@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
Test summary from TripleA, engine version: 2.2.20790, time: 1:29:12 PM
Savegame
I’m having trouble too. I think I can get it to work, but it’ll take me a little bit.
Test summary from TripleA, engine version: 2.5.22294, time: 9:03:06 AM
Savegame
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Yamamoto
Combat Hit Differential Summary :
All set, you’re up!
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Yamamoto
2 Submarines moved from sz67 to sz60
1 Submarine moved from sz12 to sz25
1 Submarine moved from sz21 to sz25
2 Submarines moved from sz30 to sz25
3 Submarines moved from sz20 to sz25
1 Cruiser and 1 Submarine moved from sz11 to sz25
1 Submarine moved from sz76 to sz70
1 Carrier moved from sz78 to sz71
1 Submarine moved from sz78 to sz71
1 Destroyer moved from sz78 to sz71
1 Destroyer moved from sz74 to sz68
1 Bomber moved from Japan to sz45
1 Bomber moved from Tokyo to sz70
2 EarlyFighters moved from sz74 to sz60
2 EarlyFighters moved from Tokyo to sz60
1 EarlyFighter moved from Iwo Jima to sz45
1 EarlyFighter moved from Marcus to sz45
1 Submarine moved from sz17 to sz45
2 EarlyFighters moved from sz78 to sz70
1 Battleship moved from sz78 to sz71
2 EarlyFighters moved from sz20 to sz25
2 EarlyFighters moved from sz11 to sz25
2 Artillerys and 1 Tank moved from Japan to sz16
2 Artillerys, 1 Tank and 3 Transports moved from sz16 to sz78
1 Artillery moved from Tokyo to sz78
1 Artillery moved from Bonin to sz78
1 Artillery moved from S.Japan to sz78
7 Infantrys moved from Japan to sz78
5 Artillerys, 7 Infantrys, 1 T.Boat, 1 Tank and 6 Transports moved from sz78 to sz75
5 Artillerys, 7 Infantrys and 1 Tank moved from sz75 to Manila
1 Artillery and 1 Infantry moved from Nagasaki to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz75
1 Artillery and 1 Infantry moved from sz75 to Manila
4 Tanks moved from Hopeh to Kichedung
5 Infantrys moved from Hopeh to Shansi
1 Infantry moved from Hainan to sz67
1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to Macau
1 Artillery and 2 Infantrys moved from Kwangsi to N.French I.
1 Infantry moved from sz67 to N.French I.
1 EarlyFighter moved from Korea to Kichedung
1 Tank moved from Korea to Hopeh
2 Artillerys and 4 Infantrys moved from Korea to Tientsin
1 Artillery moved from Naha to Nagasaki
1 Tank moved from Kochi to Nagasaki
1 Artillery, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki
6 Infantrys and 2 Tanks moved from Tokyo to S.Japan
2 Tanks moved from S.Japan to Nagasaki
3 Tanks moved from Japan to Nagasaki
1 Infantry moved from Japan to S.Japan
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports and 3 Destroyers; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz45
Yamamoto attack with 1 Bomber, 2 EarlyFighters and 1 Submarine
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz45, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Americans and 1 Transport owned by the Americans lost in sz45
Yamamoto win with 1 Bomber, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 Destroyer and 1 Transport
Battle in sz68
Yamamoto attack with 1 Destroyer
British defend with 1 Submarine
British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz68, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in sz68, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz68, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in sz68
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Battle in sz25
Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 8 Submarines in sz25, round 2 : 3/8 hits, 2.67 expected hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 6/7 hits, 4.00 expected hits
1 Carrier owned by the Americans, 6 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25
Yamamoto roll dice for 2 Submarines in sz25, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 3 Battleships, 1 Carrier and 1 Destroyer in sz25, round 3 : 4/5 hits, 3.00 expected hits
1 Carrier owned by the Americans, 2 Submarines owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz25
Yamamoto roll dice for 1 Cruiser and 2 EarlyFighters in sz25, round 4 : 1/3 hits, 1.17 expected hits
Americans roll dice for 3 Battleships and 1 Destroyer in sz25, round 4 : 2/4 hits, 2.50 expected hits
1 Destroyer owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz25
Yamamoto roll dice for 1 Cruiser in sz25, round 5 : 0/1 hits, 0.50 expected hits
Americans roll dice for 3 Battleships in sz25, round 5 : 2/3 hits, 2.00 expected hits
1 Cruiser owned by the Yamamoto lost in sz25
Americans win with 3 Battleships remaining. Battle score for attacker is -44
Casualties for Yamamoto: 1 Cruiser, 4 EarlyFighters and 8 Submarines
Casualties for Americans: 2 Carriers, 1 Cruiser and 1 Destroyer
Battle in Kichedung
Yamamoto attack with 1 EarlyFighter and 4 Tanks
Chinese defend with 2 Infantrys
Yamamoto roll dice for 1 EarlyFighter and 4 Tanks in Kichedung, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Kichedung
Yamamoto win, taking Kichedung from Chinese with 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Manila
Yamamoto attack with 6 Artillerys, 8 Infantrys and 1 Tank
Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 6 Artillerys, 8 Infantrys and 1 Tank in Manila, round 2 : 3/15 hits, 4.83 expected hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 6 Artillerys, 6 Infantrys and 1 Tank in Manila, round 3 : 3/13 hits, 4.50 expected hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Manila, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto, 1 Tank owned by the Americans and 1 EarlyFighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 6 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 15
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Battle in Macau
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Macau, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Macau, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Macau
Yamamoto win, taking Macau from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz71
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 2 : 0/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz71, round 3 : 1/1 hits, 0.17 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 3 : 2/3 hits, 1.17 expected hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz60
Yamamoto attack with 4 EarlyFighters and 2 Submarines
Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 4 EarlyFighters in sz60, round 2 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 0/4 hits, 1.33 expected hits
2 Transports owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60
Yamamoto roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 4 EarlyFighters in sz60, round 3 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 2 Destroyers in sz60, round 3 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto, 2 Destroyers owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz60
Yamamoto win with 3 EarlyFighters remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 EarlyFighter and 2 Submarines
Casualties for Dutch: 2 Destroyers, 1 Submarine and 2 Transports
Battle in sz70
Yamamoto attack with 1 Bomber, 2 EarlyFighters and 1 Submarine
Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in sz70
Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz70
Yamamoto win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport
Battle in N.French I.
