomber moved from Norway to Ruhr
            2 jets moved from Norway to Ruhr
            1 jet moved from Normandy to Ruhr
    
        Place Units - Germans
            4 infantry placed in Finland
            3 infantry placed in Prussia
            1 artillery and 3 infantry placed in Romania
            2 interceptors placed in Prussia
            2 infantry placed in Prussia
            1 transport placed in West Baltic Sea Zone
            2 artilleries placed in Czechoslovakia
    
        Turn Complete - Germans
            Germans collect 81 PUs (4 lost to blockades); end with 105 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Germans regular : 0.17
    British regular : 0.50
    Neutral regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 3
    
        Activate Technology - Germans
            Trigger PenalizeJapaneseArtillery: Setting isMarine to -3 for unitAttachment attached to artillery
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 12 infantry, 2 interceptors and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 jet moved from Ruhr to Normandy
            1 infantry moved from Benelux to Normandy
            1 infantry moved from Argonne to Normandy
            1 halftrack, 5 infantry and 9 tanks moved from Argonne to Paris
            2 halftracks and 2 tanks moved from Ruhr to Paris
            3 infantry moved from Prussia to West Baltic Sea Zone
            3 infantry moved from West Baltic Sea Zone to Norway
            1 bomber moved from Ruhr to Norway
            2 jets moved from Ruhr to Norway
            1 biplane moved from Ruhr to Norway
            1 biplane moved from Finland to Norway
            2 infantry moved from Hungary to Belgrade
            2 artilleries moved from Romania to Belgrade
            2 infantry moved from Romania to Belgrade
            1 infantry moved from Romania to Belgrade
            1 infantry moved from Romania to Hungary
            1 infantry moved from Romania to Belgrade
    
        Combat - Germans
            Battle in Belgrade
                Germans attack with 2 artilleries and 6 infantry
                Neutral defend with 1 flak and 3 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Belgrade, round 2 : 1/8 hits, 2.00 expected hits
                    Neutral roll dice for 1 flak and 3 infantry in Belgrade, round 2 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 1 flak owned by the Neutral lost in Belgrade
                    Germans roll dice for 2 artilleries and 4 infantry in Belgrade, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 infantry in Belgrade, round 3 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Germans lost in Belgrade
                    Germans roll dice for 2 artilleries and 3 infantry in Belgrade, round 4 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 infantry in Belgrade, round 4 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Neutral lost in Belgrade
                    Germans roll dice for 2 artilleries and 3 infantry in Belgrade, round 5 : 4/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 infantry in Belgrade, round 5 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Neutral lost in Belgrade
                Germans loses 0 PUs for violating Belgrades neutrality.
                Germans win, taking Belgrade from Neutral with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 3 infantry
                Casualties for Neutral: 1 flak and 3 infantry
            Battle in Norway
                Germans attack with 2 biplanes, 1 bomber, 3 infantry and 2 jets
                British defend with 2 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Norway
                    Germans roll dice for 2 biplanes, 1 bomber, 3 infantry and 2 jets in Norway, round 2 : 3/8 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 2 biplanes, 1 bomber, 2 infantry and 2 jets remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Paris
                Germans attack with 3 halftracks, 5 infantry and 11 tanks
                French defend with 1 factory and 3 infantry
                    Germans roll dice for 3 halftracks, 5 infantry and 11 tanks in Paris, round 2 : 9/19 hits, 9.17 expected hits
                    French roll dice for 3 infantry in Paris, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the French lost in Paris
                Germans captures 24PUs while taking French capital
                Germans converts factory into different units
                Germans win, taking Paris from French with 3 halftracks, 4 infantry and 11 tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for French: 3 infantry
            Battle in Normandy
                Germans attack with 2 infantry and 1 jet
                French defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 jet in Normandy, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Normandy, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 infantry and 1 jet remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            2 biplanes moved from Norway to Finland
            1 bomber moved from Norway to Ruhr
            2 jets moved from Norway to Ruhr
            1 jet moved from Normandy to Ruhr
    
        Place Units - Germans
            4 infantry placed in Finland
            3 infantry placed in Prussia
            1 artillery and 3 infantry placed in Romania
            2 interceptors placed in Prussia
            2 infantry placed in Prussia
            1 transport placed in West Baltic Sea Zone
            2 artilleries placed in Czechoslovakia
    
        Turn Complete - Germans
            Germans collect 81 PUs (4 lost to blockades); end with 105 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Norwegian Sea Zone: 1 interceptor
            EDIT: Removing units owned by Germans from Finland: 1 biplane
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Germans regular : 0.17
    British regular : 0.50
    Neutral regular : -1.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Hmm, Morocco alone is shutting down my access to the Med. That’s another bug – canals are hard!

