Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)


  • @regularkid and now I got a second/differing email for convoys in sea zones 99 and 95. something odd is happening, will wait to hear back before we proceed.


  • @DrakeMortis somehow when I posted the original saved game, it didn’t go through. (Hence ur post stating that u saw rolls, but no saved game was forthcoming). So, I reconstituted the saved game using an old save. The battle in Greece resulted in me taking the territory, but losing a tac. So I recreated the situation using edit mode. I do see now that the convoy rolls are different, so plz remove 1 PU from Italy’s treAsury. Thanks.


  • @regularkid Ok I figured it was something along those lines. The total of each convoy was the same, 6 in 99 and 3 in 95, so IPC for Italy is correct as well. Thank you for clarifying, will have Germany over tonight :)

  • '22

    TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
    

    Savegame

  • '22

    TripleA Move Summary: French round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - French
            2 infantry moved from United Kingdom to 113 Sea Zone
    

    Savegame

  • '22

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in Guam
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Guam from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in Queensland
            1 transport placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 113 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 bomber moved from Ukraine to 101 Sea Zone
            1 fighter moved from Bessarabia to 115 Sea Zone
            1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            3 submarines moved from 117 Sea Zone to 115 Sea Zone
            1 submarine moved from 127 Sea Zone to 115 Sea Zone
            2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            3 fighters moved from Ukraine to Bessarabia
            2 fighters moved from Southern Italy to Holland Belgium
            2 bombers moved from Ukraine to Russia
            1 infantry moved from Bessarabia to Ukraine
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 bombers moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Ukraine to 101 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Please refer to most recent post. Intercept moscow? Also scramble possibility in Holland and Normandy.


  • @regularkid No scrambleanywhere


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 bombers moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
            1 armour and 1 mech_infantry moved from Germany to Holland Belgium
            2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Ukraine to 101 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in 101 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/11 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            3 submarines moved from 117 Sea Zone to 115 Sea Zone
            1 submarine moved from 127 Sea Zone to 115 Sea Zone
            1 fighter moved from Bessarabia to Western Germany
            1 fighter moved from Holland Belgium to 115 Sea Zone
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Holland Belgium to France
            1 aaGun moved from Southern France to Normandy Bordeaux
            3 fighters moved from Ukraine to Bessarabia
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from 101 Sea Zone to Ukraine
            3 bombers moved from Russia to Ukraine
            1 mech_infantry moved from Austria to France
            1 armour moved from Austria to France
            1 armour and 1 mech_infantry moved from Leningrad to Finland
            5 infantry moved from Finland to Norway
            1 aaGun moved from Finland to Norway
            1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Norway
            1 artillery and 1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Austria to Western Germany
            1 armour moved from Germany to Eastern Poland
            1 armour and 2 mech_infantrys moved from Germany to Western Germany
            3 infantry moved from Poland to Eastern Poland
            1 infantry moved from Novgorod to Northern Belarus
            1 artillery moved from Leningrad to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            2 artilleries moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 artillery moved from Novgorod to Northern Belarus
            3 artilleries and 3 infantry moved from Novgorod to Leningrad
            1 infantry moved from Novgorod to Leningrad
            1 artillery moved from Novgorod to Leningrad
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
    
        Place Units - Germans
            1 cruiser, 1 destroyer and 1 submarine placed in 115 Sea Zone
            2 fighters placed in 115 Sea Zone
            3 infantry placed in France
            Germans undo move 3.
            1 artillery and 2 infantry placed in France
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    British regular : 0.00
    Russians AA : -0.50
    

    Savegame


  • TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
            5 infantry moved from Sakha to Buryatia
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Bryansk to Kursk
            3 infantry moved from Rostov to Kursk
            2 infantry moved from Stalingrad to Rostov
            1 fighter and 1 tactical_bomber moved from Kursk to Russia
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 tactical_bomber moved from Yakut S.S.R. to Gorky
            3 artilleries moved from Russia to Yaroslavl
            3 artilleries moved from Russia to Bryansk
            1 infantry moved from Gorky to Yaroslavl
            6 infantry moved from Russia to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Yaroslavl
            1 infantry moved from Gorky to Nenetsia
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Gorky
            2 infantry moved from Russia to Bryansk
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
            5 infantry moved from Sakha to Buryatia
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Bryansk to Kursk
            3 infantry moved from Rostov to Kursk
            2 infantry moved from Stalingrad to Rostov
            1 fighter and 1 tactical_bomber moved from Kursk to Russia
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 tactical_bomber moved from Yakut S.S.R. to Gorky
            3 artilleries moved from Russia to Yaroslavl
            3 artilleries moved from Russia to Bryansk
            1 infantry moved from Gorky to Yaroslavl
            6 infantry moved from Russia to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Yaroslavl
            1 infantry moved from Gorky to Nenetsia
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Gorky
            2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 2 armour, 5 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Buryatia, round 2 : 3/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Sakha to Buryatia
    
        Place Units - Russians
            1 artillery and 1 fighter placed in Russia
            1 armour, 1 infantry and 1 mech_infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 0.50
    

    Savegame


  • Thanks for your patience - again!! - looking at the game and we’re talking! Have been busy at work and recuperating in the evenings, but now it’s Saturday!


