No scramble
L20 PTV Bretters Axis VS Feckingwrecked allies +8
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 artillery and 6 infantry moved from Novgorod to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Kursk to Bryansk 1 artillery and 2 infantry moved from Ukraine to Rostov 2 infantry moved from Kursk to Rostov 2 infantry moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Tula to Rostov 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Tula 2 fighters and 1 tactical_bomber moved from Russia to Leningrad 1 submarine moved from 128 Sea Zone to 113 Sea Zone 3 infantry moved from Yakut S.S.R. to Yenisey Combat - Russians Battle in Leningrad Russians attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/11 hits, 3.33 expected hits Germans roll dice for 1 armour and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Leningrad to Yaroslavl 1 aaGun moved from Novgorod to Leningrad 1 aaGun moved from Novgorod to Yaroslavl 1 aaGun moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 artilleries placed in Stalingrad 2 armour, 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Japanese Turning on Edit Mode EDIT: Adding units owned by British to Eastern India: 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Eastern India: 1 fighter and 2 infantry EDIT: Turning off Edit Mode Japanese buy 1 artillery, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 artillery and 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 2 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Anhwe to Honan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 battleship moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 15/22 hits, 11.50 expected hits Chinese roll dice for 8 infantry in Yunnan, round 2 : 4/8 hits, 2.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry Casualties for Chinese: 8 infantry Non Combat Move - Japanese 1 bomber, 9 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi 1 tactical_bomber moved from Shantung to Anhwe 1 fighter moved from Shantung to Anhwe 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Jehol 1 artillery moved from Japan to 7 Sea Zone 1 armour moved from Japan to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone 1 artillery placed in Japan 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 36 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 3.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 66 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 submarine moved from 55 Sea Zone to 31 Sea Zone 1 infantry moved from Davao to Manilla Non Combat Move - Americans 2 aaGuns moved from Central United States to Western United States 1 marine moved from Central United States to Eastern United States 1 artillery moved from Central United States to Eastern United States 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Central United States to Eastern United States 1 fighter moved from Central United States to Western United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 2 : 1/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 3 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 3 infantry placed in Kansu 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 66 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 submarine moved from 55 Sea Zone to 31 Sea Zone 1 infantry moved from Davao to Manilla Non Combat Move - Americans 2 aaGuns moved from Central United States to Western United States 1 marine moved from Central United States to Eastern United States 1 artillery moved from Central United States to Eastern United States 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Central United States to Eastern United States 1 fighter moved from Central United States to Western United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 2 : 1/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 3 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 3 infantry placed in Kansu 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 battleship, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 destroyers moved from 127 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 armour moved from Egypt to Kenya 1 mech_infantry moved from Ethiopia to Egypt 2 infantry moved from Southern Persia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone 3 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Ethiopia to Kenya 2 infantry moved from Rhodesia to Belgian Congo 1 tactical_bomber moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 transport moved from 78 Sea Zone to 83 Sea Zone Combat - British Battle in Kenya British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 transport EDIT: Adding units owned by British to 74 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 38 Sea Zone to 39 Sea Zone Place Units - British 1 battleship and 1 carrier placed in 112 Sea Zone 2 infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Italians regular : -0.67 Japanese regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Albania to Greece 1 infantry moved from Albania to Greece 1 armour moved from Yugoslavia to Greece 1 armour moved from Yugoslavia to Greece 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Greece 1 bomber moved from Tobruk to Egypt 1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone Italians take 99 Sea Zone from British 1 fighter moved from Southern Italy to Greece 1 tactical_bomber moved from Southern Italy to Greece Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 4 infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits, 2.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Greece Italians attack with 2 armour, 2 fighters, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 : 1/9 hits, 3.