OOL
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SORRY FOR THE DELAY. I WILL TRY TO MOVE LATER TODAY OR TOMORROW
I want to finish this game this year.
i forgot the attack on chile with 3 2’s
attack
[dice 3d6]
defender:
[dice 1d6]
3d6: 6, 4, 2
1d6: 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1,5 and gets 0 hits
Combat Move - Americans
2 bombers moved from Venezuela to Morocco
2 fighters moved from Spain to Morocco
2 fighters moved from 110 Sea Zone to Northern Italy
1 infantry moved from France to Northern Italy
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Spain to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry and 2 submarines; Remaining resources: 1 PUs; 2 techTokens;
Combat - Americans
Battle in New Zealand
Battle in Morocco
Americans attack with 1 artillery, 2 bombers, 2 fighters and 6 infantry
Italians defend with 1 armour, 2 artilleries and 3 infantry
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 6 infantry in Morocco, round 2 : 5/11 hits, 3,83 expected hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2,17 expected hits
3 infantry owned by the Americans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Morocco, round 3 : 1/8 hits, 3,33 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Morocco
Americans win, taking New Zealand from Japanese, taking Morocco from Italians with 1 artillery, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
Battle in Northern Italy
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Morocco to Spain
2 bombers moved from Morocco to Spain
1 fighter moved from Holland Belgium to France
2 fighters moved from Northern Italy to France
1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Argentina to Brazil
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Chile from Neutral_True to Americans
EDIT: Removing units owned by Neutral_True from Chile: 1 infantry
EDIT: Adding units owned by Americans to Chile: 2 artilleries and 1 infantry
EDIT: Removing units owned by Americans from Argentina: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Spain
4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat - British
Rocket attack in Southern Italy does 4 damage to factory_minor owned by Italians
Rockets in Gibraltar roll: 4
Rocket attack in Germany does 3 damage to factory_major owned by Germans
Rockets in Scotland roll: 3
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 5
Non Combat Move - British
5 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 artilleries, 3 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Syria to Saudi Arabia
2 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 battleships, 1 carrier, 2 cruisers, 1 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 submarine placed in 80 Sea Zone
2 artilleries placed in Saudi Arabia
1 artillery and 2 infantry placed in Egypt
1 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
British collect 2 PUs from War Bonds; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,00
Germans regular : -0,33
may i move my russian sub to gib with the rest of the boats? I didnt have my us/uk move sorted out when i did russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Northwest Persia
1 armour and 1 mech_infantry moved from Greece to Northwest Persia
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 infantry moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 21 PUs;
Italians buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Rostov to Ukraine
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Northwest Persia to Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.67
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Northwest Persia
1 armour and 1 mech_infantry moved from Greece to Northwest Persia
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 infantry moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 21 PUs;
Italians buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Rostov to Ukraine
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Northwest Persia to Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.67
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 armour, 2 artilleries, 1 fighter, 19 infantry and 1 mech_infantry moved from New South Wales to South Australia
1 fighter moved from Johnston Island to New Zealand
2 fighters moved from Johnston Island to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
1 artillery and 1 infantry moved from France to Northern Italy
1 bomber moved from France to Northern Italy
Purchase Units - French
French repair damage of 1x factory_minor; Remaining resources: 13 PUs;
French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - French
Battle in Northern Italy
French attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 bomber moved from Northern Italy to France
Place Units - French
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,3
French collect 17 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 11
Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 armour, 2 artilleries, 1 fighter, 19 infantry and 1 mech_infantry moved from New South Wales to South Australia
1 fighter moved from Johnston Island to New Zealand
2 fighters moved from Johnston Island to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
1 artillery and 1 infantry moved from France to Northern Italy
1 bomber moved from France to Northern Italy
Purchase Units - French
French repair damage of 1x factory_minor; Remaining resources: 13 PUs;
French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - French
Battle in Northern Italy
French attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 bomber moved from Northern Italy to France
Place Units - French
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,3
French collect 17 PUs (1 lost to blockades); end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from France: 1 infantry
EDIT: Adding units owned by French to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : -0,17
I’ve conceded the game there. Just rolled tech and got nothing. Seems that W Germany will soon be gone. Will be a challenge to maintain my foothold on Australia and maybe USA will be able to strengthen.
@simon33 said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:
I’ve conceded the game there. Just rolled tech and got nothing. Seems that W Germany will soon be gone. Will be a challenge to maintain my foothold on Australia and maybe USA will be able to strengthen.
I think it is too early, but most likely you are in trouble long term. Eventually i will kick you out of middle east. But usa need to focus 95% on Japan, so that might give Germany some rest. But you are free to call it if you like. In any case it made things different.
Do you think the early attack on the neutrals has any merrits?