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 3
    
        Activate Technology - French
            Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery
    
        Combat Move - French
            1 infantry moved from South France to Bordeaux
            1 infantry moved from Equatorial Africa to Cyrenaica
                  French take Cyrenaica from Italians
            1 cutter moved from Atlantic Sea Zone 8 to Atlantic Sea Zone 6
    
        Combat - French
            French creates battle in territory Atlantic Sea Zone 3
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 1 biplane, 2 halftracks and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from West Ukraine to Hungary
            1 jeep moved from East Poland to Hungary
            1 tank moved from East Poland to Hungary
            1 infantry moved from East Poland to West Ukraine
            1 infantry moved from Kiev to East Poland
            1 biplane, 2 infantry and 1 tank moved from East Ukraine to South Ukraine
            1 infantry moved from Central Russia to Karelia
            1 flak moved from West Russia to Karelia
            2 infantry moved from West Russia to East Ukraine
            1 biplane moved from Moscow to Leningrad
            1 artillery and 2 infantry moved from Moscow to Central Russia
            1 artillery, 1 flak, 1 halftrack, 8 infantry and 1 tank moved from Amur to Buryatia
            1 infantry moved from Magadan to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank in Buryatia, round 2 : 3/13 hits, 3.17 expected hits
                    Japanese roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Hungary
                Russians attack with 1 infantry, 1 jeep and 1 tank
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry, 1 jeep and 1 tank in Hungary, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Hungary, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Hungary
                Russians win, taking Hungary from Germans with 1 infantry, 1 jeep and 1 tank remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 3 infantry placed in Caucasus
            1 artillery and 1 infantry placed in South Russia
            1 artillery and 2 infantry placed in Omsk
            1 biplane, 2 halftracks and 1 infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : -0.50
    Russians regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 barracks, 9 infantry, 1 jet and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 submersible moved from Pacific Sea Zone 2 to Pacific Sea Zone 1
            1 submersible moved from Pacific Sea Zone 1 to Tasman Sea Zone
            1 jet moved from Pacific Sea Zone 4 to Tasman Sea Zone
            1 battleship, 1 biplane and 1 destroyer moved from Pacific Sea Zone 4 to Coral Sea Zone
            1 carrier moved from Pacific Sea Zone 4 to Coral Sea Zone
            1 infantry moved from Solomon Islands to Pacific Sea Zone 3
            1 cutter and 1 infantry moved from Pacific Sea Zone 3 to Coral Sea Zone
            1 infantry moved from Coral Sea Zone to Bismarck
            2 infantry moved from Solomon Islands to Pacific Sea Zone 4
            2 infantry and 1 transport moved from Pacific Sea Zone 4 to Coral Sea Zone
            2 infantry moved from Coral Sea Zone to New Guinea
            1 biplane moved from Truk to Leyte Gulf Sea Zone
            1 destroyer moved from Sulu Sea Zone to Leyte Gulf Sea Zone
            1 artillery and 1 commando moved from Malaya to Siam
            1 transport moved from Sulu Sea Zone to Philippine Sea Zone
            1 commando moved from Formosa to Philippine Sea Zone
            1 infantry moved from Okinawa to Philippine Sea Zone
            1 commando, 1 infantry and 1 transport moved from Philippine Sea Zone to Sulu Sea Zone
            1 commando and 1 infantry moved from Sulu Sea Zone to Celebes
            1 transport moved from Malacca Sea Zone to Sulu Sea Zone
            1 artillery moved from Mindanao to Sulu Sea Zone
            2 infantry moved from Visayas to Sulu Sea Zone
            1 commando moved from Malaya to Malacca Sea Zone
            1 commando moved from Malacca Sea Zone to Batavia
            1 artillery, 2 infantry and 2 transports moved from Sulu Sea Zone to Malacca Sea Zone
            1 artillery and 1 infantry moved from Malacca Sea Zone to Batavia
            1 infantry moved from Malacca Sea Zone to Batavia
            1 biplane moved from Malacca Sea Zone to Leyte Gulf Sea Zone
            1 biplane moved from Malacca Sea Zone to Siam
            1 bomber moved from Tokyo to Fujian
            2 infantry moved from Shanghai to Fujian
            1 interceptor moved from Manchuria to Shanxi
            1 infantry moved from Heilongjiang to Amur
                  Japanese take Amur from Russians
            2 infantry moved from Shandong to Shanxi
    