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Greece, round 3 : 2/8 hits, 3.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 fighter moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 1 tactical_bomber moved from Greece to Southern Italy Place Units - Italians 1 transport placed in 99 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -3.17 British AA : 0.83 Neutral_Allies regular : -1.00 British regular : 0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis 1 fighter moved from Shan State to Eastern India 2 fighters moved from Java to Eastern India 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 46 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 64 Sea Zone to 46 Sea Zone 1 cruiser moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 46 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Combat - French Battle in 100 Sea Zone French attack with 1 destroyer Italians defend with 1 destroyer French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 100 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67 French regular : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 7 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Leningrad 1 armour moved from Eastern Poland to Leningrad 1 infantry moved from Vyborg to Leningrad 1 armour moved from Vyborg to Leningrad 5 infantry moved from Karelia to Archangel 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 armour moved from Eastern Poland to Leningrad 1 infantry moved from Eastern Poland to Northern Belarus 1 artillery and 5 infantry moved from Baltic States to Leningrad 1 mech_infantry moved from Baltic States to Western Ukraine 1 armour moved from Baltic States to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Northern Belarus 1 artillery moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Northern Belarus 1 artillery moved from Eastern Poland to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 4 armour and 4 mech_infantrys moved from Germany to Baltic States 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Western Germany to Poland 1 bomber moved from Poland to Leningrad 1 bomber moved from Romania to Leningrad 1 tactical_bomber moved from Poland to Leningrad 1 fighter moved from Poland to Leningrad 4 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany Combat - Germans Battle in Archangel Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Archangel, round 2 : 2/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 artillery and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 4 infantry in Southern Belarus, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 3 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 7 infantry Russians roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits Germans roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 6/15 hits, 5.50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Leningrad, round 2 : 4/8 hits, 2.67 expected hits 5 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Leningrad Germans roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 3 : 6/11 hits, 4.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 5 infantry Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from Leningrad to Western Germany 1 bomber moved from Leningrad to Germany 1 fighter moved from Leningrad to Eastern Poland 1 tactical_bomber moved from Leningrad to Eastern Poland 1 infantry moved from Norway to Finland Place Units - Germans 3 infantry placed in Normandy Bordeaux Germans undo move 1. 1 artillery and 2 infantry placed in Normandy Bordeaux 5 artilleries and 5 infantry placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.50 Russians AA : -0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 infantry moved from Yaroslavl to Novgorod 1 aaGun moved from Yaroslavl to Russia 2 fighters moved from Yaroslavl to Russia 1 tactical_bomber moved from Yaroslavl to Russia 1 infantry moved from Tula to Kursk 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Rostov to Stalingrad 4 armour moved from Russia to Samara 1 mech_infantry moved from Russia to Samara 1 armour and 1 mech_infantry moved from Stalingrad to Samara 3 infantry moved from Yenisey to Timguska 1 aaGun moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 artilleries placed in Stalingrad 2 armour, 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Inner Mongolia to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 2 artilleries and 3 infantry moved from Honan to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shansi to Honan 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Fukien to Kiangsi 1 fighter moved from Anhwe to Hopei 1 tactical_bomber moved from Anhwe to Hopei 1 bomber, 9 fighters and 7 tactical_bombers moved from Kwangsi to Hopei Combat - Japanese Battle in Hopei Japanese attack with 2 artilleries, 1 bomber, 10 fighters, 4 infantry and 8 tactical_bombers Chinese defend with 10 infantry Japanese roll dice for 2 artilleries, 1 bomber, 10 fighters, 4 infantry and 8 tactical_bombers in Hopei, round 2 : 13/25 hits, 12.50 expected hits Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 3.33 expected hits 2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber, 10 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 2 infantry Casualties for Chinese: 10 infantry Non Combat Move - Japanese 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 38 Sea Zone to 40 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from Hopei to Kwangsi 1 fighter moved from Hopei to Yunnan 1 tactical_bomber moved from Hopei to Yunnan 1 fighter moved from Hopei to Yunnan 1 fighter moved from Hopei to Yunnan 1 fighter moved from Hopei to Yunnan 1 tactical_bomber moved from Hopei to Kwangsi 1 fighter moved from Hopei to Kwangsi 1 fighter moved from