Yamamoto attack with 1 Artillery and 3 Infantrys
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery and 3 Infantrys in N.French I., round 2 : 0/4 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in N.French I.
Yamamoto roll dice for 1 Artillery and 2 Infantrys in N.French I., round 3 : 0/3 hits, 0.83 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in N.French I.
Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French I., round 4 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 4 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in N.French I.
Yamamoto roll dice for 1 Artillery in N.French I., round 5 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 5 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Dutch lost in N.French I.
Yamamoto roll dice for 1 Artillery in N.French I., round 6 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 6 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto lost in N.French I.
Dutch win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Casualties for Dutch: 1 Infantry
Non Combat Move - Yamamoto
1 Carrier moved from sz74 to sz68
1 EarlyFighter moved from sz60 to Phuket
1 Carrier moved from sz68 to sz60
2 EarlyFighters moved from sz70 to sz71
2 EarlyFighters moved from sz45 to Iwo Jima
1 Bomber moved from sz45 to Iwo Jima
1 Bomber moved from sz70 to Iwo Jima
1 EarlyFighter moved from Kichedung to Fukien
Place Units - Yamamoto
2 B.Transports and 3 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Yamamoto regular : -3.83
Americans regular : 2.17
Dutch regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Chunking to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Infantry moved from Haixi to W.Mongolia
1 EarlyFighter moved from Urumal to W.Mongolia
1 Infantry moved from Quyan to W.Mongolia
1 Infantry moved from Ming Jong to Gobi
1 Infantry moved from Tsingnan to Gobi
1 EarlyFighter moved from Xining to Gobi
1 Tank moved from Urumal to W.Mongolia
1 Tank moved from Urumal to Gobi
Purchase Units - Chinese
Chinese buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Mongolia
Chinese attack with 1 EarlyFighter, 2 Infantrys and 1 Tank
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in W.Mongolia, round 2 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in W.Mongolia
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in W.Mongolia
1 EarlyFighter owned by the Chinese retreated
1 Tank owned by the Chinese retreated to Quyan
Neutral win with 1 Bunker remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantrys
Battle in Gobi
Chinese attack with 1 EarlyFighter, 2 Infantrys and 1 Tank
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in Gobi, round 2 : 1/4 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in Gobi, round 3 : 2/4 hits, 1.17 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 EarlyFighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Non Combat Move - Chinese
1 EarlyFighter moved from Gobi to Sikang
1 Infantry moved from Sikang to Szechwan
1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian
1 Infantry moved from W.Sian to Sian
2 Infantrys moved from N.Chunking to Hanan
2 Infantrys moved from Hanan to Sian
1 Tank moved from Kiangsi to Sian
1 Infantry moved from Shangsi to Sian
1 Infantry moved from N.Shangsi to Shangsi
1 Infantry moved from Gansu to N.Shangsi
2 Tanks moved from Xining to Sikang
1 Tank moved from Tsingnan to Szechwan
2 Artillerys moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Nancheng to Sikang
1 AAGun moved from Xining to Tsingnan
1 EarlyFighter moved from W.Mongolia to Tsingnan
1 Artillery moved from Urumal to Quyan
1 Infantry moved from Urumal to Quyan
1 Infantry moved from Yecheng to Quyan
1 Artillery moved from Cheng to Quyan
1 Infantry moved from Chunking to Hanan
1 Tank moved from W.Chunking to Hanan
Place Units - Chinese
3 Infantrys placed in Xining
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Quyan: 1 AAGun
EDIT: Removing units owned by Chinese from Urumal: 1 AAGun
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Neutral regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi
1 Artillery and 2 Infantrys moved from Shansi to Shangsi
1 Transport moved from sz79 to sz74
2 Artillerys, 5 Infantrys and 3 Tanks moved from Seoul to sz79
2 Artillerys, 5 Infantrys, 3 Tanks and 5 Transports moved from sz79 to sz67
2 Artillerys, 5 Infantrys and 3 Tanks moved from sz67 to Hongkong
1 Artillery, 3 Infantrys and 2 Tanks moved from Formosa to sz74
1 Artillery, 2 Infantrys, 2 Tanks and 3 Transports moved from sz74 to sz67
1 Artillery, 2 Infantrys and 2 Tanks moved from sz67 to Macau
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
1 Infantry moved from sz67 to Hongkong
3 Submarines moved from sz79 to sz68
2 Destroyers moved from sz79 to sz68
2 Carriers moved from sz79 to sz68
1 Artillery, 4 Infantrys and 4 Tanks moved from Fukien to Kwangtung
2 Infantrys moved from Shantung to Nanking
1 Artillery moved from Shansi to Nanking
1 Infantry moved from Seoul to Korea
4 EarlyFighters moved from sz79 to Phuket
1 EarlyFighter moved from Peking to sz68
1 EarlyFighter moved from Fukien to Phuket
1 Bomber moved from Seoul to Phuket
1 Bomber and 2 EarlyFighters moved from Formosa to Phuket
1 EarlyFighter moved from Seoul to sz68
Purchase Units - Hisaichi
Hisaichi buy 1 Factory, 4 Infantrys, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Nanking
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Nanking, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hongkong
Hisaichi attack with 2 Artillerys, 6 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Hongkong, round 2 : 6/11 hits, 3.50 expected hits
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 2/3 hits, 1.17 expected hits
1 Bunker owned by the British, 2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hongkong
