L20 PTV Bretters Axis VS Feckingwrecked allies +8


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 artillery and 6 infantry moved from Novgorod to Leningrad
            1 infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Kursk to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Rostov
            2 infantry moved from Kursk to Rostov
            2 infantry moved from Northern Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Tula to Rostov
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Russia to Tula
            2 fighters and 1 tactical_bomber moved from Russia to Leningrad
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            3 infantry moved from Yakut S.S.R. to Yenisey
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/11 hits, 3.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Leningrad to Yaroslavl
            1 aaGun moved from Novgorod to Leningrad
            1 aaGun moved from Novgorod to Yaroslavl
            1 aaGun moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 artilleries placed in Stalingrad
            2 armour, 1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by British to Eastern India: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Eastern India: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 artillery and 1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 2 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Fukien to Kiangsi
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 infantry moved from Siam to 132 Sea Zone
            1 infantry moved from Siam to 132 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers
                Chinese defend with 8 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 15/22 hits, 11.50 expected hits
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 4/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
                Casualties for Chinese: 8 infantry
    
        Non Combat Move - Japanese
            1 bomber, 9 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Shantung to Anhwe
            1 fighter moved from Shantung to Anhwe
            1 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Southern Manchuria to Jehol
            1 artillery moved from Japan to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 infantry moved from Hokkaido to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 armour, 1 artillery, 6 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
            1 artillery placed in Japan
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 39 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 3.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 66 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 submarine moved from 55 Sea Zone to 31 Sea Zone
            1 infantry moved from Davao to Manilla
    
        Non Combat Move - Americans
            2 aaGuns moved from Central United States to Western United States
            1 marine moved from Central United States to Eastern United States
            1 artillery moved from Central United States to Eastern United States
            2 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Central United States to Eastern United States
            1 fighter moved from Central United States to Western United States
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier, 1 cruiser and 1 tactical_bomber placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 9 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 2 : 1/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 3 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 66 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 submarine moved from 55 Sea Zone to 31 Sea Zone
            1 infantry moved from Davao to Manilla
    
