BM3 freh(x) vs dawgoneit(a+18) v2.1.2 L20


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from Wake Island to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 8 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from Wake Island to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 8 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 91 Sea Zone
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 artillery moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 91 Sea Zone
                British attack with 2 destroyers and 1 fighter
                Germans defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    British roll dice for 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser, 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
                    British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser, 2 destroyers and 1 transport in 91 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser, 2 destroyers and 1 transport in 91 Sea Zone, round 4 : 3/3 hits, 1.17 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 fighter owned by the British lost in 91 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for British: 2 destroyers and 1 fighter
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - British
            1 armour moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 artilleries and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour moved from Trans-Jordan to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to India
            1 fighter moved from India to Trans-Jordan
            1 infantry moved from Burma to India
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Shan State to Burma
            2 infantry moved from Burma to India
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            2 destroyers and 1 transport placed in 106 Sea Zone
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 1 aaGun and 2 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : 0.33
    British regular : -1.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
            1 fighter moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 battleship moved from 96 Sea Zone to 95 Sea Zone
            1 cruiser moved from 96 Sea Zone to 95 Sea Zone
            2 marines moved from Southern Italy to 95 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 marine moved from 94 Sea Zone to Algeria
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 fighter moved from Alexandria to Libya
            1 fighter moved from Tobruk to Southern Italy
            1 bomber moved from Alexandria to Libya
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from Albania to Greece
            2 armour moved from Yugoslavia to Greece
            2 infantry moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Romania
            2 aaGuns moved from Yugoslavia to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 bomber moved from Western Germany to Novgorod
            1 tactical_bomber moved from Western Germany to Novgorod
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            3 armour moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            3 artilleries moved from Eastern Poland to Bessarabia
            3 mech_infantrys moved from Germany to Baltic States
            1 bomber moved from Western Germany to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Western Germany to Belarus
            12 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Germany to Baltic States
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                 retreated to Novgorod
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Baltic States, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 3 armour, 5 artilleries and 12 infantry
                Russians defend with 6 infantry
                    Germans roll dice for 3 armour, 5 artilleries and 12 infantry in Bessarabia, round 2 : 4/20 hits, 6.00 expected hits
                    Russians roll dice for 6 infantry in Bessarabia, round 2 : 2/6 hits, 2.00 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 3 armour, 5 artilleries and 10 infantry in Bessarabia, round 3 : 5/18 hits, 5.67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Novgorod to Vyborg
            7 infantry moved from Finland to Vyborg
            1 bomber moved from Novgorod to Norway
            1 bomber moved from Baltic States to Western Germany
            1 tactical_bomber moved from Belarus to Eastern Poland
            1 fighter moved from Western Ukraine to Eastern Poland
            2 artilleries moved from Poland to Eastern Poland
            8 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns moved from Eastern Poland to Bessarabia
            1 fighter moved from Western Germany to Algeria
            2 tactical_bombers moved from Southern Italy to Algeria
            1 battleship and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Northern Italy
            1 infantry moved from France to Northern Italy
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Germany to Poland
    
