@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
quelvadar (Axis) v The_Good_Captain (Allies) AA50 '41
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Test summary from TripleA, engine version: 2.5.22294, time: 10:16:02 AM
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 infantry moved from Germany to France 3 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from Poland to East Poland 2 armour moved from Poland to East Poland 2 armour moved from Czechoslovakia Hungary to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Germany to Poland Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in East Poland Germans attack with 6 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 6 armour and 1 infantry in East Poland, round 2 : 4/1 hits, 3.17 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 6 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 infantry moved from Finland to Norway 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Norway 1 fighter moved from 12 Sea Zone to France 1 fighter moved from 12 Sea Zone to Morocco Algeria Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.00 British regular : 0.00
Territory Summary for Germans :
Baltic States : 1 flag, 1 artillery and 3 infantry East Poland : 1 flag, 6 armour France : 1 fighter and 2 infantry Finland : 1 infantry Germany : 1 aaGun, 1 artillery, 1 factory and 9 infantry Libya : 2 armour, 1 artillery and 2 infantry Morocco Algeria : 1 fighter and 1 infantry Northwestern Europe : 1 infantry Norway : 1 bomber, 1 fighter and 3 infantry Poland : 1 artillery and 1 infantry Ukraine : 1 flag, 1 artillery and 1 infantry 5 Sea Zone : 1 cruiser and 1 transport 6 Sea Zone : 1 submarine 14 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 30 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
Dice Statistics:
Total 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.316 Median : 4.000 Variance : 1.046 Standard Deviation : 1.023 Total rolls : 19 Germans Combat 1 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 British Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 3.200 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Russia to Ukraine 5 infantry moved from Karelia S.S.R. to Finland 1 artillery moved from Karelia S.S.R. to Finland Combat - Russians Battle in Finland Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 2 infantry in Ukraine, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Karelia S.S.R. to Finland 1 infantry moved from Belorussia to Eastern Ukraine 2 infantry moved from Caucasus to Persia 2 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 2 infantry moved from Russia to Archangel 1 artillery moved from Russia to Caucasus Place Units - Russians 3 infantry placed in Caucasus 2 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 4 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 carriers moved from 57 Sea Zone to 62 Sea Zone 3 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 fighters moved from 61 Sea Zone to 35 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Burma 3 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 3 infantry moved from Manchuria to Suiyuan 3 infantry moved from Kiangsu to Hupeh 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Manchuria to Suiyuan Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 cruiser Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Burma Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hupeh Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Non Combat Move - Japanese 2 fighters moved from 53 Sea Zone to 62 Sea Zone 2 fighters moved from 56 Sea Zone to 62 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Buryatia S.S.R. to Kiangsu 1 fighter moved from Suiyuan to Kiangsu 2 fighters moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 transport placed in 62 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -1.00 Japanese regular : -0.83 Russians regular : 0.67 British regular : -0.67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 2 factories; Remaining resources: 13 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Morocco Algeria 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 2 fighters moved from United Kingdom to 5 Sea Zone Combat - British Battle in Morocco Algeria British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 fighter and 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Germans: 1 fighter and 1 infantry Battle in 5 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 2 fighters moved from 5 Sea Zone to Archangel 1 bomber moved from Morocco Algeria to United Kingdom 1 destroyer moved from 9 Sea Zone to 1 Sea Zone 1 fighter moved from Egypt to India 2 infantry moved from Trans-Jordan to Persia 1 armour, 1 artillery and 2 infantry moved from Egypt to Anglo-Egypt Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone Place Units - British 1 factory placed in India 1 factory placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Libya to Egypt Italians take Egypt from British 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Libya to Morocco Algeria 1 battleship and 2 cruisers moved from 14 Sea Zone to 13 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 fighter moved from Italy to Morocco Algeria 1 armour and 1 artillery moved from Italy to Balkans Combat - Italians Battle in Morocco Algeria Italians attack with 1 fighter and 2 infantry British defend with 1 armour Italians roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 fighter and 2 infantry in Morocco Algeria, round 2 : 1/1 hits, 0,83 expected hits British roll dice for 1 armour in Morocco Algeria, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Morocco Algeria to Libya Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 British regular : -0,50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Non Combat Move - Americans 1 destroyer and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Eastern Canada 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 infantry moved from Alaska to Western Canada 1 infantry moved from Western United States to Western Canada 1 infantry moved from Central United States to Western Canada 1 fighter moved from Eastern United States to United Kingdom 1 fighter moved from 44 Sea Zone to Western Canada 1 fighter moved from Western Canada to Eastern Canada 1 fighter moved from Hawaiian Islands to Eastern Canada 1 fighter moved from Western United States to Western Canada 1 aaGun moved from Western United States to Western Canada 1 carrier and 1 destroyer moved from 44 Sea Zone to 20 Sea Zone 1 aaGun moved from Eastern United States to Eastern Canada Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 submarine placed in 56 Sea Zone 1 infantry placed in Eastern United States Place Units - Chinese 2 infantry placed in Chinghai Chinese undo move 1. 