        Non Combat Move - Americans
            2 aaGuns moved from Central United States to Western United States
            1 marine moved from Central United States to Eastern United States
            1 artillery moved from Central United States to Eastern United States
            2 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Central United States to Eastern United States
            1 fighter moved from Central United States to Western United States
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier, 1 cruiser and 1 tactical_bomber placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 9 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 2 : 1/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 3 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 battleship, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            2 destroyers moved from 127 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
            1 armour moved from Egypt to Kenya
            1 mech_infantry moved from Ethiopia to Egypt
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            3 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            2 infantry moved from Rhodesia to Belgian Congo
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
            1 transport moved from 78 Sea Zone to 83 Sea Zone
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 74 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 infantry moved from 40 Sea Zone to Eastern India
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to United Kingdom
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 battleship and 1 carrier placed in 112 Sea Zone
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Italians regular : -0.67
    Japanese regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Albania to Greece
            1 infantry moved from Albania to Greece
            1 armour moved from Yugoslavia to Greece
            1 armour moved from Yugoslavia to Greece
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Greece
            1 bomber moved from Tobruk to Egypt
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                  Italians take 99 Sea Zone from British
            1 fighter moved from Southern Italy to Greece
            1 tactical_bomber moved from Southern Italy to Greece
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Greece
                Italians attack with 2 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 2 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 : 1/9 hits, 3.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Greece, round 3 : 2/8 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 tactical_bomber moved from Greece to Southern Italy
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.17
    British AA : 0.83
    Neutral_Allies regular : -1.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Neutral_Axis
            1 fighter moved from Shan State to Eastern India
            2 fighters moved from Java to Eastern India
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 46 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer moved from 64 Sea Zone to 46 Sea Zone
            1 cruiser moved from 55 Sea Zone to 46 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from 46 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Combat - French
            Battle in 100 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 100 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    French regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 7 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Leningrad
            1 armour moved from Eastern Poland to Leningrad
            1 infantry moved from Vyborg to Leningrad
            1 armour moved from Vyborg to Leningrad
            5 infantry moved from Karelia to Archangel
            1 infantry moved from Eastern Poland to Southern Belarus
            1 infantry moved from Eastern Poland to Southern Belarus
            1 armour moved from Eastern Poland to Leningrad
            1 infantry moved from Eastern Poland to Northern Belarus
            1 artillery and 5 infantry moved from Baltic States to Leningrad
            1 mech_infantry moved from Baltic States to Western Ukraine
            1 armour moved from Baltic States to Western Ukraine
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Eastern Poland to Northern Belarus
            1 artillery moved from Eastern Poland to Southern Belarus
            1 infantry moved from Eastern Poland to Northern Belarus
            1 artillery moved from Eastern Poland to Northern Belarus
            1 infantry moved from Eastern Poland to Southern Belarus
            1 infantry moved from Eastern Poland to Southern Belarus
            1 mech_infantry moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            4 armour and 4 mech_infantrys moved from Germany to Baltic States
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Western Germany to Poland
            1 bomber moved from Poland to Leningrad
            1 bomber moved from Romania to Leningrad
            1 tactical_bomber moved from Poland to Leningrad
            1 fighter moved from Poland to Leningrad
            4 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Archangel, round 2 : 2/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Southern Belarus, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Leningrad
                Germans attack with 3 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 7 infantry
                    Russians roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 6/15 hits, 5.50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Leningrad, round 2 : 4/8 hits, 2.67 expected hits
                    5 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Leningrad
                    Germans roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 3 : 6/11 hits, 4.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 5 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 bomber moved from Leningrad to Western Germany
            1 bomber moved from Leningrad to Germany
            1 fighter moved from Leningrad to Eastern Poland
            1 tactical_bomber moved from Leningrad to Eastern Poland
            1 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            Germans undo move 1.
            1 artillery and 2 infantry placed in Normandy Bordeaux
            5 artilleries and 5 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 2.50
    Russians AA : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 113 Sea Zone to 108 Sea Zone
            1 infantry moved from Yaroslavl to Novgorod
            1 aaGun moved from Yaroslavl to Russia
            2 fighters moved from Yaroslavl to Russia
            1 tactical_bomber moved from Yaroslavl to Russia
            1 infantry moved from Tula to Kursk
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Rostov to Stalingrad
            4 armour moved from Russia to Samara
            1 mech_infantry moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Stalingrad to Samara
            3 infantry moved from Yenisey to Timguska
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 artilleries placed in Stalingrad
            2 armour, 1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Inner Mongolia to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Jehol to Chahar
            2 artilleries and 3 infantry moved from Honan to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Fukien to Kiangsi
            1 fighter moved from Anhwe to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
            1 bomber, 9 fighters and 7 tactical_bombers moved from Kwangsi to Hopei
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 2 artilleries, 1 bomber, 10 fighters, 4 infantry and 8 tactical_bombers
                Chinese defend with 10 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 10 fighters, 4 infantry and 8 tactical_bombers in Hopei, round 2 : 13/25 hits, 12.50 expected hits
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 3.33 expected hits
                    2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber, 10 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 10 infantry
    
        Non Combat Move - Japanese
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 38 Sea Zone to 40 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from Hopei to Kwangsi
            1 fighter moved from Hopei to Yunnan
            1 tactical_bomber moved from Hopei to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 tactical_bomber moved from Hopei to Kwangsi
            1 fighter moved from Hopei to Kwangsi
            1 fighter moved from Hopei to Kwangsi
            1 tactical_bomber moved from Hopei to Kwangsi
            1 fighter moved from Hopei to Kwangsi
            1 tactical_bomber moved from Hopei to Kwangsi
            3 fighters and 4 tactical_bombers moved from Hopei to Yunnan
            1 infantry moved from Kyushu to 7 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Kwangsi
            1 infantry moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            1 airfield placed in Kwangsi
            2 destroyers and 1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 transport; Remaining resources: 11 PUs; 
    