Hopei to Kwangsi 1 tactical_bomber moved from Hopei to Kwangsi 1 fighter moved from Hopei to Kwangsi 1 tactical_bomber moved from Hopei to Kwangsi 3 fighters and 4 tactical_bombers moved from Hopei to Yunnan 1 infantry moved from Kyushu to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Kwangsi 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 airfield placed in Kwangsi 2 destroyers and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 transport; Remaining resources: 11 PUs; Combat Move - Americans 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 fighter moved from Western United States to 104 Sea Zone Combat - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry moved from 11 Sea Zone to Western United States Place Units - Americans 3 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone 1 armour and 1 artillery placed in Central United States 1 bomber and 2 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 83 Sea Zone to 100 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from Egypt to 100 Sea Zone 1 armour moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 destroyer moved from 39 Sea Zone to 40 Sea Zone 1 transport moved from 40 Sea Zone to 78 Sea Zone 3 infantry moved from Burma to Eastern India 1 battleship moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 2 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 1 battleship and 3 destroyers moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Holland Belgium Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium Battle in Holland Belgium British attack with 1 artillery and 3 infantry Germans defend with 1 aaGun, 3 fighters and 1 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 2.33 expected hits 1 aaGun owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in Holland Belgium, round 3 : 1/2 hits, 1.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win with 2 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry Battle in 100 Sea Zone British attack with 1 cruiser, 1 destroyer and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Moving scrambled unit from Holland Belgium back to originating territory: Western Germany Moving scrambled unit from Holland Belgium back to originating territory: Western Germany Non Combat Move - British 1 tactical_bomber moved from 100 Sea Zone to Egypt 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 artillery and 2 infantry placed in Egypt 1 cruiser, 1 destroyer and 1 transport placed in 113 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Eastern India: 1 artillery and 7 infantry EDIT: Adding units owned by British to Eastern India: 1 artillery and 7 infantry EDIT: Removing units owned by UK_Pacific from Eastern India: 1 fighter EDIT: Adding units owned by British to Eastern India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Tunisia to Tobruk Combat - Italians Battle in 100 Sea Zone Italians attack with 1 cruiser, 2 fighters and 1 tactical_bomber British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 100 Sea Zone Italians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser in 100 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 100 Sea Zone Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 cruiser Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 fighter moved from 100 Sea Zone to Malta 1 fighter moved from 100 Sea Zone to Malta 1 tactical_bomber moved from 100 Sea Zone to Malta 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Tobruk 1 artillery moved from 98 Sea Zone to Tobruk 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Greece to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Tobruk 1 armour moved from 98 Sea Zone to Tobruk Place Units - Italians 1 infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 cruiser and 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 64 Sea Zone to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,4,2,6,1 ANZAC collect 13 PUs (5 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 factory_minors, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 4 infantry moved from Archangel to Vologda 1 infantry moved from Leningrad to Novgorod 1 artillery moved from Leningrad to Novgorod 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 4 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 artillery and 4 infantry moved from Southern Belarus to Smolensk 5 armour and 5 mech_infantrys moved from Eastern Poland to Smolensk 1 tactical_bomber moved from Eastern Poland to Novgorod 1 bomber moved from Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 armour moved from Poland to Northern Belarus 5 armour and 5 mech_infantrys moved from Baltic States to Smolensk 1 artillery and 3 infantry moved from Northern Belarus to Smolensk 3 armour and 1 mech_infantry moved from Leningrad to Smolensk 1 fighter moved from Eastern Poland to Vologda 1 cruiser moved from 118 Sea Zone to 116 Sea Zone Combat - Germans Battle in Vologda Germans attack with 1 fighter and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 4 infantry in Vologda, round 3 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys in Smolensk, round 2 : 15/33 hits, 12.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Novgorod to Leningrad 1 fighter moved from Vologda to Leningrad 1 aaGun moved from Poland to Germany 1 aaGun moved from Germany to Western Germany 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 transport moved from 118 Sea Zone to 116 Sea Zone Place Units - Germans 3 transports placed in 116 Sea Zone 1 factory_minor placed in Leningrad 1 factory_minor placed in Ukraine 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,1 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 4.