Hisaichi win, taking Hongkong from British with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for British: 1 Bunker and 2 Infantrys
Battle in Kwangtung
Hisaichi attack with 1 Artillery, 4 Infantrys and 4 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Kwangtung, round 2 : 3/9 hits, 3.17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Tanks moved from Tientsin to Shansi
1 Infantry and 1 Tank moved from Shantung to Shansi
4 Infantrys and 1 Tank moved from Peking to E.Shansi
1 Infantry and 2 Tanks moved from E.Shansi to Shansi
Place Units - Hisaichi
1 Factory placed in Peking
4 Infantrys, 2 Tanks and 2 Tankettes placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
British regular : 0.83
Hisaichi regular : 3.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Dutch
1 EarlyFighter moved from Sarong to Celebs
1 Infantry moved from Bava to sz58
1 Infantry and 1 T.Boat moved from sz58 to sz59
1 Infantry moved from sz59 to Celebs
1 Infantry moved from Lambok to Soem
1 Infantry moved from Java to Sumatra
1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S
1 Transport moved from sz57 to sz59
1 T.Boat moved from sz57 to sz59
1 Destroyer and 1 Transport moved from sz81 to sz59
1 Artillery and 1 Tank moved from N.French I. to Thailand
1 Artillery and 2 Infantrys moved from Frenchindochina to Thailand
Purchase Units - Dutch
Dutch buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Thailand
Dutch attack with 2 Artillerys, 2 Infantrys and 1 Tank
Thai defend with 1 Artillery, 3 Infantrys and 1 Tank
Dutch roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Thailand, round 2 : 3/5 hits, 1.83 expected hits
Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Thailand, round 2 : 2/5 hits, 1.83 expected hits
3 Infantrys owned by the Thai and 2 Infantrys owned by the Dutch lost in Thailand
Dutch roll dice for 2 Artillerys and 1 Tank in Thailand, round 3 : 2/3 hits, 1.17 expected hits
Thai roll dice for 1 Artillery and 1 Tank in Thailand, round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch, 1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Thailand
Dutch win, taking Thailand from Thai with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Artillery and 2 Infantrys
Casualties for Thai: 1 Artillery, 3 Infantrys and 1 Tank
Non Combat Move - Dutch
1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo
2 Infantrys moved from Borneo to W.Borneo
Place Units - Dutch
3 Infantrys placed in S.Borneo
Turn Complete - Dutch
Dutch collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Thai regular : 0.33
Dutch regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Phuket to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz68
1 Infantry moved from sz68 to Borneo
Thai take Borneo from Dutch
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Infantry moved from sz60 to Java
Thai take Java from Dutch
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz67
1 Infantry moved from sz67 to N.French I.
Thai take N.French I. from Dutch
1 Artillery and 2 Infantrys moved from Phuket to Thailand
1 EarlyFighter moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Thailand
Thai attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Dutch defend with 1 Artillery and 1 Tank
Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Thailand, round 2 : 1/4 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in Thailand, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch lost in Thailand
Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Thailand, round 3 : 1/4 hits, 1.17 expected hits
Dutch roll dice for 1 Tank in Thailand, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai and 1 Tank owned by the Dutch lost in Thailand
Thai win, taking Thailand from Dutch with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Artillery and 1 Tank
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
1 EarlyFighter moved from Thailand to Phuket
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
Dutch regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - British
1 Artillery and 1 Infantry moved from Ceylon to sz63
1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz66
1 Artillery moved from S.A to sz66
1 Infantry moved from Amdanam to sz66
2 Artillerys and 2 Infantrys moved from sz66 to Malaya
1 Infantry moved from Bengal to sz64
1 Infantry moved from E.India to sz64
2 Infantrys, 1 Submarine and 2 T.Boats moved from sz64 to sz66
2 Infantrys moved from sz66 to Malaya
2 Destroyers and 1 Submarine moved from sz63 to sz66
1 Infantry moved from W.India to Bikaner
1 Artillery and 1 Infantry moved from Bhopal to Bikaner
1 EarlyFighter moved from Dheli to Bikaner
1 EarlyFighter moved from Bhopa to Bikaner
1 EarlyFighter moved from Burma to Malaya
1 EarlyFighter moved from Calcutta to Malaya
1 Artillery moved from Bengal to Burma
1 Infantry moved from Nepal to Bengal
1 Submarine moved from sz47 to sz45
1 Artillery moved from E.G to sz49
2 Infantrys moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57
1 Artillery and 3 Infantrys moved from sz57 to Java
1 Infantry moved from British Columbia to sz6
1 Infantry moved from Vancouver to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
2 Infantrys moved from sz4 to Palana
Purchase Units - British
British buy 2 Artillerys, 1 Carrier and 2 Infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in Java
British attack with 1 Artillery and 3 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 3 Infantrys in Java, round 3 : 1/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Java
British win, taking Java from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Bikaner
British attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Bikaner, round 2 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Bikaner
British loses 0 PUs for violating Bikaners neutrality.