        Combat Move - Americans
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            1 marine moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry moved from 11 Sea Zone to Western United States
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            1 transport placed in 104 Sea Zone
            1 armour and 1 artillery placed in Central United States
            1 bomber and 2 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser moved from 83 Sea Zone to 100 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from Egypt to 100 Sea Zone
            1 armour moved from Kenya to Egypt
            1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 destroyer moved from 39 Sea Zone to 40 Sea Zone
            1 transport moved from 40 Sea Zone to 78 Sea Zone
            3 infantry moved from Burma to Eastern India
            1 battleship moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
            2 infantry moved from United Kingdom to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            1 battleship and 3 destroyers moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 3 infantry moved from 113 Sea Zone to Holland Belgium
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium
            Battle in Holland Belgium
                British attack with 1 artillery and 3 infantry
                Germans defend with 1 aaGun, 3 fighters and 1 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 2.33 expected hits
                    1 aaGun owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in Holland Belgium, round 3 : 1/2 hits, 1.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry
            Battle in 100 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 100 Sea Zone
                British win, taking 100 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
            Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
    
        Non Combat Move - British
            1 tactical_bomber moved from 100 Sea Zone to Egypt
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 cruiser, 1 destroyer and 1 transport placed in 113 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Eastern India: 1 artillery and 7 infantry
            EDIT: Adding units owned by British to Eastern India: 1 artillery and 7 infantry
            EDIT: Removing units owned by UK_Pacific from Eastern India: 1 fighter
            EDIT: Adding units owned by British to Eastern India: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 99 Sea Zone to 100 Sea Zone
            1 fighter moved from Southern Italy to 100 Sea Zone
            1 tactical_bomber moved from Southern Italy to 100 Sea Zone
            1 fighter moved from Southern Italy to 100 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                British defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 100 Sea Zone
                    Italians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 cruiser in 100 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 100 Sea Zone
                Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 cruiser
                Casualties for British: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 100 Sea Zone to Malta
            1 fighter moved from 100 Sea Zone to Malta
            1 tactical_bomber moved from 100 Sea Zone to Malta
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 artillery moved from Malta to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Tobruk
            1 artillery moved from 98 Sea Zone to Tobruk
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Greece to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Tobruk
            1 armour moved from 98 Sea Zone to Tobruk
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 tactical_bomber placed in Southern Italy
            1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 cruiser and 1 destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 submarine moved from 64 Sea Zone to 35 Sea Zone
            1 destroyer moved from 64 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Siam
                  ANZAC take Siam from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,4,2,6,1
            ANZAC collect 13 PUs (5 lost to blockades); end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 factory_minors, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            4 infantry moved from Archangel to Vologda
            1 infantry moved from Leningrad to Novgorod
            1 artillery moved from Leningrad to Novgorod
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            4 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 artillery and 4 infantry moved from Southern Belarus to Smolensk
            5 armour and 5 mech_infantrys moved from Eastern Poland to Smolensk
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 bomber moved from Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            1 armour moved from Poland to Northern Belarus
            5 armour and 5 mech_infantrys moved from Baltic States to Smolensk
            1 artillery and 3 infantry moved from Northern Belarus to Smolensk
            3 armour and 1 mech_infantry moved from Leningrad to Smolensk
            1 fighter moved from Eastern Poland to Vologda
            1 cruiser moved from 118 Sea Zone to 116 Sea Zone
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 fighter and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 4 infantry in Vologda, round 3 : 3/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys in Smolensk, round 2 : 15/33 hits, 12.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Novgorod to Leningrad
            1 fighter moved from Vologda to Leningrad
            1 aaGun moved from Poland to Germany
            1 aaGun moved from Germany to Western Germany
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 transport moved from 118 Sea Zone to 116 Sea Zone
    
        Place Units - Germans
            3 transports placed in 116 Sea Zone
            1 factory_minor placed in Leningrad
            1 factory_minor placed in Ukraine
            3 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,1
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 4.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Siberia to Amur
            2 armour, 3 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Bryansk to Smolensk
            5 armour and 2 mech_infantrys moved from Samara to Smolensk
            6 artilleries and 6 infantry moved from Stalingrad to Rostov
            1 infantry moved from Kursk to Rostov
            3 infantry moved from Timguska to Urals
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 6 artilleries and 7 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 4/13 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 7 armour, 3 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys
                    Russians roll dice for 7 armour, 3 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 6/37 hits, 11.00 expected hits
                    Germans roll dice for 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys in Smolensk, round 2 : 11/33 hits, 15.00 expected hits
                    11 infantry owned by the Russians and 6 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 7 armour, 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 11/26 hits, 9.17 expected hits
                    Germans roll dice for 13 armour, 2 artilleries, 1 infantry and 11 mech_infantrys in Smolensk, round 3 : 16/27 hits, 13.00 expected hits
                    2 mech_infantrys owned by the Russians, 11 infantry owned by the Russians, 2 artilleries owned by the Germans, 3 artilleries owned by the Russians, 1 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Smolensk
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                7 armour owned by the Russians retreated to Russia
                Germans win with 13 armour and 3 mech_infantrys remaining. Battle score for attacker is -19
                Casualties for Russians: 3 artilleries, 22 infantry and 2 mech_infantrys
                Casualties for Germans: 2 artilleries, 7 infantry and 8 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun moved from Yenisey to Timguska
            1 aaGun moved from Siberia to Amur
    
