Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)
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@regularkid just looking the file over and not seeing why there was a pre combat edit in Greece instead of a combat. I saw the dice email, but can’t review in History. Email said rolls or 6,6,2 for Italy and roll of 1 for UK, so while I can deduce UK got one hit there is no way to see which, if any, Italian units scored hits in the opening round. I’m sure that’s the case and there’s no cheating going on, but without being able to view history can’t demonstrate this. thoughts? I’m I the only one that can’t view the results of the dice in History or is this a file wide thing?
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@regularkid and now I got a second/differing email for convoys in sea zones 99 and 95. something odd is happening, will wait to hear back before we proceed.
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@DrakeMortis somehow when I posted the original saved game, it didn’t go through. (Hence ur post stating that u saw rolls, but no saved game was forthcoming). So, I reconstituted the saved game using an old save. The battle in Greece resulted in me taking the territory, but losing a tac. So I recreated the situation using edit mode. I do see now that the convoy rolls are different, so plz remove 1 PU from Italy’s treAsury. Thanks.
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@regularkid Ok I figured it was something along those lines. The total of each convoy was the same, 6 in 99 and 3 in 95, so IPC for Italy is correct as well. Thank you for clarifying, will have Germany over tonight :)
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 submarine moved from 55 Sea Zone to 45 Sea Zone
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TripleA Move Summary: French round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 submarine moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Guam Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Guam from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 56 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in Queensland 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.67
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 bomber moved from Ukraine to 101 Sea Zone 1 fighter moved from Bessarabia to 115 Sea Zone 1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone 3 submarines moved from 117 Sea Zone to 115 Sea Zone 1 submarine moved from 127 Sea Zone to 115 Sea Zone 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 3 fighters moved from Ukraine to Bessarabia 2 fighters moved from Southern Italy to Holland Belgium 2 bombers moved from Ukraine to Russia 1 infantry moved from Bessarabia to Ukraine
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 3 bombers moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 armour and 1 mech_infantry moved from Germany to Holland Belgium 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Ukraine to 101 Sea Zone
Combat Hit Differential Summary :
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Please refer to most recent post. Intercept moscow? Also scramble possibility in Holland and Normandy.
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@regularkid No scrambleanywhere
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 3 bombers moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 armour and 1 mech_infantry moved from Germany to Holland Belgium 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Ukraine to 101 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in 101 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/11 hits, 3.00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone 3 submarines moved from 117 Sea Zone to 115 Sea Zone 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 fighter moved from Bessarabia to Western Germany 1 fighter moved from Holland Belgium to 115 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Holland Belgium to France 1 aaGun moved from Southern France to Normandy Bordeaux 3 fighters moved from Ukraine to Bessarabia 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from 101 Sea Zone to Ukraine 3 bombers moved from Russia to Ukraine 1 mech_infantry moved from Austria to France 1 armour moved from Austria to France 1 armour and 1 mech_infantry moved from Leningrad to Finland 5 infantry moved from Finland to Norway 1 aaGun moved from Finland to Norway 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 artillery and 1 infantry moved from Germany to Western Germany 1 mech_infantry moved from Austria to Western Germany 1 armour moved from Germany to Eastern Poland 1 armour and 2 mech_infantrys moved from Germany to Western Germany 3 infantry moved from Poland to Eastern Poland 1 infantry moved from Novgorod to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 2 artilleries moved from Novgorod to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 artillery moved from Novgorod to Northern Belarus 3 artilleries and 3 infantry moved from Novgorod to Leningrad 1 infantry moved from Novgorod to Leningrad 1 artillery moved from Novgorod to Leningrad 1 tactical_bomber moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia Place Units - Germans 1 cruiser, 1 destroyer and 1 submarine placed in 115 Sea Zone 2 fighters placed in 115 Sea Zone 3 infantry placed in France Germans undo move 3. 1 artillery and 2 infantry placed in France 3 infantry placed in Leningrad 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 British regular : 0.00 Russians AA : -0.50
