regularkid L vs crockett36 X ptv


  • @crockett36 two protips

    1. Germany should always keep at least one land un it in both NOrmandy and HOlland cuz that gives it +3 PUs (“Atlantic Wall” objective)

    2. If Japan fails to garrison its non-coastal Chinese territories with at least one land unit a piece, Chinese guerillas spawn there on China’s turn (always keep at least one infantry in each non-coastal chinese territory)

  • 2024 2023 '22 '19 '18

    Thanks Rk


  • @crockett36 assumed no scramble in sz 99 (96% odds with full scramble). If u’d like to scramble, plz let me know and i’ll reroll.

  • 2024 2023 '22 '19 '18

    would you consider putting ooh on this map?


  • @crockett36 putting ooh? what is ooh?


  • 2024 2023 '22 '19 '18

    Spell correct–oob

  • 2024 2023 '22 '19 '18


  • @crockett36 what do you mean by “putting oob on this map”? haha i ain’t getting it.


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 38 Sea Zone
            2 fighters moved from Queensland to 27 Sea Zone
            1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
            1 destroyer moved from 55 Sea Zone to 27 Sea Zone
    
        Combat - ANZAC
            Battle in 38 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in New Zealand
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 marine
                    ANZAC roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in New Zealand
                ANZAC win, taking New Zealand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in 27 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 3 submarines
                    ANZAC roll dice for 1 destroyer and 2 fighters in 27 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 3 submarines in 27 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                    1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 27 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is 4
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - ANZAC
            2 fighters moved from 27 Sea Zone to Hawaiian Islands
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from 38 Sea Zone to Shan State
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 infantry moved from Algeria to Morocco
            1 fighter moved from United Kingdom to 122 Sea Zone
            1 destroyer moved from 93 Sea Zone to 122 Sea Zone
    
        Combat - French
            Battle in 122 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    French roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 122 Sea Zone
                French win, taking 122 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - French
            1 fighter moved from 122 Sea Zone to 113 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Japanese regular : 1.17
    ANZAC regular : 1.50
    Germans regular : -0.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    11.17.20regkid.tsvg

    Not a big fan of bm. So you would have an option to play with g40 oo b rules,Nas nos.


  • @crockett36 since not that many people play OOB G40 in league anymore, I don’t think there would be enough demand for an OOB variant of PTV to make it worth the effort. Takes alot of work to code NOs etc.


  • @crockett36 you needed to ask for scramble orders for normandy (the french fighter could scramble to defend there). I wanted to scramble there, so we need to reroll that battle. I’ll roll it for you and post the outcome. If anything needs to change about your noncombat let me know.


  • Hey Crocket. The outcome of the battle:

    ROUND 1

    Germans attack: 3 artillery

    Allies defend: 2 infantry, 1 fighter

    Germans score 1 hit.
    Allies score 2 hits.

    I assume at this point, Germans would retreat with their single artillery. The scrambling fighter is required to land in Normandy since the carrier is damaged by the sub attack. If I’m wrong about the retreat, please let me know, and we can continue to roll the battle.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Leningrad
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            6 artilleries, 1 fighter and 4 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Gorky to Smolensk
            1 armour, 7 artilleries, 29 infantry and 1 mech_infantry moved from Bryansk to Smolensk
            1 armour moved from Finland to Leningrad
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            2 artilleries moved from Northern Manchuria to Korea
            1 infantry moved from Northern Manchuria to Korea
            1 infantry moved from Northern Manchuria to Korea
            1 infantry moved from Northern Manchuria to Korea
            1 infantry moved from Northern Manchuria to Korea
            1 infantry moved from Northern Manchuria to Korea
            3 infantry moved from Amur to Korea
    