        Place Units - Russians
            4 armour, 1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : -3.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Fukien to Kwangtung
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery moved from Yunnan to French Indo China
                  Japanese take French Indo China from ANZAC
            1 infantry moved from Inner Mongolia to Kansu
            1 mech_infantry moved from Tsinghai to Kansu
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Hopei to Honan
            1 artillery moved from Hopei to Anhwe
            2 destroyers and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to Kansu
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Hopei to Kiangsi
            1 fighter moved from Yunnan to Kansu
            1 tactical_bomber moved from Yunnan to Kansu
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 cruiser and 1 marine moved from 40 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Malaya
            1 infantry moved from 38 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Malaya
            1 artillery moved from 38 Sea Zone to Malaya
            1 submarine moved from 40 Sea Zone to 77 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from 22 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Manilla
            1 artillery moved from 36 Sea Zone to Manilla
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
            1 battleship moved from 40 Sea Zone to 38 Sea Zone
            1 carrier moved from 40 Sea Zone to 38 Sea Zone
            1 carrier moved from 40 Sea Zone to 38 Sea Zone
            1 cruiser moved from 40 Sea Zone to 38 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 infantry moved from 43 Sea Zone to Java
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 armour moved from 44 Sea Zone to Borneo
            1 infantry moved from 44 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 artillery moved from 45 Sea Zone to Celebes
            1 carrier moved from 42 Sea Zone to 43 Sea Zone
            1 battleship moved from 42 Sea Zone to 45 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Borneo
            1 cruiser moved from 42 Sea Zone to 43 Sea Zone
            1 bomber moved from Kwangsi to Celebes
            1 fighter moved from Yunnan to Kwangtung
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to 38 Sea Zone
            1 fighter moved from Yunnan to 38 Sea Zone
            1 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Southern Manchuria to Jehol
            1 fighter moved from Kwangsi to Manilla
            1 tactical_bomber moved from Kwangsi to Manilla
            1 fighter moved from Kwangsi to 45 Sea Zone
            1 tactical_bomber moved from Kwangsi to 45 Sea Zone
            1 tactical_bomber moved from Kwangsi to 38 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Malaya
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                British defend with 1 battleship; ANZAC defend with 1 cruiser, 2 destroyers and 1 transport
                    Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 45 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 destroyers owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 2 submarines in 45 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the ANZAC, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 45 Sea Zone
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking 45 Sea Zone from Neutral with 1 battleship, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 45
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 transport
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship
            Battle in 35 Sea Zone
                Japanese attack with 2 destroyers, 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 destroyers and 1 fighter in 35 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in Borneo
                Japanese attack with 1 armour and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Borneo, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kansu
                Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 2/10 hits, 5.00 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 1/6 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 : 4/9 hits, 4.83 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 5 infantry
            Battle in Manilla
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Manilla, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 45 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Manilla to Fukien
            1 fighter moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            4 fighters and 4 tactical_bombers moved from Kansu to Tsinghai
            1 bomber moved from Celebes to Paulau
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 artillery and 2 infantry placed in Shantung
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : 1.33
    Japanese regular : -3.17
    UK_Pacific regular : 0.67
    ANZAC regular : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 artilleries moved from Eastern United States to 104 Sea Zone
            1 armour and 1 artillery moved from Central United States to 104 Sea Zone
            3 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 4 transports moved from 104 Sea Zone to 93 Sea Zone
            1 battleship moved from 104 Sea Zone to 93 Sea Zone
            1 cruiser and 1 marine moved from 104 Sea Zone to 88 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 1 marine moved from 93 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 submarine moved from 31 Sea Zone to 25 Sea Zone
            1 destroyer moved from 55 Sea Zone to 64 Sea Zone
            1 bomber moved from Western United States to Midway
            2 fighters moved from Hawaiian Islands to Midway
            1 armour moved from Eastern United States to Western United States
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 2 battleships and 3 cruisers in Morocco, round 2 : 3/5 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to Gibraltar
            1 marine moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone
            2 artilleries and 1 marine placed in Western United States
            2 fighters placed in 11 Sea Zone
            1 destroyer and 1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from United Kingdom to 113 Sea Zone
            1 armour moved from United Kingdom to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 destroyer moved from 40 Sea Zone to 77 Sea Zone
            1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 fighter moved from Eastern India to Iraq
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 fighter moved from Eastern India to 77 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Eastern India to Iraq
    