        Combat - Japanese
            Battle in Tasman Sea Zone
                Japanese attack with 1 jet and 1 submersible
                British defend with 1 cruiser
                    Japanese roll dice for 1 jet and 1 submersible in Tasman Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 cruiser in Tasman Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 submersible owned by the Japanese lost in Tasman Sea Zone
                Japanese win with 1 jet remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 submersible
                Casualties for British: 1 cruiser
            Battle in Coral Sea Zone
                Japanese attack with 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport in Coral Sea Zone, round 2 : 4/5 hits, 1.83 expected hits
                    British roll dice for 1 destroyer in Coral Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 destroyer owned by the British lost in Coral Sea Zone
                Japanese win, taking Coral Sea Zone from Neutral with 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 destroyer
            Battle in Fujian
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Fujian, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fujian, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Fujian
                Japanese win, taking Fujian from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Bismarck
                Japanese loses 0 PUs for violating Bismarcks neutrality.
            Battle in Shanxi
                Japanese attack with 2 infantry and 1 interceptor
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 interceptor in Shanxi, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shanxi, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shanxi
                Japanese win, taking Bismarck from Neutral, taking Shanxi from Chinese with 1 infantry and 1 interceptor remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 commando and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 commando and 1 infantry in Celebes, round 2 : 0/2 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 commando in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 commando in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 commando in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 commando in Celebes, round 6 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0.50 expected hits
                    1 commando owned by the Japanese and 1 infantry owned by the British lost in Celebes
                British win with no units remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 commando and 1 infantry
                Casualties for British: 1 infantry
            Battle in Siam
                Japanese attack with 1 artillery, 1 biplane and 1 commando
                Neutral defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Siam, round 2 : 3/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Neutral lost in Siam
                Japanese loses 0 PUs for violating Siams neutrality.
                Japanese win, taking Siam from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
            Battle in Leyte Gulf Sea Zone
                Japanese attack with 2 biplanes and 1 destroyer
                British defend with 1 transport
                    Japanese roll dice for 2 biplanes and 1 destroyer in Leyte Gulf Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 transport in Leyte Gulf Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in Leyte Gulf Sea Zone
                    Japanese roll dice for 2 biplanes in Leyte Gulf Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 transport in Leyte Gulf Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the British lost in Leyte Gulf Sea Zone
                Japanese win with 2 biplanes remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 transport
            Battle in Batavia
                Japanese attack with 1 artillery, 1 commando and 2 infantry
                Neutral defend with 1 flak and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Batavia, round 2 : 1/2 hits, 1.33 expected hits
                    1 flak owned by the Neutral lost in Batavia
                    Japanese roll dice for 1 artillery, 1 commando and 2 infantry in Batavia, round 2 : 1/4 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Batavia, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Neutral lost in Batavia
                    Japanese roll dice for 1 artillery, 1 commando and 2 infantry in Batavia, round 3 : 0/4 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Batavia, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Batavia
                    Japanese roll dice for 1 artillery, 1 commando and 1 infantry in Batavia, round 4 : 1/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Batavia, round 4 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Neutral lost in Batavia
                Japanese loses 0 PUs for violating Batavias neutrality.
                Japanese win, taking Batavia from Neutral with 1 artillery, 1 commando and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Neutral: 1 flak and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in New Guinea
    