        Combat - Russians
            Russians creates battle in territory 128 Sea Zone
            Battle in Leningrad
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 airfield, 1 artillery and 1 harbour
                    Russians roll dice for 1 armour and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Leningrad
                Russians win, taking 128 Sea Zone from Germans, taking Leningrad from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 armour, 13 artilleries, 1 fighter, 33 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 7 armour, 24 infantry and 4 mech_infantrys
                    Russians roll dice for 1 armour, 13 artilleries, 1 fighter, 33 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 14/50 hits, 14.00 expected hits
                    Germans roll dice for 7 armour, 24 infantry and 4 mech_infantrys in Smolensk, round 2 : 11/35 hits, 13.50 expected hits
                    11 infantry owned by the Russians and 14 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 armour, 13 artilleries, 1 fighter, 22 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 14/39 hits, 12.17 expected hits
                    Germans roll dice for 7 armour, 10 infantry and 4 mech_infantrys in Smolensk, round 3 : 8/21 hits, 8.83 expected hits
                    8 infantry owned by the Russians, 10 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Smolensk
                    Russians roll dice for 1 armour, 13 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 : 13/31 hits, 10.83 expected hits
                    Germans roll dice for 7 armour in Smolensk, round 4 : 3/7 hits, 3.50 expected hits
                    3 infantry owned by the Russians and 7 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour, 13 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 68
                Casualties for Russians: 22 infantry
                Casualties for Germans: 7 armour, 24 infantry and 4 mech_infantrys
            Battle in Korea
                Russians attack with 2 artilleries and 8 infantry
                Japanese defend with 1 aaGun and 5 infantry
                    Russians roll dice for 2 artilleries and 8 infantry in Korea, round 2 : 3/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 5 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
                    Russians roll dice for 2 artilleries and 7 infantry in Korea, round 3 : 2/9 hits, 2.17 expected hits
                    Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 2 artilleries and 6 infantry in Korea, round 4 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 1 aaGun and 5 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Northern Manchuria to Southern Manchuria
            5 infantry moved from Northern Manchuria to Southern Manchuria
            1 aaGun moved from Amur to Korea
            3 aaGuns moved from Bryansk to Smolensk
            1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from Kursk to Ukraine
            1 artillery moved from Rostov to Ukraine
            1 fighter moved from Smolensk to Ukraine
            1 tactical_bomber moved from Smolensk to Russia
            1 artillery moved from Western Ukraine to Ukraine
            1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            1 artillery and 1 infantry moved from Finland to Vyborg
    
        Place Units - Russians
            2 fighters and 4 infantry placed in Russia
            Russians undo move 1.
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            1 armour and 1 mech_infantry placed in Stalingrad
            1 artillery, 2 fighters and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 51 PUs; end with 51 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : -4.17
    Russians regular : 4.67
    

    Savegame


  • @regularkid I don’t recall that popping

  • 2024 2023 '22 '19 '18

    The scramble

  • 2024 2023 '22 '19 '18


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter moved from Szechwan to Kansu
            1 infantry moved from Inner Mongolia to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Kiangsi
            Chinese creates battle in territory Hunan
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kweichow from Japanese, taking Tsinghai from Japanese, taking Kiangsi from Japanese, taking Hunan from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Jehol from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 infantry moved from Hopei to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Shansi to Honan
            1 infantry moved from Honan to Hopei
            2 artilleries and 2 infantry moved from Szechwan to Hunan
            1 fighter moved from Kansu to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 artillery and 3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 fighter, 7 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Gibraltar to 93 Sea Zone
            1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Western Germany
            1 armour moved from Morocco to 93 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            2 mech_infantrys moved from Morocco to 93 Sea Zone
            1 artillery moved from Morocco to 93 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Southern France
            1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
            1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            1 bomber, 4 fighters and 1 tactical_bomber moved from Queensland to 43 Sea Zone
            1 fighter moved from Northern Australia to 43 Sea Zone
            2 carriers moved from 31 Sea Zone to 55 Sea Zone
            1 submarine moved from 31 Sea Zone to 55 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
    
        Combat - Americans
            Battle in Western Germany
                Americans attack with 1 marine
                Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Germans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 1 marine remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Holland Belgium
            Battle in Southern France
            Battle in 43 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking Southern France from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 battleship and 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 43 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Northern Australia
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 90 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 transports placed in 104 Sea Zone
            1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 artillery, 1 fighter and 5 infantry placed in Eastern United States
            2 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter moved from Szechwan to Kansu
            1 infantry moved from Inner Mongolia to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Kiangsi
            Chinese creates battle in territory Hunan
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kweichow from Japanese, taking Tsinghai from Japanese, taking Kiangsi from Japanese, taking Hunan from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Jehol from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 infantry moved from Hopei to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Shansi to Honan
            1 infantry moved from Honan to Hopei
            2 artilleries and 2 infantry moved from Szechwan to Hunan
            1 fighter moved from Kansu to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 artillery and 3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
            1 fighter moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from United Kingdom to 113 Sea Zone
            1 mech_infantry moved from United Kingdom to 113 Sea Zone
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 cruiser moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 armour moved from Belgian Congo to Egypt
            1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Alexandria
            2 artilleries moved from Egypt to Alexandria
            2 artilleries and 2 infantry moved from Eastern India to Burma
            2 artilleries and 3 infantry moved from Burma to Yunnan
            1 fighter moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Malta to 113 Sea Zone
            1 fighter moved from Malta to Normandy Bordeaux
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in Alexandria
                British attack with 2 artilleries, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 2 fighters and 1 infantry in Alexandria, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Egypt to Malta
            1 transport moved from 83 Sea Zone to 100 Sea Zone
            2 fighters moved from Alexandria to Malta
            1 infantry and 1 mech_infantry moved from 113 Sea Zone to Holland Belgium
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - British
            2 transports placed in 113 Sea Zone
            2 infantry placed in Normandy Bordeaux
            1 fighter and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in French Indo China
            1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 mech_infantry
                Some Units in French Indo China change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Italians regular : -0.33
    Japanese regular : -1.00
    British regular : -0.50
    

    Savegame

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