NO scramble.
L20 PTV Brett Allies +$6 Vs Napalm Axis
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Amur to Korea Americans take Korea from Japanese 1 mech_infantry moved from Amur to Korea 2 artilleries and 2 infantry moved from Siberia to Amur 2 battleships, 4 carriers, 5 cruisers, 2 destroyers, 6 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 8 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to 7 Sea Zone 1 marine moved from 7 Sea Zone to Kyushu 2 destroyers and 5 submarines moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Morocco to Algeria Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none Battle in 7 Sea Zone Americans attack with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 4 submarines and 4 tactical_bombers Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines, 5 tactical_bombers and 3 transports Americans roll dice for 4 submarines in 7 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers in 7 Sea Zone, round 2 : 9/1 hits, 9.50 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 5 submarines in 7 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 3 transports in 7 Sea Zone, round 2 : 10/1 hits, 9.33 expected hits Units damaged: 2 battleships owned by the Americans 2 submarines owned by the Americans, 2 carriers owned by the Japanese, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 7 Sea Zone Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers in 7 Sea Zone, round 3 : 9/1 hits, 9.50 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 3 transports in 7 Sea Zone, round 3 : 9/0 hits, 9.00 expected hits 2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 7 Sea Zone Americans roll dice for 2 battleships, 2 cruisers, 4 fighters and 4 tactical_bombers in 7 Sea Zone, round 4 : 7/0 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 6 fighters, 3 tactical_bombers and 3 transports in 7 Sea Zone, round 4 : 6/1 hits, 6.17 expected hits 3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 7 Sea Zone Americans roll dice for 2 battleships, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 5 : 4/1 hits, 3.67 expected hits Japanese roll dice for 1 battleship, 2 fighters and 3 transports in 7 Sea Zone, round 5 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 7 Sea Zone 2 transports owned by the Japanese lost in 7 Sea Zone Americans win, taking 7 Sea Zone from Japanese with 2 battleships, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50 Casualties for Americans: 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines, 5 tactical_bombers and 3 transports Battle in Kyushu Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 armour moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 11 Sea Zone to 8 Sea Zone 1 armour, 2 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone 1 fighter moved from 7 Sea Zone to 8 Sea Zone 1 transport moved from 11 Sea Zone to 8 Sea Zone Place Units - Americans 1 battleship, 1 destroyer and 4 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Changing ownership of Kyushu from Americans to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Northern Sinkiang to Western Sinkiang Combat - Chinese Battle in Western Sinkiang Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Western Sinkiang, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang Chinese win, taking Western Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Libya 1 infantry moved from 98 Sea Zone to Libya 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 armour moved from Anglo-Egyptian Sudan to Alexandria 1 transport moved from 83 Sea Zone to 81 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 2 fighters and 2 tactical_bombers moved from Morocco to Malta 1 artillery moved from Yunnan to Szechwan 1 tactical_bomber moved from Eastern India to Szechwan 1 artillery and 2 infantry moved from Burma to Yunnan 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma Combat - British Battle in Szechwan British attack with 1 artillery and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 artillery, 5 infantry and 1 mech_infantry Italians defend with 1 fighter British roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Libya, round 2 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - British 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from Eastern India to Yunnan Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Italians regular : 0.33 Japanese regular : 0.83 British regular : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Italians creates battle in territory 99 Sea Zone Battle in Algeria Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry French defend with 2 infantry; Americans defend with 1 fighter Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/0 hits, 3.00 expected hits French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 2/1 hits, 1.33 expected hits 1 fighter owned by the Americans, 2 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria Italians win, taking 99 Sea Zone from British, taking Algeria from French with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry Casualties for Americans: 1 fighter Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 infantry moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 2 armour moved from Yugoslavia to Eastern Poland 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 100 Sea Zone to 101 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 destroyer moved from 56 Sea Zone to 64 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 fighter moved from Alexandria to Malta Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 1 armour, 4 artilleries, 1 carrier, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 4 artilleries moved from Western Germany to 115 Sea Zone 4 artilleries and 5 transports moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 93 Sea Zone 3 artilleries moved from 93 Sea Zone to Morocco 2 artilleries moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 3 infantry moved from 93 Sea Zone to Morocco Combat - Germans Battle in Gibraltar Battle in Morocco Non Combat Move - Germans 5 artilleries and 5 infantry moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Albania to Yugoslavia 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 2 bombers moved from Western Germany to Leningrad 1 fighter and 1 tactical_bomber moved from Karelia to Leningrad 1 tactical_bomber moved from Finland to Leningrad 2 infantry moved from Vyborg to Leningrad 5 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 7 infantry moved from Germany to 117 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 7 infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 118 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to 