        Non Combat Move - Japanese
            2 biplanes moved from Leyte Gulf Sea Zone to Mindanao
            1 jet moved from Tasman Sea Zone to Coral Sea Zone
            1 bomber moved from Fujian to Shanghai
            2 artilleries moved from Shandong to Shanghai
            1 jeep moved from Shandong to Shanghai
            1 interceptor moved from Shanxi to Korea
            1 infantry moved from Manchuria to Heilongjiang
            3 artilleries, 1 flak, 1 halftrack and 3 infantry moved from Manchuria to Korea
            1 interceptor moved from Tokyo to Korea
            1 biplane moved from Siam to Malacca Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Korea
            2 artilleries and 3 infantry placed in Manchuria
            3 infantry placed in Shanghai
            1 transport placed in Yellow Sea Zone
            1 jet placed in South Japan
            1 barracks placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 2.17
    Neutral regular : -1.50
    British regular : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 artillery, 2 barrackss, 1 biplane, 1 commando, 12 infantry, 1 interceptor and 2 jeeps; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British loses 0 PUs for violating Palestines neutrality.
            1 transport moved from St. Lawrence Sea Zone to Atlantic Sea Zone 9
            1 commando moved from Azores to Atlantic Sea Zone 9
            1 commando and 1 transport moved from Atlantic Sea Zone 9 to 1 Atlantic Sea Zone
            1 cutter moved from Irish Sea Zone to Barents Sea Zone
            2 infantry moved from West England to Irish Sea Zone
            2 infantry and 1 transport moved from Irish Sea Zone to Barents Sea Zone
            2 infantry and 1 transport moved from Barents Sea Zone to Norwegian Sea Zone
            2 infantry moved from North England to Norwegian Sea Zone
            1 cruiser moved from Norwegian Sea Zone to English Channel Sea Zone
            1 commando moved from London to English Channel Sea Zone
            1 commando and 1 cruiser moved from English Channel Sea Zone to Norwegian Sea Zone
            2 infantry and 1 transport moved from Norwegian Sea Zone to English Channel Sea Zone
            2 infantry moved from English Channel Sea Zone to Benelux
            1 biplane, 1 commando and 2 infantry moved from Norwegian Sea Zone to Norway
            1 biplane moved from North England to Norway
            1 infantry moved from London to North England
            1 infantry moved from West England to London
            1 infantry moved from South India to Arabian Sea Zone
            1 cutter and 1 infantry moved from Arabian Sea Zone to Aden Sea Zone
            1 infantry moved from Aden Sea Zone to Yemen
            1 infantry moved from Egypt to Palestine
                  British take Palestine from Neutral
            1 transport moved from Indian Sea Zone 2 to South African Sea Zone
            2 infantry moved from South Africa to South African Sea Zone
            2 infantry and 1 transport moved from South African Sea Zone to Indian Sea Zone 2
            1 infantry moved from Rhodesia to Mozambique
            2 infantry moved from Indian Sea Zone 2 to Mozambique
            1 infantry moved from Addis Ababa to Sudan
            1 infantry moved from Egypt to Cyrenaica
            1 infantry moved from Egypt to Cairo
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Henan
            1 infantry moved from Henan to Ningxia
            1 artillery and 2 infantry moved from Calcutta to East India
    
        Combat - British
            Battle in Benelux
            Battle in Yemen
                British loses 0 PUs for violating Yemens neutrality.
            Battle in Mozambique
                British attack with 3 infantry
                Neutral defend with 1 infantry
                    British roll dice for 1 battleship in Mozambique, round 2 : 0/1 hits, 0.83 expected hits
                    British roll dice for 3 infantry in Mozambique, round 2 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Benelux from Germans, taking Yemen from Neutral, taking Mozambique from Neutral with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
            Battle in Norway
                British attack with 2 biplanes, 1 commando and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 2 battleships and 1 cruiser in Norway, round 2 : 3/3 hits, 2.17 expected hits
                    2 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 2 biplanes, 1 commando and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 biplane moved from Norway to North England
            1 biplane moved from Norway to Norwegian Sea Zone
            1 commando moved from 1 Atlantic Sea Zone to Iceland
    
        Place Units - British
            1 barracks placed in Ethiopia
            1 barracks placed in West England
            2 infantry and 1 jeep placed in New South Wales
            1 artillery and 1 infantry placed in East India
            2 infantry and 1 jeep placed in Calcutta
            1 biplane and 2 infantry placed in Egypt
            1 interceptor placed in Norwegian Sea Zone
            1 commando and 2 infantry placed in North England
            3 infantry placed in London
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.50
    British regular : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 biplane, 6 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 commando, 1 infantry and 1 jeep moved from Bulgaria to Greece
            1 transport moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5
            2 infantry moved from Malta to Mediterranean Sea Zone 5
            2 infantry moved from Mediterranean Sea Zone 5 to Crete
            1 infantry moved from Corsica to Mediterranean Sea Zone 3
            1 infantry and 1 transport moved from Mediterranean Sea Zone 3 to Mediterranean Sea Zone 5
            1 artillery moved from South Italy to Mediterranean Sea Zone 5
            1 artillery and 1 infantry moved from Mediterranean Sea Zone 5 to Greece
            1 battleship moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5
            1 battleship moved from Mediterranean Sea Zone 1 to Mediterranean Sea Zone 5
            1 artillery and 2 infantry moved from Morocco to West Africa
            2 biplanes moved from Mediterranean Sea Zone 4 to Greece
            1 infantry moved from Yugoslavia to Greece
    