2 infantry placed in Chinghai Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 fighter moved from France to 12 Sea Zone 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 submarine moved from 6 Sea Zone to 4 Sea Zone 2 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Poland to East Poland 1 artillery moved from Baltic States to East Poland 1 fighter moved from Norway to East Poland 1 artillery and 1 infantry moved from Germany to Poland 1 artillery moved from Poland to East Poland 1 bomber moved from Norway to Germany 1 infantry moved from Baltic States to East Poland 5 infantry moved from Germany to Poland 2 armour moved from Libya to Egypt 1 artillery moved from Libya to Egypt 2 infantry moved from Libya to Egypt Combat - Germans Battle in 12 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to France Place Units - Germans 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Finland to Norway 1 artillery moved from Finland to Norway 1 infantry moved from Finland to Norway 4 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Norway Russians attack with 1 artillery and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery and 3 infantry in Norway, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Russians roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway 1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Finland Germans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Karelia S.S.R. Russians attack with 6 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 6 infantry in Karelia S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Buryatia S.S.R. Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 4 infantry moved from Persia to India 1 artillery moved from Caucasus to Persia 1 armour moved from Ukraine to Caucasus 1 infantry moved from Russia to Belorussia 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from Russia to India 1 armour moved from Russia to Caucasus 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 infantry moved from Russia to Caucasus 2 infantry moved from Caucasus to Persia Place Units - Russians 6 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.00 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from East Indies to 38 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 battleship and 1 cruiser moved from 50 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Australia 1 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Australia 1 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Burma to 37 Sea Zone 2 infantry moved from Burma to 37 Sea Zone 1 infantry moved from Yunnan to Burma 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone 1 carrier moved from 37 Sea Zone to 61 Sea Zone 2 fighters moved from 37 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Fukien 2 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from 61 Sea Zone to Fukien 1 fighter moved from 61 Sea Zone to Fukien 2 infantry moved from Hupeh to Yunnan 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Suiyuan to Hupeh 2 fighters moved from Kiangsu to Buryatia S.S.R. 4 fighters moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Fukien Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Fukien, round 2 : 2/1 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 artillery, 6 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Buryatia S.S.R., round 2 : 4/1 hits, 4,33 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Australia Japanese attack with 3 infantry British defend with 1 aaGun and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Australia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 infantry in Australia, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia Japanese roll dice for 2 infantry in Australia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Australia Japanese roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Australia, round 6 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Australia, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Australia, round 7 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Australia, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Australia, round 8 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Australia, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Australia British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 3 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Fukien to 61 Sea Zone 1 fighter moved from French Indo-China Thailand to Fukien 4 fighters moved from Buryatia S.S.R. to 62 Sea Zone 2 fighters moved from Buryatia S.S.R. to Kiangsu 1 fighter moved from Fukien to Kiangsu Place Units - Japanese 1 factory placed in Manchuria 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,17 Russians regular : 0,33 British regular : 0,00
