L20 bretters (axis) vs Mainah (Allies +12) BM3


  • the chinese are finally defeated! well except for 2 surviving infantry.

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
            5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
            1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from 106 Sea Zone to 109 Sea Zone
            1 cruiser moved from 117 Sea Zone to 109 Sea Zone
            5 artilleries moved from 109 Sea Zone to Scotland
            5 infantry moved from 109 Sea Zone to Scotland
            4 bombers moved from Eire to Scotland
            1 fighter and 1 tactical_bomber moved from Eire to Scotland
    
        Combat - Americans
            Battle in Scotland
                Americans attack with 5 artilleries, 4 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 5 artilleries, 4 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 7/1 hits, 7.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                Americans win, taking Scotland from Germans with 5 artilleries, 4 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 bombers, 1 fighter and 1 tactical_bomber moved from Scotland to Eire
            1 destroyer and 4 transports moved from 117 Sea Zone to 106 Sea Zone
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 63 Sea Zone to 30 Sea Zone
            1 destroyer moved from 12 Sea Zone to 30 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            2 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters in Kweichow, round 2 : 2/1 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Combat Move - British
            2 infantry moved from West India to India
            2 tactical_bombers moved from West India to India
            2 fighters moved from West India to India
    
        Combat - British
            Battle in India
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 3/1 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from India to West India
            2 tactical_bombers moved from India to West India
            1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 transport moved from 117 Sea Zone to 106 Sea Zone
            4 fighters moved from 109 Sea Zone to Scotland
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.33
    Japanese regular : 0.67
    Germans regular : 0.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Belgian Congo
                  Italians take Anglo Egyptian Sudan from British
                  Italians take Belgian Congo from British
            1 armour moved from Egypt to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 mech_infantry moved from Egypt to Syria
                  Italians take Syria from French
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 submarine moved from 96 Sea Zone to 81 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 destroyer moved from 95 Sea Zone to 81 Sea Zone
            1 fighter moved from Alexandria to Southern Italy
            1 tactical_bomber moved from Alexandria to Southern Italy
            1 fighter moved from Southern Italy to United Kingdom
            1 tactical_bomber moved from Southern Italy to United Kingdom
            1 artillery moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 submarines
                British defend with 1 destroyer
                    Italians roll dice for 2 submarines in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 81 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
            5 artilleries and 1 infantry moved from Egypt to 98 Sea Zone
            5 artilleries, 1 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
            5 artilleries and 1 infantry moved from 97 Sea Zone to Yugoslavia
            4 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 bomber placed in Southern Italy
            1 armour and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.67
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 53 Sea Zone
            1 cruiser moved from 53 Sea Zone to 49 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 62 Sea Zone to 30 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,3,2,2,3,4,6,6,2,5,4,5,4,2,1,2,1,6,6,6,4,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 1 armour, 8 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour, 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
            1 infantry moved from Baltic States to Eastern Poland
            5 artilleries and 6 infantry moved from Germany to Poland
            1 fighter moved from Baltic States to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 fighter moved from Baltic States to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 infantry moved from Baltic States to Novgorod
            1 fighter moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Novgorod
    
        Combat - Germans
            Battle in Scotland
                Germans attack with 5 armour, 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                British defend with 4 fighters; Americans defend with 1 airfield, 5 artilleries and 4 infantry
                    Germans roll dice for 5 armour, 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Scotland, round 2 : 7/1 hits, 7.17 expected hits
                    Americans roll dice for 5 artilleries, 4 fighters and 4 infantry in Scotland, round 2 : 5/1 hits, 5.67 expected hits
                    5 infantry owned by the Germans, 4 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Scotland
                    Germans roll dice for 5 armour, 5 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 3 : 5/1 hits, 5.67 expected hits
                    Americans roll dice for 2 artilleries and 4 fighters in Scotland, round 3 : 4/1 hits, 3.33 expected hits
                    3 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Americans and 3 fighters owned by the British lost in Scotland
                    Germans roll dice for 5 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Scotland, round 4 : 5/1 hits, 4.33 expected hits
                    Americans roll dice for 1 fighter in Scotland, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Scotland
                Germans win, taking Scotland from Americans with 5 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for Germans: 3 artilleries and 6 infantry
                Casualties for Americans: 5 artilleries and 4 infantry
                Casualties for British: 4 fighters
            Battle in Eastern Poland
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/1 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Germans: 1 infantry and 1 tactical_bomber
                Casualties for Russians: 3 infantry
            Battle in Novgorod
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Baltic States
            1 fighter moved from Eastern Poland to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 fighter moved from Scotland to Western Germany
            1 tactical_bomber moved from Scotland to Western Germany
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            1 armour and 1 mech_infantry placed in Germany
            2 artilleries placed in France
            6 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,4,2,4,5,6,6,3,5
            Germans collect 43 PUs (8 lost to blockades); end with 43 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 1.33
    Germans regular : -1.83
    