British win, taking Bikaner from Neutral with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in sz45
British attack with 1 Submarine
Yamamoto defend with 1 Submarine
British roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the British and 1 Submarine owned by the Yamamoto lost in sz45
Yamamoto win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 Submarine
Casualties for Yamamoto: 1 Submarine
Non Combat Move - British
1 Infantry moved from N.G to New Guinea
1 Infantry moved from Nagpur to E.India
1 Artillery and 1 Infantry moved from C.India to E.India
1 Tank moved from Calcutta to E.India
1 Infantry moved from M.India to C.India
1 Tank moved from S.India to C.India
2 Infantrys moved from India to C.India
1 Artillery moved from Bhopa to Nepal
1 Tank moved from Dheli to Nepal
2 Infantrys moved from Dheli to Bhopa
1 AAGun moved from Dheli to Bhopa
4 Infantrys moved from Calcutta to C.India
1 Artillery moved from Calcutta to C.India
2 EarlyFighters moved from Bikaner to Bhopa
Place Units - British
1 Carrier placed in sz63
1 Artillery and 2 Infantrys placed in Moresby
1 Artillery placed in Calcutta
Turn Complete - British
British collect 62 PUs; end with 63 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83
Thai regular : 0.33
Neutral regular : 0.67
British regular : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Anzac
Turning on Edit Mode
EDIT: Adding units owned by British to S.Borneo: 1 Artillery and 1 Infantry
EDIT: Removing units owned by British from W.Borneo: 1 Artillery and 1 Infantry
EDIT: Turning off Edit Mode
1 Artillery moved from Wellington to sz35
2 Infantrys moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz38
2 Infantrys moved from New Caledonia to sz38
2 Infantrys and 2 T.Boats moved from sz38 to sz40
2 Infantrys moved from sz40 to Bikini
1 Artillery and 1 Infantry moved from E.Australia to sz41
1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from sz41 to sz49
1 Artillery and 1 Infantry moved from sz49 to Derby
1 Infantry moved from Sydney to sz37
1 Artillery and 3 Infantrys moved from sz38 to New Caledonia
1 Artillery moved from Melbourne to sz37
1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz51
1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz51 to sz50
1 Artillery and 1 Infantry moved from sz50 to Soem
1 Artillery moved from Darwin to Derby
3 Infantrys moved from Darwin to Derby
1 EarlyFighter moved from Melbourne to sz50
1 EarlyFighter moved from Sydney to Derby
2 Tanks moved from Melbourne to W.Australia
3 Infantrys moved from Melbourne to S.W.Australia
1 Tank moved from Australia to W.Australia
1 Infantry moved from N.Australia to Derby
2 Infantrys moved from Townsville to N.Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
3 units repaired.
1 Destroyer and 1 Submarine moved from sz31 to sz20
1 Submarine moved from sz13 to sz11
1 Destroyer and 1 Transport moved from sz5 to sz4
1 EarlyFighter moved from Alaska to sz11
1 Infantry and 1 Tank moved from Alaska to sz4
1 Infantry and 1 Tank moved from sz4 to Palana
1 EarlyFighter moved from Kauai to sz20
1 Carrier moved from sz23 to sz25
1 Battleship moved from sz23 to sz25
1 EarlyFighter moved from San Francisco to sz25
1 Transport moved from sz27 to sz23
1 Destroyer moved from sz27 to sz25
1 EarlyFighter moved from Johnston to sz20
2 Submarines moved from sz40 to sz20
2 Artillerys moved from San Francisco to sz23
2 Infantrys moved from Los Angeles to sz23
2 Artillerys, 2 Infantrys and 2 Transports moved from sz23 to sz14
2 Artillerys and 2 Infantrys moved from sz14 to Seattle
1 Bomber moved from Portland to sz11
Purchase Units - Americans
Americans buy 2 B.Transports and 1 Infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz11
Americans attack with 1 Bomber, 1 EarlyFighter and 1 Submarine
Yamamoto defend with 1 Carrier
Americans roll dice for 1 Submarine in sz11, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber and 1 EarlyFighter in sz11, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Carrier in sz11, round 2 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the Yamamoto lost in sz11
Americans win with 1 Bomber, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Carrier
Battle in sz20
Americans attack with 1 Destroyer, 2 EarlyFighters and 3 Submarines
Yamamoto defend with 1 Carrier
Americans roll dice for 3 Submarines in sz20, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer and 2 EarlyFighters in sz20, round 2 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Carrier in sz20, round 2 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the Yamamoto lost in sz20
