No scramble
lennardf-axis-vs-odonis-allies(+0) LTTA
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Southern France 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 mech_infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 4 fighters moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Korea to Kwangtung Combat - Americans
Combat Hit Differential Summary :
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2 (extra characters to appease forum software).
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Southern France 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 mech_infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 4 fighters moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Korea to Kwangtung Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,6 Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 20 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 20 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 20 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kwangtung Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 3 infantry Battle in Southern France Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Persia to West India 4 fighters moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from Midway to Korea 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Korea 1 bomber moved from Kwangtung to Philippines 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from France to United Kingdom Place Units - Americans 1 transport placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 armour and 1 infantry placed in Korea 2 bombers and 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : 0.67 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -1.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 artillery and 9 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Southern France 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 mech_infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 4 fighters moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Korea to Kwangtung Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,6 Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 20 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 20 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 20 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kwangtung Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 3 infantry Battle in Southern France Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Persia to West India 4 fighters moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from Midway to Korea 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Korea 1 bomber moved from Kwangtung to Philippines 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from France to United Kingdom Place Units - Americans 1 transport placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 armour and 1 infantry placed in Korea 2 bombers and 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 artillery and 9 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 submarine moved from 92 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Northwest Persia British attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northwest Persia British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 4/6 hits, 2.17 expected hits Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia 7 armour and 7 mech_infantrys moved from Persia to West India 3 mech_infantrys moved from West India to India 5 artilleries and 19 infantry moved from Persia to Northwest Persia 3 mech_infantrys moved from Persia to Northwest Persia 3 mech_infantrys moved from Persia to West India 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 2 artilleries and 3 infantry placed in United Kingdom 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 British collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.83 Italians regular : -0.33 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : -2.33 British regular : -1.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 artillery moved from France to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 2 artilleries and 1 infantry moved from Greece to Bulgaria 1 aaGun moved from Yugoslavia to Northern Italy 5 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 33 Sea Zone to 21 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 fighter moved from Caroline Islands to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 21 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 aaGun moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to Korea 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 0.00
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Assuming the French do nothing?
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 33 Sea Zone to 21 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 fighter moved from Caroline Islands to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 21 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 aaGun moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to Korea 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Suiyuyan: 1 fighter EDIT: Adding units owned by ANZAC to Shensi: 1 fighter EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 0.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 4 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries moved from Poland to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 5 infantry moved from Germany to 114 Sea Zone 2 artilleries, 1 battleship, 6 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Finland 2 artilleries moved from 115 Sea Zone to Finland 2 infantry moved from Belarus to Bryansk 1 infantry moved from Novosibirsk to Timguska 2 infantry and 2 mech_infantrys moved from Volgograd to Rostov 1 infantry moved from Novosibirsk to Samara 13 armour and 24 mech_infantrys moved from Novosibirsk to Volgograd 3 infantry moved from Archangel to Belarus 3 armour and 1 mech_infantry moved from Nenetsia to Belarus 1 infantry moved from Nenetsia to Urals 6 artilleries moved from Nenetsia to Archangel 1 infantry moved from Novosibirsk to Samara 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Archangel to Smolensk 1 tactical_bomber moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 1 fighter moved from Novgorod to Bryansk 1 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Rostov to Samara 1 fighter moved from Rostov to Samara 1 tactical_bomber moved from Rostov to Bryansk 1 bomber moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 artilleries moved from France to Western Germany 3 infantry moved from France to Western Germany 3 infantry moved from Ukraine to Rostov 2 fighters moved from 115 Sea Zone to Finland 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Rostov to Samara 1 bomber moved from Western Germany to Bryansk 1 bomber moved from Western Germany to Bryansk Combat - Germans Battle in Timguska Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Norway Battle in Urals Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Urals Germans win, taking Norway from Americans, taking Urals from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Bryansk Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Battle