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Siberia to Amur 2 armour, 3 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Bryansk to Smolensk 5 armour and 2 mech_infantrys moved from Samara to Smolensk 6 artilleries and 6 infantry moved from Stalingrad to Rostov 1 infantry moved from Kursk to Rostov 3 infantry moved from Timguska to Urals Combat - Russians Battle in Rostov Russians attack with 6 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 4/13 hits, 4.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 7 armour, 3 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys Russians roll dice for 7 armour, 3 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 6/37 hits, 11.00 expected hits Germans roll dice for 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys in Smolensk, round 2 : 11/33 hits, 15.00 expected hits 11 infantry owned by the Russians and 6 infantry owned by the Germans lost in Smolensk Russians roll dice for 7 armour, 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 11/26 hits, 9.17 expected hits Germans roll dice for 13 armour, 2 artilleries, 1 infantry and 11 mech_infantrys in Smolensk, round 3 : 16/27 hits, 13.00 expected hits 2 mech_infantrys owned by the Russians, 11 infantry owned by the Russians, 2 artilleries owned by the Germans, 3 artilleries owned by the Russians, 1 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Smolensk 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated 7 armour owned by the Russians retreated to Russia Germans win with 13 armour and 3 mech_infantrys remaining. Battle score for attacker is -19 Casualties for Russians: 3 artilleries, 22 infantry and 2 mech_infantrys Casualties for Germans: 2 artilleries, 7 infantry and 8 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Yenisey to Timguska 1 aaGun moved from Siberia to Amur Place Units - Russians 4 armour, 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -3.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery moved from Yunnan to French Indo China Japanese take French Indo China from ANZAC 1 infantry moved from Inner Mongolia to Kansu 1 mech_infantry moved from Tsinghai to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Shansi 1 infantry moved from Hopei to Honan 1 artillery moved from Hopei to Anhwe 2 destroyers and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from Yunnan to Kansu 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Hopei to Kiangsi 1 fighter moved from Yunnan to Kansu 1 tactical_bomber moved from Yunnan to Kansu 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 2 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from 38 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 artillery moved from 38 Sea Zone to Malaya 1 submarine moved from 40 Sea Zone to 77 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from 22 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 artillery moved from 36 Sea Zone to Manilla 1 destroyer moved from 40 Sea Zone to 38 Sea Zone 1 destroyer moved from 40 Sea Zone to 38 Sea Zone 1 battleship moved from 40 Sea Zone to 38 Sea Zone 1 carrier moved from 40 Sea Zone to 38 Sea Zone 1 carrier moved from 40 Sea Zone to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 38 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from 43 Sea Zone to Java 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 armour moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 artillery moved from 45 Sea Zone to Celebes 1 carrier moved from 42 Sea Zone to 43 Sea Zone 1 battleship moved from 42 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Borneo 1 cruiser moved from 42 Sea Zone to 43 Sea Zone 1 bomber moved from Kwangsi to Celebes 1 fighter moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to 38 Sea Zone 1 fighter moved from Yunnan to 38 Sea Zone 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Kwangsi to Manilla 1 tactical_bomber moved from Kwangsi to Manilla 1 fighter moved from Kwangsi to 45 Sea Zone 1 tactical_bomber moved from Kwangsi to 45 Sea Zone 1 tactical_bomber moved from Kwangsi to 38 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Malaya Battle in 45 Sea Zone Japanese attack with 1 battleship, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport British defend with 1 battleship; ANZAC defend with 1 cruiser, 2 destroyers and 1 transport Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 45 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Japanese 2 destroyers owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 2 submarines in 45 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the ANZAC, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking 45 Sea Zone from Neutral with 1 battleship, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 45 Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 transport Casualties for Japanese: 1 submarine Casualties for British: 1 battleship Battle in 35 Sea Zone Japanese attack with 2 destroyers, 1 fighter and 1 submarine ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers and 1 fighter in 35 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Borneo Japanese attack with 1 armour and 2 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Borneo, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kansu Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 2/10 hits, 5.00 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 1/6 hits, 2.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 : 4/9 hits, 4.83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 5 infantry Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Manilla, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Manilla to Fukien 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 4 fighters and 4 tactical_bombers moved from Kansu to Tsinghai 1 bomber moved from Celebes to Paulau Place Units - Japanese 1 factory_minor placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 1.33 Japanese regular : -3.17 UK_Pacific regular : 0.67 ANZAC regular : -0.