Americans win with 1 Destroyer, 2 EarlyFighters and 3 Submarines remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Carrier
Non Combat Move - Americans
2 EarlyFighters moved from sz20 to Wake
1 EarlyFighter moved from sz11 to sz25
1 Bomber moved from sz11 to Midway
1 Infantry moved from Anchorage to Alaska
3 Infantrys moved from Seattle to British Columbia
1 Infantry moved from Olympic Penn to Seattle
2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada
1 Tank moved from High Desert to Canada
1 Tank moved from Central Valley to Seattle
2 Tanks moved from San Francisco to Portland
2 Infantrys moved from Nor Cal to Portland
2 Infantrys moved from Central Valley to Portland
3 Infantrys moved from San Francisco to Nor Cal
Place Units - Americans
2 B.Transports placed in sz23
1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Americans regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
1 Artillery and 2 Infantrys moved from Hsingan to Quingdao
1 Artillery and 2 Infantrys moved from Hsingan to Jinan
1 Artillery and 2 Infantrys moved from Manchuria to Belogorsk
2 Infantrys moved from Manchuria to Vladivostok
1 Infantry moved from Akina to sz15
1 Infantry and 1 T.Boat moved from sz15 to sz1
1 Infantry moved from sz1 to Amursk
1 Infantry and 1 Tank moved from Akina to sz15
1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1
1 Infantry and 1 Tank moved from sz1 to Amursk
1 Bomber and 1 EarlyFighter moved from Akina to Vladivostok
1 Artillery and 1 Tank moved from Sukhalin to sz1
2 Infantrys moved from Sukhalin to sz1
1 Artillery moved from N.Japan to sz7
1 Infantry moved from N.Japan to sz7
1 Artillery moved from sz1 to Vostok
1 Tank moved from sz1 to Belogorsk
1 Infantry moved from sz1 to Vostok
1 Infantry moved from sz1 to Belogorsk
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1
1 Artillery and 1 Infantry moved from sz1 to Yakutsk
1 Destroyer and 1 Submarine moved from sz7 to sz1
Purchase Units - Masaharu
Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Vladivostok
Masaharu attack with 1 Bomber, 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 2 Infantrys in Vladivostok, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Masaharu win, taking Vladivostok from Russians with 1 Bomber, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Belogorsk
Masaharu attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Belogorsk, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Jinan
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Jinan
Masaharu roll dice for 1 Artillery and 1 Infantry in Jinan, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Jinan
1 Artillery retreated to Hsingan
Russians win with 1 Bunker remaining. Battle score for attacker is -4
Casualties for Masaharu: 2 Infantrys
Battle in Quingdao
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 1 Artillery and 1 Infantry in Quingdao, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
1 Artillery retreated to Hsingan
Russians win with 1 Bunker remaining. Battle score for attacker is -4
Casualties for Masaharu: 2 Infantrys
Battle in Vostok
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Yakutsk
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yakutsk
Masaharu win, taking Yakutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Amursk
Masaharu attack with 2 Infantrys and 1 Tank
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
Masaharu roll dice for 2 Infantrys and 1 Tank in Amursk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Amursk
Masaharu roll dice for 1 Infantry and 1 Tank in Amursk, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Amursk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Amursk
Masaharu roll dice for 1 Tank in Amursk, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Bunker in Amursk, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Masaharu lost in Amursk
Russians win with 1 Bunker remaining. Battle score for attacker is -9
Casualties for Masaharu: 2 Infantrys and 1 Tank
Non Combat Move - Masaharu
1 Bomber and 1 EarlyFighter moved from Vladivostok to Manchuria
4 Infantrys and 1 Tank moved from Akina to N.Japan
Place Units - Masaharu
1 Factory placed in Manchuria
1 Infantry and 1 Marine placed in Akina
Turn Complete - Masaharu
Masaharu collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.83
Russians regular : 2.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
1 unit repaired.
Purchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 Infantry moved from Irkutsk to Ulaan Ude
1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude
3 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Bratsk to Tulun
1 Infantry moved from Kyzal to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 EarlyFighter moved from Kaask to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
2 Artillerys moved from Kaask to Kyzal
1 AAGun and 4 Infantrys moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to Kaask
1 Infantry moved from Kyzyl to Kaask
1 Tank moved from Abakan to Kaask
1 Infantry moved from Maltan to Haixi
1 Artillery and 1 Tank moved from Achinsk to Krasnoyarsk
1 Tank moved from Krasnoyarsk to Kaask
1 AAGun and 1 Infantry moved from Achinsk to Krasnoyarsk
Place Units - Russians
3 Infantrys placed in Kaask
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
1 Artillery and 2 Tanks moved from Iwo Jima to sz75
3 Artillerys and 1 Tank moved from Manila to sz75
2 Artillerys and 1 Infantry moved from Manila to Mindor
3 Infantrys moved from Iwo Jima to sz75
1 Infantry moved from Bonin to sz75
2 Infantrys moved from Manila to sz75
1 Infantry moved from Manila to sz75
1 Infantry moved from Manila to sz75
1 Artillery moved from Manila to Mindor
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz70
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz70
1 Battleship moved from sz71 to sz70
1 EarlyFighter moved from sz71 to Davao
2 Artillerys, 4 Infantrys and 2 Tanks moved from sz70 to Davao
1 EarlyFighter moved from Phuket to sz59
2 EarlyFighters moved from sz60 to sz59
1 Destroyer moved from sz68 to sz59
1 Infantry moved from Hainan to sz67
1 Infantry and 1 T.Boat moved from sz67 to sz73
1 Infantry moved from sz73 to Frenchindochina
Yamamoto take Frenchindochina from Dutch
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70
1 Artillery and 1 Infantry moved from sz70 to Mindanao
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz70
1 Infantry moved from sz70 to Mindanao
1 Tank moved from sz70 to Mindanao
1 EarlyFighter moved from sz71 to Mindanao
1 Infantry and 1 T.Boat moved from sz75 to sz71
1 Infantry moved from sz71 to Samar
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz71
1 Artillery and 1 Infantry moved from sz71 to Samar
1 Artillery, 1 Infantry and 1 Tank moved from Macau to Kiangsi
2 Artillerys and 2 Tanks moved from Nagasaki to sz78
1 Infantry moved from Ototo Jima to sz78
1 Infantry moved from Ani Jima to sz78
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz78 to sz67
1 Artillery, 1 Infantry and 1 Tank moved from sz67 to Kwangsi
2 Bombers moved from Iwo Jima to Sian
1 EarlyFighter moved from Fukien to Sian
4 Tanks moved from Kichedung to Sian
1 Tank moved from Hopeh to Sian
5 Infantrys moved from Shansi to Sian
2 Artillerys and 4 Infantrys moved from Tientsin to Hopeh
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz78 to sz74
1 Artillery, 1 Infantry and 1 Tank moved from sz74 to Kichedung
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 4 Destroyers, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Samar
Yamamoto attack with 1 Artillery and 2 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Samar, round 2 : 3/3 hits, 0.83 expected hits
Americans roll dice for 2 Infantrys in Samar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Battle in sz59
Yamamoto attack with 1 Destroyer and 3 EarlyFighters
Dutch defend with 1 Destroyer, 2 T.Boats and 2 Transports
Yamamoto roll dice for 1 Destroyer and 3 EarlyFighters in sz59, round 2 : 0/4 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer, 2 T.Boats and 2 Transports in sz59, round 2 : 2/5 hits, 1.17 expected hits
2 EarlyFighters owned by the Yamamoto lost in sz59
1 Destroyer retreated to sz60
Dutch win with 1 Destroyer, 2 T.Boats and 2 Transports remaining. Battle score for attacker is -16
Casualties for Yamamoto: 2 EarlyFighters
Battle in Davao
Yamamoto attack with 2 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Infantry and 2 Tanks
Americans roll AA dice in Davao : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Davao, round 2 : 2/9 hits, 3.00 expected hits
Americans roll dice for 1 EarlyFighter and 2 Tanks in Davao, round 2 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Yamamoto and 2 Tanks owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 3 : 0/7 hits, 2.67 expected hits
Americans roll dice for 1 EarlyFighter in Davao, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 4 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 EarlyFighter in Davao, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Americans: 1 EarlyFighter, 1 Infantry and 2 Tanks
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Battle in Kwangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Mindor
Yamamoto attack with 3 Artillerys and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Artillerys and 1 Infantry in Mindor, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Mindor, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindor
Yamamoto win, taking Mindor from Americans with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Sian
Yamamoto attack with 2 Bombers, 1 EarlyFighter, 5 Infantrys and 5 Tanks
Chinese defend with 2 Artillerys, 9 Infantrys and 2 Tanks
Yamamoto roll dice for 2 Bombers, 1 EarlyFighter, 5 Infantrys and 5 Tanks in Sian, round 2 : 6/13 hits, 5.00 expected hits
Chinese roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Sian, round 2 : 6/13 hits, 4.67 expected hits
5 Infantrys owned by the Yamamoto, 6 Infantrys owned by the Chinese and 1 EarlyFighter owned by the Yamamoto lost in Sian
Yamamoto roll dice for 2 Bombers and 5 Tanks in Sian, round 3 : 6/7 hits, 3.83 expected hits
Chinese roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Sian, round 3 : 2/7 hits, 2.67 expected hits
1 Tank owned by the Chinese, 2 Tanks owned by the Yamamoto, 3 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian
Yamamoto roll dice for 2 Bombers and 3 Tanks in Sian, round 4 : 3/5 hits, 2.83 expected hits
Chinese roll dice for 1 Tank in Sian, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Tank owned by the Yamamoto lost in Sian
Yamamoto win, taking Sian from Chinese with 2 Bombers and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 EarlyFighter, 5 Infantrys and 3 Tanks
Casualties for Chinese: 2 Artillerys, 9 Infantrys and 2 Tanks
Battle in Mindanao
Yamamoto attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Mindanao, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Mindanao, round 3 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 Artillery in Mindanao, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Mindanao, round 4 : 3/3 hits, 1.17 expected hits
Americans roll dice for 1 Artillery in Mindanao, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
1 EarlyFighter moved from sz59 to sz60
1 EarlyFighter moved from Davao to sz70
1 EarlyFighter moved from Mindanao to sz70
1 Carrier moved from sz71 to sz70
1 Destroyer moved from sz71 to sz70
1 Submarine moved from sz71 to sz70
3 Destroyers moved from sz78 to sz7
1 Destroyer and 1 Submarine moved from sz16 to sz7
1 EarlyFighter moved from Iwo Jima to sz60
1 EarlyFighter moved from Iwo Jima to Kichedung
2 Bombers moved from Sian to Shansi
Place Units - Yamamoto
1 B.Transport and 4 Destroyers placed in sz78
1 Infantry and 1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Yamamoto regular : -0.33
Americans regular : 1.17
Americans AA : -0.17
Dutch regular : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Infantry and 1 Tank moved from Szechwan to Sian
3 Infantrys and 1 Tank moved from Hanan to Sian
1 Infantry moved from Hankou to Hanan
1 EarlyFighter moved from Sikang to Sian
1 EarlyFighter moved from Tsingnan to Sian
2 Artillerys and 2 Infantrys moved from Quyan to W.Mongolia
Purchase Units - Chinese
Chinese buy 3 Infantrys, 1 Marine and 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Mongolia
Chinese attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Bunker
Chinese roll dice for 2 Artillerys and 2 Infantrys in W.Mongolia, round 2 : 3/4 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia
Chinese loses 0 PUs for violating W.Mongolias neutrality.