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 7 infantry moved from Amur to Buryatia
            1 infantry moved from Northern Manchuria to Buryatia
            4 fighters and 1 tactical_bomber moved from Japan to Buryatia
            1 fighter moved from Soviet Far East to Buryatia
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 bomber moved from Eastern India to Sumatra
            1 fighter moved from 36 Sea Zone to 22 Sea Zone
            1 submarine moved from 24 Sea Zone to 26 Sea Zone
            1 armour moved from Eastern India to Western India
                  Japanese take Western India from UK_Pacific
            1 armour moved from Western India to Eastern India
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 artillery, 5 fighters, 8 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
                    Russians roll AA dice in Buryatia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 artillery, 4 fighters, 8 infantry and 1 tactical_bomber in Buryatia, round 2 : 4/14 hits, 4.50 expected hits
                    Russians roll dice for 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys in Buryatia, round 2 : 5/9 hits, 3.67 expected hits
                    5 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Buryatia, round 3 : 3/9 hits, 3.67 expected hits
                    Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Buryatia, round 3 : 2/6 hits, 2.67 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Buryatia, round 4 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Buryatia, round 4 : 2/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Buryatia
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry
                Casualties for Russians: 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
    
        Non Combat Move - Japanese
            4 fighters and 1 tactical_bomber moved from Buryatia to Northern Manchuria
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 destroyer moved from 38 Sea Zone to 20 Sea Zone
            1 fighter moved from 22 Sea Zone to 20 Sea Zone
            2 destroyers moved from 7 Sea Zone to 20 Sea Zone
            3 carriers moved from 37 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from 37 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            1 bomber moved from Sumatra to Eastern India
            1 armour moved from Burma to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Shan State to Burma
            2 infantry moved from Malaya to Shan State
            1 marine moved from Borneo to 37 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 37 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kiangsu
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 7 Sea Zone
            1 cruiser moved from 20 Sea Zone to 7 Sea Zone
            1 battleship moved from 20 Sea Zone to 7 Sea Zone
            1 cruiser moved from 20 Sea Zone to 7 Sea Zone
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 infantry placed in Eastern India
            1 artillery and 3 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
            Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    UK_Pacific regular : -0.33
    Russians regular : 1.17
    Russians AA : 0.50
    

    Savegame

  • '22

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone
            1 submarine moved from 47 Sea Zone to 46 Sea Zone
            8 fighters and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
            1 artillery, 8 carriers, 1 cruiser, 5 fighters, 4 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 47 Sea Zone to 35 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from New Guinea to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Paulau
            5 fighters moved from 35 Sea Zone to Caroline Islands
            1 bomber moved from Hawaiian Islands to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 destroyer moved from 107 Sea Zone to 113 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 armour moved from Baluchistan to Western India
                  Americans take Western India from Japanese
            1 mech_infantry moved from Southern Persia to Western India
    

    Savegame


  • scramble in Holland
    America: 2 inf 3 planes 1 tactical
    Germany: 2 plane 1 tactical
    Italy: 1 plane


  • Correction
    America has 2 inf 3 planes 2 tacticals 2 cruiser bombardment


  • @GeneralDisarray no scramble in holland


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone
            1 submarine moved from 47 Sea Zone to 46 Sea Zone
            8 fighters and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
            1 artillery, 8 carriers, 1 cruiser, 5 fighters, 4 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 47 Sea Zone to 35 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from New Guinea to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Paulau
            5 fighters moved from 35 Sea Zone to Caroline Islands
            1 bomber moved from Hawaiian Islands to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 destroyer moved from 107 Sea Zone to 113 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 armour moved from Baluchistan to Western India
                  Americans take Western India from Japanese
            1 mech_infantry moved from Southern Persia to Western India
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 armour
                    Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 35 Sea Zone
                Americans attack with 8 carriers, 1 cruiser, 9 submarines and 4 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 8 carriers, 1 cruiser, 9 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 13 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
                    Japanese roll AA dice in Caroline Islands : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 12 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/19 hits, 8.00 expected hits
                    Japanese roll dice for 3 aaGuns, 1 artillery and 5 infantry in Caroline Islands, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 12 fighters, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 4/15 hits, 7.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 fighter, 4 infantry and 1 mech_infantry
                Casualties for Japanese: 3 aaGuns, 1 artillery and 5 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Paulau
    
        Non Combat Move - Americans
            12 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 destroyer moved from 27 Sea Zone to 23 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
            1 submarine moved from 50 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
            1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
            1 fighter moved from 26 Sea Zone to Midway
            1 bomber moved from 26 Sea Zone to Queensland
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 1 Sea Zone to 11 Sea Zone
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            1 bomber and 3 infantry placed in Eastern United States
            2 destroyers and 2 submarines placed in 11 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : 1.50
    Japanese AA : -0.50
    Germans regular : -0.50
    

    Savegame

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