115 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 115 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun, 5 artilleries and 7 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Leningrad to Archangel Place Units - Germans 1 factory_minor placed in Leningrad 4 artilleries and 6 infantry placed in Germany 1 armour and 1 mech_infantry placed in Western Germany 1 carrier placed in 113 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Romania 1 fighter moved from Bulgaria to Romania 1 fighter moved from Bulgaria to Eastern Poland 1 fighter moved from Bulgaria to Eastern Poland 1 tactical_bomber moved from Bulgaria to Eastern Poland 1 tactical_bomber moved from Bulgaria to Eastern Poland 1 armour moved from Amur to Southern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 fighter moved from Siberia to Southern Manchuria 1 tactical_bomber moved from Siberia to Northern Manchuria 1 submarine moved from 21 Sea Zone to 6 Sea Zone Russians take 6 Sea Zone from Japanese Combat - Russians Battle in Southern Manchuria Russians attack with 1 armour and 1 fighter Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 fighter in Southern Manchuria, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Romania Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 tactical_bombers Italians defend with 2 armour Russians roll dice for 2 fighters and 2 tactical_bombers in Eastern Poland, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 2 armour owned by the Italians lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 2 armour Battle in Northern Manchuria Russians attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Northern Manchuria to Korea 1 fighter moved from Southern Manchuria to Korea 1 infantry moved from Amur to Korea 1 infantry moved from Siberia to Amur 10 infantry moved from Ukraine to Rostov 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 1 mech_infantry moved from Gorky to Russia 1 mech_infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter moved from Romania to Smolensk 2 aaGuns, 6 armour, 9 artilleries, 19 infantry and 3 mech_infantrys moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece Place Units - Russians 3 artilleries placed in Urals 1 armour, 1 bomber and 1 mech_infantry placed in Siberia 1 infantry placed in Stalingrad 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6 Russians collect 41 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 submarine moved from 40 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Anhwe to 7 Sea Zone 1 fighter moved from French Indo China to 7 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 2 transports moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 1 artillery and 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Tsinghai to Szechwan 1 artillery moved from Hopei to Szechwan 1 infantry moved from Hunan to Szechwan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Battle in 81 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Japanese win, taking 81 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 7 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 2 battleships Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 7 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits Americans roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 battleship owned by the Americans lost in 7 Sea Zone Japanese win, taking 7 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Americans: 2 battleships Battle in Szechwan Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Southern Manchuria Japanese attack with 1 artillery and 3 infantry Russians defend with 1 armour Japanese roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 armour in Southern Manchuria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 4 artilleries and 4 infantry moved from Eastern Sinkiang to Tsinghai 1 aaGun moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi EDIT: 1 aaGun, 1 artillery and 6 infantry moved from Japan to Kyushu 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 7 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan Place Units - Japanese 2 destroyers and 1 submarine placed in 7 Sea Zone 2 fighters placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 infantry placed in Malaya Japanese undo move 4. 1 infantry placed in Malaya 2 infantry placed in Kiangsu Japanese undo move 5. Japanese undo move 3. 1 artillery placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4 Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 0.33 Japanese regular : 0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory Kyushu Japanese scrambles 3 units out of Japan to defend against the attack in Kyushu Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kyushu Japanese scrambles 1 units out of 7 Sea Zone to defend against the attack in Kyushu Battle in Kyushu Americans attack with 1 marine Japanese defend with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber Americans roll dice for 1 marine in Kyushu, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber in Kyushu, round 2 : 6/1 hits, 5.50 expected hits 1 marine owned by the Americans lost in Kyushu Japanese win with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 marine Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: 20 Sea Zone Moving scrambled unit from Kyushu back to originating territory: 7 Sea Zone Non Combat Move - Americans 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 4 transports moved from 8 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 tactical_bomber moved from Western United States to Midway 1 armour, 4 infantry and 1 marine moved from 26 Sea Zone to Midway 1 battleship, 1 destroyer and 4 submarines moved from 11 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 3 fighters placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States 1 infantry placed in Central United States 1 tactical_bomber placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 9 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Eastern Sinkiang, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Eastern India to French Indo China 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Alexandria to Libya 1 artillery moved from Northern Caucasus to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Uzbekistan to Kazakhstan 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Combat - British Battle in French Indo China British attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 8 infantry and 1 marine British roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/1 hits, 4.67 expected hits Japanese roll dice for 1 artillery, 8 infantry and 1 marine in French Indo China, round 2 : 4/1 hits, 3.33 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/1 hits, 3.67 expected hits Japanese roll dice for 1 artillery, 4 infantry and 1 marine in French Indo China, round 3 : 2/0 hits, 2.00 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 marine in French Indo China, round 4 : 0/1 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 6 infantry Casualties for Japanese: 1 artillery, 8 infantry and 1 marine Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 81 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone British win, taking 81 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 artillery moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Libya 1 infantry moved from 98 Sea Zone to Libya 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Place Units - UK_Pacific 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.17 Japanese regular : -0.50 British regular : -1.