Chinese win, taking W.Mongolia from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Sian
Chinese attack with 2 EarlyFighters, 4 Infantrys and 2 Tanks
Yamamoto defend with 2 Tanks
Chinese roll dice for 2 EarlyFighters, 4 Infantrys and 2 Tanks in Sian, round 2 : 2/8 hits, 2.33 expected hits
Yamamoto roll dice for 2 Tanks in Sian, round 2 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Yamamoto lost in Sian
Chinese win, taking Sian from Yamamoto with 2 EarlyFighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 Tanks
Non Combat Move - Chinese
2 EarlyFighters moved from Sian to Szechwan
1 Infantry moved from Sikang to Szechwan
2 Tanks moved from Sikang to Szechwan
1 AAGun, 2 Artillerys and 5 Infantrys moved from Tsingnan to Gansu
1 Tank moved from Gobi to Gansu
2 Infantrys moved from Gobi to Tsingnan
1 Tank moved from Quyan to Tsingnan
3 Infantrys moved from Xining to Tsingnan
1 AAGun moved from Quyan to Ming Jong
Place Units - Chinese
3 Infantrys, 1 Marine and 2 Mech.Infs placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Chinese regular : 1.33
Neutral regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Artillery and 3 Tanks moved from Hongkong to sz67
1 Artillery moved from Kwangtung to sz67
1 Artillery moved from Macau to sz67
2 Tanks moved from Kwangtung to sz67
5 Infantrys moved from Hongkong to sz67
2 Infantrys moved from Macau to sz67
2 Infantrys moved from Kwangtung to sz67
3 Artillerys, 8 Infantrys, 5 Tanks and 8 Transports moved from sz67 to sz60
3 Artillerys, 8 Infantrys and 5 Tanks moved from sz60 to S.Borneo
7 EarlyFighters moved from Phuket to sz66
2 Bombers moved from Phuket to sz66
2 EarlyFighters moved from sz68 to sz66
1 Infantry and 1 T.Boat moved from sz67 to sz73
1 Infantry moved from sz73 to Phuket
1 Artillery and 1 Infantry moved from N.Shangsi to E.Shansi
1 Infantry moved from Fukien to Hankou
Hisaichi take Hankou from Chinese
1 Artillery and 2 Infantrys moved from Nanking to Sian
4 Infantrys moved from Shansi to Sian
1 Artillery moved from Shangsi to Sian
5 Tanks moved from Shansi to Sian
2 Tanks moved from Kwangtung to Hanan
1 Tank moved from Fukien to Hanan
1 Tank moved from Macau to Chunking
Hisaichi take Chunking from Chinese
1 Tank moved from Macau to Hanan
2 Destroyers and 3 Submarines moved from sz68 to sz59
1 Destroyer and 1 Submarine moved from sz60 to sz59
1 Infantry moved from Korea to Tientsin
1 Artillery and 1 Infantry moved from Fukien to Hankou
1 Infantry moved from Kwangtung to Hankou
2 Tanks and 2 Tankettes moved from Seoul to Tientsin
4 Infantrys moved from Seoul to Korea
4 Infantrys moved from Tientsin to Hopeh
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 13 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Borneo
Hisaichi attack with 3 Artillerys, 8 Infantrys and 5 Tanks
British defend with 1 Artillery and 1 Infantry; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in S.Borneo
Hisaichi roll dice for 3 Artillerys, 8 Infantrys and 5 Tanks in S.Borneo, round 2 : 6/16 hits, 5.33 expected hits
Dutch roll dice for 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 5/10 hits, 3.67 expected hits
1 Artillery owned by the British, 5 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 3 Artillerys, 3 Infantrys and 5 Tanks in S.Borneo, round 3 : 2/11 hits, 4.50 expected hits
Dutch roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 2/4 hits, 1.67 expected hits
2 Artillerys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 3 Artillerys, 1 Infantry and 5 Tanks in S.Borneo, round 4 : 4/9 hits, 3.83 expected hits
Dutch roll dice for 1 EarlyFighter and 1 Tank in S.Borneo, round 4 : 1/2 hits, 1.00 expected hits
1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in S.Borneo
Hisaichi captures 35PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 3 Artillerys and 5 Tanks remaining. Battle score for attacker is 21
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 8 Infantrys
Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank
Battle in sz59
Hisaichi attack with 3 Destroyers and 4 Submarines
Dutch defend with 1 Destroyer, 2 T.Boats and 2 Transports
Hisaichi roll dice for 4 Submarines in sz59, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 3 Destroyers in sz59, round 2 : 2/3 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer, 2 T.Boats and 2 Transports in sz59, round 2 : 1/5 hits, 1.17 expected hits
2 T.Boats owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz59
Hisaichi roll dice for 3 Submarines in sz59, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 3 Destroyers in sz59, round 3 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer and 2 Transports in sz59, round 3 : 1/3 hits, 0.83 expected hits
2 Transports owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz59
