Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i forgot the attack on chile with 3 2’s

    attack
    [dice 3d6]

    defender:
    [dice 1d6]


  • 3d6: 6, 4, 2
    1d6: 4

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 1,5 and gets 0 hits
    
        Combat Move - Americans
            2 bombers moved from Venezuela to Morocco
            2 fighters moved from Spain to Morocco
            2 fighters moved from 110 Sea Zone to Northern Italy
            1 infantry moved from France to Northern Italy
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Spain to 91 Sea Zone
            1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from Spain to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry and 2 submarines; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Americans
            Battle in New Zealand
            Battle in Morocco
                Americans attack with 1 artillery, 2 bombers, 2 fighters and 6 infantry
                Italians defend with 1 armour, 2 artilleries and 3 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 6 infantry in Morocco, round 2 : 5/11 hits, 3,83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2,17 expected hits
                    3 infantry owned by the Americans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Morocco, round 3 : 1/8 hits, 3,33 expected hits
                    Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Morocco
                Americans win, taking New Zealand from Japanese, taking Morocco from Italians with 1 artillery, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
            Battle in Northern Italy
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Morocco to Spain
            2 bombers moved from Morocco to Spain
            1 fighter moved from Holland Belgium to France
            2 fighters moved from Northern Italy to France
            1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from Argentina to Brazil
            1 transport moved from 88 Sea Zone to 101 Sea Zone
            1 destroyer moved from 30 Sea Zone to 31 Sea Zone
            1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Chile from Neutral_True to Americans
            EDIT: Removing units owned by Neutral_True from Chile: 1 infantry
            EDIT: Adding units owned by Americans to Chile: 2 artilleries and 1 infantry
            EDIT: Removing units owned by Americans from Argentina: 2 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Spain
            4 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 69 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
    
        Purchase Units - British
            British buy 3 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - British
            Rocket attack in Southern Italy does 4 damage to factory_minor owned by Italians
                Rockets in Gibraltar roll: 4
            Rocket attack in Germany does 3 damage to factory_major owned by Germans
                Rockets in Scotland roll: 3
            Rocket attack in Germany does 5 damage to factory_major owned by Germans
                Rockets in United Kingdom roll: 5
    
        Non Combat Move - British
            5 infantry moved from Alexandria to Tobruk
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            2 artilleries, 3 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Syria to Saudi Arabia
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 2 battleships, 1 carrier, 2 cruisers, 1 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 submarine placed in 80 Sea Zone
            2 artilleries placed in Saudi Arabia
            1 artillery and 2 infantry placed in Egypt
            1 infantry placed in United Kingdom
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            British collect 2 PUs from War Bonds; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Italians regular : 0,00
    Germans regular : -0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    may i move my russian sub to gib with the rest of the boats? I didnt have my us/uk move sorted out when i did russia

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 11
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 bomber moved from Southern Italy to Northwest Persia
            1 armour and 1 mech_infantry moved from Greece to Northwest Persia
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 infantry moved from Southern Italy to Northern Italy
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor; Remaining resources: 21 PUs; 
            Italians buy 1 fighter and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Northern Italy
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 fighter moved from Rostov to Ukraine
            2 fighters moved from Northern Italy to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Northwest Persia to Ukraine
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
            Italians collect 13 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -0.67
    Russians regular : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 11
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 bomber moved from Southern Italy to Northwest Persia
            1 armour and 1 mech_infantry moved from Greece to Northwest Persia
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 infantry moved from Southern Italy to Northern Italy
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor; Remaining resources: 21 PUs; 
            Italians buy 1 fighter and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Northern Italy
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 fighter moved from Rostov to Ukraine
            2 fighters moved from Northern Italy to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Northwest Persia to Ukraine
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
            Italians collect 13 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -0.67
    Russians regular : 1.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 1 armour, 2 artilleries, 1 fighter, 19 infantry and 1 mech_infantry moved from New South Wales to South Australia
            1 fighter moved from Johnston Island to New Zealand
            2 fighters moved from Johnston Island to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
            1 artillery and 1 infantry moved from France to Northern Italy
            1 bomber moved from France to Northern Italy
    
        Purchase Units - French
            French repair damage of 1x factory_minor; Remaining resources: 13 PUs; 
            French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Northern Italy
                French attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    French roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                French win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 bomber moved from Northern Italy to France
    
        Place Units - French
            1 artillery and 2 infantry placed in France
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,3
            French collect 17 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    French regular : -0,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 1 armour, 2 artilleries, 1 fighter, 19 infantry and 1 mech_infantry moved from New South Wales to South Australia
            1 fighter moved from Johnston Island to New Zealand
            2 fighters moved from Johnston Island to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
            1 artillery and 1 infantry moved from France to Northern Italy
            1 bomber moved from France to Northern Italy
    
        Purchase Units - French
            French repair damage of 1x factory_minor; Remaining resources: 13 PUs; 
            French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Northern Italy
                French attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    French roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                French win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 bomber moved from Northern Italy to France
    
        Place Units - French
            1 artillery and 2 infantry placed in France
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,3
            French collect 17 PUs (1 lost to blockades); end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from France: 1 infantry
            EDIT: Adding units owned by French to Holland Belgium: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    French regular : -0,17
    

    Savegame

  • '19 '17 '16

    I’ve conceded the game there. Just rolled tech and got nothing. Seems that W Germany will soon be gone. Will be a challenge to maintain my foothold on Australia and maybe USA will be able to strengthen.


  • @simon33 said in Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules:

    I’ve conceded the game there. Just rolled tech and got nothing. Seems that W Germany will soon be gone. Will be a challenge to maintain my foothold on Australia and maybe USA will be able to strengthen.

    I think it is too early, but most likely you are in trouble long term. Eventually i will kick you out of middle east. But usa need to focus 95% on Japan, so that might give Germany some rest. But you are free to call it if you like. In any case it made things different.

    Do you think the early attack on the neutrals has any merrits?

Suggested Topics

  • 28
  • 25
  • 35
  • 62
  • 349
  • 27
  • 33
  • 83
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.0k

Users

39.3k

Topics

1.7m

Posts