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 28 PUs; Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia 5 infantry moved from Sakha to Buryatia 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Bryansk to Kursk 3 infantry moved from Rostov to Kursk 2 infantry moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Kursk to Russia 1 armour and 1 mech_infantry moved from Russia to Kursk 1 tactical_bomber moved from Yakut S.S.R. to Gorky 3 artilleries moved from Russia to Yaroslavl 3 artilleries moved from Russia to Bryansk 1 infantry moved from Gorky to Yaroslavl 6 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Gorky 2 infantry moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 28 PUs; Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia 5 infantry moved from Sakha to Buryatia 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Bryansk to Kursk 3 infantry moved from Rostov to Kursk 2 infantry moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Kursk to Russia 1 armour and 1 mech_infantry moved from Russia to Kursk 1 tactical_bomber moved from Yakut S.S.R. to Gorky 3 artilleries moved from Russia to Yaroslavl 3 artilleries moved from Russia to Bryansk 1 infantry moved from Gorky to Yaroslavl 6 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Gorky 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Buryatia Russians attack with 2 armour, 5 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Buryatia, round 2 : 3/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Sakha to Buryatia Place Units - Russians 1 artillery and 1 fighter placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Urals Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.50
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Thanks for your patience - again!! - looking at the game and we’re talking! Have been busy at work and recuperating in the evenings, but now it’s Saturday!
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 7 infantry moved from Amur to Buryatia 1 infantry moved from Northern Manchuria to Buryatia 4 fighters and 1 tactical_bomber moved from Japan to Buryatia 1 fighter moved from Soviet Far East to Buryatia 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 bomber moved from Eastern India to Sumatra 1 fighter moved from 36 Sea Zone to 22 Sea Zone 1 submarine moved from 24 Sea Zone to 26 Sea Zone 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Eastern India Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia Japanese attack with 1 artillery, 5 fighters, 8 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys Russians roll AA dice in Buryatia : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery, 4 fighters, 8 infantry and 1 tactical_bomber in Buryatia, round 2 : 4/14 hits, 4.50 expected hits Russians roll dice for 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys in Buryatia, round 2 : 5/9 hits, 3.67 expected hits 5 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Buryatia, round 3 : 3/9 hits, 3.67 expected hits Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Buryatia, round 3 : 2/6 hits, 2.67 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Buryatia, round 4 : 3/7 hits, 3.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Buryatia, round 4 : 2/3 hits, 1.50 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Buryatia Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry Casualties for Russians: 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys Non Combat Move - Japanese 4 fighters and 1 tactical_bomber moved from Buryatia to Northern Manchuria 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 38 Sea Zone to 20 Sea Zone 1 fighter moved from 22 Sea Zone to 20 Sea Zone 2 destroyers moved from 7 Sea Zone to 20 Sea Zone 3 carriers moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 bomber moved from Sumatra to Eastern India 1 armour moved from Burma to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Shan State to Burma 2 infantry moved from Malaya to Shan State 1 marine moved from Borneo to 37 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 37 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kiangsu 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 1 cruiser moved from 20 Sea Zone to 7 Sea Zone 1 battleship moved from 20 Sea Zone to 7 Sea Zone 1 cruiser moved from 20 Sea Zone to 7 Sea Zone 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 3 infantry placed in Eastern India 1 artillery and 3 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5 Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific regular : -0.33 Russians regular : 1.17 Russians AA : 0.50
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone 1 submarine moved from 47 Sea Zone to 46 Sea Zone 8 fighters and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands 1 artillery, 8 carriers, 1 cruiser, 5 fighters, 4 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 47 Sea Zone to 35 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands 2 infantry moved from New Guinea to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 5 fighters moved from 35 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 armour moved from Baluchistan to Western India Americans take Western India from Japanese 1 mech_infantry moved from Southern Persia to Western India
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scramble in Holland
America: 2 inf 3 planes 1 tactical
Germany: 2 plane 1 tactical
Italy: 1 plane -
Correction
America has 2 inf 3 planes 2 tacticals 2 cruiser bombardment -
@GeneralDisarray no scramble in holland