Hisaichi roll dice for 2 Submarines in sz59, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 3 Destroyers in sz59, round 4 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in sz59, round 4 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz59
Hisaichi win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 12
Casualties for Hisaichi: 3 Submarines
Casualties for Dutch: 1 Destroyer, 2 T.Boats and 2 Transports
Battle in Hanan
Hisaichi attack with 4 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 4 Tanks in Hanan, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 4 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Sian
Hisaichi attack with 2 Artillerys, 6 Infantrys and 5 Tanks
Chinese defend with 4 Infantrys and 2 Tanks
Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Sian, round 2 : 5/13 hits, 4.50 expected hits
Chinese roll dice for 4 Infantrys and 2 Tanks in Sian, round 2 : 2/6 hits, 2.33 expected hits
1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Sian
Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in Sian, round 3 : 5/11 hits, 4.17 expected hits
Chinese roll dice for 1 Tank in Sian, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 14
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 4 Infantrys and 2 Tanks
Battle in sz66
Hisaichi attack with 2 Bombers and 9 EarlyFighters
British defend with 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports
Hisaichi roll dice for 2 Bombers and 9 EarlyFighters in sz66, round 2 : 2/11 hits, 4.33 expected hits
British roll dice for 2 Destroyers, 2 T.Boats and 2 Transports in sz66, round 2 : 1/6 hits, 1.67 expected hits
2 T.Boats owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz66
2 Submarines owned by the British Submerged
Hisaichi roll dice for 2 Bombers and 8 EarlyFighters in sz66, round 3 : 3/10 hits, 4.00 expected hits
British roll dice for 2 Destroyers and 2 Transports in sz66, round 3 : 2/4 hits, 1.33 expected hits
2 Transports owned by the British, 1 Destroyer owned by the British and 2 EarlyFighters owned by the Hisaichi lost in sz66
Hisaichi roll dice for 2 Bombers and 6 EarlyFighters in sz66, round 4 : 3/8 hits, 3.33 expected hits
British roll dice for 1 Destroyer in sz66, round 4 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the British lost in sz66
Hisaichi win with 2 Bombers and 6 EarlyFighters remaining. Battle score for attacker is 14
Casualties for Hisaichi: 3 EarlyFighters
Casualties for British: 2 Destroyers, 2 T.Boats and 2 Transports
Non Combat Move - Hisaichi
2 Bombers moved from sz66 to Phuket
1 Carrier moved from sz68 to sz59
1 Carrier moved from sz68 to sz60
2 EarlyFighters moved from sz66 to sz59
2 EarlyFighters moved from sz66 to sz60
1 Carrier and 2 EarlyFighters moved from sz60 to sz59
2 EarlyFighters moved from sz66 to Phuket
Place Units - Hisaichi
6 Infantrys placed in Hongkong
2 Artillerys and 1 Marine placed in Peking
7 Infantrys and 1 Tank placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
British regular : -0.50
Dutch regular : 2.17
Hisaichi regular : -5.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
1 Infantry moved from Sumatra to N.S
Non Combat Move - Dutch
Turn Complete - Dutch
Turning on Edit Mode
EDIT: Adding units owned by Dutch to Malaya: 1 EarlyFighter
EDIT: Removing units owned by Dutch from Celebs: 1 EarlyFighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from Borneo to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz60
1 Infantry moved from sz60 to Sumatra
Thai take Sumatra from Dutch
1 Transport moved from sz67 to sz73
1 Artillery moved from Thailand to sz73
1 Infantry moved from Phuket to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60
1 Artillery and 1 Infantry moved from sz60 to W.Borneo
1 Transport moved from sz60 to sz73
1 Artillery and 1 Infantry moved from Phuket to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60
1 Artillery and 1 Infantry moved from sz60 to W.Borneo
1 EarlyFighter moved from Phuket to W.Borneo
Purchase Units - Thai
Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in W.Borneo
Thai attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys
Dutch defend with 2 Infantrys
Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in W.Borneo, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 2 Infantrys in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in W.Borneo
Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Infantry in W.Borneo, round 3 : 3/4 hits, 1.33 expected hits
British roll dice for 2 Infantrys in W.Borneo, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Dutch lost in W.Borneo
Thai win, taking W.Borneo from British with 2 Artillerys, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for Dutch: 2 Infantrys
Non Combat Move - Thai
1 EarlyFighter moved from W.Borneo to S.Borneo
Place Units - Thai
1 Elite, 4 Infantrys and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
British regular : -0.33