        Combat - Italians
            Battle in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
            Air Battle in Greece
                Italians attacks with 2 units heading to Greece
                Neutral launches 1 interceptors out of Greece
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 1/1 hits, 0.33 expected hits
                    1 biplane owned by the Italians lost in Greece
                Air Battle is over, neither side is eliminated
            Battle in Greece
                Italians attack with 1 artillery, 1 biplane, 1 commando, 3 infantry and 1 jeep
                Neutral defend with 1 flak and 3 infantry
                    Italians roll dice for 2 battleships in Greece, round 2 : 2/2 hits, 1.67 expected hits
                    1 infantry owned by the Neutral and 1 flak owned by the Neutral lost in Greece
                    Italians roll dice for 1 artillery, 1 biplane, 1 commando, 3 infantry and 1 jeep in Greece, round 2 : 1/7 hits, 1.67 expected hits
                    Neutral roll dice for 2 infantry in Greece, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Neutral and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep in Greece, round 3 : 0/5 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep in Greece, round 4 : 3/5 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Neutral lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Crete from Neutral, taking Greece from Neutral with 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep remaining. Battle score for attacker is 7
                Casualties for Neutral: 1 flak and 3 infantry
                Casualties for Italians: 2 infantry
            Battle in West Africa
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in West Africa, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 infantry in West Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in West Africa
                    Italians roll dice for 1 artillery and 1 infantry in West Africa, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in West Africa, round 3 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in West Africa
                Italians win, taking West Africa from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Tunis to Tripolitania
            1 carrier moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5
            1 destroyer moved from Mediterranean Sea Zone 6 to Mediterranean Sea Zone 5
            1 biplane moved from Greece to Mediterranean Sea Zone 5
            1 flak and 2 infantry moved from North Italy to Yugoslavia
            2 infantry moved from North Italy to Yugoslavia
            2 infantry moved from North Italy to Yugoslavia
            1 infantry moved from North Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Tunis
            3 infantry placed in Algeria
            1 transport placed in Mediterranean Sea Zone 5
            Italians undo move 2.
            1 biplane and 2 infantry placed in Algeria
            2 infantry placed in South Italy
    
        Turn Complete - Italians
            Italians collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : -0.50
    Defenders Fire,  : 0.67
    Attackers Fire,  : -0.33
    Neutral regular : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 barracks, 1 battleship, 1 bomber, 2 commandos, 1 cruiser, 2 cutters, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans loses 0 PUs for violating Bolivias neutrality.
            1 infantry moved from California to Pacific Sea Zone 10
            1 biplane moved from Pacific Sea Zone 10 to Midway
            1 interceptor moved from Pacific Sea Zone 10 to Midway
            1 battleship, 2 carriers, 1 infantry and 1 transport moved from Pacific Sea Zone 10 to Pacific Sea Zone 12
                  Americans take Pacific Sea Zone 12 from Japanese
            1 infantry moved from Honolulu to Pacific Sea Zone 12
            2 infantry moved from Pacific Sea Zone 12 to Midway
            1 biplane moved from Honolulu to Midway
            1 artillery moved from Andes to Bolivia
                  Americans take Bolivia from Neutral
            1 jeep moved from Colombia to Bolivia
            1 infantry moved from Rio to Brazil
            1 infantry moved from Colombia to Pacific Sea Zone 19
            1 cutter and 1 infantry moved from Pacific Sea Zone 19 to Pacific Sea Zone 18
            1 infantry moved from Colombia to Pacific Sea Zone 19
            1 infantry and 1 transport moved from Pacific Sea Zone 19 to Pacific Sea Zone 2
            1 infantry moved from Pacific Sea Zone 2 to Solomon Islands
            1 commando moved from Washington DC to Atlantic Sea Zone 10
            1 infantry moved from Northeast USA to Atlantic Sea Zone 10
            1 commando, 1 infantry and 1 transport moved from Atlantic Sea Zone 10 to Atlantic Sea Zone 12
            2 infantry moved from Southwest USA to Mexico
    