        Place Units - Germans
            2 submarines placed in 110 Sea Zone
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -5.83
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            2 infantry moved from Archangel to Belarus
            1 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            3 armour and 3 mech_infantrys moved from Bryansk to Archangel
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 aaGuns and 16 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1
            Russians collect 37 PUs (1 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : -1.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Manchuria
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Jehol to Manchuria
            3 fighters and 2 tactical_bombers moved from Kiangsu to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 battleship moved from 33 Sea Zone to 19 Sea Zone
            2 bombers moved from Caroline Islands to Manchuria
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            2 infantry moved from Siam to French Indo China
            1 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            1 fighter moved from Siam to Shan State
            1 fighter moved from Kwangsi to French Indo China
            2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Siam to 37 Sea Zone
            1 tactical_bomber moved from Japan to Manchuria
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 fighter moved from Japan to Manchuria
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in Java
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Java from ANZAC, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    Japanese roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Manchuria
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 9 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 17 infantry
                    Russians roll AA dice in Manchuria : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 9 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 2 : 8/22 hits, 8.33 expected hits
                    Chinese roll dice for 2 aaGuns and 17 infantry in Manchuria, round 2 : 8/17 hits, 5.67 expected hits
                    8 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 3 : 6/14 hits, 7.00 expected hits
                    Chinese roll dice for 10 infantry in Manchuria, round 3 : 3/10 hits, 3.33 expected hits
                    1 infantry owned by the Japanese, 6 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 1 marine and 3 tactical_bombers in Manchuria, round 4 : 7/11 hits, 6.17 expected hits
                    Chinese roll dice for 4 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 4 infantry owned by the Russians and 1 marine owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery, 1 fighter, 9 infantry, 1 marine and 1 mech_infantry
                Casualties for Russians: 2 aaGuns and 17 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Manchuria to Kiangsu
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            2 carriers moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            2 fighters moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Manchuria to 19 Sea Zone
            1 fighter moved from Manchuria to 19 Sea Zone
            1 fighter moved from Manchuria to Jehol
            1 tactical_bomber moved from Manchuria to Jehol
            2 tactical_bombers moved from Manchuria to Kiangsu
            2 fighters moved from Philippines to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Shan State to Kwangsi
            1 artillery moved from Hunan to Kweichow
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            Japanese undo move 1.
            2 mech_infantrys placed in Shantung
            1 transport placed in 19 Sea Zone
            1 armour, 2 infantry and 4 mech_infantrys placed in Japan
            Japanese undo move 3.
            Japanese undo move 1.
            2 mech_infantrys placed in Shantung
            1 armour, 2 infantry and 4 mech_infantrys placed in Japan
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 fighters
            EDIT: Turning off Edit Mode
            1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            1 armour, 2 infantry and 3 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Americans regular : 0.33
    Japanese regular : -1.67
    ANZAC regular : 0.67
    UK_Pacific regular : 0.33
    Russians AA : -1.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 108 Sea Zone
            1 carrier, 1 cruiser and 3 destroyers moved from 101 Sea Zone to 108 Sea Zone
            1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 106 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
    
        Non Combat Move - Americans
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 12 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Combat Move - British
            2 destroyers moved from 106 Sea Zone to 108 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 artillery moved from Trans-Jordan to 81 Sea Zone
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
            2 artilleries moved from Trans-Jordan to Syria
            1 infantry moved from Burma to Yunnan
            4 artilleries and 8 infantry moved from India to Burma
            1 armour moved from Persia to Syria
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit scramble in sz97?

  • '21 '20 '18 '17 '16 '15 TripleA

    yep scramble both.


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 108 Sea Zone
            1 carrier, 1 cruiser and 3 destroyers moved from 101 Sea Zone to 108 Sea Zone
            1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 106 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
    
        Non Combat Move - Americans
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 12 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 106 Sea Zone to 108 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 artillery moved from Trans-Jordan to 81 Sea Zone
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
            2 artilleries moved from Trans-Jordan to Syria
            1 infantry moved from Burma to Yunnan
            4 artilleries and 8 infantry moved from India to Burma
            1 armour moved from Persia to Syria
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Italians scrambles to create a battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 2 transports
                Germans defend with 1 tactical_bomber; Italians defend with 1 fighter
                    British roll dice for 1 cruiser, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                    British roll dice for 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                2 transports owned by the British retreated to 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is -9
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Germans: 1 tactical_bomber
            Battle in Syria
                British attack with 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Syria, round 2 : 3/6 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Syria
                British win, taking Syria from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Neutral_Axis: 1 infantry
            Battle in Yunnan
                British attack with 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Gibraltar
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 harbour and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            2 fighters moved from Syria to Iraq
            1 tactical_bomber moved from Syria to Iraq
            2 infantry moved from Persia to Iraq
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 armour placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,4,2,1,6
            British collect 28 PUs (6 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,1,5,3
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 1.00
    Germans regular : -0.67
    Neutral_Axis regular : 0.67
    British regular : 0.17
    

    Savegame


  • @freh had to try

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            2 marines moved from Algeria to 94 Sea Zone
            1 battleship and 1 marine moved from 94 Sea Zone to 98 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 bomber moved from Libya to Egypt
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 marines moved from 98 Sea Zone to Egypt
            1 fighter moved from Libya to 96 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 armour, 1 artillery, 2 infantry and 2 transports
                    2 transports owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in 96 Sea Zone
                Italians win, taking Trans-Jordan from British with 1 fighter remaining. Battle score for attacker is 30
                Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 transports
            Battle in Egypt
                Italians attack with 1 armour, 1 bomber, 1 infantry and 2 marines
                British defend with 1 harbour; ANZAC defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 bomber, 1 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 artilleries moved from Tobruk to Alexandria
            1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 bomber moved from Egypt to Alexandria
            1 fighter moved from 96 Sea Zone to Alexandria
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia
            1 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            1 carrier and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.33
    

    Savegame


  • @dawgoneit yeah I get that. High risk, high reward!


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                Japanese defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Malaya
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                Japanese defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Malaya
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    ANZAC regular : -1.00
    

    Savegame

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