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 11 PUs; 0 techTokens; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to Persia 1 artillery moved from India to Persia 1 armour, 1 artillery and 2 infantry moved from Anglo-Egypt Sudan to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 24 Sea Zone 1 aaGun moved from India to Persia 2 fighters moved from Archangel to Persia 1 bomber moved from United Kingdom to Persia 1 destroyer moved from 1 Sea Zone to 3 Sea Zone 1 infantry moved from Western Canada to Alaska Place Units - British 1 armour and 1 infantry placed in India 1 submarine placed in 35 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 carrier placed in 3 Sea Zone Turn Complete - British British collect 32 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 battleship, 2 cruisers and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 2 infantry moved from Morocco Algeria to Libya 1 fighter moved from Libya to Italy 1 armour moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Norway 2 bombers moved from United Kingdom to Norway Combat - Americans Battle in Norway Americans attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Norway, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Norway to United Kingdom 1 fighter moved from United Kingdom to Russia 1 fighter moved from Eastern Canada to 3 Sea Zone 1 destroyer moved from 1 Sea Zone to 3 Sea Zone 1 fighter moved from Eastern Canada to United Kingdom 3 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 2 destroyers and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 10 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 submarine placed in 56 Sea Zone 1 armour placed in Western United States 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Karelia S.S.R. 6 armour moved from East Poland to Karelia S.S.R. 2 artilleries moved from East Poland to Baltic States 1 infantry moved from East Poland to Baltic States 6 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 fighter moved from East Poland to Karelia S.S.R. 1 bomber and 1 fighter moved from Germany to Karelia S.S.R. 1 fighter moved from France to Karelia S.S.R. 1 infantry moved from Egypt to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 2 infantry moved from Libya to Egypt Combat - Germans Battle in Karelia S.S.R. Germans attack with 6 armour, 1 bomber, 3 fighters and 1 infantry Russians defend with 1 factory and 6 infantry Germans roll dice for 6 armour, 1 bomber, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 6/1 hits, 5.33 expected hits Russians roll dice for 6 infantry in Karelia S.S.R., round 2 : 2/0 hits, 2.00 expected hits 6 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 5 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 2 fighters moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Baltic States 8 infantry moved from Germany to Poland Place Units - Germans 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Persia to Trans-Jordan 1 fighter moved from India to Trans-Jordan Combat - Russians Battle in Trans-Jordan Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Russians win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 5 armour and 1 factory Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 5 armour in Karelia S.S.R., round 2 : 2/1 hits, 2.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R. 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Finland Germans win with 3 armour remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Finland: 1 armour and 1 artillery EDIT: Adding units owned by Russians to Archangel: 1 armour and 1 artillery EDIT: Turning off Edit Mode 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Russia to Belorussia 2 infantry moved from Kazakh S.S.R. to Chinghai 1 fighter moved from Trans-Jordan to Caucasus 1 infantry moved from Russia to Novosibirsk 3 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Persia to Caucasus 1 artillery moved from Persia to Caucasus 4 infantry moved from India to Persia 1 armour moved from Caucasus to Russia 5 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 aaGun moved from Finland to Norway 2 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : -0.50 Russians regular : 0.33
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sorry about the edit. the intent was to have the armor move through archangel (the computer took it through Belorussia) so everyone could retreat there after a round of combat. If that’s not okay with you, just edit the armor and artillery into Finland.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Stanovoj Chrebet 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Yunnan to Burma 1 fighter moved from 61 Sea Zone to Burma 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery and 2 infantry moved from Japan to 62 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from 61 Sea Zone to Burma 1 carrier and 2 transports moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 2 fighters moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from 50 Sea Zone to Philippine Islands 1 fighter moved from 50 Sea Zone to Philippine Islands 1 battleship, 1 cruiser and 2 transports moved from 39 Sea Zone to 50 Sea Zone 1 carrier moved from 62 Sea Zone to 50 Sea Zone Combat - Japanese Battle in Philippine Islands Japanese attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 2/1 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits, 1,17 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Burma to Yunnan 1 infantry moved from Yunnan to French Indo-China Thailand 2 infantry moved from Kwangtung to French Indo-China Thailand 1 artillery moved from Fukien to French Indo-China Thailand 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Hupeh to Sikang 3 fighters moved from Kiangsu to Hupeh 2 fighters moved from Philippine Islands to 50 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 3 armour and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 0,67 British regular : -0,33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 fighter moved from Persia to Anglo-Egypt Sudan 1 fighter moved from Persia to Anglo-Egypt Sudan 1 bomber moved from Persia to Burma Combat - British Battle in Anglo-Egypt Sudan British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Anglo-Egypt Sudan British win, taking Anglo-Egypt Sudan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Anglo-Egypt Sudan to Persia 1 fighter moved from Persia to Chinghai 1 bomber moved from Burma to Chinghai 1 fighter moved from Anglo-Egypt Sudan to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Belgian Congo 1 carrier, 1 destroyer and 1 fighter moved from 3 Sea Zone to 8 Sea Zone 1 destroyer moved from 24 Sea Zone to 17 Sea Zone Place Units - British 1 fighter, 2 submarines and 1 transport placed in 8 Sea Zone 1 armour and 2 infantry placed in India 1 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 British regular : -0.00
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@The_Good_Captain No need to worry, ofc there is no problem with me