@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Mainah V Stough OOB IV.2
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LOL. Those rolls. Pure evil. The Japanese are just getting murdered.
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BTW. I haven’t the faintest idea what I’m trying to protect against in SZ6 Manchuria/Korea. At some point could you explain.
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I counted it up; in 3 rounds, the Japanese have lost 14 infantry, 2 artillery, 3 fighters and a bomber. I’ve lost almost 20% of my Air Force to ground units.
It’s a blood bath. HahahaThat said, this is the game to have shitty dice to be sure. Let’s get all that out of the way now.
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Ouch. Definitely got my money’s worth out of that anzac grunt!
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He and that hose guys in the Philippines and tat Chinese guy are mighty warriors.
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A 30 ipc shift from one single infantry guy.
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@Stough said in Mainah V Stough OOB IV.2:
BTW. I haven’t the faintest idea what I’m trying to protect against in SZ6 Manchuria/Korea. At some point could you explain.
What? Nothing at the moment. There is little to gain for the US to go there right now, and much to risk. You wanted to protect it better last turn to protect your navy builds - 2 figs would have kept me away.
The why in general - you got to watch out for transports that can reach. Korea is a great place for the US to build a factory. And a 1 turn move from Hawaii without any blockers. So you want to either protect SZ 6 to protect navy builds and Korea - or ensure you have an adequate counter attack force to retake Korea, and an empty SZ 6 - though keeping a navy in striking distance (Philippines, for example) to hit the US navy if they go there. course, a blocker or 2 can buy you a turn if you need or want it, to free up your navy and air to hit somewhere else, and then move back to cover SZ 6 the foillowing turn.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Non Combat Move - Americans 1 bomber moved from Germany to Novgorod 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 16 Sea Zone to 25 Sea Zone 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 2 armour and 3 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Non Combat Move - Americans 1 bomber moved from Germany to Novgorod 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 16 Sea Zone to 25 Sea Zone 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 2 armour and 3 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 125 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery and 1 infantry moved from Persia to Iraq 2 infantry moved from Kenya to 72 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to 37 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone British attack with 1 bomber, 1 fighter and 2 submarines Germans defend with 1 cruiser and 1 destroyer British roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 submarine Casualties for Germans: 1 cruiser and 1 destroyer Battle in Iraq British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 125 Sea Zone to Scotland 1 bomber moved from 125 Sea Zone to United Kingdom 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 2 aaGuns and 7 infantry moved from Burma to Yunnan 1 aaGun and 6 infantry moved from India to Burma 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to Burma 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : 0.17 Neutral_Axis regular : 0.00 British regular : 0.17
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 armour moved from Romania to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 armour moved from Romania to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Greater Southern Germany to Eastern Poland 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 1 armour moved from Greece to Bulgaria 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Tobruk to Libya Place Units - Italians 1 infantry placed in Southern Italy 2 infantry placed in Southern France 1 artillery and 2 infantry placed in Northern Italy 1 artillery placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 57 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 57 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 4 bombers moved from Western Germany to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 armour moved from Poland to Novgorod 2 mech_infantrys moved from Poland to Novgorod 6 armour moved from Eastern Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 4 bombers moved from Western Germany to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 armour moved from Poland to Novgorod 2 mech_infantrys moved from Poland to Novgorod 6 armour moved from Eastern Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 7 armour, 4 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 7 armour, 4 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 9/17 hits, 8.00 expected hits Russians roll dice for 2 armour, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits, 4.33 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 6 armour, 4 bombers, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 7/12 hits, 6.83 expected hits Russians roll dice for 1 fighter in Novgorod, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 2 armour, 2 infantry and 2 mech_infantrys Casualties for Americans: 1 bomber Casualties for Russians: 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Battle in 125 Sea Zone Germans attack with 1 submarine British defend with 1 submarine 1 submarine owned by the Germans Submerged 1 submarine owned by the British Submerged Battle in Ukraine Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans winBritish win with no units remaining, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in Western Ukraine, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in Western Ukraine, round 4 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in Western Ukraine, round 5 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Belarus, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in Belarus, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in Belarus, round 4 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 artilleries and 5 infantry moved from Poland to Eastern Poland 4 bombers moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Ukraine to Bessarabia 1 fighter moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Northern Italy to Romania 3 infantry moved from Eastern Poland to Bessarabia 3 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Normandy Bordeaux to France 1 tactical_bomber moved from France to Germany 1 fighter moved from France to Western Germany 1 armour moved from Western Germany to Poland Place Units - Germans 3 infantry placed in France 1 armour and 2 mech_infantrys placed in Germany 4 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -2.83
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@Stough
Well done. Did not see that can opening opportunity. -
Thank you, I was very surprised to see it. This gives my guys a bit of a chance now.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 artillery and 8 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Smolensk 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 1.17
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 3 infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow 1 bomber moved from Kwangtung to Kweichow 1 fighter moved from Kwangtung to Kweichow 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Manchuria to Kweichow 1 fighter moved from Manchuria to Kweichow
Combat Hit Differential Summary :