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 artilleries moved from Eastern United States to 104 Sea Zone 1 armour and 1 artillery moved from Central United States to 104 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 3 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 battleship moved from 104 Sea Zone to 93 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 88 Sea Zone 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 submarine moved from 31 Sea Zone to 25 Sea Zone 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 1 bomber moved from Western United States to Midway 2 fighters moved from Hawaiian Islands to Midway 1 armour moved from Eastern United States to Western United States Combat - Americans Battle in Morocco Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 2 battleships and 3 cruisers in Morocco, round 2 : 3/5 hits, 2.83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco to Gibraltar 1 marine moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone 2 artilleries and 1 marine placed in Western United States 2 fighters placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 armour moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 40 Sea Zone to 77 Sea Zone 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 fighter moved from Eastern India to Iraq 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 fighter moved from Eastern India to 77 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Eastern India to Iraq Combat - British Battle in 77 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 77 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 77 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Southern Persia 1 fighter moved from 77 Sea Zone to Kenya 1 armour, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Eastern India: 1 artillery, 1 fighter and 1 infantry EDIT: Adding units owned by British to Eastern India: 1 artillery, 1 fighter and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.17 Neutral_Axis regular : -0.33 British regular : 1.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to Tunisia 1 tactical_bomber moved from Malta to 83 Sea Zone Combat - Italians Battle in 83 Sea Zone Italians attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 83 Sea Zone Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Italians 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 tactical_bomber moved from 83 Sea Zone to Alexandria 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Southern Italy 1 infantry moved from 99 Sea Zone to Southern Italy 1 armour moved from Greece to 99 Sea Zone 1 armour moved from 99 Sea Zone to Southern Italy 1 fighter moved from Malta to Southern Italy 1 fighter moved from Malta to Southern Italy 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 2 artilleries placed in Southern Italy 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 armour and 1 artillery; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales 1 infantry moved from 64 Sea Zone to New South Wales Place Units - ANZAC 2 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Rostov 1 artillery moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 4 infantry moved from Vologda to Yaroslavl 1 infantry moved from Nenetsia to Kirov Germans take Kirov from Russians 1 armour moved from Northern Belarus to Yaroslavl 1 mech_infantry moved from Smolensk to Yaroslavl 13 armour and 2 mech_infantrys moved from Smolensk to Yaroslavl 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov 2 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 1 bomber moved from Southern Italy to Leningrad 1 fighter moved from Western Germany to Leningrad 1 tactical_bomber moved from Western Germany to Leningrad 1 fighter moved from Western Germany to Leningrad 1 tactical_bomber moved from Western Germany to Leningrad 1 fighter moved from Western Germany to Leningrad 1 tactical_bomber moved from Western Germany to Leningrad 5 artilleries and 5 infantry moved from Normandy Bordeaux to France Combat - Germans Battle in Rostov Germans attack with 1 armour, 2 artilleries, 2 bombers, 12 infantry and 1 mech_infantry Russians defend with 6 artilleries and 7 infantry Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 12 infantry and 1 mech_infantry in Rostov, round 2 : 3/18 hits, 4.83 expected hits Russians roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 3/13 hits, 4.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 9 infantry and 1 mech_infantry in Rostov, round 3 : 6/15 hits, 4.33 expected hits Russians roll dice for 6 artilleries and 4 infantry in Rostov, round 3 : 5/10 hits, 3.33 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Rostov Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Rostov, round 4 : 4/10 hits, 3.50 expected hits Russians roll dice for 4 artilleries in Rostov, round 4 : 1/4 hits, 1.33 expected hits 4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Germans: 9 infantry Casualties for Russians: 6 artilleries and 7 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine 1 aaGun moved from Denmark to Western Germany 1 aaGun moved from Germany to Western Germany Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 fighter and 1 tactical_bomber placed in Leningrad Germans undo move 2. 2 tactical_bombers placed in Leningrad 2 fighters placed in Ukraine 2 fighters placed in Western Germany Germans undo move 4. 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4 Germans collect 54 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.33