        Combat - British
            Battle in 77 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 77 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 77 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Southern Persia
            1 fighter moved from 77 Sea Zone to Kenya
            1 armour, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Egypt
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Eastern India: 1 artillery, 1 fighter and 1 infantry
            EDIT: Adding units owned by British to Eastern India: 1 artillery, 1 fighter and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.17
    Neutral_Axis regular : -0.33
    British regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to Tunisia
            1 tactical_bomber moved from Malta to 83 Sea Zone
    
        Combat - Italians
            Battle in 83 Sea Zone
                Italians attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 83 Sea Zone
                Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            2 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 tactical_bomber moved from 83 Sea Zone to Alexandria
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Southern Italy
            1 infantry moved from 99 Sea Zone to Southern Italy
            1 armour moved from Greece to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Southern Italy
            1 fighter moved from Malta to Southern Italy
            1 fighter moved from Malta to Southern Italy
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            2 artilleries placed in Southern Italy
            1 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 artillery; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
            1 infantry moved from 64 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Rostov
            1 artillery moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            4 infantry moved from Vologda to Yaroslavl
            1 infantry moved from Nenetsia to Kirov
                  Germans take Kirov from Russians
            1 armour moved from Northern Belarus to Yaroslavl
            1 mech_infantry moved from Smolensk to Yaroslavl
            13 armour and 2 mech_infantrys moved from Smolensk to Yaroslavl
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
            2 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 bomber moved from Southern Italy to Leningrad
            1 fighter moved from Western Germany to Leningrad
            1 tactical_bomber moved from Western Germany to Leningrad
            1 fighter moved from Western Germany to Leningrad
            1 tactical_bomber moved from Western Germany to Leningrad
            1 fighter moved from Western Germany to Leningrad
            1 tactical_bomber moved from Western Germany to Leningrad
            5 artilleries and 5 infantry moved from Normandy Bordeaux to France
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 armour, 2 artilleries, 2 bombers, 12 infantry and 1 mech_infantry
                Russians defend with 6 artilleries and 7 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 12 infantry and 1 mech_infantry in Rostov, round 2 : 3/18 hits, 4.83 expected hits
                    Russians roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 3/13 hits, 4.33 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 9 infantry and 1 mech_infantry in Rostov, round 3 : 6/15 hits, 4.33 expected hits
                    Russians roll dice for 6 artilleries and 4 infantry in Rostov, round 3 : 5/10 hits, 3.33 expected hits
                    4 infantry owned by the Russians, 2 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Rostov, round 4 : 4/10 hits, 3.50 expected hits
                    Russians roll dice for 4 artilleries in Rostov, round 4 : 1/4 hits, 1.33 expected hits
                    4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                Casualties for Germans: 9 infantry
                Casualties for Russians: 6 artilleries and 7 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Rostov to Ukraine
            1 bomber moved from Rostov to Ukraine
            1 aaGun moved from Denmark to Western Germany
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            1 fighter and 1 tactical_bomber placed in Leningrad
            Germans undo move 2.
            2 tactical_bombers placed in Leningrad
            2 fighters placed in Ukraine
            2 fighters placed in Western Germany
            Germans undo move 4.
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4
            Germans collect 54 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.33
    

    Savegame

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