    Savegame


  • @mainah
    congratulations… you have liberated London… wish I realized it sooner and flew away my Italian aircraft or did the calculations and found out if i sent more Italian planes if i could have held London then. And with soo many germans tied up in London russia has done well. This game is certainly interesting but Italy is now a powerhouse!


  • @mainah and Japan is also doing well… even with a large allied fleet in the Pacific!

  • 2023 '20

    @bretters
    Yeah - It was not za germans that had me thinking it was a solid win for you. It was the italian monster! With no way of re-enforcing the middle east after sealion, Italy’s momentum could only grow. And J has had some relief with the US focus on England.
    Be fun to see where this goes. . . .

  • 2023 '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            2 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Romania to Slovakia Hungary
            1 artillery and 2 infantry moved from Romania to Bulgaria
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
            3 mech_infantrys moved from Ukraine to Romania
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
            8 infantry moved from Bryansk to Belarus
            5 armour moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.33
    

    Savegame


  • @mainah
    $60! The Russians are rich!


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 carriers, 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yunnan to India
            1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India
            1 submarine moved from 55 Sea Zone to 62 Sea Zone
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 bomber moved from Philippines to Caroline Islands
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Caroline Islands to 49 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            4 transports moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 armour moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Tsinghai to Kansu
            1 artillery moved from Szechwan to Sikang
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Shensi
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 armour moved from Kwangtung to Anhwe
            1 fighter moved from Shensi to Kansu
            1 tactical_bomber moved from Shensi to Kansu
            1 fighter moved from Yunnan to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 fighter moved from Yunnan to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Guam
            Battle in Kansu
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/1 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Guam from Americans, taking Kansu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 49 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                    ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 49 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 cruiser
            Battle in India
                Japanese attack with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in India, round 2 : 5/1 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kansu to Hopei
            1 tactical_bomber moved from Kansu to Hopei
            1 marine moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 49 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Japan to Caroline Islands
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 fighter placed in Japan
            2 artilleries and 1 infantry placed in Japan
            1 artillery and 1 infantry placed in Japan
            1 artillery placed in Malaya
            1 artillery placed in Kwangtung
            1 carrier placed in 6 Sea Zone
            1 cruiser placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.83
    UK_Pacific regular : -0.67
    ANZAC regular : 0.50
    

    Savegame

  • 2023 '20

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            5 transports moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from 109 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from Eire to Scotland
            1 marine moved from Eire to 109 Sea Zone
            2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
            6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 106 Sea Zone to 109 Sea Zone
            4 bombers moved from Eire to United Kingdom
            2 artilleries moved from 109 Sea Zone to United Kingdom
            2 mech_infantrys moved from 109 Sea Zone to Scotland
            1 infantry moved from 109 Sea Zone to Scotland
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to Scotland
            1 marine moved from 109 Sea Zone to Scotland
            1 destroyer and 2 submarines moved from 106 Sea Zone to 120 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    

    Savegame

  • 2023 '20

    @Avner
    Scramble SZ 109?

  • 2023 '20

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            5 transports moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from 109 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from Eire to Scotland
            1 marine moved from Eire to 109 Sea Zone
            2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
            6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 106 Sea Zone to 109 Sea Zone
            4 bombers moved from Eire to United Kingdom
            2 artilleries moved from 109 Sea Zone to United Kingdom
            2 mech_infantrys moved from 109 Sea Zone to Scotland
            1 infantry moved from 109 Sea Zone to Scotland
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to Scotland
            1 marine moved from 109 Sea Zone to Scotland
            1 destroyer and 2 submarines moved from 106 Sea Zone to 120 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    

    Savegame


  • @mainah
    Did you mean to post the combat move only again?