in Finland Germans attack with 2 artilleries, 2 fighters and 6 infantry Americans defend with 1 infantry Germans roll dice for 1 battleship in Finland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 artilleries, 2 fighters and 6 infantry in Finland, round 2 : 4/10 hits, 3.00 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 aaGun moved from Nenetsia to Archangel 13 infantry moved from Novgorod to Belarus 2 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Belarus to Novgorod 1 fighter moved from Smolensk to Novgorod 2 tactical_bombers moved from Smolensk to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Samara to Archangel 3 mech_infantrys moved from Poland to Western Ukraine 8 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 5 infantry moved from Germany to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Finland to Western Germany 1 fighter moved from Finland to Western Germany 2 fighters moved from Novgorod to 115 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 artilleries and 6 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Russians regular : -0.67 Germans regular : 0.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Evenkiyskiy to Urals 5 infantry moved from Evenkiyskiy to Timguska 3 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 3 infantry moved from Russia to Samara 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Samara Combat - Russians Battle in Timguska Russians attack with 5 infantry Germans defend with 1 infantry Russians roll dice for 5 infantry in Timguska, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Timguska, round 3 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Urals Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Urals, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kwangsi to Kwangtung 1 bomber moved from Hunan to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to 20 Sea Zone 1 tactical_bomber moved from Anhwe to 20 Sea Zone 1 bomber moved from Hunan to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 1 armour and 2 infantry moved from Siam to French Indo China 2 artilleries and 5 infantry moved from Shan State to French Indo China 7 mech_infantrys moved from Burma to French Indo China 1 armour moved from Burma to French Indo China 15 artilleries and 11 infantry moved from Burma to Yunnan 5 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 3 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi Combat - Japanese Battle in Kwangtung Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 20 Sea Zone Japanese attack with 1 bomber and 2 tactical_bombers Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 bomber and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone retreated to 20 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer and 1 transport Battle in 36 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in French Indo China Japanese attack with 2 armour, 2 artilleries, 7 infantry and 7 mech_infantrys ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 7 infantry and 7 mech_infantrys in French Indo China, round 2 : 3/18 hits, 4.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 2 armour, 2 artilleries, 7 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 aaGun moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 bomber and 1 tactical_bomber moved from 20 Sea Zone to Hunan 1 bomber and 1 tactical_bomber moved from Kwangtung to Hunan Place Units - Japanese 2 fighters placed in Japan 1 destroyer and 2 submarines placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,3,2,5,1,4,6,4,4,5,5,1,1,3,2,5,5,2,1,4,1 Japanese collect 28 PUs (15 lost to blockades); end with 28 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.17 ANZAC regular : 0.00 UK_Pacific regular : 0.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 1 cruiser, 2 fighters, 4 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 bomber moved from Philippines to French Indo China 1 armour moved from West India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from Korea to Kwangtung 1 fighter and 1 tactical_bomber moved from Korea to Anhwe 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu Combat - Americans Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Kwangtung causes 0 damage total. Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Battle in Kiangsu Battle in Okinawa Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Kiangsu from Japanese, taking Okinawa from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll AA dice in Southern France : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Southern France Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3.17 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Battle in Anhwe Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 4 carriers moved from 6 Sea Zone to 19 Sea Zone 6 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to Korea 2 armour moved from Korea to Jehol 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from French Indo China to Philippines 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to Korea 2 fighters moved from Western United States to Midway 3 fighters and 1 tactical_bomber moved from Southern France to 92 Sea Zone 2 carriers moved from 110 Sea Zone to 92 Sea Zone 3 armour moved from Normandy Bordeaux to 110 Sea Zone 3 armour and 3 transports moved from 110 Sea Zone to 92 Sea Zone 3 armour moved from 92 Sea Zone to Morocco 1 bomber moved from United Kingdom to Gibraltar 1 armour moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to United Kingdom 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Eastern United States 1 cruiser placed in 10 Sea Zone 1 marine placed in Western United States 1 bomber and 2 fighters placed in Korea 2 armour and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.67 Japanese regular : -0.67 Japanese AA : 0.67 Italians AA : 0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 2 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Shensi to Sikang 1 infantry moved from Szechwan to Shensi 3 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 1 cruiser, 2 fighters, 4 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 bomber moved from Philippines to French Indo China 1 armour moved from West India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from Korea to Kwangtung 1 fighter and 1 tactical_bomber moved from Korea to Anhwe 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu Combat - Americans Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Kwangtung causes 0 damage total. Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Battle in Kiangsu Battle in Okinawa Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Kiangsu from Japanese, taking Okinawa from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll AA dice in Southern France : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Southern France Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3.17 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Battle in Anhwe Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 4 carriers moved from 6 Sea Zone to 19 Sea Zone 6 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to Korea 2 armour moved from Korea to Jehol 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from French Indo China to Philippines 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to Korea 2 fighters moved from Western United States to Midway 3 fighters and 1 tactical_bomber moved from Southern France to 92 Sea Zone 2 carriers moved from 110 Sea Zone to 92 Sea Zone 3 armour moved from Normandy Bordeaux to 110 Sea Zone 3 armour and 3 transports moved from 110 Sea Zone to 92 Sea Zone 3 armour moved from 92 Sea Zone to Morocco 1 bomber moved from United Kingdom to Gibraltar 1 armour moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to United Kingdom 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Eastern United States 1 cruiser placed in 10 Sea Zone 1 marine placed in Western United States 1 bomber and 2 fighters placed in Korea 2 armour and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 2 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Shensi to Sikang 1 infantry moved from Szechwan to Shensi 3 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 3 infantry moved from Normandy Bordeaux to France 2 fighters moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 3 infantry moved from Normandy Bordeaux to France 2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Battle in Holland Belgium British attack with 2 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 2 artilleries and 1 mech_infantry in Holland Belgium, round 5 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in France British attack with 3 artilleries, 2 fighters and 8 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 6 infantry and 1 mech_infantry British roll dice for 3 artilleries, 2 fighters and 8 infantry in France, round 2 : 8/13 hits, 3.83 expected hits Germans roll dice for 6 infantry and 1 mech_infantry in France, round 2 : 1/7 hits, 2.33 expected hits 1 mech_infantry owned by the Italians, 6 infantry owned by the Italians and 1 infantry owned by the British lost in France British win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from Americans, taking French Madagascar from British, taking Algeria from British, taking Southern France from Americans, taking Syria from British, taking French West Africa from Americans, taking Tunisia from British with 3 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 19 Casualties for British: 1 infantry Casualties for Italians: 6 infantry and 1 mech_infantry Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3 Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3 Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3 Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3 Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3 Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3 Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3 Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3 Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3 Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3 Non Combat Move - British 2 fighters moved from France to 110 Sea Zone 6 mech_infantrys moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Persia to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 3 fighters moved from Persia to Burma 3 aaGuns, 32 infantry and 3 mech_infantrys moved from India to Burma 6 armour and 6 mech_infantrys moved from West India to Burma 1 armour and 4 mech_infantrys moved from West India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 transport moved from 81 Sea Zone to 80 Sea Zone Place Units - British 3 artilleries and 3 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia 1 infantry and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.00 Italians regular : -0.67 Japanese regular : -1.67 Japanese AA : 0.67 Germans regular : -1.00 British regular : 1.17 Italians AA : 0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 3 artilleries placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Marianas Battle in Paulau Island Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 submarine placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Marianas Battle in Paulau Island Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 submarine placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Normandy Bordeaux to France Turn Complete - French Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6 French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 artilleries moved from Ukraine to Bryansk 3 armour moved from Belarus to Bryansk 17 infantry moved from Belarus to Bryansk 5 artilleries moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 6 artilleries moved from Archangel to Belarus 3 armour moved from Novgorod to Bryansk 3 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Rostov to Bryansk 13 armour moved from Volgograd to Bryansk 24 mech_infantrys moved from Volgograd to Bryansk 2 infantry moved from Rostov to Tambov 3 infantry moved from Rostov to Caucasus 4 infantry moved from Volgograd to Samara 2 bombers moved from Belarus to Caucasus 1 tactical_bomber moved from Archangel to Samara 1 tactical_bomber moved from Novgorod to Tambov 1 tactical_bomber moved from Novgorod to Tambov 1 tactical_bomber moved from Novgorod to Samara 1 fighter moved from Archangel to Samara 1 fighter moved from Archangel to Tambov 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 infantry moved from Norway to Finland 6 infantry moved from Finland to Vyborg 2 artilleries moved from Finland to Vyborg 2 infantry moved from Denmark to 113 Sea Zone 4 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries moved from Germany to 114 Sea Zone 6 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 10 infantry moved from Denmark to Western Germany 2 fighters moved from 115 Sea Zone to Bryansk Combat - Germans Battle in Bryansk Germans attack with 19 armour, 8 artilleries, 2 fighters, 17 infantry and 30 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 19 armour, 8 artilleries, 2 fighters, 17 infantry and 30 mech_infantrys in Bryansk, round 2 : 16/76 hits, 22.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 19 armour, 8 artilleries, 2 fighters, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Samara, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Samara, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Caucasus Germans attack with 2 bombers and 3 infantry British defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber British defend with 2 artilleries and 1 mech_infantry Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits British roll dice for 2 artilleries and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 2 artilleries and 1 mech_infantry Non Combat Move - Germans 2 artilleries moved from 115 Sea Zone to Novgorod 1 aaGun moved from Archangel to Belarus 8 infantry moved from 115 Sea Zone to Novgorod 2 bombers moved from Caucasus to Rostov 1 fighter and 2 tactical_bombers moved from Tambov to Rostov 1 fighter and 2 tactical_bombers moved from Samara to Rostov 2 fighters moved from Bryansk to Rostov 1 bomber, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 5 artilleries and 5 infantry placed in Western Germany 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -7.83 British regular : 0.00