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory Kyushu Japanese scrambles 3 units out of Japan to defend against the attack in Kyushu Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kyushu Japanese scrambles 1 units out of 7 Sea Zone to defend against the attack in Kyushu Battle in Kyushu Americans attack with 1 marine Japanese defend with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber Americans roll dice for 1 marine in Kyushu, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber in Kyushu, round 2 : 6/1 hits, 5.50 expected hits 1 marine owned by the Americans lost in Kyushu Japanese win with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 marine Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: 20 Sea Zone Moving scrambled unit from Kyushu back to originating territory: 7 Sea Zone Non Combat Move - Americans 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 4 transports moved from 8 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 tactical_bomber moved from Western United States to Midway 1 armour, 4 infantry and 1 marine moved from 26 Sea Zone to Midway 1 battleship, 1 destroyer and 4 submarines moved from 11 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 3 fighters placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States 1 infantry placed in Central United States 1 tactical_bomber placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 9 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Eastern Sinkiang, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Eastern India to French Indo China 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Alexandria to Libya 1 artillery moved from Northern Caucasus to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Uzbekistan to Kazakhstan 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Combat - British Battle in French Indo China British attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 8 infantry and 1 marine British roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/1 hits, 4.67 expected hits Japanese roll dice for 1 artillery, 8 infantry and 1 marine in French Indo China, round 2 : 4/1 hits, 3.33 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/1 hits, 3.67 expected hits Japanese roll dice for 1 artillery, 4 infantry and 1 marine in French Indo China, round 3 : 2/0 hits, 2.00 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 marine in French Indo China, round 4 : 0/1 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 6 infantry Casualties for Japanese: 1 artillery, 8 infantry and 1 marine Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 81 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone British win, taking 81 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 artillery moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Libya 1 infantry moved from 98 Sea Zone to Libya 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Place Units - UK_Pacific 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Siberia: 2 artilleries, 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Amur: 2 artilleries and 2 infantry EDIT: Removing units owned by Americans from Korea: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.17 Japanese regular : -0.50 British regular : -1.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to Romania 2 artilleries and 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Bulgaria Italians take Bulgaria from Russians Combat - Italians Battle in 94 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Romania Italians attack with 2 artilleries, 1 bomber and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Romania, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Romania, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 1 submarine moved from 101 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from 94 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -1.00 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 tactical_bomber moved from New South Wales to Queensland 1 destroyer moved from 64 Sea Zone to 59 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 fighter moved from Malta to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Italy to Malta 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta 1 battleship moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to Brazil 2 artilleries and 2 infantry moved from Gibraltar to 93 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 96 Sea Zone 4 artilleries and 4 infantry moved from 96 Sea Zone to Malta 1 carrier and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians Combat - Germans Battle in Brazil Battle in Malta Germans attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 1 airfield, 2 fighters and 2 tactical_bombers Germans roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Malta, round 2 : 5/0 hits, 5.00 expected hits British roll dice for 2 fighters and 2 tactical_bombers in Malta, round 2 : 2/1 hits, 2.33 expected hits 2 tactical_bombers owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 fighters owned by the British lost in Malta Germans win, taking Brazil from British, taking Malta from British with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 2 fighters and 2 tactical_bombers Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 aaGun, 5 artilleries and 8 infantry moved from Bessarabia to Ukraine 1 aaGun, 9 armour, 9 artilleries, 31 infantry and 5 mech_infantrys moved from Yugoslavia to Albania 1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 8 artilleries and 10 infantry moved from Leningrad to Novgorod 5 transports moved from 118 Sea Zone to 117 Sea Zone 4 artilleries and 6 infantry moved from Germany to 117 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 4 artilleries and 6 infantry moved from 118 Sea Zone to Leningrad 1 carrier moved from 