  • @mainah
    No scramble

  • 2023 '20

    @bretters
    Nope. Running battle now. . .

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            5 transports moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from 109 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from Eire to Scotland
            1 marine moved from Eire to 109 Sea Zone
            2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
            6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 106 Sea Zone to 109 Sea Zone
            4 bombers moved from Eire to United Kingdom
            2 artilleries moved from 109 Sea Zone to United Kingdom
            2 mech_infantrys moved from 109 Sea Zone to Scotland
            1 infantry moved from 109 Sea Zone to Scotland
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to Scotland
            1 marine moved from 109 Sea Zone to Scotland
            1 destroyer and 2 submarines moved from 106 Sea Zone to 120 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in 120 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 submarine
                2 submarines owned by the Americans Submerged
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                Americans win, taking Morocco from Italians with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Scotland
                Americans attack with 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 5 armour and 2 artilleries
                    Americans roll dice for 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Scotland, round 2 : 3/1 hits, 3.17 expected hits
                    Germans roll dice for 5 armour and 2 artilleries in Scotland, round 2 : 3/1 hits, 3.17 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
                    Americans roll dice for 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 3/1 hits, 2.67 expected hits
                    Germans roll dice for 4 armour in Scotland, round 3 : 2/0 hits, 2.00 expected hits
                    3 armour owned by the Germans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
                Germans win with 1 armour remaining. Battle score for attacker is 13
                Casualties for Americans: 2 infantry, 1 marine and 2 mech_infantrys
                Casualties for Germans: 4 armour and 2 artilleries
                1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
            Battle in United Kingdom
                Americans attack with 2 artilleries, 4 bombers and 4 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 fighters and 1 tactical_bomber
                    Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 4 bombers and 4 infantry in United Kingdom, round 2 : 4/1 hits, 4.33 expected hits
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/1 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Italians, 3 infantry owned by the Germans, 3 infantry owned by the Americans and 1 fighter owned by the Italians lost in United Kingdom
                    Americans roll dice for 2 artilleries, 4 bombers and 1 infantry in United Kingdom, round 3 : 3/1 hits, 3.67 expected hits
                    Germans roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 fighter owned by the Italians lost in United Kingdom
                Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans with 2 artilleries and 4 bombers remaining. Battle score for attacker is 28
                Casualties for Americans: 4 infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from Scotland to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Scotland to Eire
            4 bombers moved from United Kingdom to Eire
            1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 6 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters in Kweichow, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Combat Move - British
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to Scotland
            1 mech_infantry moved from Eire to Scotland
            1 infantry moved from Eire to Scotland
    
        Combat - British
            Battle in Scotland
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 1 armour
                    British roll dice for 2 cruisers in Scotland, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Scotland, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 70 Sea Zone
            1 infantry moved from Persia to Eastern Persia
            2 aaGuns, 2 fighters, 8 infantry and 2 tactical_bombers moved from West India to Eastern Persia
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : -0.50
    Germans regular : 0.67
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Belgian Congo to Union of South Africa
                  Italians take Rhodesia from British
                  Italians take Union of South Africa from British
            1 armour moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Italians take French Central Africa from French
            1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 81 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Syria to Northwest Persia
                  Italians take Northwest Persia from British
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery moved from Yugoslavia to Bulgaria
            1 artillery moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Yugoslavia to Bulgaria
            1 bomber moved from Southern Italy to Ukraine
            1 fighter moved from Southern Italy to Slovakia Hungary
            1 tactical_bomber moved from Southern Italy to Bulgaria
            1 infantry moved from Yugoslavia to Bulgaria
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Bulgaria
                Italians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
                    Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bulgaria, round 3 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                    Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bulgaria, round 4 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Slovakia Hungary
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Italians roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 3 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Italians win, taking Slovakia Hungary from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Bulgaria to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Egypt
            5 artilleries and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
            Italians collect 30 PUs (1 lost to blockades); end with 31 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -1.00
    Russians AA : -0.17
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            3 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3
            ANZAC collect 3 PUs (7 lost to blockades); end with 3 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 6 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

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