        Combat - Americans
            Battle in Solomon Islands
            Battle in Midway
                Americans attack with 2 biplanes, 2 infantry and 1 interceptor
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship in Midway, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Midway
                    Americans roll dice for 2 biplanes, 2 infantry and 1 interceptor in Midway, round 2 : 2/5 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Solomon Islands from Japanese, taking Midway from Japanese with 2 biplanes, 2 infantry and 1 interceptor remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 biplanes and 1 interceptor moved from Midway to Pacific Sea Zone 12
            1 commando and 1 infantry moved from Atlantic Sea Zone 12 to Brazil
    
        Place Units - Americans
            1 barracks placed in Hawaii
            1 battleship and 1 cruiser placed in Pacific Sea Zone 10
            1 bomber placed in San Francisco
            2 destroyers placed in Pacific Sea Zone 12
            2 cutters and 1 transport placed in Pacific Sea Zone 10
            Americans undo move 5.
            1 commando placed in San Francisco
            1 cutter and 1 transport placed in Pacific Sea Zone 10
            1 cutter placed in Atlantic Sea Zone 10
            1 commando and 1 infantry placed in Washington DC
    
        Turn Complete - Americans
            Americans collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Chinese buy 1 artillery, 2 infantry and 1 jeep; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Henan to Shanxi
            1 infantry moved from Henan to Shanxi
            1 infantry moved from Henan to Shanxi
            1 biplane moved from Henan to Shanxi
            1 artillery and 1 infantry moved from Szechuan to Henan
            2 infantry moved from Chongqing to Henan
            1 artillery moved from Henan to Hubei
            1 infantry moved from Henan to Hubei
    
        Combat - Chinese
            Battle in Shanxi
                Chinese attack with 1 artillery, 1 biplane and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 biplane and 2 infantry in Shanxi, round 2 : 2/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shanxi, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shanxi
                Chinese win, taking Shanxi from Japanese with 1 biplane and 2 infantry remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 artillery
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 biplane moved from Shanxi to Henan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Chongqing
            1 infantry and 1 jeep placed in Szechuan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 4
    
        Activate Technology - Germans
            Trigger PenalizeJapaneseArtillery: Setting isMarine to -3 for unitAttachment attached to artillery
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 19 infantry, 1 jet and 3 tanks; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Normandy to Bordeaux
            1 infantry moved from Paris to South France
            1 infantry moved from Paris to South France
            3 halftracks moved from Paris to South France
            1 tank moved from Paris to Bordeaux
            8 tanks moved from Paris to South France
            1 infantry moved from Paris to Bordeaux
            2 tanks moved from Paris to South France
            1 infantry moved from Paris to South France
            2 infantry moved from Ruhr to Benelux
            4 infantry moved from Prussia to West Baltic Sea Zone
            4 infantry moved from West Baltic Sea Zone to Norway
            1 biplane moved from Finland to Norway
            2 interceptors moved from Prussia to Norway
            1 biplane moved from Ruhr to Benelux
            1 jet moved from Ruhr to Benelux
            1 bomber moved from Ruhr to English Channel Sea Zone
            1 jet moved from Ruhr to English Channel Sea Zone
            1 jet moved from Ruhr to Benelux
            2 artilleries moved from Czechoslovakia to Hungary
            1 infantry moved from West Poland to Hungary
            2 artilleries and 3 infantry moved from Belgrade to Hungary
            1 halftrack moved from Bulgaria to Hungary
            1 artillery moved from Romania to Hungary
    