113 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 112 Sea Zone 1 destroyer and 3 submarines moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 bomber moved from Leningrad to Southern Italy Place Units - Germans 4 artilleries and 6 infantry placed in Germany 1 armour and 1 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Leningrad 1 submarine placed in 112 Sea Zone 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Americans to Siberia: 2 artilleries, 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Amur: 2 artilleries and 2 infantry EDIT: Removing units owned by Americans from Korea: 2 mech_infantrys EDIT: Turning off Edit Mode Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 armour, 9 artilleries, 20 infantry and 3 mech_infantrys moved from Greece to Bulgaria 3 infantry moved from Samara to Gorky 3 artilleries moved from Urals to Northern Sinkiang 1 infantry moved from Amur to Siberia 1 fighter moved from Korea to Siberia 1 tactical_bomber moved from Korea to Siberia 1 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Korea to Amur 1 infantry moved from Stalingrad to Rostov 1 fighter moved from Smolensk to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Smolensk to Southern Belarus 1 fighter moved from Smolensk to Southern Belarus 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 1 tactical_bomber moved from Smolensk to Southern Belarus 1 mech_infantry moved from Smolensk to Bryansk 1 armour moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Gorky Combat - Russians Battle in Yaroslavl Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bulgaria Russians attack with 6 armour, 9 artilleries, 20 infantry and 3 mech_infantrys Italians defend with 1 artillery Russians roll dice for 6 armour, 9 artilleries, 20 infantry and 3 mech_infantrys in Bulgaria, round 2 : 12/1 hits, 11.83 expected hits Italians roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 6 armour, 9 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Southern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Gorky, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Southern Belarus to Russia 1 tactical_bomber moved from Southern Belarus to Russia 1 fighter moved from Yaroslavl to Russia 1 aaGun moved from Smolensk to Bryansk 1 fighter moved from Gorky to Russia 1 aaGun moved from Smolensk to Russia 1 armour and 5 infantry moved from Smolensk to Bryansk 1 aaGun moved from Greece to Bulgaria 1 aaGun moved from Greece to Bulgaria Place Units - Russians 3 artilleries placed in Stalingrad 3 infantry placed in Siberia 10 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 1.67 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 2 infantry moved from Malaya to Shan State 1 artillery and 5 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 battleship and 1 destroyer moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Americans 1 cruiser moved from 7 Sea Zone to 37 Sea Zone Japanese take 21 Sea Zone from Russians Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 battleship and 1 destroyer Russians defend with 1 submarine Japanese roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Russians with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 4 artilleries; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/1 hits, 2.50 expected hits UK_Pacific roll dice for 4 artilleries in French Indo China, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 artilleries owned by the British lost in French Indo China Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/1 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 4 artilleries Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/1 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 2 submarines moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from Jehol to Southern Manchuria 1 artillery and 2 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Szechwan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Japan to Kyushu 4 infantry moved from Japan to Kyushu 1 aaGun and 1 infantry moved from Japan to Hokkaido Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Malaya 4 submarines and 3 transports placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1 Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83 UK_Pacific regular : -1.00 Russians regular : -0.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 4 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone 1 tactical_bomber moved from Western United States to Wake Island 1 fighter moved from Midway to Wake Island 1 tactical_bomber moved from Midway to Wake Island 1 infantry moved from Midway to 26 Sea Zone 1 armour moved from Midway to 26 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 marine moved from Midway to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 24 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 24 Sea Zone 1 transport moved from 26 Sea Zone to 28 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 7 submarines and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone 1 fighter moved from Eastern United States to 11 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 4 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Eastern Sinkiang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kansu, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Eastern India to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in 74 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win, taking 74 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shan State British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated Japanese win with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Shan State to Yunnan 1 infantry moved from Libya to 98 Sea Zone 1 armour moved from Libya to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 1 armour moved from 83 Sea Zone to Egypt 2 artilleries and 4 infantry moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Kazakhstan to Stalingrad Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.50 British regular : 0.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Albania to Greece Italians take Greece from Russians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Libya Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry French defend with 1 fighter Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for French: 1 fighter Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Southern Italy 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 100 Sea Zone 2 artilleries moved from Romania to Yugoslavia 1 infantry moved from Romania to Eastern Poland Place Units - Italians 2 transports placed in 99 Sea Zone Italians undo move 1. 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.00