        Combat - Germans
            Battle in English Channel Sea Zone
                Germans attack with 1 bomber and 1 jet
                British defend with 1 transport
                    Germans roll dice for 1 bomber and 1 jet in English Channel Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 transport in English Channel Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 transport owned by the British and 1 bomber owned by the Germans lost in English Channel Sea Zone
                Germans win with 1 jet remaining. Battle score for attacker is -3
                Casualties for Germans: 1 bomber
                Casualties for British: 1 transport
            Battle in Benelux
                Germans attack with 1 biplane, 2 infantry and 2 jets
                British defend with 2 infantry
                    Germans roll dice for 1 biplane, 2 infantry and 2 jets in Benelux, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Benelux, round 2 : 0/2 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Benelux
                Germans win, taking Benelux from British with 1 biplane, 2 infantry and 2 jets remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Norway
                Germans attack with 1 biplane, 4 infantry and 2 interceptors
                British defend with 1 commando and 2 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    1 commando owned by the British lost in Norway
                    Germans roll dice for 1 biplane, 4 infantry and 2 interceptors in Norway, round 2 : 1/7 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Norway
                    Germans roll dice for 1 biplane, 4 infantry and 2 interceptors in Norway, round 3 : 2/7 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 biplane, 3 infantry and 2 interceptors remaining. Battle score for attacker is 8
                Casualties for British: 1 commando and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in South France
                Germans attack with 3 halftracks, 3 infantry and 10 tanks
                French defend with 1 artillery, 1 factory, 2 flaks, 1 halftrack and 8 infantry
                    Germans roll dice for 3 halftracks, 3 infantry and 10 tanks in South France, round 2 : 7/16 hits, 8.17 expected hits
                    French roll dice for 1 artillery, 2 flaks, 1 halftrack and 8 infantry in South France, round 2 : 6/12 hits, 5.17 expected hits
                    2 flaks owned by the French, 3 halftracks owned by the Germans, 3 infantry owned by the Germans, 4 infantry owned by the French and 1 artillery owned by the French lost in South France
                    Germans roll dice for 10 tanks in South France, round 3 : 5/10 hits, 6.67 expected hits
                    French roll dice for 1 halftrack and 4 infantry in South France, round 3 : 2/5 hits, 2.50 expected hits
                    2 tanks owned by the Germans, 4 infantry owned by the French and 1 halftrack owned by the French lost in South France
                Germans converts factory into different units
                Germans win, taking South France from French with 8 tanks remaining. Battle score for attacker is 5
                Casualties for Germans: 3 halftracks, 3 infantry and 2 tanks
                Casualties for French: 1 artillery, 2 flaks, 1 halftrack and 8 infantry
            Battle in Bordeaux
                Germans attack with 2 infantry and 1 tank
                French defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tank in Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 infantry in Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Bordeaux
                Germans win, taking Bordeaux from French with 1 infantry and 1 tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Hungary
                Germans attack with 5 artilleries, 1 halftrack and 4 infantry
                Russians defend with 1 infantry, 1 jeep and 1 tank
                    Germans roll dice for 5 artilleries, 1 halftrack and 4 infantry in Hungary, round 2 : 6/10 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry, 1 jeep and 1 tank in Hungary, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 3 infantry owned by the Germans, 1 jeep owned by the Russians and 1 tank owned by the Russians lost in Hungary
                Germans win, taking Hungary from Russians with 5 artilleries, 1 halftrack and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry, 1 jeep and 1 tank
    
        Non Combat Move - Germans
            1 infantry moved from Prussia to West Poland
            2 interceptors moved from Norway to Finland
            1 biplane moved from Norway to Ruhr
            1 biplane moved from Benelux to Ruhr
            2 jets moved from Benelux to Ruhr
            1 jet moved from English Channel Sea Zone to Ruhr
    
        Place Units - Germans
            4 infantry placed in Finland
            2 artilleries and 2 infantry placed in Romania
            3 infantry placed in Ruhr
            4 infantry placed in Prussia
            3 tanks placed in Czechoslovakia
            1 infantry placed in Ruhr
            3 infantry placed in Paris
            1 infantry placed in Ruhr
            1 jet placed in Ruhr
            2 artilleries and 1 infantry placed in Czechoslovakia
    
        Turn Complete - Germans
            Germans collect 87 PUs (4 lost to blockades); end with 87 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Russians regular : 2.00
    Germans regular : 1.17
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: argo1939, version: 0.2.0

    Game History

    Round: 4
    
        Activate Technology - French
            Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery
    
        Purchase Units - French
            French buy 1 artillery and 1 infantry; Remaining resources: 11 PUs; 
    
        Combat Move - French
            1 cutter moved from Atlantic Sea Zone 6 to Atlantic Sea Zone 8
            1 cruiser moved from Atlantic Sea Zone 3 to Atlantic Sea Zone 8
            1 biplane moved from Gibraltar to Cyrenaica
    
        Non Combat Move - French
    
        Place Units - French
            1 artillery and 1 infantry placed in Equatorial Africa
    
        Turn Complete - French
            French collect 11 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 23
  • 44
  • 16
  • 36
  • 25
  • 102
  • 106
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.0k

Users

39.3k

Topics

1.7m

Posts